From 4d2c00852d3d6629c3162602b083f9b462153473 Mon Sep 17 00:00:00 2001 From: Hans Kristian Rosbach Date: Mon, 25 May 2015 23:17:58 +0200 Subject: [PATCH] Fix compile errors in trees.c after style cleanup --- trees.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/trees.c b/trees.c index 8008e2ad..c688ed5e 100644 --- a/trees.c +++ b/trees.c @@ -356,7 +356,7 @@ local void init_block(deflate_state *s) { * the subtrees have equal frequency. This minimizes the worst case length. */ #define smaller(tree, n, m, depth) \ - (tree[n].Freq < tree[m].Freq || + (tree[n].Freq < tree[m].Freq || \ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) /* =========================================================================== @@ -680,7 +680,7 @@ local void send_tree(deflate_state *s, ct_data *tree, int max_code) { int min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ - if (nextlen == 0) { + if (nextlen == 0) max_count = 138, min_count = 3; for (n = 0; n <= max_code; n++) { -- 2.47.2