Fix MarkBufferDirtyHint() to not call GetBufferDescriptor() for local buffers
GetBufferDescriptor() was called before checking if the buffer is local.
Such buffers have a negative ID, meaning that we could call
GetBufferDescriptor() with a wrapped-around uint32 value causing a
potential out-of-bound access to the BufferDescriptors array.
This is harmless in the existing code for the current uses of
MarkBufferDirtyHint(), but the author has found a way to make that
buggy while working on a different patch set, and the order of the
operations is wrong.
Oversight in
82467f627bd4. No backpatch is required, as this is new to
v19.
Author: Ashutosh Bapat <ashutosh.bapat.oss@gmail.com>
Discussion: https://postgr.es/m/CAExHW5uzRMYVZsXXS3HXXT0fG_sNrpUhUqwP4NorhaCqH9JDhA@mail.gmail.com