self.fillq()
gl.winset(self.wid)
if self.qindex >= len(self.queue):
- gl.clear()
+ self.vin.clear()
return
dt, d, cd = self.queue[self.qindex]
self.vin.showframe(d, cd)
if wid == self.wid >= 0:
gl.winset(self.wid)
gl.reshapeviewport()
+ self.vin.clear()
self.show()
def get(self):
self.vout.initcolormap()
gl.winset(self.wid)
if not self.queue:
- gl.clear()
+ self.vout.clear()
return
dt, d, cd = self.queue[-1]
self.vout.showframe(d, cd)
if wid == self.wid >= 0:
gl.winset(self.wid)
gl.reshapeviewport()
+ self.vout.clear()
self.show()
def backup(self):