#include <switch.h>
#include <switch_event.h>
-
+//#define SWITCH_EVENT_RECYCLE
#define DISPATCH_QUEUE_LEN 10000
//#define DEBUG_DISPATCH_QUEUES
return SWITCH_STATUS_GENERR;
}
#ifdef SWITCH_EVENT_RECYCLE
- if (switch_queue_trypop(EVENT_RECYCLE_QUEUE, &pop) == SWITCH_STATUS_SUCCESS && pop) {
+ if (EVENT_RECYCLE_QUEUE && switch_queue_trypop(EVENT_RECYCLE_QUEUE, &pop) == SWITCH_STATUS_SUCCESS && pop) {
*event = (switch_event_t *) pop;
} else {
#endif
#ifdef SWITCH_EVENT_RECYCLE
void *pop;
- if (switch_queue_trypop(EVENT_HEADER_RECYCLE_QUEUE, &pop) == SWITCH_STATUS_SUCCESS) {
+ if (EVENT_HEADER_RECYCLE_QUEUE && switch_queue_trypop(EVENT_HEADER_RECYCLE_QUEUE, &pop) == SWITCH_STATUS_SUCCESS) {
header = (switch_event_header_t *) pop;
} else {
#endif