void audio_cleanup(void);
-void audio_sample_to_uint64(const void *samples, int pos,
+typedef struct st_sample st_sample;
+
+void audio_sample_to_uint64(const st_sample *sample, int pos,
uint64_t *left, uint64_t *right);
-void audio_sample_from_uint64(void *samples, int pos,
+void audio_sample_from_uint64(st_sample *sample, int pos,
uint64_t left, uint64_t right);
void audio_add_audiodev(Audiodev *audio);
}
};
-void audio_sample_to_uint64(const void *samples, int pos,
+void audio_sample_to_uint64(const st_sample *sample, int pos,
uint64_t *left, uint64_t *right)
{
#ifdef FLOAT_MIXENG
"Coreaudio and floating point samples are not supported by replay yet");
abort();
#else
- const struct st_sample *sample = samples;
sample += pos;
*left = sample->l;
*right = sample->r;
#endif
}
-void audio_sample_from_uint64(void *samples, int pos,
+void audio_sample_from_uint64(st_sample *sample, int pos,
uint64_t left, uint64_t right)
{
#ifdef FLOAT_MIXENG
"Coreaudio and floating point samples are not supported by replay yet");
abort();
#else
- struct st_sample *sample = samples;
sample += pos;
sample->l = left;
sample->r = right;
struct mixeng_volume { int mute; int64_t r; int64_t l; };
struct st_sample { int64_t l; int64_t r; };
#endif
-typedef struct st_sample st_sample;
typedef void (t_sample) (struct st_sample *dst, const void *src, int samples);
typedef void (f_sample) (void *dst, const struct st_sample *src, int samples);
#include "qapi/qapi-types-run-state.h"
#include "qapi/qapi-types-ui.h"
#include "block/aio.h"
+#include "audio/audio.h"
/* replay clock kinds */
enum ReplayClockKind {
/*! Saves/restores number of played samples of audio out operation. */
void replay_audio_out(size_t *played);
/*! Saves/restores recorded samples of audio in operation. */
-void replay_audio_in(size_t *recorded, void *samples, size_t *wpos, size_t size);
+void replay_audio_in(size_t *recorded, st_sample *samples, size_t *wpos, size_t size);
/* VM state operations */
}
}
-void replay_audio_in(size_t *recorded, void *samples, size_t *wpos, size_t size)
+void replay_audio_in(size_t *recorded, st_sample *samples, size_t *wpos, size_t size)
{
int pos;
uint64_t left, right;
void replay_add_blocker(const char *feature)
{
}
-void replay_audio_in(size_t *recorded, void *samples, size_t *wpos, size_t size)
+void replay_audio_in(size_t *recorded, st_sample *samples, size_t *wpos, size_t size)
{
}
void replay_audio_out(size_t *played)