priv_drd_clientreq.h \
pub_drd_bitmap.h
-AM_CFLAGS_X86_LINUX += -I$(top_srcdir)/coregrind
-AM_CFLAGS_AMD64_LINUX += -I$(top_srcdir)/coregrind
-AM_CFLAGS_PPC32_LINUX += -I$(top_srcdir)/coregrind
-AM_CFLAGS_PPC64_LINUX += -I$(top_srcdir)/coregrind
-AM_CFLAGS_PPC32_AIX5 += -I$(top_srcdir)/coregrind
-AM_CFLAGS_PPC64_AIX5 += -I$(top_srcdir)/coregrind
+AM_CFLAGS_X86_LINUX += -I$(top_srcdir)/coregrind -Wsign-compare
+AM_CFLAGS_AMD64_LINUX += -I$(top_srcdir)/coregrind -Wsign-compare
+AM_CFLAGS_PPC32_LINUX += -I$(top_srcdir)/coregrind -Wsign-compare
+AM_CFLAGS_PPC64_LINUX += -I$(top_srcdir)/coregrind -Wsign-compare
+AM_CFLAGS_PPC32_AIX5 += -I$(top_srcdir)/coregrind -Wsign-compare
+AM_CFLAGS_PPC64_AIX5 += -I$(top_srcdir)/coregrind -Wsign-compare
exp_drd_x86_linux_SOURCES = $(DRD_SOURCES_COMMON)
exp_drd_x86_linux_CPPFLAGS = $(AM_CPPFLAGS_X86_LINUX)
*/
static void thread_compute_minimum_vc(VectorClock* vc)
{
- int i;
+ unsigned i;
Bool first;
Segment* latest_sg;
static void thread_compute_maximum_vc(VectorClock* vc)
{
- int i;
+ unsigned i;
Bool first;
Segment* latest_sg;
*/
static void thread_discard_ordered_segments(void)
{
+ unsigned i;
VectorClock thread_vc_min;
- int i;
s_discard_ordered_segments_count++;