update_curr_dl_se(dl_se->rq, dl_se, delta_exec);
}
+/*
+ * dl_server && dl_defer:
+ *
+ * 6
+ * +--------------------+
+ * v |
+ * +-------------+ 4 +-----------+ 5 +------------------+
+ * +-> | A:init | <--- | D:running | -----> | E:replenish-wait |
+ * | +-------------+ +-----------+ +------------------+
+ * | | | 1 ^ ^ |
+ * | | 1 +----------+ | 3 |
+ * | v | |
+ * | +--------------------------------+ 2 |
+ * | | | ----+ |
+ * | 8 | B:zero_laxity-wait | | |
+ * | | | <---+ |
+ * | +--------------------------------+ |
+ * | | ^ ^ 2 |
+ * | | 7 | 2 +--------------------+
+ * | v |
+ * | +-------------+ |
+ * +-- | C:idle-wait | -+
+ * +-------------+
+ * ^ 7 |
+ * +---------+
+ *
+ *
+ * [A] - init
+ * dl_server_active = 0
+ * dl_throttled = 0
+ * dl_defer_armed = 0
+ * dl_defer_running = 0/1
+ * dl_defer_idle = 0
+ *
+ * [B] - zero_laxity-wait
+ * dl_server_active = 1
+ * dl_throttled = 1
+ * dl_defer_armed = 1
+ * dl_defer_running = 0
+ * dl_defer_idle = 0
+ *
+ * [C] - idle-wait
+ * dl_server_active = 1
+ * dl_throttled = 1
+ * dl_defer_armed = 1
+ * dl_defer_running = 0
+ * dl_defer_idle = 1
+ *
+ * [D] - running
+ * dl_server_active = 1
+ * dl_throttled = 0
+ * dl_defer_armed = 0
+ * dl_defer_running = 1
+ * dl_defer_idle = 0
+ *
+ * [E] - replenish-wait
+ * dl_server_active = 1
+ * dl_throttled = 1
+ * dl_defer_armed = 0
+ * dl_defer_running = 1
+ * dl_defer_idle = 0
+ *
+ *
+ * [1] A->B, A->D
+ * dl_server_start()
+ * dl_server_active = 1;
+ * enqueue_dl_entity()
+ * update_dl_entity(WAKEUP)
+ * if (!dl_defer_running)
+ * dl_defer_armed = 1;
+ * dl_throttled = 1;
+ * if (dl_throttled && start_dl_timer())
+ * return; // [B]
+ * __enqueue_dl_entity();
+ * // [D]
+ *
+ * // deplete server runtime from client-class
+ * [2] B->B, C->B, E->B
+ * dl_server_update()
+ * update_curr_dl_se() // idle = false
+ * if (dl_defer_idle)
+ * dl_defer_idle = 0;
+ * if (dl_defer && dl_throttled && dl_runtime_exceeded())
+ * dl_defer_running = 0;
+ * hrtimer_try_to_cancel(); // stop timer
+ * replenish_dl_new_period()
+ * // fwd period
+ * dl_throttled = 1;
+ * dl_defer_armed = 1;
+ * start_dl_timer(); // restart timer
+ * // [B]
+ *
+ * // timer actually fires means we have runtime
+ * [3] B->D
+ * dl_server_timer()
+ * if (dl_defer_armed)
+ * dl_defer_running = 1;
+ * enqueue_dl_entity(REPLENISH)
+ * replenish_dl_entity()
+ * // fwd period
+ * if (dl_throttled)
+ * dl_throttled = 0;
+ * if (dl_defer_armed)
+ * dl_defer_armed = 0;
+ * __enqueue_dl_entity();
+ * // [D]
+ *
+ * // schedule server
+ * [4] D->A
+ * pick_task_dl()
+ * p = server_pick_task();
+ * if (!p)
+ * dl_server_stop()
+ * dequeue_dl_entity();
+ * hrtimer_try_to_cancel();
+ * dl_defer_armed = 0;
+ * dl_throttled = 0;
+ * dl_server_active = 0;
+ * // [A]
+ * return p;
+ *
+ * // server running
+ * [5] D->E
+ * update_curr_dl_se()
+ * if (dl_runtime_exceeded())
+ * dl_throttled = 1;
+ * dequeue_dl_entity();
+ * start_dl_timer();
+ * // [E]
+ *
+ * // server replenished
+ * [6] E->D
+ * dl_server_timer()
+ * enqueue_dl_entity(REPLENISH)
+ * replenish_dl_entity()
+ * fwd-period
+ * if (dl_throttled)
+ * dl_throttled = 0;
+ * __enqueue_dl_entity();
+ * // [D]
+ *
+ * // deplete server runtime from idle
+ * [7] B->C, C->C
+ * dl_server_update_idle()
+ * update_curr_dl_se() // idle = true
+ * if (dl_defer && dl_throttled && dl_runtime_exceeded())
+ * if (dl_defer_idle)
+ * return;
+ * dl_defer_running = 0;
+ * hrtimer_try_to_cancel();
+ * replenish_dl_new_period()
+ * // fwd period
+ * dl_throttled = 1;
+ * dl_defer_armed = 1;
+ * dl_defer_idle = 1;
+ * start_dl_timer(); // restart timer
+ * // [C]
+ *
+ * // stop idle server
+ * [8] C->A
+ * dl_server_timer()
+ * if (dl_defer_idle)
+ * dl_server_stop();
+ * // [A]
+ *
+ *
+ * digraph dl_server {
+ * "A:init" -> "B:zero_laxity-wait" [label="1:dl_server_start"]
+ * "A:init" -> "D:running" [label="1:dl_server_start"]
+ * "B:zero_laxity-wait" -> "B:zero_laxity-wait" [label="2:dl_server_update"]
+ * "B:zero_laxity-wait" -> "C:idle-wait" [label="7:dl_server_update_idle"]
+ * "B:zero_laxity-wait" -> "D:running" [label="3:dl_server_timer"]
+ * "C:idle-wait" -> "A:init" [label="8:dl_server_timer"]
+ * "C:idle-wait" -> "B:zero_laxity-wait" [label="2:dl_server_update"]
+ * "C:idle-wait" -> "C:idle-wait" [label="7:dl_server_update_idle"]
+ * "D:running" -> "A:init" [label="4:pick_task_dl"]
+ * "D:running" -> "E:replenish-wait" [label="5:update_curr_dl_se"]
+ * "E:replenish-wait" -> "B:zero_laxity-wait" [label="2:dl_server_update"]
+ * "E:replenish-wait" -> "D:running" [label="6:dl_server_timer"]
+ * }
+ *
+ *
+ * Notes:
+ *
+ * - When there are fair tasks running the most likely loop is [2]->[2].
+ * the dl_server never actually runs, the timer never fires.
+ *
+ * - When there is actual fair starvation; the timer fires and starts the
+ * dl_server. This will then throttle and replenish like a normal DL
+ * task. Notably it will not 'defer' again.
+ *
+ * - When idle it will push the actication forward once, and then wait
+ * for the timer to hit or a non-idle update to restart things.
+ */
void dl_server_start(struct sched_dl_entity *dl_se)
{
struct rq *rq = dl_se->rq;