return 2;
}
-int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len)
-{
- /* we're using a buffer sized at a multiple of 4 as lua_pushlstring generates
- * invalid read errors in valgrind otherwise. Adding in a nul to be sure.
- *
- * Buffer size = len + 1 (for nul) + whatever makes it a multiple of 4 */
- size_t buflen = input_len + 1 + ((input_len + 1) % 4);
- uint8_t buf[buflen];
- memset(buf, 0x00, buflen);
- memcpy(buf, input, input_len);
- buf[input_len] = '\0';
-
- /* return value through luastate, as a luastring */
- lua_pushlstring(luastate, (char *)buf, input_len);
- return 1;
-}
-
const char *LuaGetStringArgument(lua_State *luastate, int argc)
{
/* get argument */
#ifdef HAVE_LUA
int LuaCallbackError(lua_State *luastate, const char *msg);
-int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len);
const char *LuaGetStringArgument(lua_State *luastate, int argc);
void LogLuaPushTableKeyValueInt(lua_State *luastate, const char *key, int value);
}
}
-
-
+int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len)
+{
+ /* we're using a buffer sized at a multiple of 4 as lua_pushlstring generates
+ * invalid read errors in valgrind otherwise. Adding in a nul to be sure.
+ *
+ * Buffer size = len + 1 (for nul) + whatever makes it a multiple of 4 */
+ size_t buflen = input_len + 1 + ((input_len + 1) % 4);
+ uint8_t buf[buflen];
+ memset(buf, 0x00, buflen);
+ memcpy(buf, input, input_len);
+ buf[input_len] = '\0';
+
+ /* return value through luastate, as a luastring */
+ lua_pushlstring(luastate, (char *)buf, input_len);
+ return 1;
+}
#endif /* HAVE_LUA */
void LuaPrintStack(lua_State *state);
+int LuaPushStringBuffer(lua_State *luastate, const uint8_t *input, size_t input_len);
+
#endif /* HAVE_LUA */
#endif /* __UTIL_LUA_H__ */