for (b = a1; b < a2; b = b_next)
{
- struct bitmap2* const p2 = bm2_lookup_exclusive(bm, b >> ADDR0_BITS);
+ struct bitmap2ref* p2ref;
+ struct bitmap2* p2;
+ Addr c;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b < a2);
+#endif
+
+ p2ref = bm2_lookup_next_exclusive(bm, b >> ADDR0_BITS);
+ if (p2ref == 0)
+ break;
+
+ p2 = p2ref->bm2;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(p2ref->addr >= (b >> ADDR0_BITS));
+#endif
+ b = p2ref->addr << ADDR0_BITS;
+ if (b < a1)
+ b = a1;
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b);
+#endif
+ if (b >= a2)
+ break;
b_next = (b & ~ADDR0_MASK) + ADDR0_COUNT;
if (b_next > a2)
b_next = a2;
}
- if (p2)
+ c = b;
+ /* If the first address in the bitmap that must be cleared does not */
+ /* start on an UWord boundary, start clearing the first addresses. */
+ if (UWORD_LSB(c))
+ {
+ Addr c_next = UWORD_MSB(c) + BITS_PER_UWORD;
+ if (c_next > b_next)
+ c_next = b_next;
+ bm0_clear_range(p2->bm1.bm0_r, c & ADDR0_MASK, c_next - c);
+ bm0_clear_range(p2->bm1.bm0_w, c & ADDR0_MASK, c_next - c);
+ c = c_next;
+ }
+ /* If some UWords have to be cleared entirely, do this now. */
+ if (UWORD_LSB(c) == 0)
+ {
+ const Addr c_next = UWORD_MSB(b_next);
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(UWORD_LSB(c) == 0);
+ tl_assert(UWORD_LSB(c_next) == 0);
+ tl_assert(c_next <= b_next);
+ tl_assert(c <= c_next);
+#endif
+ if (c_next > c)
+ {
+ UWord idx = (c & ADDR0_MASK) >> BITS_PER_BITS_PER_UWORD;
+ VG_(memset)(&p2->bm1.bm0_r[idx], 0, (c_next - c) / 8);
+ VG_(memset)(&p2->bm1.bm0_w[idx], 0, (c_next - c) / 8);
+ c = c_next;
+ }
+ }
+ /* If the last address in the bitmap that must be cleared does not */
+ /* fall on an UWord boundary, clear the last addresses. */
+ if (c < b_next)
{
- Addr c = b;
- /* If the first address in the bitmap that must be cleared does not */
- /* start on an UWord boundary, start clearing the first addresses. */
- if (UWORD_LSB(c))
- {
- Addr c_next = UWORD_MSB(c) + BITS_PER_UWORD;
- if (c_next > b_next)
- c_next = b_next;
- bm0_clear_range(p2->bm1.bm0_r, c & ADDR0_MASK, c_next - c);
- bm0_clear_range(p2->bm1.bm0_w, c & ADDR0_MASK, c_next - c);
- c = c_next;
- }
- /* If some UWords have to be cleared entirely, do this now. */
- if (UWORD_LSB(c) == 0)
- {
- const Addr c_next = UWORD_MSB(b_next);
- tl_assert(UWORD_LSB(c) == 0);
- tl_assert(UWORD_LSB(c_next) == 0);
- tl_assert(c_next <= b_next);
- tl_assert(c <= c_next);
- if (c_next > c)
- {
- UWord idx = (c & ADDR0_MASK) >> BITS_PER_BITS_PER_UWORD;
- VG_(memset)(&p2->bm1.bm0_r[idx], 0, (c_next - c) / 8);
- VG_(memset)(&p2->bm1.bm0_w[idx], 0, (c_next - c) / 8);
- c = c_next;
- }
- }
- /* If the last address in the bitmap that must be cleared does not */
- /* fall on an UWord boundary, clear the last addresses. */
- /* tl_assert(c <= b_next); */
bm0_clear_range(p2->bm1.bm0_r, c & ADDR0_MASK, b_next - c);
bm0_clear_range(p2->bm1.bm0_w, c & ADDR0_MASK, b_next - c);
}
*/
void DRD_(bm_clear_load)(struct bitmap* const bm, const Addr a1, const Addr a2)
{
- Addr a;
+ Addr b, b_next;
- for (a = a1; a < a2; a++)
+ tl_assert(bm);
+ tl_assert(a1);
+ tl_assert(a1 <= a2);
+
+ for (b = a1; b < a2; b = b_next)
{
- struct bitmap2* const p2 = bm2_lookup_exclusive(bm, a >> ADDR0_BITS);
- if (p2)
+ struct bitmap2ref* p2ref;
+ struct bitmap2* p2;
+ Addr c;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b < a2);
+#endif
+
+ p2ref = bm2_lookup_next_exclusive(bm, b >> ADDR0_BITS);
+ if (p2ref == 0)
+ break;
+
+ p2 = p2ref->bm2;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(p2ref->addr >= (b >> ADDR0_BITS));
+#endif
+ b = p2ref->addr << ADDR0_BITS;
+ if (b < a1)
+ b = a1;
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b);
+#endif
+ if (b >= a2)
+ break;
+
+ b_next = (b & ~ADDR0_MASK) + ADDR0_COUNT;
+ if (b_next > a2)
+ {
+ b_next = a2;
+ }
+
+ c = b;
+ /* If the first address in the bitmap that must be cleared does not */
+ /* start on an UWord boundary, start clearing the first addresses. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c < b_next && b_next <= a2);
+#endif
+ if (UWORD_LSB(c))
+ {
+ Addr c_next = UWORD_MSB(c) + BITS_PER_UWORD;
+ if (c_next > b_next)
+ c_next = b_next;
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c < c_next && c_next <= b_next
+ && b_next <= a2);
+#endif
+ bm0_clear_range(p2->bm1.bm0_r, c & ADDR0_MASK, c_next - c);
+ c = c_next;
+ }
+ /* If some UWords have to be cleared entirely, do this now. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c <= b_next && b_next <= a2);
+#endif
+ if (UWORD_LSB(c) == 0)
+ {
+ const Addr c_next = UWORD_MSB(b_next);
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(UWORD_LSB(c) == 0);
+ tl_assert(UWORD_LSB(c_next) == 0);
+ tl_assert(a1 <= b && b <= c && c <= c_next && c_next <= b_next
+ && b_next <= a2);
+#endif
+ if (c_next > c)
+ {
+ UWord idx = (c & ADDR0_MASK) >> BITS_PER_BITS_PER_UWORD;
+ VG_(memset)(&p2->bm1.bm0_r[idx], 0, (c_next - c) / 8);
+ c = c_next;
+ }
+ }
+ /* If the last address in the bitmap that must be cleared does not */
+ /* fall on an UWord boundary, clear the last addresses. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c <= b_next && b_next <= a2);
+#endif
+ if (c < b_next)
{
- bm0_clear(p2->bm1.bm0_r, a & ADDR0_MASK);
+ bm0_clear_range(p2->bm1.bm0_r, c & ADDR0_MASK, b_next - c);
}
}
}
void DRD_(bm_clear_store)(struct bitmap* const bm,
const Addr a1, const Addr a2)
{
- Addr a;
+ Addr b, b_next;
+
+ tl_assert(bm);
+ tl_assert(a1);
+ tl_assert(a1 <= a2);
- for (a = a1; a < a2; a++)
+ for (b = a1; b < a2; b = b_next)
{
- struct bitmap2* const p2 = bm2_lookup_exclusive(bm, a >> ADDR0_BITS);
- if (p2)
+ struct bitmap2ref* p2ref;
+ struct bitmap2* p2;
+ Addr c;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b < a2);
+#endif
+
+ p2ref = bm2_lookup_next_exclusive(bm, b >> ADDR0_BITS);
+ if (p2ref == 0)
+ break;
+
+ p2 = p2ref->bm2;
+
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(p2ref->addr >= (b >> ADDR0_BITS));
+#endif
+ b = p2ref->addr << ADDR0_BITS;
+ if (b < a1)
+ b = a1;
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b);
+#endif
+ if (b >= a2)
+ break;
+
+ b_next = (b & ~ADDR0_MASK) + ADDR0_COUNT;
+ if (b_next > a2)
+ {
+ b_next = a2;
+ }
+
+ c = b;
+ /* If the first address in the bitmap that must be cleared does not */
+ /* start on an UWord boundary, start clearing the first addresses. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c < b_next && b_next <= a2);
+#endif
+ if (UWORD_LSB(c))
+ {
+ Addr c_next = UWORD_MSB(c) + BITS_PER_UWORD;
+ if (c_next > b_next)
+ c_next = b_next;
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c < c_next && c_next <= b_next
+ && b_next <= a2);
+#endif
+ bm0_clear_range(p2->bm1.bm0_w, c & ADDR0_MASK, c_next - c);
+ c = c_next;
+ }
+ /* If some UWords have to be cleared entirely, do this now. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c <= b_next && b_next <= a2);
+#endif
+ if (UWORD_LSB(c) == 0)
+ {
+ const Addr c_next = UWORD_MSB(b_next);
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(UWORD_LSB(c) == 0);
+ tl_assert(UWORD_LSB(c_next) == 0);
+ tl_assert(a1 <= b && b <= c && c <= c_next && c_next <= b_next
+ && b_next <= a2);
+#endif
+ if (c_next > c)
+ {
+ UWord idx = (c & ADDR0_MASK) >> BITS_PER_BITS_PER_UWORD;
+ VG_(memset)(&p2->bm1.bm0_w[idx], 0, (c_next - c) / 8);
+ c = c_next;
+ }
+ }
+ /* If the last address in the bitmap that must be cleared does not */
+ /* fall on an UWord boundary, clear the last addresses. */
+#ifdef ENABLE_DRD_CONSISTENCY_CHECKS
+ tl_assert(a1 <= b && b <= c && c <= b_next && b_next <= a2);
+#endif
+ if (c < b_next)
{
- bm0_clear(p2->bm1.bm0_w, a & ADDR0_MASK);
+ bm0_clear_range(p2->bm1.bm0_w, c & ADDR0_MASK, b_next - c);
}
}
}