chan->generator->release(chan, chan->generatordata);
chan->generatordata = NULL;
}
+ ast_prod(chan);
if ((chan->generatordata = gen->alloc(chan, params))) {
chan->generator = gen;
} else {
return 0;
}
+int ast_prod(struct ast_channel *chan)
+{
+ struct ast_frame a = { AST_FRAME_VOICE };
+ char nothing[128];
+ /* Send an empty audio frame to get things moving */
+ if (chan->_state != AST_STATE_UP) {
+ a.subclass = chan->pvt->rawwriteformat;
+ a.data = nothing + AST_FRIENDLY_OFFSET;
+ }
+ return 0;
+}
+
int ast_write(struct ast_channel *chan, struct ast_frame *fr)
{
int res = -1;
*/
int ast_write(struct ast_channel *chan, struct ast_frame *frame);
+/* Send empty audio to prime a channel driver */
+int ast_prod(struct ast_channel *chan);
+
//! Sets read format on channel chan
/*!
* \param chan channel to change