int64_t max_pdiscard;
/*
- * Optimal alignment for discard requests in bytes. A power of 2
- * is best but not mandatory. Must be a multiple of
- * bl.request_alignment, and must be less than max_pdiscard if
- * that is set. May be 0 if bl.request_alignment is good enough
+ * Optimal alignment for discard requests in bytes. Note that this doesn't
+ * have to be a power of two. Must be a multiple of bl.request_alignment,
+ * and must be less than max_pdiscard if that is set. May be 0 if
+ * bl.request_alignment is good enough.
*/
uint32_t pdiscard_alignment;
int64_t max_pwrite_zeroes;
/*
- * Optimal alignment for write zeroes requests in bytes. A power
- * of 2 is best but not mandatory. Must be a multiple of
- * bl.request_alignment, and must be less than max_pwrite_zeroes
- * if that is set. May be 0 if bl.request_alignment is good
- * enough
+ * Optimal alignment for write zeroes requests in bytes. Note that this
+ * doesn't have to be a power of two. Must be a multiple of
+ * bl.request_alignment, and must be less than max_pwrite_zeroes if that is
+ * set. May be 0 if bl.request_alignment is good enough.
*/
uint32_t pwrite_zeroes_alignment;
uint64_t max_hw_transfer;
/*
- * Maximal number of scatter/gather elements allowed by the hardware.
+ * Maximum number of scatter/gather elements allowed by the hardware.
* Applies whenever transfers to the device bypass the kernel I/O
* scheduler, for example with SG_IO. If larger than max_iov
* or if zero, blk_get_max_hw_iov will fall back to max_iov.
*/
int max_hw_iov;
-
- /* memory alignment, in bytes so that no bounce buffer is needed */
+ /*
+ * Minimal required memory alignment in bytes for zero-copy I/O to succeed.
+ * For unaligned requests, a bounce buffer will be used.
+ */
size_t min_mem_alignment;
- /* memory alignment, in bytes, for bounce buffer */
+ /*
+ * Optimal memory alignment in bytes. This is the alignment used for any
+ * buffer allocations QEMU performs internally.
+ */
size_t opt_mem_alignment;
/* maximum number of iovec elements */