#include "creds-util.h"
#include "device-private.h"
#include "device-util.h"
-#include "env-util.h"
#include "escape.h"
#include "ethtool-util.h"
#include "fd-util.h"
continue;
}
- /* The restriction for udev property is not clear. Let's apply the one for environment variable here. */
- if (!env_assignment_is_valid(resolved)) {
+ if (!udev_property_assignment_is_valid(resolved)) {
log_syntax(unit, LOG_WARNING, filename, line, 0,
"Invalid udev property, ignoring assignment: %s", word);
continue;
continue;
}
- /* The restriction for udev property is not clear. Let's apply the one for environment variable here. */
- if (!env_name_is_valid(resolved)) {
+ if (!udev_property_name_is_valid(resolved)) {
log_syntax(unit, LOG_WARNING, filename, line, 0,
"Invalid udev property name, ignoring assignment: %s", resolved);
continue;
#include <errno.h>
+#include "env-util.h"
+
#define UDEV_NAME_SIZE 512
#define UDEV_PATH_SIZE 1024
#define UDEV_LINE_SIZE 16384
UDEV_RELOAD_KILL_WORKERS = 1u << (_UDEV_BUILTIN_MAX + 0),
UDEV_RELOAD_RULES = 1u << (_UDEV_BUILTIN_MAX + 1),
} UdevReloadFlags;
+
+/* udev properties are conceptually close to environment variables. Let's validate names, values, and
+ * assignments in the same way. */
+#define udev_property_name_is_valid(x) env_name_is_valid(x)
+#define udev_property_value_is_valid(x) env_value_is_valid(x)
+#define udev_property_assignment_is_valid(x) env_assignment_is_valid(x)