Added a new method :meth:`.Engine.execution_options`
to :class:`.Engine`. This method works similarly to
- :class:`.Connection.execution_options` in that it creates
+ :meth:`.Connection.execution_options` in that it creates
a copy of the parent object which will refer to the new
set of options. The method can be used to build
sharding schemes where each engine shares the same
current_shard = conn.info.get("current_shard", None)
if current_shard != shard_id:
- cursor.execute("use %%s" %% shards[shard_id])
+ cursor.execute("use %s" % shards[shard_id])
conn.info["current_shard"] = shard_id
.. seealso::