const uint8_t *data,
const uint8_t *ascii)
{
- void *ctx = alloca(armor->context_size);
- uint8_t *buffer = alloca(1 + strlen(ascii));
+ unsigned ascii_length = strlen(ascii);
+ uint8_t *buffer = alloca(1 + ascii_length);
uint8_t *check = alloca(1 + data_length);
-
- memset(buffer, 0x33, 1 + strlen(ascii));
+ void *encode = alloca(armor->encode_context_size);
+ void *decode = alloca(armor->decode_context_size);
+ unsigned done;
+
+ memset(buffer, 0x33, 1 + ascii_length);
memset(check, 0x55, 1 + data_length);
- if (strlen(ascii) != armor->encode(buffer, data_length, data))
- FAIL();
+ armor->encode_init(encode);
+
+ ASSERT(armor->encode_length(data_length) <= ascii_length);
- if (!MEMEQ(strlen(ascii), buffer, ascii))
+ done = armor->encode_update(encode, buffer, data_length, data);
+ done += armor->encode_final(encode, buffer + done);
+ ASSERT(done == ascii_length);
+
+ if (!MEMEQ(ascii_length, buffer, ascii))
FAIL();
if (0x33 != buffer[strlen(ascii)])
FAIL();
- armor->decode_init(ctx);
- if (data_length != armor->decode_update(ctx, check, strlen(ascii), buffer))
- FAIL();
+ armor->decode_init(decode);
+ ASSERT(data_length
+ == armor->decode_update(decode, check, ascii_length, buffer));
+ ASSERT(armor->decode_status(decode));
+
if (!MEMEQ(data_length, check, data))
FAIL();