x0, y0 = start = self._position
x1 = x0 + distance * cos(self._angle*self._invradian)
y1 = y0 - distance * sin(self._angle*self._invradian)
- self.goto(x1, y1)
+ self._goto(x1, y1)
def backward(self, distance):
self.forward(-distance)
def write(self, arg, move=0):
x, y = start = self._position
+ x = x-1 # correction -- calibrated for Windows
item = self._canvas.create_text(x, y,
text=str(arg), anchor="sw",
fill=self._color)
self._items.append(item)
if move:
x0, y0, x1, y1 = self._canvas.bbox(item)
- x1 = x1-1 # correction -- calibrated for Windows
- self.goto(x1, y1)
+ self._goto(x1, y1)
def fill(self, flag):
if self._filling:
def goto(self, *args):
if len(args) == 1:
try:
- x1, y1 = args[0]
+ x, y = args[0]
except:
raise Error, "bad point argument: %s" % `args[0]`
else:
try:
- x1, y1 = args
+ x, y = args
except:
raise Error, "bad coordinates: %s" % `args[0]`
+ x0, y0 = self._origin
+ self._goto(x0+x, y0-y)
+
+ def _goto(self, x1, y1):
x0, y0 = start = self._position
self._position = map(float, (x1, y1))
if self._filling: