}
/* state->outdata now uses resources from c so we don't want c
- to just dissappear from under us while state is still alive
+ to just disappear from under us while state is still alive
*/
talloc_steal(state, c);
timeout, errormsg);
/* FIXME: Error conditions in ctdb_control_send return NULL without
- * setting errormsg. So, there is no way to distinguish between sucess
+ * setting errormsg. So, there is no way to distinguish between success
* and failure when CTDB_CTRL_FLAG_NOREPLY is set */
if (flags & CTDB_CTRL_FLAG_NOREPLY) {
if (status != NULL) {
/*
callback for the async helpers used when sending the same control
- to multiple nodes in parallell.
+ to multiple nodes in parallel.
*/
static void async_callback(struct ctdb_client_control_state *state)
{