the list of channels in autoservice. The problem was that it was possible for
a channel to get removed from autoservice and destroyed, while the autoservice
thread was still messing with the channel. This led to memory corruption, and
caused crashes. This explains multiple backtraces I have seen that have
references to autoservice, but do to the nature of the issue (memory corruption),
could cause crashes in a number of areas.
(fixes the crash in BE-386)
(closes issue #11694)
(closes issue #11940)
The following issues could be related. If you are the reporter of one of these,
please update to include this fix and try again.
(potentially fixes issue #11189)
(potentially fixes issue #12107)
(potentially fixes issue #11573)
(potentially fixes issue #12008)
(potentially fixes issue #11189)
(potentially fixes issue #11993)
(potentially fixes issue #11791)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@105409
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
static pthread_t asthread = AST_PTHREADT_NULL;
+static int as_chan_list_state;
+
static void defer_frame(struct ast_channel *chan, struct ast_frame *f)
{
struct ast_frame *dup_f;
int x = 0, ms = 500;
AST_LIST_LOCK(&aslist);
+
+ /* At this point, we know that no channels that have been removed are going
+ * to get used again. */
+ as_chan_list_state++;
+
AST_LIST_TRAVERSE(&aslist, as, list) {
if (!as->chan->_softhangup) {
if (x < MAX_AUTOMONS)
struct ast_frame *f;
int removed = 0;
int orig_end_dtmf_flag = 0;
+ int chan_list_state;
AST_LIST_HEAD_INIT_NOLOCK(&dtmf_frames);
AST_LIST_LOCK(&aslist);
+
+ /* Save the autoservice channel list state. We _must_ verify that the channel
+ * list has been rebuilt before we return. Because, after we return, the channel
+ * could get destroyed and we don't want our poor autoservice thread to step on
+ * it after its gone! */
+ chan_list_state = as_chan_list_state;
+
AST_LIST_TRAVERSE_SAFE_BEGIN(&aslist, as, list) {
if (as->chan == chan) {
as->use_count--;
ast_frfree(f);
}
+ while (chan_list_state == as_chan_list_state)
+ usleep(1000);
+
return res;
}