]> git.ipfire.org Git - thirdparty/openembedded/openembedded-core-contrib.git/commitdiff
ref-manual: Edits to the "source" section of yp dev environment
authorScott Rifenbark <scott.m.rifenbark@intel.com>
Wed, 17 Jul 2013 15:19:16 +0000 (18:19 +0300)
committerRichard Purdie <richard.purdie@linuxfoundation.org>
Tue, 13 Aug 2013 12:18:41 +0000 (13:18 +0100)
Fixes [YOCTO #2808]

I updated the "Sources" section with review comments from
Paul.  The figure needed changed as well as some text changes.

(From yocto-docs rev: 0a44dbdebce50fb599b8dcb2f17adc76f9fb862c)

Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
documentation/ref-manual/figures/source-input.png
documentation/ref-manual/technical-details.xml

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             A good method for using a download directory is to have
             <filename>DL_DIR</filename> point to an area outside of your
             Build Directory.
-            Doing so allows you to safely delete the Build Directory's
-            <filename>/work/tmp</filename> directory if needed without fear
-            of removing any downloaded source file.
+            Doing so allows you to safely delete the Build Directory
+            if needed without fear of removing any downloaded source file.
         </para>
 
         <para>
                 Local projects are custom bits of software the user provides.
                 These bits reside somewhere local to a project - perhaps
                 a directory into which the user checks in items (e.g.
-                a local directory that contains tarballs or repositories
+                a local directory containing a development source tree
                 used by the group).
             </para>
 
                 is to use the
                 <link linkend='ref-classes-externalsrc'><filename>externalsrc.bbclass</filename></link>
                 class to include local project.
-                You use a recipe's append file to override or instruct the
+                You use either the <filename>local.conf</filename> or a
+                recipe's append file to override or set the
                 recipe to point to the local directory on your disk to pull
                 in the whole source tree.
-                Should you ever need to override that, you can use the
-                Build Directory's <filename>local.conf</filename> file.
             </para>
 
             <para>
 
             <para>
                 Two kinds of mirrors exist: pre-mirrors and regular mirrors.
+                The <link linkend='var-PREMIRRORS'><filename>PREMIRRORS</filename></link>
+                and
+                <link linkend='var-MIRRORS'><filename>MIRRORS</filename></link>
+                variables point to these, respectively.
                 BitBake checks pre-mirrors before looking upstream for any
                 source files.
                 Pre-mirrors are appropriate when you have a shared directory