]> git.ipfire.org Git - thirdparty/gcc.git/commitdiff
html: Regenerate.
authorBenjamin Kosnik <bkoz@redhat.com>
Wed, 15 Apr 2009 23:31:04 +0000 (23:31 +0000)
committerBenjamin Kosnik <bkoz@gcc.gnu.org>
Wed, 15 Apr 2009 23:31:04 +0000 (23:31 +0000)
2009-04-15  Benjamin Kosnik  <bkoz@redhat.com>

* doc/html: Regenerate.

From-SVN: r146140

111 files changed:
libstdc++-v3/ChangeLog
libstdc++-v3/doc/html/api.html
libstdc++-v3/doc/html/faq.html
libstdc++-v3/doc/html/manual/abi.html
libstdc++-v3/doc/html/manual/algorithms.html
libstdc++-v3/doc/html/manual/api.html
libstdc++-v3/doc/html/manual/appendix_contributing.html
libstdc++-v3/doc/html/manual/appendix_free.html
libstdc++-v3/doc/html/manual/appendix_gfdl.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/appendix_gpl.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/appendix_porting.html
libstdc++-v3/doc/html/manual/associative.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/auto_ptr.html
libstdc++-v3/doc/html/manual/backwards.html
libstdc++-v3/doc/html/manual/bitmap_allocator.html
libstdc++-v3/doc/html/manual/bitset.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/bk01ix01.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/bk01pt02ch04s02.html
libstdc++-v3/doc/html/manual/bk01pt02ch04s03.html
libstdc++-v3/doc/html/manual/bk01pt02pr01.html
libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html
libstdc++-v3/doc/html/manual/bk01pt03ch07s03.html
libstdc++-v3/doc/html/manual/bk01pt03ch08.html
libstdc++-v3/doc/html/manual/bk01pt05ch13.html
libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html
libstdc++-v3/doc/html/manual/bk01pt08ch19.html
libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html
libstdc++-v3/doc/html/manual/bk01pt09ch20.html
libstdc++-v3/doc/html/manual/bk01pt09pr02.html
libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html
libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html
libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html
libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html
libstdc++-v3/doc/html/manual/bk01pt11ch28s02.html
libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html
libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html
libstdc++-v3/doc/html/manual/bk01pt12ch31s05.html
libstdc++-v3/doc/html/manual/bk01pt12ch33s02.html
libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html
libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html
libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html
libstdc++-v3/doc/html/manual/bk01pt12pr03.html
libstdc++-v3/doc/html/manual/bugs.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/codecvt.html
libstdc++-v3/doc/html/manual/complex.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/configure.html
libstdc++-v3/doc/html/manual/containers.html
libstdc++-v3/doc/html/manual/containers_and_c.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/debug.html
libstdc++-v3/doc/html/manual/debug_mode.html
libstdc++-v3/doc/html/manual/diagnostics.html
libstdc++-v3/doc/html/manual/documentation_style.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/dynamic_memory.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/exceptions.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_algorithms.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_allocators.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_compile_checks.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_concurrency.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_containers.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_demangling.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_io.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_iterators.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_numerics.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/ext_utilities.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/extensions.html
libstdc++-v3/doc/html/manual/facets.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/fstreams.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/functors.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/fundamental_types.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/generalized_numeric_operations.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/internals.html
libstdc++-v3/doc/html/manual/intro.html
libstdc++-v3/doc/html/manual/io.html
libstdc++-v3/doc/html/manual/io_and_c.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/iostream_objects.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/iterators.html
libstdc++-v3/doc/html/manual/license.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/locales.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/localization.html
libstdc++-v3/doc/html/manual/make.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/memory.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/messages.html
libstdc++-v3/doc/html/manual/numerics.html
libstdc++-v3/doc/html/manual/numerics_and_c.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/pairs.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/parallel_mode.html
libstdc++-v3/doc/html/manual/sequences.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/setup.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/shared_ptr.html
libstdc++-v3/doc/html/manual/source_code_style.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/source_design_notes.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/source_organization.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/spine.html
libstdc++-v3/doc/html/manual/status.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/streambufs.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/strings.html
libstdc++-v3/doc/html/manual/stringstreams.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/support.html
libstdc++-v3/doc/html/manual/termination.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/test.html
libstdc++-v3/doc/html/manual/traits.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/using.html
libstdc++-v3/doc/html/manual/using_concurrency.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/using_exceptions.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/using_headers.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/using_macros.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/using_namespaces.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/utilities.html
libstdc++-v3/doc/html/manual/vector.html [new file with mode: 0644]
libstdc++-v3/doc/html/manual/verbose_termination.html [new file with mode: 0644]
libstdc++-v3/doc/html/spine.html

index 29b1e0f4acdff6f17f2fc01c286a787c372fea26..958482e02139c76e059d03650d8c698aedc996b3 100644 (file)
@@ -1,3 +1,7 @@
+2009-04-15  Benjamin Kosnik  <bkoz@redhat.com>
+
+       * doc/html: Regenerate.
+
 2009-04-15  Benjamin Kosnik  <bkoz@redhat.com>
 
        * doc/xml/manual/status_cxx1998.xml: Update to new table style.
index b6106fc8c2b02a61c5787c54bdeeaac8d3e436dd..489ec3ce1571157b15515f84d3208b94d9da13a8 100644 (file)
@@ -5,7 +5,7 @@
      
       <a class="ulink" href="http://www.fsf.org/" target="_top">FSF
       </a>
-    </p></div><div><div class="legalnotice"><a id="id368924"></a><p>
+    </p></div><div><div class="legalnotice"><a id="id446889"></a><p>
       <a class="ulink" href="17_intro/license.html" target="_top">License 
       </a>
     </p></div></div></div><hr /></div><p>
index 64674007a6cd48645719e386467d6ae3318c5322..74fa9fa54b9e5869609e2570e6853658a7d45182 100644 (file)
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.how"></a><a id="q-how"></a><p><b>1.5.</b></p></td><td align="left" valign="top"><p>
       How do I contribute to the effort?
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-how"></a></td><td align="left" valign="top"><p>
-    Here is <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">a page devoted to
+    Here is <a class="link" href="manual/appendix_contributing.html" title="Appendix A.  Contributing">a page devoted to
     this topic</a>. Subscribing to the mailing list (see above, or
     the homepage) is a very good idea if you have something to
     contribute, or if you have spare time and want to
     </a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.license.what"></a><a id="q-license.what"></a><p><b>2.1.</b></p></td><td align="left" valign="top"><p>
       What are the license terms for libstdc++?
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-license.what"></a></td><td align="left" valign="top"><p>
-    See <a class="link" href="manual/bk01pt01ch01s02.html" title="License">our license description</a>
+    See <a class="link" href="manual/license.html" title="License">our license description</a>
     for these and related questions.
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.license.any_program"></a><a id="q-license.any_program"></a><p><b>2.2.</b></p></td><td align="left" valign="top"><p>
       So any program which uses libstdc++ falls under the GPL?
     the source: please consult your vendor for details.
     </p><p> 
     To build and install from the GNU GCC sources, please consult the 
-    <a class="link" href="manual/bk01pt01ch02.html" title="Chapter 2. Setup">setup
+    <a class="link" href="manual/setup.html" title="Chapter 2. Setup">setup
     documentation</a> for detailed
     instructions. You may wish to browse those files ahead
     of time to get a feel for what's required.
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-what_is_libsupcxx"></a></td><td align="left" valign="top"><p>
       If the only functions from <code class="filename">libstdc++.a</code>
       which you need are language support functions (those listed in
-      <a class="link" href="manual/support.html" title="Part II. Support">clause 18</a> of the
+      <a class="link" href="manual/support.html" title="Part II.  Support">clause 18</a> of the
       standard, e.g., <code class="function">new</code> and
       <code class="function">delete</code>), then try linking against
       <code class="filename">libsupc++.a</code>, which is a subset of
     long</span> specializations, and details of thread support.
     </p><p>    
     Long answer: See the implementation status pages for 
-    <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.1998" title="C++ 1998">C++98</a>,
-    <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1" title="C++ TR1">TR1</a>, and 
-    <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.200x" title="C++ 200x">C++0x</a>.
+    <a class="link" href="manual/status.html#manual.intro.status.standard.1998" title="C++ 1998/2003">C++98</a>,
+    <a class="link" href="manual/status.html#manual.intro.status.standard.tr1" title="C++ TR1">TR1</a>, and 
+    <a class="link" href="manual/status.html#manual.intro.status.standard.200x" title="C++ 200x">C++0x</a>.
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.standard_bugs"></a><a id="q-standard_bugs"></a><p><b>5.2.</b></p></td><td align="left" valign="top"><p>
       Bugs in the ISO C++ language or library specification
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-standard_bugs"></a></td><td align="left" valign="top"><p>
     reason is that the state flags are <span class="emphasis"><em>not</em></span> cleared
     on a successful call to open().  The standard unfortunately did
     not specify behavior in this case, and to everybody's great sorrow,
-    the <a class="link" href="manual/bk01pt01ch01s03.html" title="Bugs">proposed LWG resolution in
+    the <a class="link" href="manual/bugs.html" title="Bugs">proposed LWG resolution in
       DR #22</a> is to leave the flags unchanged.  You must insert a call
     to <code class="function">fs.clear()</code> between the calls to close() and open(),
     and then everything will work like we all expect it to work.
     <span class="emphasis"><em>Update:</em></span> for GCC 4.0 we implemented the resolution
-    of <a class="link" href="manual/bk01pt01ch01s03.html" title="Bugs">DR #409</a> and open() 
+    of <a class="link" href="manual/bugs.html" title="Bugs">DR #409</a> and open() 
     now calls <code class="function">clear()</code> on success!
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.wefcxx_verbose"></a><a id="q-wefcxx_verbose"></a><p><b>6.2.</b></p></td><td align="left" valign="top"><p>
       -Weffc++ complains too much
       list::size() is O(n)!
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-list_size_on"></a></td><td align="left" valign="top"><p>
     See
-    the <a class="link" href="manual/containers.html" title="Part VII. Containers">Containers</a>
+    the <a class="link" href="manual/containers.html" title="Part VII.  Containers">Containers</a>
     chapter.
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.easy_to_fix"></a><a id="q-easy_to_fix"></a><p><b>6.9.</b></p></td><td align="left" valign="top"><p>
       Aw, that's easy to fix!
     patches</a> that covers the procedure, but for libstdc++ you
     should also send the patch to our mailing list in addition to
     the GCC patches mailing list.  The libstdc++
-    <a class="link" href="manual/appendix_contributing.html" title="Appendix A. Contributing">contributors' page</a>
+    <a class="link" href="manual/appendix_contributing.html" title="Appendix A.  Contributing">contributors' page</a>
     also talks about how to submit patches.
     </p><p>
     In addition to the description, the patch, and the ChangeLog
     <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1836.pdf" target="_top">
          Technical Report 1</a>.
     </p><p>
-    The implementation status of TR1 in libstdc++ can be tracked <a class="link" href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1" title="C++ TR1">on the TR1 status
+    The implementation status of TR1 in libstdc++ can be tracked <a class="link" href="manual/status.html#manual.intro.status.standard.tr1" title="C++ TR1">on the TR1 status
     page</a>.
     </p></td></tr><tr class="question"><td align="left" valign="top"><a id="faq.get_iso_cxx"></a><a id="q-get_iso_cxx"></a><p><b>7.6.</b></p></td><td align="left" valign="top"><p>How do I get a copy of the ISO C++ Standard?
     </p></td></tr><tr class="answer"><td align="left" valign="top"><a id="a-get_iso_cxx"></a></td><td align="left" valign="top"><p>
index b924bed5d68e33f490f3d07bd9d1a8cad2b6a816..9659c189141cc6caf046a920ce7ceb19abe86b2e 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>ABI Policy and Guidelines</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      ABI&#10;    , &#10;      version&#10;    , &#10;      dynamic&#10;    , &#10;      shared&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="internals.html" title="Porting to New Hardware or Operating Systems" /><link rel="next" href="api.html" title="API Evolution and Deprecation History" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">ABI Policy and Guidelines</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.abi"></a>ABI Policy and Guidelines</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>ABI Policy and Guidelines</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      ABI&#10;    , &#10;      version&#10;    , &#10;      dynamic&#10;    , &#10;      shared&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="internals.html" title="Porting to New Hardware or Operating Systems" /><link rel="next" href="api.html" title="API Evolution and Deprecation History" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">ABI Policy and Guidelines</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
+  Porting and Maintenance
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.abi"></a>ABI Policy and Guidelines</h2></div></div></div><p>
 </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.cxx_interface"></a>The C++ Interface</h3></div></div></div><p>
   C++ applications often dependent on specific language support
   routines, say for throwing exceptions, or catching exceptions, and
@@ -461,54 +464,54 @@ gcc test.c -g -O2 -L. -lone -ltwo /usr/lib/libstdc++.so.5 /usr/lib/libstdc++.so.
 <a class="ulink" href="http://gcc.gnu.org/PR24660" target="_top">24660: versioning weak symbols in libstdc++</a>
 </p><p>
 <a class="ulink" href="http://gcc.gnu.org/PR19664" target="_top">19664: libstdc++ headers should have pop/push of the visibility around the declarations</a>
-</p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="abi.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id571553"></a><p><span class="title"><i>
+</p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="abi.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id570943"></a><p><span class="title"><i>
       ABIcheck, a vague idea of checking ABI compatibility
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://abicheck.sourceforge.net/" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571570"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id570961"></a><p><span class="title"><i>
       C++ ABI Reference
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://www.codesourcery.com/cxx-abi" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571588"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id570979"></a><p><span class="title"><i>
       Intel® Compilers for Linux* -Compatibility with the GNU Compilers
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571606"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id570996"></a><p><span class="title"><i>
       Intel® Compilers for Linux* -Compatibility with the GNU Compilers
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571623"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571014"></a><p><span class="title"><i>
       Sun Solaris 2.9 : Linker and Libraries Guide (document 816-1386)
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://docs.sun.com/?p=/doc/816-1386&amp;a=load" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571640"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571030"></a><p><span class="title"><i>
       Sun Solaris 2.9 : C++ Migration Guide (document 816-2459)
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://docs.sun.com/db/prod/solaris.9" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571658"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571048"></a><p><span class="title"><i>
       ELF Symbol Versioning
     </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="biblioid">
       <a class="ulink" href="http://people.redhat.com/drepper/symbol-versioning" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571686"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571076"></a><p><span class="title"><i>
       C++ ABI for the ARM Architecture
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://www.arm.com/miscPDFs/8033.pdf" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571703"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571094"></a><p><span class="title"><i>
       Dynamic Shared Objects: Survey and Issues
     </i>. </span><span class="subtitle">
       ISO C++ J16/06-0046
     . </span><span class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span>. </span><span class="biblioid">
       <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1976.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id571735"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id571126"></a><p><span class="title"><i>
       Versioning With Namespaces
     </i>. </span><span class="subtitle">
       ISO C++ J16/06-0083
index 07f9a45b7bb072d3cc54ed516f6b1074d35ec9a0..4ac3c2c1c09a443a349559c4ca092785f481335b 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IX. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt08ch19s02.html" title="One Past the End" /><link rel="next" href="bk01pt09pr02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IX. Algorithms</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.algorithms"></a>Part IX. Algorithms</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">One Past the End </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IX.  Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt08ch19s02.html" title="One Past the End" /><link rel="next" href="bk01pt09pr02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IX. 
+  Algorithms
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.algorithms"></a>Part IX. 
+  Algorithms
+  <a id="id476408" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">One Past the End </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
index b475cadcfb3fd3dfa948d03fcef40af6c1a478fb..553ed241a52f0ec0983267451ea65b49316b5c19 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>API Evolution and Deprecation History</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="ISO C++, api, evolution, deprecation, history" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="abi.html" title="ABI Policy and Guidelines" /><link rel="next" href="backwards.html" title="Backwards Compatibility" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">API Evolution and Deprecation History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.api"></a>API Evolution and Deprecation History</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>API Evolution and Deprecation History</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="ISO C++, api, evolution, deprecation, history" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="abi.html" title="ABI Policy and Guidelines" /><link rel="next" href="backwards.html" title="Backwards Compatibility" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">API Evolution and Deprecation History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
+  Porting and Maintenance
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.api"></a>API Evolution and Deprecation History</h2></div></div></div><p>
 A list of user-visible changes, in chronological order
 </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_300"></a><code class="constant">3.0</code></h3></div></div></div><p>
 Extensions moved to <code class="filename">include/ext</code>.
@@ -72,11 +75,11 @@ _Alloc_traits</code> have been removed.
    <span class="type">__alloc</span> to select an underlying allocator that
    satisfied memory allocation requests. The selection of this
    underlying allocator was not user-configurable.
-   </p><div class="table"><a id="id549268"></a><p class="title"><b>Table B.1. Extension Allocators</b></p><div class="table-contents"><table summary="Extension Allocators" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator (3.4)</th><th align="left">Header (3.4)</th><th align="left">Allocator (3.[0-3])</th><th align="left">Header (3.[0-3])</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::new_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="classname">std::__new_alloc</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::malloc_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="classname">std::__malloc_alloc_template&lt;int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::debug_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="classname">std::debug_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__pool_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="classname">std::__default_alloc_template&lt;bool,int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__mt_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left"><code class="classname">__gnu_cxx::bitmap_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> Releases after gcc-3.4 have continued to add to the collection
+   </p><div class="table"><a id="id530186"></a><p class="title"><b>Table B.1. Extension Allocators</b></p><div class="table-contents"><table summary="Extension Allocators" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator (3.4)</th><th align="left">Header (3.4)</th><th align="left">Allocator (3.[0-3])</th><th align="left">Header (3.[0-3])</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::new_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="classname">std::__new_alloc</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::malloc_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="classname">std::__malloc_alloc_template&lt;int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::debug_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="classname">std::debug_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__pool_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="classname">std::__default_alloc_template&lt;bool,int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__mt_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left"><code class="classname">__gnu_cxx::bitmap_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> Releases after gcc-3.4 have continued to add to the collection
    of available allocators. All of these new allocators are
    standard-style. The following table includes details, along with
    the first released version of GCC that included the extension allocator.
-   </p><div class="table"><a id="id502386"></a><p class="title"><b>Table B.2. Extension Allocators Continued</b></p><div class="table-contents"><table summary="Extension Allocators Continued" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator</th><th align="left">Include</th><th align="left">Version</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::array_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left">4.0.0</td></tr><tr><td align="left"><code class="classname">__gnu_cxx::throw_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left">4.2.0</td></tr></tbody></table></div></div><br class="table-break" /><p>
+   </p><div class="table"><a id="id595728"></a><p class="title"><b>Table B.2. Extension Allocators Continued</b></p><div class="table-contents"><table summary="Extension Allocators Continued" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator</th><th align="left">Include</th><th align="left">Version</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::array_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left">4.0.0</td></tr><tr><td align="left"><code class="classname">__gnu_cxx::throw_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left">4.2.0</td></tr></tbody></table></div></div><br class="table-break" /><p>
 Debug mode first appears.
 </p><p>
 Precompiled header support <acronym class="acronym">PCH</acronym> support.
index 7268e9bec37df2303fe32ff642b61b7745adcd0d..fa350f4b34fa0a858b1f5d882028f2c07efdf192 100644 (file)
@@ -1,6 +1,12 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix A. Contributing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt12ch40s03.html" title="Use" /><link rel="next" href="bk01apas02.html" title="Directory Layout and Source Conventions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix A. Contributing</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01apas02.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.contrib"></a>Appendix A. Contributing</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas02.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="bk01apas03.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas03.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="bk01apas03.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas04.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas04.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="bk01apas04.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas05.html">Design Notes</a></span></dt></dl></div><p> 
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix A.  Contributing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt12ch40s03.html" title="Use" /><link rel="next" href="source_organization.html" title="Directory Layout and Source Conventions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix A. 
+  Contributing
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.contrib"></a>Appendix A. 
+  Contributing
+  <a id="id573380" class="indexterm"></a>
+</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></div><p> 
   The GNU C++ Library follows an open development model. Active
   contributors are assigned maintainer-ship responsibility, and given
   write access to the source repository. First time contributors
        </p></li><li><p> 
          Be familiar with the extensions that preceded these
          general GNU rules. These style issues for libstdc++ can be
-         found <a class="link" href="bk01apas03.html" title="Coding Style">here</a>.
+         found <a class="link" href="source_code_style.html" title="Coding Style">here</a>.
       </p></li><li><p> 
          And last but certainly not least, read the
          library-specific information
-         found <a class="link" href="appendix_porting.html" title="Appendix B. Porting and Maintenance"> here</a>.
+         found <a class="link" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance"> here</a>.
       </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.copyright"></a>Assignment</h3></div></div></div><p>
       Small changes can be accepted without a copyright assignment form on
       file. New code and additions to the library need completed copyright
          mail message and send it to libstdc++@gcc.gnu.org. All
          patches and related discussion should be sent to the
          libstdc++ mailing list. 
-       </p></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01apas02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Use </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Directory Layout and Source Conventions</td></tr></table></div></body></html>
+       </p></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Use </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Directory Layout and Source Conventions</td></tr></table></div></body></html>
index 46a3c244c81af4d35472858eeb7bd215d172ca9b..c2a215ad1ea1f94a9d6ea93cf3ae7ea8b9f5317b 100644 (file)
@@ -1,6 +1,12 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix C. Free Software Needs Free Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="backwards.html" title="Backwards Compatibility" /><link rel="next" href="bk01apd.html" title="Appendix D. GNU General Public License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix C. Free Software Needs Free Documentation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01apd.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.free"></a>Appendix C. Free Software Needs Free Documentation</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix C.  Free Software Needs Free Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="backwards.html" title="Backwards Compatibility" /><link rel="next" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix C. 
+  Free Software Needs Free Documentation
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.free"></a>Appendix C. 
+  Free Software Needs Free Documentation
+  <a id="id524996" class="indexterm"></a>
+</h2></div></div></div><p>
 The biggest deficiency in free operating systems is not in the
 software--it is the lack of good free manuals that we can include in
 these systems.  Many of our most important programs do not come with
@@ -113,4 +119,6 @@ prefer copylefted manuals to non-copylefted ones.
 that lists free books available from other publishers</a>].
 </p><p>Copyright © 2004, 2005, 2006, 2007 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA</p><p>Verbatim copying and distribution of this entire article are
 permitted worldwide, without royalty, in any medium, provided this
-notice is preserved.</p><p>Report any problems or suggestions to <code class="email">&lt;<a class="email" href="mailto:webmaster@fsf.org">webmaster@fsf.org</a>&gt;</code>.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01apd.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Backwards Compatibility </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix D. GNU General Public License</td></tr></table></div></body></html>
+notice is preserved.</p><p>Report any problems or suggestions to <code class="email">&lt;<a class="email" href="mailto:webmaster@fsf.org">webmaster@fsf.org</a>&gt;</code>.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Backwards Compatibility </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix D. 
+    GNU General Public License version 3
+  </td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/appendix_gfdl.html b/libstdc++-v3/doc/html/manual/appendix_gfdl.html
new file mode 100644 (file)
index 0000000..1a6d54e
--- /dev/null
@@ -0,0 +1,395 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix E. GNU Free Documentation License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3" /><link rel="next" href="bk01ix01.html" title="Index" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix E. GNU Free Documentation License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gfdl-1.2"></a>Appendix E. GNU Free Documentation License</h2></div></div></div><p>
+    Copyright (C) 2000, 2001, 2002 Free Software Foundation,
+    <abbr class="abbrev">Inc.</abbr> 51 Franklin <abbr class="abbrev">St</abbr>, Fifth Floor,
+    Boston, <abbr class="abbrev">MA</abbr> 02110-1301 <abbr class="abbrev">USA</abbr>.  Everyone is permitted to copy and
+    distribute verbatim copies of this license document, but changing it is
+    not allowed.
+  </p><h2><a id="fdl-1-preamble"></a>
+    0. PREAMBLE
+  </h2><p>
+    The purpose of this License is to make a manual, textbook, or other
+    functional and useful document "free" in the sense of freedom: to assure
+    everyone the effective freedom to copy and redistribute it, with or
+    without modifying it, either commercially or noncommercially.
+    Secondarily, this License preserves for the author and publisher a way to
+    get credit for their work, while not being considered responsible for
+    modifications made by others.
+  </p><p>
+    This License is a kind of "copyleft", which means that derivative works of
+    the document must themselves be free in the same sense.  It complements
+    the GNU General Public License, which is a copyleft license designed for
+    free software.
+  </p><p>
+    We have designed this License in order to use it for manuals for free
+    software, because free software needs free documentation: a free program
+    should come with manuals providing the same freedoms that the software
+    does.  But this License is not limited to software manuals; it can be used
+    for any textual work, regardless of subject matter or whether it is
+    published as a printed book.  We recommend this License principally for
+    works whose purpose is instruction or reference.</p><h2><a id="fdl-1-definitions"></a>
+    1. APPLICABILITY AND DEFINITIONS
+  </h2><p>
+    This License applies to any manual or other work, in any medium, that
+    contains a notice placed by the copyright holder saying it can be
+    distributed under the terms of this License.  Such a notice grants a
+    world-wide, royalty-free license, unlimited in duration, to use that work
+    under the conditions stated herein.  The "Document", below, refers to any
+    such manual or work.  Any member of the public is a licensee, and is
+    addressed as "you".  You accept the license if you copy, modify or
+    distribute the work in a way requiring permission under copyright
+    law.
+  </p><p>
+    A "Modified Version" of the Document means any work containing the
+    Document or a portion of it, either copied verbatim, or with modifications
+    and/or translated into another language.
+  </p><p>
+    A "Secondary Section" is a named appendix or a front-matter section of the
+    Document that deals exclusively with the relationship of the publishers or
+    authors of the Document to the Document's overall subject (or to related
+    matters) and contains nothing that could fall directly within that overall
+    subject.  (Thus, if the Document is in part a textbook of mathematics, a
+    Secondary Section may not explain any mathematics.)  The relationship
+    could be a matter of historical connection with the subject or with
+    related matters, or of legal, commercial, philosophical, ethical or
+    political position regarding them.
+  </p><p>
+    The "Invariant Sections" are certain Secondary Sections whose titles are
+    designated, as being those of Invariant Sections, in the notice that says
+    that the Document is released under this License.  If a section does not
+    fit the above definition of Secondary then it is not allowed to be
+    designated as Invariant.  The Document may contain zero Invariant
+    Sections.  If the Document does not identify any Invariant Sections then
+    there are none.
+  </p><p>
+    The "Cover Texts" are certain short passages of text that are listed, as
+    Front-Cover Texts or Back-Cover Texts, in the notice that says that the
+    Document is released under this License.  A Front-Cover Text may be at
+    most 5 words, and a Back-Cover Text may be at most 25 words.
+  </p><p>
+    A "Transparent" copy of the Document means a machine-readable copy,
+    represented in a format whose specification is available to the general
+    public, that is suitable for revising the document straightforwardly with
+    generic text editors or (for images composed of pixels) generic paint
+    programs or (for drawings) some widely available drawing editor, and that
+    is suitable for input to text formatters or for automatic translation to a
+    variety of formats suitable for input to text formatters.  A copy made in
+    an otherwise Transparent file format whose markup, or absence of markup,
+    has been arranged to thwart or discourage subsequent modification by
+    readers is not Transparent.  An image format is not Transparent if used
+    for any substantial amount of text.  A copy that is not "Transparent" is
+    called "Opaque".
+  </p><p>
+    Examples of suitable formats for Transparent copies include plain ASCII
+    without markup, Texinfo input format, LaTeX input format, SGML or XML
+    using a publicly available DTD, and standard-conforming simple HTML,
+    PostScript or PDF designed for human modification.  Examples of
+    transparent image formats include PNG, XCF and JPG.  Opaque formats
+    include proprietary formats that can be read and edited only by
+    proprietary word processors, SGML or XML for which the DTD and/or
+    processing tools are not generally available, and the machine-generated
+    HTML, PostScript or PDF produced by some word processors for output
+    purposes only.
+  </p><p>
+    The "Title Page" means, for a printed book, the title page itself, plus
+    such following pages as are needed to hold, legibly, the material this
+    License requires to appear in the title page.  For works in formats which
+    do not have any title page as such, "Title Page" means the text near the
+    most prominent appearance of the work's title, preceding the beginning of
+    the body of the text.
+  </p><p>
+    A section "Entitled XYZ" means a named subunit of the Document whose title
+    either is precisely XYZ or contains XYZ in parentheses following text that
+    translates XYZ in another language.  (Here XYZ stands for a specific
+    section name mentioned below, such as "Acknowledgements", "Dedications",
+    "Endorsements", or "History".)  To "Preserve the Title" of such a section
+    when you modify the Document means that it remains a section "Entitled
+    XYZ" according to this definition.
+  </p><p>
+    The Document may include Warranty Disclaimers next to the notice which
+    states that this License applies to the Document.  These Warranty
+    Disclaimers are considered to be included by reference in this License,
+    but only as regards disclaiming warranties: any other implication that
+    these Warranty Disclaimers may have is void and has no effect on the
+    meaning of this License.
+  </p><h2><a id="VerbatimCopying"></a>
+    2. VERBATIM COPYING
+  </h2><p>
+    You may copy and distribute the Document in any medium, either
+    commercially or noncommercially, provided that this License, the copyright
+    notices, and the license notice saying this License applies to the
+    Document are reproduced in all copies, and that you add no other
+    conditions whatsoever to those of this License.  You may not use technical
+    measures to obstruct or control the reading or further copying of the
+    copies you make or distribute.  However, you may accept compensation in
+    exchange for copies.  If you distribute a large enough number of copies
+    you must also follow the conditions in section 3.
+  </p><p>
+    You may also lend copies, under the same conditions stated above, and you
+    may publicly display copies.
+  </p><h2><a id="QuantityCopying"></a>
+    3. COPYING IN QUANTITY
+  </h2><p>
+    If you publish printed copies (or copies in media that commonly have
+    printed covers) of the Document, numbering more than 100, and the
+    Document's license notice requires Cover Texts, you must enclose the
+    copies in covers that carry, clearly and legibly, all these Cover Texts:
+    Front-Cover Texts on the front cover, and Back-Cover Texts on the back
+    cover.  Both covers must also clearly and legibly identify you as the
+    publisher of these copies.  The front cover must present the full title
+    with all words of the title equally prominent and visible.  You may add
+    other material on the covers in addition.  Copying with changes limited to
+    the covers, as long as they preserve the title of the Document and satisfy
+    these conditions, can be treated as verbatim copying in other
+    respects.
+  </p><p>
+    If the required texts for either cover are too voluminous to fit legibly,
+    you should put the first ones listed (as many as fit reasonably) on the
+    actual cover, and continue the rest onto adjacent pages.
+  </p><p>
+    If you publish or distribute Opaque copies of the Document numbering more
+    than 100, you must either include a machine-readable Transparent copy
+    along with each Opaque copy, or state in or with each Opaque copy a
+    computer-network location from which the general network-using public has
+    access to download using public-standard network protocols a complete
+    Transparent copy of the Document, free of added material.  If you use the
+    latter option, you must take reasonably prudent steps, when you begin
+    distribution of Opaque copies in quantity, to ensure that this Transparent
+    copy will remain thus accessible at the stated location until at least one
+    year after the last time you distribute an Opaque copy (directly or
+    through your agents or retailers) of that edition to the public.
+  </p><p>
+    It is requested, but not required, that you contact the authors of the
+    Document well before redistributing any large number of copies, to give
+    them a chance to provide you with an updated version of the
+    Document.
+  </p><h2><a id="Modifications"></a>
+    4. MODIFICATIONS
+  </h2><p>
+    You may copy and distribute a Modified Version of the Document under the
+    conditions of sections 2 and 3 above, provided that you release the
+    Modified Version under precisely this License, with the Modified Version
+    filling the role of the Document, thus licensing distribution and
+    modification of the Modified Version to whoever possesses a copy of it.
+    In addition, you must do these things in the Modified Version:
+  </p><div class="orderedlist"><ol type="A"><li>
+        Use in the Title Page (and on the covers, if any) a title distinct
+        from that of the Document, and from those of previous versions (which
+        should, if there were any, be listed in the History section of the
+        Document).  You may use the same title as a previous version if the
+        original publisher of that version gives permission.
+        </li><li>
+        List on the Title Page, as authors, one or more persons or entities
+        responsible for authorship of the modifications in the Modified
+        Version, together with at least five of the principal authors of the
+        Document (all of its principal authors, if it has fewer than five),
+        unless they release you from this requirement.
+      </li><li>
+        State on the Title page the name of the publisher of the Modified
+        Version, as the publisher.
+      </li><li>
+        Preserve all the copyright notices of the Document.
+      </li><li>
+        Add an appropriate copyright notice for your modifications adjacent to
+        the other copyright notices.
+      </li><li>
+        Include, immediately after the copyright notices, a license notice
+        giving the public permission to use the Modified Version under the
+        terms of this License, in the form shown in the Addendum below.
+      </li><li>
+        Preserve in that license notice the full lists of Invariant Sections
+        and required Cover Texts given in the Document's license notice.
+      </li><li>
+        Include an unaltered copy of this License.
+      </li><li>
+        Preserve the section Entitled "History", Preserve its Title, and add
+        to it an item stating at least the title, year, new authors, and
+        publisher of the Modified Version as given on the Title Page.  If
+        there is no section Entitled "History" in the Document, create one
+        stating the title, year, authors, and publisher of the Document as
+        given on its Title Page, then add an item describing the Modified
+        Version as stated in the previous sentence.
+      </li><li>
+        Preserve the network location, if any, given in the Document for
+        public access to a Transparent copy of the Document, and likewise the
+        network locations given in the Document for previous versions it was
+        based on.  These may be placed in the "History" section.  You may omit
+        a network location for a work that was published at least four years
+        before the Document itself, or if the original publisher of the
+        version it refers to gives permission.
+      </li><li>
+        For any section Entitled "Acknowledgements" or "Dedications", Preserve
+        the Title of the section, and preserve in the section all the
+        substance and tone of each of the contributor acknowledgements and/or
+        dedications given therein.
+      </li><li>
+        Preserve all the Invariant Sections of the Document, unaltered in
+        their text and in their titles.  Section numbers or the equivalent are
+        not considered part of the section titles.
+      </li><li>
+        Delete any section Entitled "Endorsements".  Such a section may not be
+        included in the Modified Version.
+      </li><li>
+        Do not retitle any existing section to be Entitled "Endorsements" or
+        to conflict in title with any Invariant Section.
+      </li><li>
+        Preserve any Warranty Disclaimers.
+      </li></ol></div><p>
+    If the Modified Version includes new front-matter sections or appendices
+    that qualify as Secondary Sections and contain no material copied from the
+    Document, you may at your option designate some or all of these sections
+    as invariant.  To do this, add their titles to the list of Invariant
+    Sections in the Modified Version's license notice.  These titles must be
+    distinct from any other section titles.
+  </p><p>
+    You may add a section Entitled "Endorsements", provided it contains
+    nothing but endorsements of your Modified Version by various parties--for
+    example, statements of peer review or that the text has been approved by
+    an organization as the authoritative definition of a standard.
+  </p><p>
+    You may add a passage of up to five words as a Front-Cover Text, and a
+    passage of up to 25 words as a Back-Cover Text, to the end of the list of
+    Cover Texts in the Modified Version.  Only one passage of Front-Cover Text
+    and one of Back-Cover Text may be added by (or through arrangements made
+    by) any one entity.  If the Document already includes a cover text for the
+    same cover, previously added by you or by arrangement made by the same
+    entity you are acting on behalf of, you may not add another; but you may
+    replace the old one, on explicit permission from the previous publisher
+    that added the old one.
+  </p><p>
+    The author(s) and publisher(s) of the Document do not by this License give
+    permission to use their names for publicity for or to assert or imply
+    endorsement of any Modified Version.
+  </p><h2><a id="Combining"></a>
+    5. COMBINING DOCUMENTS
+  </h2><p>
+    You may combine the Document with other documents released under this
+    License, under the terms defined in section 4 above for modified versions,
+    provided that you include in the combination all of the Invariant Sections
+    of all of the original documents, unmodified, and list them all as
+    Invariant Sections of your combined work in its license notice, and that
+    you preserve all their Warranty Disclaimers.
+  </p><p>
+    The combined work need only contain one copy of this License, and multiple
+    identical Invariant Sections may be replaced with a single copy.  If there
+    are multiple Invariant Sections with the same name but different contents,
+    make the title of each such section unique by adding at the end of it, in
+    parentheses, the name of the original author or publisher of that section
+    if known, or else a unique number.  Make the same adjustment to the
+    section titles in the list of Invariant Sections in the license notice of
+    the combined work.
+  </p><p>
+    In the combination, you must combine any sections Entitled "History" in
+    the various original documents, forming one section Entitled "History";
+    likewise combine any sections Entitled "Acknowledgements", and any
+    sections Entitled "Dedications".  You must delete all sections Entitled
+    "Endorsements".
+  </p><h2><a id="Collections"></a>
+    6. COLLECTIONS OF DOCUMENTS
+  </h2><p>
+    You may make a collection consisting of the Document and other documents
+    released under this License, and replace the individual copies of this
+    License in the various documents with a single copy that is included in
+    the collection, provided that you follow the rules of this License for
+    verbatim copying of each of the documents in all other respects.
+  </p><p>
+    You may extract a single document from such a collection, and distribute
+    it individually under this License, provided you insert a copy of this
+    License into the extracted document, and follow this License in all other
+    respects regarding verbatim copying of that document.
+  </p><h2><a id="Aggregation"></a>
+    7. AGGREGATION WITH INDEPENDENT WORKS
+  </h2><p>
+    A compilation of the Document or its derivatives with other separate and
+    independent documents or works, in or on a volume of a storage or
+    distribution medium, is called an "aggregate" if the copyright resulting
+    from the compilation is not used to limit the legal rights of the
+    compilation's users beyond what the individual works permit.  When the
+    Document is included in an aggregate, this License does not apply to the
+    other works in the aggregate which are not themselves derivative works of
+    the Document.
+  </p><p>
+    If the Cover Text requirement of section 3 is applicable to these copies
+    of the Document, then if the Document is less than one half of the entire
+    aggregate, the Document's Cover Texts may be placed on covers that bracket
+    the Document within the aggregate, or the electronic equivalent of covers
+    if the Document is in electronic form.  Otherwise they must appear on
+    printed covers that bracket the whole aggregate.
+  </p><h2><a id="Translation"></a>
+    8. TRANSLATION
+  </h2><p>
+    Translation is considered a kind of modification, so you may distribute
+    translations of the Document under the terms of section 4.  Replacing
+    Invariant Sections with translations requires special permission from
+    their copyright holders, but you may include translations of some or all
+    Invariant Sections in addition to the original versions of these Invariant
+    Sections.  You may include a translation of this License, and all the
+    license notices in the Document, and any Warranty Disclaimers, provided
+    that you also include the original English version of this License and the
+    original versions of those notices and disclaimers.  In case of a
+    disagreement between the translation and the original version of this
+    License or a notice or disclaimer, the original version will prevail.
+  </p><p>
+    If a section in the Document is Entitled "Acknowledgements",
+    "Dedications", or "History", the requirement (section 4) to Preserve its
+    Title (section 1) will typically require changing the actual title.
+  </p><h2><a id="fdl-1-termination"></a>
+    9. TERMINATION
+  </h2><p>
+    You may not copy, modify, sublicense, or distribute the Document except as
+    expressly provided for under this License.  Any other attempt to copy,
+    modify, sublicense or distribute the Document is void, and will
+    automatically terminate your rights under this License.  However, parties
+    who have received copies, or rights, from you under this License will not
+    have their licenses terminated so long as such parties remain in full
+    compliance.
+  </p><h2><a id="FutureRevisions"></a>
+    10. FUTURE REVISIONS OF THIS LICENSE
+  </h2><p>
+    The Free Software Foundation may publish new, revised versions of the GNU
+    Free Documentation License from time to time.  Such new versions will be
+    similar in spirit to the present version, but may differ in detail to
+    address new problems or concerns.  See <a class="ulink" href="http://www.gnu.org/copyleft/" target="_top">http://www.gnu.org/copyleft/</a>.
+  </p><p>
+    Each version of the License is given a distinguishing version number.  If
+    the Document specifies that a particular numbered version of this License
+    "or any later version" applies to it, you have the option of following the
+    terms and conditions either of that specified version or of any later
+    version that has been published (not as a draft) by the Free Software
+    Foundation.  If the Document does not specify a version number of this
+    License, you may choose any version ever published (not as a draft) by the
+    Free Software Foundation.
+  </p><h2><a id="HowToUse"></a>
+    ADDENDUM: How to use this License for your documents
+  </h2><p>
+    To use this License in a document you have written, include a copy of the
+    License in the document and put the following copyright and license
+    notices just after the title page:
+  </p><div class="blockquote"><blockquote class="blockquote"><p>
+      Copyright (C) YEAR YOUR NAME.
+    </p><p>
+      Permission is granted to copy, distribute and/or modify this document
+      under the terms of the GNU Free Documentation License, Version 1.2 or
+      any later version published by the Free Software Foundation; with no
+      Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.  A
+      copy of the license is included in the section entitled "GNU Free
+      Documentation License".
+    </p></blockquote></div><p>
+    If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
+    replace the "with...Texts." line with this:
+  </p><div class="blockquote"><blockquote class="blockquote"><p>
+      with the Invariant Sections being LIST THEIR TITLES, with the
+      Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
+    </p></blockquote></div><p>
+    If you have Invariant Sections without Cover Texts, or some other
+    combination of the three, merge those two alternatives to suit the
+    situation.
+  </p><p>
+    If your document contains nontrivial examples of program code, we
+    recommend releasing these examples in parallel under your choice of free
+    software license, such as the GNU General Public License, to permit their
+    use in free software.
+  </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix D. 
+    GNU General Public License version 3
+   </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Index</td></tr></table></div></body></html>
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+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix D.  GNU General Public License version 3</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_free.html" title="Appendix C.  Free Software Needs Free Documentation" /><link rel="next" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix D. 
+    GNU General Public License version 3
+  </th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gpl-3.0"></a>Appendix D. 
+    <acronym class="acronym">GNU</acronym> General Public License version 3
+  </h2></div></div></div><p>
+    Version 3, 29 June 2007
+  </p><p>
+    Copyright © 2007 Free Software Foundation, Inc.
+    <a class="ulink" href="http://fsf.org/" target="_top">http://fsf.org/</a>
+  </p><p>
+    Everyone is permitted to copy and distribute verbatim copies of this license
+    document, but changing it is not allowed.
+  </p><h2><a id="gpl-3-preamble"></a>
+    Preamble
+  </h2><p>
+    The <acronym class="acronym">GNU</acronym> General Public License is a free, copyleft
+    license for software and other kinds of works.
+  </p><p>
+    The licenses for most software and other practical works are designed to
+    take away your freedom to share and change the works.  By contrast, the
+    <acronym class="acronym">GNU</acronym> General Public License is intended to guarantee your
+    freedom to share and change all versions of a program—to make sure it
+    remains free software for all its users.  We, the Free Software Foundation,
+    use the <acronym class="acronym">GNU</acronym> General Public License for most of our
+    software; it applies also to any other work released this way by its
+    authors.  You can apply it to your programs, too.
+  </p><p>
+    When we speak of free software, we are referring to freedom, not price.  Our
+    General Public Licenses are designed to make sure that you have the freedom
+    to distribute copies of free software (and charge for them if you wish),
+    that you receive source code or can get it if you want it, that you can
+    change the software or use pieces of it in new free programs, and that you
+    know you can do these things.
+  </p><p>
+    To protect your rights, we need to prevent others from denying you these
+    rights or asking you to surrender the rights.  Therefore, you have certain
+    responsibilities if you distribute copies of the software, or if you modify
+    it: responsibilities to respect the freedom of others.
+  </p><p>
+    For example, if you distribute copies of such a program, whether gratis or
+    for a fee, you must pass on to the recipients the same freedoms that you
+    received.  You must make sure that they, too, receive or can get the source
+    code.  And you must show them these terms so they know their rights.
+  </p><p>
+    Developers that use the <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym>
+    protect your rights with two steps: (1) assert copyright on the software,
+    and (2) offer you this License giving you legal permission to copy,
+    distribute and/or modify it.
+  </p><p>
+    For the developers’ and authors’ protection, the
+    <acronym class="acronym">GPL</acronym> clearly explains that there is no warranty for this
+    free software.  For both users’ and authors’ sake, the
+    <acronym class="acronym">GPL</acronym> requires that modified versions be marked as changed,
+    so that their problems will not be attributed erroneously to authors of
+    previous versions.
+  </p><p>
+    Some devices are designed to deny users access to install or run modified
+    versions of the software inside them, although the manufacturer can do so.
+    This is fundamentally incompatible with the aim of protecting users’
+    freedom to change the software.  The systematic pattern of such abuse occurs
+    in the area of products for individuals to use, which is precisely where it
+    is most unacceptable.  Therefore, we have designed this version of the
+    <acronym class="acronym">GPL</acronym> to prohibit the practice for those products.  If such
+    problems arise substantially in other domains, we stand ready to extend this
+    provision to those domains in future versions of the <acronym class="acronym">GPL</acronym>,
+    as needed to protect the freedom of users.
+  </p><p>
+    Finally, every program is threatened constantly by software patents.  States
+    should not allow patents to restrict development and use of software on
+    general-purpose computers, but in those that do, we wish to avoid the
+    special danger that patents applied to a free program could make it
+    effectively proprietary.  To prevent this, the <acronym class="acronym">GPL</acronym>
+    assures that patents cannot be used to render the program non-free.
+  </p><p>
+    The precise terms and conditions for copying, distribution and modification
+    follow.
+  </p><h2><a id="id574613"></a>
+    TERMS AND CONDITIONS
+  </h2><h2><a id="gpl-3-definitions"></a>
+    0. Definitions.
+  </h2><p>
+    “This License” refers to version 3 of the <acronym class="acronym">GNU</acronym>
+    General Public License.
+  </p><p>
+    “Copyright” also means copyright-like laws that apply to other
+    kinds of works, such as semiconductor masks.
+  </p><p>
+    “The Program” refers to any copyrightable work licensed under
+    this License.  Each licensee is addressed as “you”.
+    “Licensees” and “recipients” may be individuals or
+    organizations.
+  </p><p>
+    To “modify” a work means to copy from or adapt all or part of
+    the work in a fashion requiring copyright permission, other than the making
+    of an exact copy.  The resulting work is called a “modified
+    version” of the earlier work or a work “based on” the
+    earlier work.
+  </p><p>
+    A “covered work” means either the unmodified Program or a work
+    based on the Program.
+  </p><p>
+    To “propagate” a work means to do anything with it that, without
+    permission, would make you directly or secondarily liable for infringement
+    under applicable copyright law, except executing it on a computer or
+    modifying a private copy.  Propagation includes copying, distribution (with
+    or without modification), making available to the public, and in some
+    countries other activities as well.
+  </p><p>
+    To “convey” a work means any kind of propagation that enables
+    other parties to make or receive copies.  Mere interaction with a user
+    through a computer network, with no transfer of a copy, is not conveying.
+  </p><p>
+    An interactive user interface displays “Appropriate Legal
+    Notices” to the extent that it includes a convenient and prominently
+    visible feature that (1) displays an appropriate copyright notice, and (2)
+    tells the user that there is no warranty for the work (except to the extent
+    that warranties are provided), that licensees may convey the work under this
+    License, and how to view a copy of this License.  If the interface presents
+    a list of user commands or options, such as a menu, a prominent item in the
+    list meets this criterion.
+  </p><h2><a id="SourceCode"></a>
+    1. Source Code.
+  </h2><p>
+    The “source code” for a work means the preferred form of the
+    work for making modifications to it.  “Object code” means any
+    non-source form of a work.
+  </p><p>
+    A “Standard Interface” means an interface that either is an
+    official standard defined by a recognized standards body, or, in the case of
+    interfaces specified for a particular programming language, one that is
+    widely used among developers working in that language.
+  </p><p>
+    The “System Libraries” of an executable work include anything,
+    other than the work as a whole, that (a) is included in the normal form of
+    packaging a Major Component, but which is not part of that Major Component,
+    and (b) serves only to enable use of the work with that Major Component, or
+    to implement a Standard Interface for which an implementation is available
+    to the public in source code form.  A “Major Component”, in this
+    context, means a major essential component (kernel, window system, and so
+    on) of the specific operating system (if any) on which the executable work
+    runs, or a compiler used to produce the work, or an object code interpreter
+    used to run it.
+  </p><p>
+    The “Corresponding Source” for a work in object code form means
+    all the source code needed to generate, install, and (for an executable
+    work) run the object code and to modify the work, including scripts to
+    control those activities.  However, it does not include the work’s
+    System Libraries, or general-purpose tools or generally available free
+    programs which are used unmodified in performing those activities but which
+    are not part of the work.  For example, Corresponding Source includes
+    interface definition files associated with source files for the work, and
+    the source code for shared libraries and dynamically linked subprograms that
+    the work is specifically designed to require, such as by intimate data
+    communication or control flow between those subprograms and other parts of
+    the work.
+  </p><p>
+    The Corresponding Source need not include anything that users can regenerate
+    automatically from other parts of the Corresponding Source.
+  </p><p>
+    The Corresponding Source for a work in source code form is that same work.
+  </p><h2><a id="BasicPermissions"></a>
+    2. Basic Permissions.
+  </h2><p>
+    All rights granted under this License are granted for the term of copyright
+    on the Program, and are irrevocable provided the stated conditions are met.
+    This License explicitly affirms your unlimited permission to run the
+    unmodified Program.  The output from running a covered work is covered by
+    this License only if the output, given its content, constitutes a covered
+    work.  This License acknowledges your rights of fair use or other
+    equivalent, as provided by copyright law.
+  </p><p>
+    You may make, run and propagate covered works that you do not convey,
+    without conditions so long as your license otherwise remains in force.  You
+    may convey covered works to others for the sole purpose of having them make
+    modifications exclusively for you, or provide you with facilities for
+    running those works, provided that you comply with the terms of this License
+    in conveying all material for which you do not control copyright.  Those
+    thus making or running the covered works for you must do so exclusively on
+    your behalf, under your direction and control, on terms that prohibit them
+    from making any copies of your copyrighted material outside their
+    relationship with you.
+  </p><p>
+    Conveying under any other circumstances is permitted solely under the
+    conditions stated below.  Sublicensing is not allowed; section 10 makes it
+    unnecessary.
+  </p><h2><a id="Protecting"></a>
+    3. Protecting Users’ Legal Rights From Anti-Circumvention Law.
+  </h2><p>
+    No covered work shall be deemed part of an effective technological measure
+    under any applicable law fulfilling obligations under article 11 of the WIPO
+    copyright treaty adopted on 20 December 1996, or similar laws prohibiting or
+    restricting circumvention of such measures.
+  </p><p>
+    When you convey a covered work, you waive any legal power to forbid
+    circumvention of technological measures to the extent such circumvention is
+    effected by exercising rights under this License with respect to the covered
+    work, and you disclaim any intention to limit operation or modification of
+    the work as a means of enforcing, against the work’s users, your or
+    third parties’ legal rights to forbid circumvention of technological
+    measures.
+  </p><h2><a id="ConveyingVerbatim"></a>
+    4. Conveying Verbatim Copies.
+  </h2><p>
+    You may convey verbatim copies of the Program’s source code as you
+    receive it, in any medium, provided that you conspicuously and appropriately
+    publish on each copy an appropriate copyright notice; keep intact all
+    notices stating that this License and any non-permissive terms added in
+    accord with section 7 apply to the code; keep intact all notices of the
+    absence of any warranty; and give all recipients a copy of this License
+    along with the Program.
+  </p><p>
+    You may charge any price or no price for each copy that you convey, and you
+    may offer support or warranty protection for a fee.
+  </p><h2><a id="ConveyingModified"></a>
+    5. Conveying Modified Source Versions.
+  </h2><p>
+    You may convey a work based on the Program, or the modifications to produce
+    it from the Program, in the form of source code under the terms of section
+    4, provided that you also meet all of these conditions:
+  </p><div class="orderedlist"><ol type="a"><li><p>
+        The work must carry prominent notices stating that you modified it, and
+        giving a relevant date.
+      </p></li><li><p>
+        The work must carry prominent notices stating that it is released under
+        this License and any conditions added under section 7.  This requirement
+        modifies the requirement in section 4 to “keep intact all
+        notices”.
+      </p></li><li><p>
+        You must license the entire work, as a whole, under this License to
+        anyone who comes into possession of a copy.  This License will therefore
+        apply, along with any applicable section 7 additional terms, to the
+        whole of the work, and all its parts, regardless of how they are
+        packaged.  This License gives no permission to license the work in any
+        other way, but it does not invalidate such permission if you have
+        separately received it.
+      </p></li><li><p>
+        If the work has interactive user interfaces, each must display
+        Appropriate Legal Notices; however, if the Program has interactive
+        interfaces that do not display Appropriate Legal Notices, your work need
+        not make them do so.
+      </p></li></ol></div><p>
+    A compilation of a covered work with other separate and independent works,
+    which are not by their nature extensions of the covered work, and which are
+    not combined with it such as to form a larger program, in or on a volume of
+    a storage or distribution medium, is called an “aggregate” if
+    the compilation and its resulting copyright are not used to limit the access
+    or legal rights of the compilation’s users beyond what the individual works
+    permit.  Inclusion of a covered work in an aggregate does not cause
+    this License to apply to the other parts of the aggregate.
+  </p><h2><a id="ConveyingNonSource"></a>
+    6. Conveying Non-Source Forms.
+  </h2><p>
+    You may convey a covered work in object code form under the terms of
+    sections 4 and 5, provided that you also convey the machine-readable
+    Corresponding Source under the terms of this License, in one of these ways:
+  </p><div class="orderedlist"><ol type="a"><li><p>
+        Convey the object code in, or embodied in, a physical product (including
+        a physical distribution medium), accompanied by the Corresponding Source
+        fixed on a durable physical medium customarily used for software
+        interchange.
+      </p></li><li><p>
+        Convey the object code in, or embodied in, a physical product (including
+        a physical distribution medium), accompanied by a written offer, valid
+        for at least three years and valid for as long as you offer spare parts
+        or customer support for that product model, to give anyone who possesses
+        the object code either (1) a copy of the Corresponding Source for all
+        the software in the product that is covered by this License, on a
+        durable physical medium customarily used for software interchange, for a
+        price no more than your reasonable cost of physically performing this
+        conveying of source, or (2) access to copy the Corresponding Source from
+        a network server at no charge.
+      </p></li><li><p>
+        Convey individual copies of the object code with a copy of the written
+        offer to provide the Corresponding Source.  This alternative is allowed
+        only occasionally and noncommercially, and only if you received the
+        object code with such an offer, in accord with subsection 6b.
+      </p></li><li><p>
+        Convey the object code by offering access from a designated place
+        (gratis or for a charge), and offer equivalent access to the
+        Corresponding Source in the same way through the same place at no
+        further charge.  You need not require recipients to copy the
+        Corresponding Source along with the object code.  If the place to copy
+        the object code is a network server, the Corresponding Source may be on
+        a different server (operated by you or a third party) that supports
+        equivalent copying facilities, provided you maintain clear directions
+        next to the object code saying where to find the Corresponding Source.
+        Regardless of what server hosts the Corresponding Source, you remain
+        obligated to ensure that it is available for as long as needed to
+        satisfy these requirements.
+      </p></li><li><p>
+        Convey the object code using peer-to-peer transmission, provided you
+        inform other peers where the object code and Corresponding Source of the
+        work are being offered to the general public at no charge under
+        subsection 6d.
+      </p></li></ol></div><p>
+    A separable portion of the object code, whose source code is excluded from
+    the Corresponding Source as a System Library, need not be included in
+    conveying the object code work.
+  </p><p>
+    A “User Product” is either (1) a “consumer product”,
+    which means any tangible personal property which is normally used for
+    personal, family, or household purposes, or (2) anything designed or sold
+    for incorporation into a dwelling.  In determining whether a product is a
+    consumer product, doubtful cases shall be resolved in favor of coverage.
+    For a particular product received by a particular user, “normally
+    used” refers to a typical or common use of that class of product,
+    regardless of the status of the particular user or of the way in which the
+    particular user actually uses, or expects or is expected to use, the
+    product.  A product is a consumer product regardless of whether the product
+    has substantial commercial, industrial or non-consumer uses, unless such
+    uses represent the only significant mode of use of the product.
+  </p><p>
+    “Installation Information” for a User Product means any methods,
+    procedures, authorization keys, or other information required to install and
+    execute modified versions of a covered work in that User Product from a
+    modified version of its Corresponding Source.  The information must suffice
+    to ensure that the continued functioning of the modified object code is in
+    no case prevented or interfered with solely because modification has been
+    made.
+  </p><p>
+    If you convey an object code work under this section in, or with, or
+    specifically for use in, a User Product, and the conveying occurs as part of
+    a transaction in which the right of possession and use of the User Product
+    is transferred to the recipient in perpetuity or for a fixed term
+    (regardless of how the transaction is characterized), the Corresponding
+    Source conveyed under this section must be accompanied by the Installation
+    Information.  But this requirement does not apply if neither you nor any
+    third party retains the ability to install modified object code on the User
+    Product (for example, the work has been installed in
+    <acronym class="acronym">ROM</acronym>).
+  </p><p>
+    The requirement to provide Installation Information does not include a
+    requirement to continue to provide support service, warranty, or updates for
+    a work that has been modified or installed by the recipient, or for the User
+    Product in which it has been modified or installed.  Access to a network may
+    be denied when the modification itself materially and adversely affects the
+    operation of the network or violates the rules and protocols for
+    communication across the network.
+  </p><p>
+    Corresponding Source conveyed, and Installation Information provided, in
+    accord with this section must be in a format that is publicly documented
+    (and with an implementation available to the public in source code form),
+    and must require no special password or key for unpacking, reading or
+    copying.
+  </p><h2><a id="AdditionalTerms"></a>
+     7. Additional Terms.
+   </h2><p>
+     “Additional permissions” are terms that supplement the terms of
+     this License by making exceptions from one or more of its conditions.
+     Additional permissions that are applicable to the entire Program shall be
+     treated as though they were included in this License, to the extent that
+     they are valid under applicable law.  If additional permissions apply only
+     to part of the Program, that part may be used separately under those
+     permissions, but the entire Program remains governed by this License
+     without regard to the additional permissions.
+   </p><p>
+     When you convey a copy of a covered work, you may at your option remove any
+     additional permissions from that copy, or from any part of it.  (Additional
+     permissions may be written to require their own removal in certain cases
+     when you modify the work.)  You may place additional permissions on
+     material, added by you to a covered work, for which you have or can give
+     appropriate copyright permission.
+   </p><p>
+     Notwithstanding any other provision of this License, for material you add
+     to a covered work, you may (if authorized by the copyright holders of that
+     material) supplement the terms of this License with terms:
+   </p><div class="orderedlist"><ol type="a"><li><p>
+         Disclaiming warranty or limiting liability differently from the terms
+         of sections 15 and 16 of this License; or
+       </p></li><li><p>
+         Requiring preservation of specified reasonable legal notices or author
+         attributions in that material or in the Appropriate Legal Notices
+         displayed by works containing it; or
+       </p></li><li><p>
+         Prohibiting misrepresentation of the origin of that material, or
+         requiring that modified versions of such material be marked in
+         reasonable ways as different from the original version; or
+       </p></li><li><p>
+         Limiting the use for publicity purposes of names of licensors or
+         authors of the material; or
+       </p></li><li><p>
+         Declining to grant rights under trademark law for use of some trade
+         names, trademarks, or service marks; or
+       </p></li><li><p>
+         Requiring indemnification of licensors and authors of that material by
+         anyone who conveys the material (or modified versions of it) with
+         contractual assumptions of liability to the recipient, for any
+         liability that these contractual assumptions directly impose on those
+         licensors and authors.
+       </p></li></ol></div><p>
+     All other non-permissive additional terms are considered “further
+     restrictions” within the meaning of section 10.  If the Program as
+     you received it, or any part of it, contains a notice stating that it is
+     governed by this License along with a term that is a further restriction,
+     you may remove that term.  If a license document contains a further
+     restriction but permits relicensing or conveying under this License, you
+     may add to a covered work material governed by the terms of that license
+     document, provided that the further restriction does not survive such
+     relicensing or conveying.
+   </p><p>
+     If you add terms to a covered work in accord with this section, you must
+     place, in the relevant source files, a statement of the additional terms
+     that apply to those files, or a notice indicating where to find the
+     applicable terms.
+   </p><p>
+     Additional terms, permissive or non-permissive, may be stated in the form
+     of a separately written license, or stated as exceptions; the above
+     requirements apply either way.
+   </p><h2><a id="gpl-3-termination"></a>
+     8. Termination.
+   </h2><p>
+     You may not propagate or modify a covered work except as expressly provided
+     under this License.  Any attempt otherwise to propagate or modify it is
+     void, and will automatically terminate your rights under this License
+     (including any patent licenses granted under the third paragraph of section
+     11).
+   </p><p>
+     However, if you cease all violation of this License, then your license from
+     a particular copyright holder is reinstated (a) provisionally, unless and
+     until the copyright holder explicitly and finally terminates your license,
+     and (b) permanently, if the copyright holder fails to notify you of the
+     violation by some reasonable means prior to 60 days after the cessation.
+   </p><p>
+     Moreover, your license from a particular copyright holder is reinstated
+     permanently if the copyright holder notifies you of the violation by some
+     reasonable means, this is the first time you have received notice of
+     violation of this License (for any work) from that copyright holder, and
+     you cure the violation prior to 30 days after your receipt of the notice.
+   </p><p>
+     Termination of your rights under this section does not terminate the
+     licenses of parties who have received copies or rights from you under this
+     License.  If your rights have been terminated and not permanently
+     reinstated, you do not qualify to receive new licenses for the same
+     material under section 10.
+   </p><h2><a id="AcceptanceNotRequired"></a>
+     9. Acceptance Not Required for Having Copies.
+   </h2><p>
+     You are not required to accept this License in order to receive or run a
+     copy of the Program.  Ancillary propagation of a covered work occurring
+     solely as a consequence of using peer-to-peer transmission to receive a
+     copy likewise does not require acceptance.  However, nothing other than
+     this License grants you permission to propagate or modify any covered work.
+     These actions infringe copyright if you do not accept this License.
+     Therefore, by modifying or propagating a covered work, you indicate your
+     acceptance of this License to do so.
+   </p><h2><a id="AutomaticDownstream"></a>
+     10. Automatic Licensing of Downstream Recipients.
+   </h2><p>
+     Each time you convey a covered work, the recipient automatically receives a
+     license from the original licensors, to run, modify and propagate that
+     work, subject to this License.  You are not responsible for enforcing
+     compliance by third parties with this License.
+   </p><p>
+     An “entity transaction” is a transaction transferring control
+     of an organization, or substantially all assets of one, or subdividing an
+     organization, or merging organizations.  If propagation of a covered work
+     results from an entity transaction, each party to that transaction who
+     receives a copy of the work also receives whatever licenses to the work the
+     party’s predecessor in interest had or could give under the previous
+     paragraph, plus a right to possession of the Corresponding Source of the
+     work from the predecessor in interest, if the predecessor has it or can get
+     it with reasonable efforts.
+   </p><p>
+     You may not impose any further restrictions on the exercise of the rights
+     granted or affirmed under this License.  For example, you may not impose a
+     license fee, royalty, or other charge for exercise of rights granted under
+     this License, and you may not initiate litigation (including a cross-claim
+     or counterclaim in a lawsuit) alleging that any patent claim is infringed
+     by making, using, selling, offering for sale, or importing the Program or
+     any portion of it.
+   </p><h2><a id="Patents"></a>
+    11. Patents.
+  </h2><p>
+    A “contributor” is a copyright holder who authorizes use under
+    this License of the Program or a work on which the Program is based.  The
+    work thus licensed is called the contributor’s “contributor
+    version”.
+  </p><p>
+    A contributor’s “essential patent claims” are all patent
+    claims owned or controlled by the contributor, whether already acquired or
+    hereafter acquired, that would be infringed by some manner, permitted by
+    this License, of making, using, or selling its contributor version, but do
+    not include claims that would be infringed only as a consequence of further
+    modification of the contributor version.  For purposes of this definition,
+    “control” includes the right to grant patent sublicenses in a
+    manner consistent with the requirements of this License.
+  </p><p>
+    Each contributor grants you a non-exclusive, worldwide, royalty-free patent
+    license under the contributor’s essential patent claims, to make, use,
+    sell, offer for sale, import and otherwise run, modify and propagate the
+    contents of its contributor version.
+  </p><p>
+    In the following three paragraphs, a “patent license” is any
+    express agreement or commitment, however denominated, not to enforce a
+    patent (such as an express permission to practice a patent or covenant not
+    to sue for patent infringement).  To “grant” such a patent
+    license to a party means to make such an agreement or commitment not to
+    enforce a patent against the party.
+  </p><p>
+    If you convey a covered work, knowingly relying on a patent license, and the
+    Corresponding Source of the work is not available for anyone to copy, free
+    of charge and under the terms of this License, through a publicly available
+    network server or other readily accessible means, then you must either (1)
+    cause the Corresponding Source to be so available, or (2) arrange to deprive
+    yourself of the benefit of the patent license for this particular work, or
+    (3) arrange, in a manner consistent with the requirements of this License,
+    to extend the patent license to downstream recipients.  “Knowingly
+    relying” means you have actual knowledge that, but for the patent
+    license, your conveying the covered work in a country, or your
+    recipient’s use of the covered work in a country, would infringe one
+    or more identifiable patents in that country that you have reason to believe
+    are valid.
+  </p><p>
+    If, pursuant to or in connection with a single transaction or arrangement,
+    you convey, or propagate by procuring conveyance of, a covered work, and
+    grant a patent license to some of the parties receiving the covered work
+    authorizing them to use, propagate, modify or convey a specific copy of the
+    covered work, then the patent license you grant is automatically extended to
+    all recipients of the covered work and works based on it.
+  </p><p>
+    A patent license is “discriminatory” if it does not include
+    within the scope of its coverage, prohibits the exercise of, or is
+    conditioned on the non-exercise of one or more of the rights that are
+    specifically granted under this License.  You may not convey a covered work
+    if you are a party to an arrangement with a third party that is in the
+    business of distributing software, under which you make payment to the third
+    party based on the extent of your activity of conveying the work, and under
+    which the third party grants, to any of the parties who would receive the
+    covered work from you, a discriminatory patent license (a) in connection
+    with copies of the covered work conveyed by you (or copies made from those
+    copies), or (b) primarily for and in connection with specific products or
+    compilations that contain the covered work, unless you entered into that
+    arrangement, or that patent license was granted, prior to 28 March 2007.
+  </p><p>
+    Nothing in this License shall be construed as excluding or limiting any
+    implied license or other defenses to infringement that may otherwise be
+    available to you under applicable patent law.
+  </p><h2><a id="NoSurrender"></a>
+    12. No Surrender of Others’ Freedom.
+  </h2><p>
+    If conditions are imposed on you (whether by court order, agreement or
+    otherwise) that contradict the conditions of this License, they do not
+    excuse you from the conditions of this License.  If you cannot convey a
+    covered work so as to satisfy simultaneously your obligations under this
+    License and any other pertinent obligations, then as a consequence you may
+    not convey it at all.  For example, if you agree to terms that obligate you
+    to collect a royalty for further conveying from those to whom you convey the
+    Program, the only way you could satisfy both those terms and this License
+    would be to refrain entirely from conveying the Program.
+  </p><h2><a id="UsedWithAGPL"></a>
+    13. Use with the <acronym class="acronym">GNU</acronym> Affero General Public License.
+  </h2><p>
+    Notwithstanding any other provision of this License, you have permission to
+    link or combine any covered work with a work licensed under version 3 of the
+    <acronym class="acronym">GNU</acronym> Affero General Public License into a single combined
+    work, and to convey the resulting work.  The terms of this License will
+    continue to apply to the part which is the covered work, but the special
+    requirements of the <acronym class="acronym">GNU</acronym> Affero General Public License,
+    section 13, concerning interaction through a network will apply to the
+    combination as such.
+  </p><h2><a id="RevisedVersions"></a>
+    14. Revised Versions of this License.
+  </h2><p>
+    The Free Software Foundation may publish revised and/or new versions of the
+    <acronym class="acronym">GNU</acronym> General Public License from time to time.  Such new
+    versions will be similar in spirit to the present version, but may differ in
+    detail to address new problems or concerns.
+  </p><p>
+    Each version is given a distinguishing version number.  If the Program
+    specifies that a certain numbered version of the <acronym class="acronym">GNU</acronym>
+    General Public License “or any later version” applies to it, you
+    have the option of following the terms and conditions either of that
+    numbered version or of any later version published by the Free Software
+    Foundation.  If the Program does not specify a version number of the
+    <acronym class="acronym">GNU</acronym> General Public License, you may choose any version
+    ever published by the Free Software Foundation.
+  </p><p>
+    If the Program specifies that a proxy can decide which future versions of
+    the <acronym class="acronym">GNU</acronym> General Public License can be used, that
+    proxy’s public statement of acceptance of a version permanently
+    authorizes you to choose that version for the Program.
+  </p><p>
+    Later license versions may give you additional or different permissions.
+    However, no additional obligations are imposed on any author or copyright
+    holder as a result of your choosing to follow a later version.
+  </p><h2><a id="WarrantyDisclaimer"></a>
+    15. Disclaimer of Warranty.
+  </h2><p>
+    THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
+    LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
+    OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF
+    ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
+    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+    THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH
+    YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
+    NECESSARY SERVICING, REPAIR OR CORRECTION.
+  </p><h2><a id="LiabilityLimitation"></a>
+    16. Limitation of Liability.
+  </h2><p>
+    IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
+    ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE
+    PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+    GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE
+    OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA
+    OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+    PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+    EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+    SUCH DAMAGES.
+  </p><h2><a id="InterpretationSecs1516"></a>
+    17. Interpretation of Sections 15 and 16.
+  </h2><p>
+    If the disclaimer of warranty and limitation of liability provided above
+    cannot be given local legal effect according to their terms, reviewing
+    courts shall apply local law that most closely approximates an absolute
+    waiver of all civil liability in connection with the Program, unless a
+    warranty or assumption of liability accompanies a copy of the Program in
+    return for a fee.
+  </p><h2><a id="id467877"></a>
+    END OF TERMS AND CONDITIONS
+  </h2><h2><a id="HowToApply"></a>
+    How to Apply These Terms to Your New Programs
+  </h2><p>
+    If you develop a new program, and you want it to be of the greatest possible
+    use to the public, the best way to achieve this is to make it free software
+    which everyone can redistribute and change under these terms.
+  </p><p>
+    To do so, attach the following notices to the program.  It is safest to
+    attach them to the start of each source file to most effectively state the
+    exclusion of warranty; and each file should have at least the
+    “copyright” line and a pointer to where the full notice is
+    found.
+  </p><pre class="screen">
+<em class="replaceable"><code>one line to give the program’s name and a brief idea of what it does.</code></em>
+Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the <acronym class="acronym">GNU</acronym> General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+<acronym class="acronym">GNU</acronym> General Public License for more details.
+
+You should have received a copy of the <acronym class="acronym">GNU</acronym> General Public License
+along with this program.  If not, see <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>.
+  </pre><p>
+    Also add information on how to contact you by electronic and paper mail.
+  </p><p>
+    If the program does terminal interaction, make it output a short notice like
+    this when it starts in an interactive mode:
+  </p><pre class="screen">
+<em class="replaceable"><code>program</code></em> Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em>
+This program comes with ABSOLUTELY NO WARRANTY; for details type ‘<code class="literal">show w</code>’.
+This is free software, and you are welcome to redistribute it
+under certain conditions; type ‘<code class="literal">show c</code>’ for details.
+  </pre><p>
+    The hypothetical commands ‘<code class="literal">show w</code>’ and
+    ‘<code class="literal">show c</code>’ should show the appropriate parts of
+    the General Public License.  Of course, your program’s commands might be
+    different; for a GUI interface, you would use an “about box”.
+  </p><p>
+    You should also get your employer (if you work as a programmer) or school,
+    if any, to sign a “copyright disclaimer” for the program, if
+    necessary.  For more information on this, and how to apply and follow the
+    <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym>, see
+    <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>.
+  </p><p>
+    The <acronym class="acronym">GNU</acronym> General Public License does not permit
+    incorporating your program into proprietary programs.  If your program is a
+    subroutine library, you may consider it more useful to permit linking
+    proprietary applications with the library.  If this is what you want to do,
+    use the <acronym class="acronym">GNU</acronym> Lesser General Public License instead of this
+    License.  But first, please read <a class="ulink" href="http://www.gnu.org/philosophy/why-not-lgpl.html" target="_top">http://www.gnu.org/philosophy/why-not-lgpl.html</a>.
+  </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix C. 
+  Free Software Needs Free Documentation
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix E. GNU Free Documentation License</td></tr></table></div></body></html>
index 3a5fd11ed93cf1f3eb98d5e780621a7f9fa40baa..2034ef77631100d8a6c6c74316d7605937d7a9b8 100644 (file)
@@ -1,6 +1,12 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix B. Porting and Maintenance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01apas05.html" title="Design Notes" /><link rel="next" href="internals.html" title="Porting to New Hardware or Operating Systems" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix B. Porting and Maintenance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01apas05.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.porting"></a>Appendix B. Porting and Maintenance</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.build_hacking"></a>Configure and Build Hacking</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.prereq"></a>Prerequisites</h3></div></div></div><p> 
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix B.  Porting and Maintenance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="source_design_notes.html" title="Design Notes" /><link rel="next" href="internals.html" title="Porting to New Hardware or Operating Systems" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix B. 
+  Porting and Maintenance
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.porting"></a>Appendix B. 
+  Porting and Maintenance
+  <a id="id580411" class="indexterm"></a>
+</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.build_hacking"></a>Configure and Build Hacking</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.prereq"></a>Prerequisites</h3></div></div></div><p> 
     As noted <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">previously</a>,
     certain other tools are necessary for hacking on files that
     control configure (<code class="code">configure.ac</code>,
   argument checking at all is done in this signature.  See
   GLIBCXX_ENABLE_CXX_FLAGS for an example of handling, and an error
   message.
-</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01apas05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design Notes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Porting to New Hardware or Operating Systems</td></tr></table></div></body></html>
+</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design Notes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Porting to New Hardware or Operating Systems</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/associative.html b/libstdc++-v3/doc/html/manual/associative.html
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--- /dev/null
@@ -0,0 +1,87 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 17. Associative</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="vector.html" title="vector" /><link rel="next" href="bitset.html" title="bitset" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 17. Associative</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><th width="60%" align="center">Part VII. 
+  Containers
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.associative"></a>Chapter 17. Associative</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.insert_hints"></a>Insertion Hints</h2></div></div></div><p>
+     Section [23.1.2], Table 69, of the C++ standard lists this
+     function for all of the associative containers (map, set, etc):
+   </p><pre class="programlisting">
+      a.insert(p,t);
+   </pre><p>
+     where 'p' is an iterator into the container 'a', and 't' is the
+     item to insert.  The standard says that “<span class="quote"><code class="code">t</code> is
+     inserted as close as possible to the position just prior to
+     <code class="code">p</code>.</span>” (Library DR #233 addresses this topic,
+     referring to <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1780.html" target="_top">N1780</a>.
+     Since version 4.2 GCC implements the resolution to DR 233, so
+     that insertions happen as close as possible to the hint. For
+     earlier releases the hint was only used as described below.
+   </p><p>
+     Here we'll describe how the hinting works in the libstdc++
+     implementation, and what you need to do in order to take
+     advantage of it.  (Insertions can change from logarithmic
+     complexity to amortized constant time, if the hint is properly
+     used.)  Also, since the current implementation is based on the
+     SGI STL one, these points may hold true for other library
+     implementations also, since the HP/SGI code is used in a lot of
+     places.
+   </p><p>
+     In the following text, the phrases <span class="emphasis"><em>greater
+     than</em></span> and <span class="emphasis"><em>less than</em></span> refer to the
+     results of the strict weak ordering imposed on the container by
+     its comparison object, which defaults to (basically)
+     “<span class="quote">&lt;</span>”.  Using those phrases is semantically sloppy,
+     but I didn't want to get bogged down in syntax.  I assume that if
+     you are intelligent enough to use your own comparison objects,
+     you are also intelligent enough to assign “<span class="quote">greater</span>”
+     and “<span class="quote">lesser</span>” their new meanings in the next
+     paragraph.  *grin*
+   </p><p>
+     If the <code class="code">hint</code> parameter ('p' above) is equivalent to:
+   </p><div class="itemizedlist"><ul type="disc"><li><p>
+         <code class="code">begin()</code>, then the item being inserted should
+         have a key less than all the other keys in the container.
+         The item will be inserted at the beginning of the container,
+         becoming the new entry at <code class="code">begin()</code>.
+      </p></li><li><p>
+         <code class="code">end()</code>, then the item being inserted should have
+         a key greater than all the other keys in the container.  The
+         item will be inserted at the end of the container, becoming
+         the new entry at <code class="code">end()</code>.  
+      </p></li><li><p>
+         neither <code class="code">begin()</code> nor <code class="code">end()</code>, then:
+         Let <code class="code">h</code> be the entry in the container pointed to
+         by <code class="code">hint</code>, that is, <code class="code">h = *hint</code>.  Then
+         the item being inserted should have a key less than that of
+         <code class="code">h</code>, and greater than that of the item preceding
+         <code class="code">h</code>.  The new item will be inserted between
+         <code class="code">h</code> and <code class="code">h</code>'s predecessor.
+         </p></li></ul></div><p>
+     For <code class="code">multimap</code> and <code class="code">multiset</code>, the
+     restrictions are slightly looser: “<span class="quote">greater than</span>”
+     should be replaced by “<span class="quote">not less than</span>”and “<span class="quote">less
+     than</span>” should be replaced by “<span class="quote">not greater
+     than.</span>” (Why not replace greater with
+     greater-than-or-equal-to?  You probably could in your head, but
+     the mathematicians will tell you that it isn't the same thing.)
+   </p><p>
+     If the conditions are not met, then the hint is not used, and the
+     insertion proceeds as if you had called <code class="code"> a.insert(t)
+     </code> instead.  (<span class="emphasis"><em>Note </em></span> that GCC releases
+     prior to 3.0.2 had a bug in the case with <code class="code">hint ==
+     begin()</code> for the <code class="code">map</code> and <code class="code">set</code>
+     classes.  You should not use a hint argument in those releases.)
+   </p><p>
+     This behavior goes well with other containers'
+     <code class="code">insert()</code> functions which take an iterator: if used,
+     the new item will be inserted before the iterator passed as an
+     argument, same as the other containers.
+   </p><p>
+     <span class="emphasis"><em>Note </em></span> also that the hint in this
+     implementation is a one-shot.  The older insertion-with-hint
+     routines check the immediately surrounding entries to ensure that
+     the new item would in fact belong there.  If the hint does not
+     point to the correct place, then no further local searching is
+     done; the search begins from scratch in logarithmic time.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">vector </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitset</td></tr></table></div></body></html>
index 372e9c4b4713e1c5318a30cfccc828fa90b46034..9da4800936cb6519bb34fc2e7c53d3f31b62f0d2 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>auto_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      auto_ptr&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="prev" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="next" href="shared_ptr.html" title="shared_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">auto_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt04ch11.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.auto_ptr"></a>auto_ptr</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.limitations"></a>Limitations</h3></div></div></div><p>Explaining all of the fun and delicious things that can
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>auto_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      auto_ptr&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="memory.html" title="Chapter 11. Memory" /><link rel="next" href="shared_ptr.html" title="shared_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">auto_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.auto_ptr"></a>auto_ptr</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.limitations"></a>Limitations</h3></div></div></div><p>Explaining all of the fun and delicious things that can
    happen with misuse of the <code class="classname">auto_ptr</code> class
    template (called <acronym class="acronym">AP</acronym> here) would take some
    time. Suffice it to say that the use of <acronym class="acronym">AP</acronym>
@@ -87,4 +87,4 @@
     }
    </pre><p>
 Should you try this with the checks enabled, you will see an error.
-   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt04ch11.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt04ch11.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 11. Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> shared_ptr</td></tr></table></div></body></html>
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 11. Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> shared_ptr</td></tr></table></div></body></html>
index 7c4996efe06f54e3b7de718a36e96a937b1448a9..53b3ee18c19b8d4bd77bf8f3bbb7fc5f5e666ae5 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Backwards Compatibility</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      backwards&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="api.html" title="API Evolution and Deprecation History" /><link rel="next" href="appendix_free.html" title="Appendix C. Free Software Needs Free Documentation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Backwards Compatibility</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.appendix.porting.backwards"></a>Backwards Compatibility</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.first"></a>First</h3></div></div></div><p>The first generation GNU C++ library was called libg++.  It was a
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Backwards Compatibility</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      backwards&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="api.html" title="API Evolution and Deprecation History" /><link rel="next" href="appendix_free.html" title="Appendix C.  Free Software Needs Free Documentation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Backwards Compatibility</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
+  Porting and Maintenance
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.appendix.porting.backwards"></a>Backwards Compatibility</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.first"></a>First</h3></div></div></div><p>The first generation GNU C++ library was called libg++.  It was a
 separate GNU project, although reliably paired with GCC. Rumors imply
 that it had a working relationship with at least two kinds of
 dinosaur.
@@ -14,8 +17,8 @@ ISO Standard (e.g., statistical analysis).  While there are a lot of
 really useful things that are used by a lot of people, the Standards
 Committee couldn't include everything, and so a lot of those
 “<span class="quote">obvious</span>” classes didn't get included.
-</p><p>Known Issues include many of the limitations of its immediate ancestor.</p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id486428"></a>No <code class="code">ios_base</code></h4></div></div></div><p> At least some older implementations don't have <code class="code">std::ios_base</code>, so you should use <code class="code">std::ios::badbit</code>, <code class="code">std::ios::failbit</code> and <code class="code">std::ios::eofbit</code> and <code class="code">std::ios::goodbit</code>.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id486460"></a>No <code class="code">cout</code> in <code class="code">ostream.h</code>, no <code class="code">cin</code> in <code class="code">istream.h</code></h4></div></div></div><p>
+</p><p>Known Issues include many of the limitations of its immediate ancestor.</p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id592805"></a>No <code class="code">ios_base</code></h4></div></div></div><p> At least some older implementations don't have <code class="code">std::ios_base</code>, so you should use <code class="code">std::ios::badbit</code>, <code class="code">std::ios::failbit</code> and <code class="code">std::ios::eofbit</code> and <code class="code">std::ios::goodbit</code>.
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id592837"></a>No <code class="code">cout</code> in <code class="code">ostream.h</code>, no <code class="code">cin</code> in <code class="code">istream.h</code></h4></div></div></div><p>
        In earlier versions of the standard,
        <code class="filename">fstream.h</code>,
        <code class="filename">ostream.h</code>
@@ -41,7 +44,7 @@ considered replaced and rewritten.
   archived.  The code is considered replaced and rewritten.
 </p><p>
   Portability notes and known implementation limitations are as follows.
-</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572029"></a>Namespace <code class="code">std::</code> not supported</h4></div></div></div><p>
+</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571479"></a>Namespace <code class="code">std::</code> not supported</h4></div></div></div><p>
     Some care is required to support C++ compiler and or library
     implementation that do not have the standard library in
     <code class="code">namespace std</code>.
@@ -105,7 +108,7 @@ AC_DEFUN([AC_CXX_NAMESPACE_STD], [
     AC_DEFINE(HAVE_NAMESPACE_STD,,[Define if g++ supports namespace std. ])
   fi
 ])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572152"></a>Illegal iterator usage</h4></div></div></div><p>
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571602"></a>Illegal iterator usage</h4></div></div></div><p>
   The following illustrate implementation-allowed illegal iterator
   use, and then correct use.
 </p><div class="itemizedlist"><ul type="disc"><li><p>
@@ -118,7 +121,7 @@ AC_DEFUN([AC_CXX_NAMESPACE_STD], [
     </p></li><li><p>
       <code class="code">if (iterator)</code> won't work any more =&gt; use
       <code class="code">if (iterator != iterator_type())</code> 
-    </p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572213"></a><code class="code">isspace</code> from <code class="filename">cctype</code> is a macro
+    </p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571663"></a><code class="code">isspace</code> from <code class="filename">cctype</code> is a macro
   </h4></div></div></div><p> 
     Glibc 2.0.x and 2.1.x define <code class="filename">ctype.h</code> functionality as macros
     (isspace, isalpha etc.).
@@ -151,7 +154,7 @@ std:: (__ctype_b[(int) ( ( 'X' ) )] &amp; (unsigned short int) _ISspace ) ;
   (<code class="filename">ctype.h</code>) and the
   definitions in namespace <code class="code">std::</code>
   (<code class="code">&lt;cctype&gt;</code>).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572307"></a>No <code class="code">vector::at</code>, <code class="code">deque::at</code>, <code class="code">string::at</code></h4></div></div></div><p>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571756"></a>No <code class="code">vector::at</code>, <code class="code">deque::at</code>, <code class="code">string::at</code></h4></div></div></div><p>
   One solution is to add an autoconf-test for this:
 </p><pre class="programlisting">
 AC_MSG_CHECKING(for container::at)
@@ -177,7 +180,7 @@ AC_DEFINE(HAVE_CONTAINER_AT)],
 </pre><p>
   If you are using other (non-GNU) compilers it might be a good idea
   to check for <code class="code">string::at</code> separately.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572345"></a>No <code class="code">std::char_traits&lt;char&gt;::eof</code></h4></div></div></div><p>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571794"></a>No <code class="code">std::char_traits&lt;char&gt;::eof</code></h4></div></div></div><p>
   Use some kind of autoconf test, plus this:
 </p><pre class="programlisting">
 #ifdef HAVE_CHAR_TRAITS
@@ -185,7 +188,7 @@ AC_DEFINE(HAVE_CONTAINER_AT)],
 #else
 #define CPP_EOF EOF
 #endif
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572363"></a>No <code class="code">string::clear</code></h4></div></div></div><p>
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571812"></a>No <code class="code">string::clear</code></h4></div></div></div><p>
   There are two functions for deleting the contents of a string:
   <code class="code">clear</code> and <code class="code">erase</code> (the latter returns the
   string).
@@ -203,12 +206,12 @@ erase(size_type __pos = 0, size_type __n = npos)
   Unfortunately, <code class="code">clear</code> is not implemented in this
   version, so you should use <code class="code">erase</code> (which is probably
   faster than <code class="code">operator=(charT*)</code>).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572408"></a>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571858"></a>
   Removal of <code class="code">ostream::form</code> and <code class="code">istream::scan</code>
   extensions
 </h4></div></div></div><p> 
   These are no longer supported. Please use stringstreams instead.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id572427"></a>No <code class="code">basic_stringbuf</code>, <code class="code">basic_stringstream</code></h4></div></div></div><p>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id571877"></a>No <code class="code">basic_stringbuf</code>, <code class="code">basic_stringstream</code></h4></div></div></div><p>
   Although the ISO standard <code class="code">i/ostringstream</code>-classes are
   provided, (<code class="filename">sstream</code>), for
   compatibility with older implementations the pre-ISO
@@ -296,14 +299,14 @@ any = temp;
   Another example of using stringstreams is in <a class="link" href="bk01pt05ch13s05.html" title="Shrink to Fit">this howto</a>.
 </p><p> There is additional information in the libstdc++-v2 info files, in
 particular “<span class="quote">info iostream</span>”.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445586"></a>Little or no wide character support</h4></div></div></div><p>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576230"></a>Little or no wide character support</h4></div></div></div><p>
     Classes <code class="classname">wstring</code> and
     <code class="classname">char_traits&lt;wchar_t&gt;</code> are
     not supported.
-  </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445605"></a>No templatized iostreams</h4></div></div></div><p>
+  </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576249"></a>No templatized iostreams</h4></div></div></div><p>
     Classes <code class="classname">wfilebuf</code> and
     <code class="classname">wstringstream</code> are not supported.
-  </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445624"></a>Thread safety issues</h4></div></div></div><p>
+  </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576268"></a>Thread safety issues</h4></div></div></div><p>
     Earlier GCC releases had a somewhat different approach to
     threading configuration and proper compilation.  Before GCC 3.0,
     configuration of the threading model was dictated by compiler
@@ -361,7 +364,7 @@ libstdc++-v3.
          of the SGI STL (version 3.3), with extensive changes.
       </p><p>A more formal description of the V3 goals can be found in the
          official <a class="ulink" href="../17_intro/DESIGN" target="_top">design document</a>.
-      </p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445743"></a>Pre-ISO headers moved to backwards or removed</h4></div></div></div><p> The pre-ISO C++ headers
+      </p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576386"></a>Pre-ISO headers moved to backwards or removed</h4></div></div></div><p> The pre-ISO C++ headers
       (<code class="code">iostream.h</code>, <code class="code">defalloc.h</code> etc.) are
       available, unlike previous libstdc++ versions, but inclusion
       generates a warning that you are using deprecated headers.
@@ -433,7 +436,7 @@ like <code class="filename">vector.h</code> can be replaced with <code class="fi
 directive <code class="code">using namespace std;</code> can be put at the global
 scope. This should be enough to get this code compiling, assuming the
 other usage is correct.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445826"></a>Extension headers hash_map, hash_set moved to ext or backwards</h4></div></div></div><p>At this time most of the features of the SGI STL extension have been
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576469"></a>Extension headers hash_map, hash_set moved to ext or backwards</h4></div></div></div><p>At this time most of the features of the SGI STL extension have been
          replaced by standardized libraries.
          In particular, the unordered_map and unordered_set containers of TR1
          are suitable replacement for the non-standard hash_map and hash_set
@@ -505,7 +508,7 @@ AC_DEFUN([AC_HEADER_EXT_HASH_SET], [
     AC_DEFINE(HAVE_EXT_HASH_SET,,[Define if ext/hash_set is present. ])
   fi
 ])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445928"></a>No <code class="code">ios::nocreate/ios::noreplace</code>.
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id576571"></a>No <code class="code">ios::nocreate/ios::noreplace</code>.
 </h4></div></div></div><p> The existence of <code class="code">ios::nocreate</code> being used for
 input-streams has been confirmed, most probably because the author
 thought it would be more correct to specify nocreate explicitly.  So
@@ -516,7 +519,7 @@ open the file for reading, check if it has been opened, and then
 decide whether you want to create/replace or not. To my knowledge,
 even older implementations support <code class="code">app</code>, <code class="code">ate</code>
 and <code class="code">trunc</code> (except for <code class="code">app</code> ?).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id562922"></a>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524628"></a>
 No <code class="code">stream::attach(int fd)</code>
 </h4></div></div></div><p>
       Phil Edwards writes: It was considered and rejected for the ISO
@@ -539,7 +542,7 @@ No <code class="code">stream::attach(int fd)</code>
  For another example of this, refer to
       <a class="ulink" href="http://www.josuttis.com/cppcode/fdstream.html" target="_top">fdstream example</a> 
       by Nicolai Josuttis.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id562986"></a>
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524692"></a>
 Support for C++98 dialect.
 </h4></div></div></div><p>Check for complete library coverage of the C++1998/2003 standard.
 </p><pre class="programlisting">
@@ -607,7 +610,7 @@ AC_DEFUN([AC_HEADER_STDCXX_98], [
     AC_DEFINE(STDCXX_98_HEADERS,,[Define if ISO C++ 1998 header files are present. ])
   fi
 ])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563013"></a>
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524719"></a>
 Support for C++TR1 dialect.
 </h4></div></div></div><p>Check for library coverage of the TR1 standard.
 </p><pre class="programlisting">
@@ -684,7 +687,7 @@ AC_DEFUN([AC_HEADER_TR1_UNORDERED_SET], [
     AC_DEFINE(HAVE_TR1_UNORDERED_SET,,[Define if tr1/unordered_set is present. ])
   fi
 ])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563057"></a>
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524763"></a>
 Support for C++0x dialect.
 </h4></div></div></div><p>Check for baseline language coverage in the compiler for the C++0xstandard.
 </p><pre class="programlisting">
@@ -896,31 +899,34 @@ AC_DEFUN([AC_HEADER_UNORDERED_SET], [
     AC_DEFINE(HAVE_UNORDERED_SET,,[Define if unordered_set is present. ])
   fi
 ])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id563134"></a>
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id524840"></a>
   Container::iterator_type is not necessarily Container::value_type*
 </h4></div></div></div><p>
   This is a change in behavior from the previous version. Now, most
   <span class="type">iterator_type</span> typedefs in container classes are POD
   objects, not <span class="type">value_type</span> pointers.
-</p></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id563166"></a><p>[<abbr class="abbrev">
+</p></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id524872"></a><p>[<abbr class="abbrev">
       kegel41
     </abbr>] <span class="title"><i>
       Migrating to GCC 4.1
     </i>. </span><span class="author"><span class="firstname">Dan</span> <span class="surname">Kegel</span>. </span><span class="biblioid">
       <a class="ulink" href="http://www.kegel.com/gcc/gcc4.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id563198"></a><p>[<abbr class="abbrev">
+    . </span></p></div><div class="biblioentry"><a id="id524904"></a><p>[<abbr class="abbrev">
       kegel41
     </abbr>] <span class="title"><i>
       Building the Whole Debian Archive with GCC 4.1: A Summary
     </i>. </span><span class="author"><span class="firstname">Martin</span> <span class="surname">Michlmayr</span>. </span><span class="biblioid">
       <a class="ulink" href="http://lists.debian.org/debian-gcc/2006/03/msg00405.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id563231"></a><p>[<abbr class="abbrev">
+    . </span></p></div><div class="biblioentry"><a id="id524937"></a><p>[<abbr class="abbrev">
       lbl32
     </abbr>] <span class="title"><i>
       Migration guide for GCC-3.2
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://annwm.lbl.gov/~leggett/Atlas/gcc-3.2.html" target="_top">
       </a>
-    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">API Evolution and Deprecation History </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix C. Free Software Needs Free Documentation</td></tr></table></div></body></html>
+    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">API Evolution and Deprecation History </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix C. 
+  Free Software Needs Free Documentation
+  
+</td></tr></table></div></body></html>
index 6c4d12575b1ac08805841b258c6c15433e8d2bbb..cd505437f971317b79f51a8ecb219f0b5e5b03b8 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitmap_allocator</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      allocator&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt12ch32.html" title="Chapter 32. Allocators" /><link rel="prev" href="bk01pt12ch32.html" title="Chapter 32. Allocators" /><link rel="next" href="bk01pt12ch33.html" title="Chapter 33. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitmap_allocator</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch32.html">Prev</a> </td><th width="60%" align="center">Chapter 32. Allocators</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.bitmap"></a>bitmap_allocator</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitmap_allocator</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      allocator&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_allocators.html" title="Chapter 32. Allocators" /><link rel="prev" href="ext_allocators.html" title="Chapter 32. Allocators" /><link rel="next" href="ext_containers.html" title="Chapter 33. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitmap_allocator</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_allocators.html">Prev</a> </td><th width="60%" align="center">Chapter 32. Allocators</th><td width="20%" align="right"> <a accesskey="n" href="ext_containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.bitmap"></a>bitmap_allocator</h2></div></div></div><p>
 </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.bitmap.design"></a>Design</h3></div></div></div><p>
     As this name suggests, this allocator uses a bit-map to keep track
     of the used and unused memory locations for it's book-keeping
@@ -103,7 +103,7 @@ else return false.</p></li></ol></div><p>
   </p><p>
     Consider a block of size 64 ints. In memory, it would look like this:
     (assume a 32-bit system where, size_t is a 32-bit entity).
-  </p><div class="table"><a id="id461252"></a><p class="title"><b>Table 32.1. Bitmap Allocator Memory Map</b></p><div class="table-contents"><table summary="Bitmap Allocator Memory Map" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left">268</td><td align="left">0</td><td align="left">4294967295</td><td align="left">4294967295</td><td align="left">Data -&gt; Space for 64 ints</td></tr></tbody></table></div></div><br class="table-break" /><p>
+  </p><div class="table"><a id="id501153"></a><p class="title"><b>Table 32.1. Bitmap Allocator Memory Map</b></p><div class="table-contents"><table summary="Bitmap Allocator Memory Map" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left">268</td><td align="left">0</td><td align="left">4294967295</td><td align="left">4294967295</td><td align="left">Data -&gt; Space for 64 ints</td></tr></tbody></table></div></div><br class="table-break" /><p>
     The first Column(268) represents the size of the Block in bytes as
     seen by the Bitmap Allocator. Internally, a global free list is
     used to keep track of the free blocks used and given back by the
@@ -337,4 +337,4 @@ equivalent.</p></li><li><p>And also this would preserve the cache as far as poss
     sizeof(size_t) x 8 which is the number of bits in an integer,
     which can fit exactly in a CPU register. Hence, the term given is
     exponential growth of the internal pool.
-  </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch32.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch32.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 32. Allocators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 33. Containers</td></tr></table></div></body></html>
+  </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_allocators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_allocators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 32. Allocators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 33. Containers</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/bitset.html b/libstdc++-v3/doc/html/manual/bitset.html
new file mode 100644 (file)
index 0000000..fcdba6d
--- /dev/null
@@ -0,0 +1,105 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitset</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="associative.html" title="Chapter 17. Associative" /><link rel="prev" href="associative.html" title="Chapter 17. Associative" /><link rel="next" href="containers_and_c.html" title="Chapter 18. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitset</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Associative</th><td width="20%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.bitset"></a>bitset</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.size_variable"></a>Size Variable</h3></div></div></div><p>
+       No, you cannot write code of the form
+      </p><pre class="programlisting">
+      #include &lt;bitset&gt;
+
+      void foo (size_t n)
+      {
+          std::bitset&lt;n&gt;   bits;
+          ....
+      } 
+   </pre><p>
+     because <code class="code">n</code> must be known at compile time.  Your
+     compiler is correct; it is not a bug.  That's the way templates
+     work.  (Yes, it <span class="emphasis"><em>is</em></span> a feature.)
+   </p><p>
+     There are a couple of ways to handle this kind of thing.  Please
+     consider all of them before passing judgement.  They include, in
+     no particular order:
+   </p><div class="itemizedlist"><ul type="disc"><li><p>A very large N in <code class="code">bitset&lt;N&gt;</code>.</p></li><li><p>A container&lt;bool&gt;.</p></li><li><p>Extremely weird solutions.</p></li></ul></div><p>
+     <span class="emphasis"><em>A very large N in
+     <code class="code">bitset&lt;N&gt;</code>.  </em></span> It has been
+     pointed out a few times in newsgroups that N bits only takes up
+     (N/8) bytes on most systems, and division by a factor of eight is
+     pretty impressive when speaking of memory.  Half a megabyte given
+     over to a bitset (recall that there is zero space overhead for
+     housekeeping info; it is known at compile time exactly how large
+     the set is) will hold over four million bits.  If you're using
+     those bits as status flags (e.g.,
+     “<span class="quote">changed</span>”/“<span class="quote">unchanged</span>” flags), that's a
+     <span class="emphasis"><em>lot</em></span> of state.
+   </p><p>
+     You can then keep track of the “<span class="quote">maximum bit used</span>”
+     during some testing runs on representative data, make note of how
+     many of those bits really need to be there, and then reduce N to
+     a smaller number.  Leave some extra space, of course.  (If you
+     plan to write code like the incorrect example above, where the
+     bitset is a local variable, then you may have to talk your
+     compiler into allowing that much stack space; there may be zero
+     space overhead, but it's all allocated inside the object.)
+   </p><p>
+     <span class="emphasis"><em>A container&lt;bool&gt;.  </em></span> The
+     Committee made provision for the space savings possible with that
+     (N/8) usage previously mentioned, so that you don't have to do
+     wasteful things like <code class="code">Container&lt;char&gt;</code> or
+     <code class="code">Container&lt;short int&gt;</code>.  Specifically,
+     <code class="code">vector&lt;bool&gt;</code> is required to be specialized for
+     that space savings.
+   </p><p>
+     The problem is that <code class="code">vector&lt;bool&gt;</code> doesn't
+     behave like a normal vector anymore.  There have been recent
+     journal articles which discuss the problems (the ones by Herb
+     Sutter in the May and July/August 1999 issues of C++ Report cover
+     it well).  Future revisions of the ISO C++ Standard will change
+     the requirement for <code class="code">vector&lt;bool&gt;</code>
+     specialization.  In the meantime, <code class="code">deque&lt;bool&gt;</code>
+     is recommended (although its behavior is sane, you probably will
+     not get the space savings, but the allocation scheme is different
+     than that of vector).
+   </p><p>
+     <span class="emphasis"><em>Extremely weird solutions.  </em></span> If
+     you have access to the compiler and linker at runtime, you can do
+     something insane, like figuring out just how many bits you need,
+     then writing a temporary source code file.  That file contains an
+     instantiation of <code class="code">bitset</code> for the required number of
+     bits, inside some wrapper functions with unchanging signatures.
+     Have your program then call the compiler on that file using
+     Position Independent Code, then open the newly-created object
+     file and load those wrapper functions.  You'll have an
+     instantiation of <code class="code">bitset&lt;N&gt;</code> for the exact
+     <code class="code">N</code> that you need at the time.  Don't forget to delete
+     the temporary files.  (Yes, this <span class="emphasis"><em>can</em></span> be, and
+     <span class="emphasis"><em>has been</em></span>, done.)
+   </p><p>
+     This would be the approach of either a visionary genius or a
+     raving lunatic, depending on your programming and management
+     style.  Probably the latter.
+   </p><p>
+     Which of the above techniques you use, if any, are up to you and
+     your intended application.  Some time/space profiling is
+     indicated if it really matters (don't just guess).  And, if you
+     manage to do anything along the lines of the third category, the
+     author would love to hear from you...
+   </p><p>
+     Also note that the implementation of bitset used in libstdc++ has
+     <a class="ulink" href="../ext/sgiexts.html#ch23" target="_top">some extensions</a>.
+   </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.type_string"></a>Type String</h3></div></div></div><p>
+      </p><p>
+     Bitmasks do not take char* nor const char* arguments in their
+     constructors.  This is something of an accident, but you can read
+     about the problem: follow the library's “<span class="quote">Links</span>” from
+     the homepage, and from the C++ information “<span class="quote">defect
+     reflector</span>” link, select the library issues list.  Issue
+     number 116 describes the problem.
+   </p><p>
+     For now you can simply make a temporary string object using the
+     constructor expression:
+   </p><pre class="programlisting">
+      std::bitset&lt;5&gt; b ( std::string(“<span class="quote">10110</span>”) );
+   </pre><p>
+     instead of
+   </p><pre class="programlisting">
+      std::bitset&lt;5&gt; b ( “<span class="quote">10110</span>” );    // invalid
+    </pre></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="associative.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 17. Associative </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 18. Interacting with C</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/bk01ix01.html b/libstdc++-v3/doc/html/manual/bk01ix01.html
new file mode 100644 (file)
index 0000000..602b2bc
--- /dev/null
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Index</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License" /><link rel="next" href="../bk02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Index</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_gfdl.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="../bk02.html">Next</a></td></tr></table><hr /></div><div class="index"><div class="titlepage"><div><div><h2 class="title"><a id="id599850"></a>Index</h2></div></div></div><div class="index"><div class="indexdiv"><h3>A</h3><dl><dt>Algorithms, <a class="indexterm" href="algorithms.html">
+  Algorithms
+  
+</a></dt><dt>Appendix</dt><dd><dl><dt>Contributing, <a class="indexterm" href="appendix_contributing.html">
+  Contributing
+  
+</a></dt><dt>Free Documentation, <a class="indexterm" href="appendix_free.html">
+  Free Software Needs Free Documentation
+  
+</a></dt><dt>Porting and Maintenance, <a class="indexterm" href="appendix_porting.html">
+  Porting and Maintenance
+  
+</a></dt></dl></dd></dl></div><div class="indexdiv"><h3>C</h3><dl><dt>Containers, <a class="indexterm" href="containers.html">
+  Containers
+  
+</a></dt></dl></div><div class="indexdiv"><h3>D</h3><dl><dt>Diagnostics, <a class="indexterm" href="diagnostics.html">
+  Diagnostics
+  
+</a></dt></dl></div><div class="indexdiv"><h3>E</h3><dl><dt>Extensions, <a class="indexterm" href="extensions.html">
+  Extensions
+  
+</a></dt></dl></div><div class="indexdiv"><h3>I</h3><dl><dt>Input and Output, <a class="indexterm" href="io.html">
+  Input and Output
+  
+</a></dt><dt>Introduction, <a class="indexterm" href="intro.html">
+  Introduction
+  
+</a></dt><dt>Iterators, <a class="indexterm" href="iterators.html">
+  Iterators
+  
+</a></dt></dl></div><div class="indexdiv"><h3>L</h3><dl><dt>Localization, <a class="indexterm" href="localization.html">
+  Localization
+  
+</a></dt></dl></div><div class="indexdiv"><h3>N</h3><dl><dt>Numerics, <a class="indexterm" href="numerics.html">
+  Numerics
+  
+</a></dt></dl></div><div class="indexdiv"><h3>S</h3><dl><dt>Strings, <a class="indexterm" href="strings.html">
+  Strings
+  
+</a></dt><dt>Support, <a class="indexterm" href="support.html">
+  Support
+  
+</a></dt></dl></div><div class="indexdiv"><h3>U</h3><dl><dt>Utilities, <a class="indexterm" href="utilities.html">
+  Utilities
+  
+</a></dt></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_gfdl.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="../bk02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix E. GNU Free Documentation License </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
index 9219509ffc6f75e3da8924b611339bfd45f8da12..e7fa31a2aa724190a14c8deb8f9996b7bc7721d2 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Numeric Properties</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt02ch04.html" title="Chapter 4. Types" /><link rel="prev" href="bk01pt02ch04.html" title="Chapter 4. Types" /><link rel="next" href="bk01pt02ch04s03.html" title="NULL" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Numeric Properties</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.numeric_limits"></a>Numeric Properties</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Numeric Properties</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="prev" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="next" href="bk01pt02ch04s03.html" title="NULL" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Numeric Properties</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fundamental_types.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.numeric_limits"></a>Numeric Properties</h2></div></div></div><p>
     The header <code class="filename">limits</code> defines
     traits classes to give access to various implementation
     defined-aspects of the fundamental types. The traits classes --
@@ -46,4 +46,4 @@
        static const bool tinyness_before;
        static const float_round_style round_style;
      };
-   </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt02ch04.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Types </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> NULL</td></tr></table></div></body></html>
+   </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fundamental_types.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Types </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> NULL</td></tr></table></div></body></html>
index e05dd26de0d36a56e2d46f54d1869476fd574b65..f8db0099c48dab772977c99493ea0159f8b48ec3 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>NULL</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt02ch04.html" title="Chapter 4. Types" /><link rel="prev" href="bk01pt02ch04s02.html" title="Numeric Properties" /><link rel="next" href="bk01pt02ch05.html" title="Chapter 5. Dynamic Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">NULL</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch05.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.null"></a>NULL</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>NULL</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="prev" href="bk01pt02ch04s02.html" title="Numeric Properties" /><link rel="next" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">NULL</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.null"></a>NULL</h2></div></div></div><p>
      The only change that might affect people is the type of
      <code class="constant">NULL</code>: while it is required to be a macro,
      the definition of that macro is <span class="emphasis"><em>not</em></span> allowed
@@ -26,4 +26,4 @@
     </p><p>See 
       <a class="ulink" href="http://www.awprofessional.com/titles/0-201-31015-5/" target="_top">the
       Effective C++ CD example</a>
-    </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt02ch04.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Numeric Properties </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 5. Dynamic Memory</td></tr></table></div></body></html>
+    </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Numeric Properties </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 5. Dynamic Memory</td></tr></table></div></body></html>
index 328f4e4c7f3c82928b2efac7efd5c0f1bfb95cde..93a9e07c3645aec6bb2f608146daf19577da930e 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II. Support" /><link rel="prev" href="support.html" title="Part II. Support" /><link rel="next" href="bk01pt02ch04.html" title="Chapter 4. Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><th width="60%" align="center">Part II. Support</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id449160"></a></h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="support.html" title="Part II.  Support" /><link rel="next" href="fundamental_types.html" title="Chapter 4. Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><th width="60%" align="center">Part II. 
+  Support
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id485371"></a></h2></div></div></div><p>
     This part deals with the functions called and objects created
     automatically during the course of a program's existence.
   </p><p>
@@ -8,4 +11,7 @@
     need to get your own copy from your nation's member body; see our
     homepage for help), we can mention a couple of changes in what
     kind of support a C++ program gets from the Standard Library.
-  </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part II. Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Types</td></tr></table></div></body></html>
+  </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part II. 
+  Support
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Types</td></tr></table></div></body></html>
index 34f4b23391c5de28d8f5a5208732082de9b94222..e58c3f9b5030a26e480813f1e73dbe80cffcfed8 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Adding Data to Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /><link rel="next" href="bk01pt03ch07s03.html" title="Cancellation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding Data to Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.data"></a>Adding Data to Exceptions</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Adding Data to Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="prev" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="next" href="bk01pt03ch07s03.html" title="Cancellation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding Data to Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.data"></a>Adding Data to Exceptions</h2></div></div></div><p>
       The standard exception classes carry with them a single string as
       data (usually describing what went wrong or where the 'throw' took
     place).  It's good to remember that you can add your own data to
@@ -17,4 +17,4 @@
        int    e;
        DBID   id;     // some user-defined type
    };
-   </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt03ch07.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Cancellation</td></tr></table></div></body></html>
+   </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="exceptions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Cancellation</td></tr></table></div></body></html>
index 08ba25edef1a8d1e70569b3bee1c97641d2a146c..36d3d762cf0deedd115c7f7aa4cf5a6b79eda5be 100644 (file)
@@ -1,4 +1,4 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Cancellation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /><link rel="next" href="bk01pt03ch08.html" title="Chapter 8. Concept Checking" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Cancellation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.cancellation"></a>Cancellation</h2></div></div></div><p>
-    </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt03ch07.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding Data to Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 8. Concept Checking</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Cancellation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /><link rel="next" href="bk01pt03ch08.html" title="Chapter 8. Concept Checking" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Cancellation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.cancellation"></a>Cancellation</h2></div></div></div><p>
+    </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="exceptions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding Data to Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 8. Concept Checking</td></tr></table></div></body></html>
index c4322ba51ebb46fca8056497e71ec7291a9505a9..26a4b75fbf0d95bceab23abeb5ad408f2e278f6f 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 8. Concept Checking</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III. Diagnostics" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="utilities.html" title="Part IV. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 8. Concept Checking</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">Part III. Diagnostics</th><td width="20%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.concept_checking"></a>Chapter 8. Concept Checking</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 8. Concept Checking</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="utilities.html" title="Part IV.  Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 8. Concept Checking</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">Part III. 
+  Diagnostics
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.concept_checking"></a>Chapter 8. Concept Checking</h2></div></div></div><p>
     In 1999, SGI added “<span class="quote">concept checkers</span>” to their
     implementation of the STL: code which checked the template
     parameters of instantiated pieces of the STL, in order to insure
@@ -36,4 +39,7 @@
    support for template parameter constraints based on concepts in the core
    language. This will obviate the need for the library-simulated concept
    checking described above.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IV. Utilities</td></tr></table></div></body></html>
+ </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IV. 
+  Utilities
+  
+</td></tr></table></div></body></html>
index 2af0b5d51b20a132095c819bc886c25c91488c95..07535c3c538ca4e27eba2e72a4f3054c7dfb9057 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 13. String Classes</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="strings.html" title="Part V. Strings" /><link rel="prev" href="strings.html" title="Part V. Strings" /><link rel="next" href="bk01pt05ch13s02.html" title="Case Sensitivity" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 13. String Classes</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><th width="60%" align="center">Part V. Strings</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.strings.string"></a>Chapter 13. String Classes</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.simple"></a>Simple Transformations</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 13. String Classes</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="strings.html" title="Part V.  Strings" /><link rel="prev" href="strings.html" title="Part V.  Strings" /><link rel="next" href="bk01pt05ch13s02.html" title="Case Sensitivity" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 13. String Classes</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><th width="60%" align="center">Part V. 
+  Strings
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.strings.string"></a>Chapter 13. String Classes</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.simple"></a>Simple Transformations</h2></div></div></div><p>
       Here are Standard, simple, and portable ways to perform common
       transformations on a <code class="code">string</code> instance, such as
       "convert to all upper case." The word transformations
@@ -86,4 +89,7 @@
    str.erase(notwhite+1); </pre><p>Obviously, the calls to <code class="code">find</code> could be inserted directly
       into the calls to <code class="code">erase</code>, in case your compiler does not
       optimize named temporaries out of existence.
-   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="strings.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part V. Strings </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Case Sensitivity</td></tr></table></div></body></html>
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="strings.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part V. 
+  Strings
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Case Sensitivity</td></tr></table></div></body></html>
index 2ee648ef60251f5babdd17e428332c48d85a5e93..9e94ff4c15419dc3352afadfc296d0fadc1f6df3 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>CString (MFC)</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s05.html" title="Shrink to Fit" /><link rel="next" href="localization.html" title="Part VI. Localization" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">CString (MFC)</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.Cstring"></a>CString (MFC)</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>CString (MFC)</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s05.html" title="Shrink to Fit" /><link rel="next" href="localization.html" title="Part VI.  Localization" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">CString (MFC)</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.Cstring"></a>CString (MFC)</h2></div></div></div><p>
     </p><p>A common lament seen in various newsgroups deals with the Standard
       string class as opposed to the Microsoft Foundation Class called
       CString.  Often programmers realize that a standard portable
@@ -88,4 +88,7 @@
              libstdc++ string, the SGI string, and the SGI rope, and this
              is all before any allocator or traits customizations!  (More
              choices than you can shake a stick at -- want fries with that?)
-         </p></li></ul></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Shrink to Fit </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VI. Localization</td></tr></table></div></body></html>
+         </p></li></ul></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Shrink to Fit </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VI. 
+  Localization
+  
+</td></tr></table></div></body></html>
index fdf36b91861f47d925c042f87fe01ee359b86686..7f7f79025d7c50702272ffc20b9f9d53bf0ffa6c 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 19. Predefined</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="iterators.html" title="Part VIII. Iterators" /><link rel="prev" href="iterators.html" title="Part VIII. Iterators" /><link rel="next" href="bk01pt08ch19s02.html" title="One Past the End" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 19. Predefined</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><th width="60%" align="center">Part VIII. Iterators</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.iterators.predefined"></a>Chapter 19. Predefined</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.vs_pointers"></a>Iterators vs. Pointers</h2></div></div></div><p><a class="ulink" href="../faq/index.html#5_1" target="_top">FAQ 5.1</a> points out that iterators
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 19. Predefined</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="iterators.html" title="Part VIII.  Iterators" /><link rel="prev" href="iterators.html" title="Part VIII.  Iterators" /><link rel="next" href="bk01pt08ch19s02.html" title="One Past the End" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 19. Predefined</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><th width="60%" align="center">Part VIII. 
+  Iterators
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.iterators.predefined"></a>Chapter 19. Predefined</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.vs_pointers"></a>Iterators vs. Pointers</h2></div></div></div><p><a class="ulink" href="../faq/index.html#5_1" target="_top">FAQ 5.1</a> points out that iterators
       are not implemented as pointers.  They are a generalization of
       pointers, but they are implemented in libstdc++ as separate classes.
    </p><p>Keeping that simple fact in mind as you design your code will
@@ -27,4 +30,7 @@
       information gets passed down through inheritance, so while the
       compiler has to do work looking up all the names, your runtime code
       does not.  (This has been a prime concern from the beginning.)
-   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="iterators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VIII. Iterators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> One Past the End</td></tr></table></div></body></html>
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="iterators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VIII. 
+  Iterators
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> One Past the End</td></tr></table></div></body></html>
index e22e968ac7615e4adf5eb08d60d026deb9e6c7d9..ba36e2fd57eae404b60bae52aa3e60f84a16b606 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>One Past the End</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="prev" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="next" href="algorithms.html" title="Part IX. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">One Past the End</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><th width="60%" align="center">Chapter 19. Predefined</th><td width="20%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.end"></a>One Past the End</h2></div></div></div><p>This starts off sounding complicated, but is actually very easy,
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>One Past the End</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="prev" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="next" href="algorithms.html" title="Part IX.  Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">One Past the End</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><th width="60%" align="center">Chapter 19. Predefined</th><td width="20%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.end"></a>One Past the End</h2></div></div></div><p>This starts off sounding complicated, but is actually very easy,
       especially towards the end.  Trust me.
    </p><p>Beginners usually have a little trouble understand the whole
       'past-the-end' thing, until they remember their early algebra classes
@@ -80,4 +80,7 @@
       sequences very simple to recognize:  if the two endpoints compare
       equal, then the {array, sequence, container, whatever} is empty.
    </p><p>Just don't dereference <code class="code">end()</code>.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt08ch19.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 19. Predefined </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IX. Algorithms</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt08ch19.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 19. Predefined </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IX. 
+  Algorithms
+  
+</td></tr></table></div></body></html>
index ff02c3a0708c45703c01bc544b2b6b25f513e9a9..5ad9ee5ff0081df08b1a9ad5ac064ede07bb3a70 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 20. Mutating</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="bk01pt09pr02.html" title="" /><link rel="next" href="numerics.html" title="Part X. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 20. Mutating</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><th width="60%" align="center">Part IX. Algorithms</th><td width="20%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.algorithms.mutating"></a>Chapter 20. Mutating</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="algorithms.mutating.swap"></a><code class="function">swap</code></h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="algorithms.swap.specializations"></a>Specializations</h3></div></div></div><p>If you call <code class="code"> std::swap(x,y); </code> where x and y are standard
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 20. Mutating</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="prev" href="bk01pt09pr02.html" title="" /><link rel="next" href="numerics.html" title="Part X.  Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 20. Mutating</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><th width="60%" align="center">Part IX. 
+  Algorithms
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.algorithms.mutating"></a>Chapter 20. Mutating</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="algorithms.mutating.swap"></a><code class="function">swap</code></h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="algorithms.swap.specializations"></a>Specializations</h3></div></div></div><p>If you call <code class="code"> std::swap(x,y); </code> where x and y are standard
       containers, then the call will automatically be replaced by a call to
       <code class="code"> x.swap(y); </code> instead.
    </p><p>This allows member functions of each container class to take over, and
@@ -10,4 +13,7 @@
       fact use constant-time swaps.)  This should not be surprising, since
       for two containers of the same type to swap contents, only some
       internal pointers to storage need to be exchanged.
-   </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part X. Numerics</td></tr></table></div></body></html>
+   </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part X. 
+  Numerics
+  
+</td></tr></table></div></body></html>
index bed0823db7e920db7b9544b3d39c82391907165d..ffd0c37333150566f8e0a533337458d45db66f0c 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX. Algorithms" /><link rel="prev" href="algorithms.html" title="Part IX. Algorithms" /><link rel="next" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><th width="60%" align="center">Part IX. Algorithms</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id464669"></a></h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    , &#10;      algorithm&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="prev" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="next" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><th width="60%" align="center">Part IX. 
+  Algorithms
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id476417"></a></h2></div></div></div><p>
   The neatest accomplishment of the algorithms chapter is that all the
   work is done via iterators, not containers directly.  This means two
   important things:
@@ -32,4 +35,7 @@
      this simple rule that seems to cause so much confusion.  Once you
      get <span class="emphasis"><em>range</em></span> into your head (it's not that
      hard, honest!), then the algorithms are a cakewalk.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IX. Algorithms </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 20. Mutating</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IX. 
+  Algorithms
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 20. Mutating</td></tr></table></div></body></html>
index 1122049025ee544a2077454bedf3adad2dd51573..2d6695f671dcae54081f2885867b89e2d6b028c5 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>C99</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt10ch23.html" title="Chapter 23. Interacting with C" /><link rel="prev" href="bk01pt10ch23.html" title="Chapter 23. Interacting with C" /><link rel="next" href="io.html" title="Part XI. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">C99</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt10ch23.html">Prev</a> </td><th width="60%" align="center">Chapter 23. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.c99"></a>C99</h2></div></div></div><p>In addition to the other topics on this page, we'll note here some
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>C99</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="prev" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="next" href="io.html" title="Part XI.  Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">C99</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 23. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.c99"></a>C99</h2></div></div></div><p>In addition to the other topics on this page, we'll note here some
       of the C99 features that appear in libstdc++.
    </p><p>The C99 features depend on the <code class="code">--enable-c99</code> configure flag.
       This flag is already on by default, but it can be disabled by the
@@ -13,4 +13,7 @@
       are supported, as is the <code class="code">lldiv_t</code> typedef.  Also supported
       are the wide character functions using 'long long', like
       <code class="code">wcstoll</code>.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt10ch23.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 23. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XI. Input and Output</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 23. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XI. 
+  Input and Output
+  
+</td></tr></table></div></body></html>
index 36b7e1ad8b5093b19de343ac7734abddb2850ecb..b804b5344379be32a8394812c02759ffe7aec32a 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Buffering</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch25.html" title="Chapter 25. Stream Buffers" /><link rel="prev" href="bk01pt11ch25.html" title="Chapter 25. Stream Buffers" /><link rel="next" href="bk01pt11ch26.html" title="Chapter 26. Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Buffering</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch25.html">Prev</a> </td><th width="60%" align="center">Chapter 25. Stream Buffers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch26.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.buffering"></a>Buffering</h2></div></div></div><p>First, are you sure that you understand buffering?  Particularly
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Buffering</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="prev" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="next" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Buffering</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><th width="60%" align="center">Chapter 25. Stream Buffers</th><td width="20%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.buffering"></a>Buffering</h2></div></div></div><p>First, are you sure that you understand buffering?  Particularly
       the fact that C++ may not, in fact, have anything to do with it?
    </p><p>The rules for buffering can be a little odd, but they aren't any
       different from those of C.  (Maybe that's why they can be a bit
@@ -74,4 +74,4 @@
       just those at the language/library level.  Kernel buffers, disk
       buffers, and the like will also have an effect.  Inspecting and
       changing those are system-dependent.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch25.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch25.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch26.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 25. Stream Buffers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 26. Memory Based Streams</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="streambufs.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 25. Stream Buffers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 26. Memory Based Streams</td></tr></table></div></body></html>
index e8079c4d3de1750f69fb175993110c46a886b61c..2a2d7784a37947ab0ccdd843ec258f6df8595ab6 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="next" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary"></a>Binary Input and Output</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="next" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary"></a>Binary Input and Output</h2></div></div></div><p>
     </p><p>The first and most important thing to remember about binary I/O is
       that opening a file with <code class="code">ios::binary</code> is not, repeat
       <span class="emphasis"><em>not</em></span>, the only thing you have to do.  It is not a silver
@@ -92,4 +92,4 @@
       article and continuing to the end of the thread.  (You'll have to
       sort through some flames every couple of paragraphs, but the points
       made are good ones.)
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch27.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 27. File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> More Binary Input and Output</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 27. File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> More Binary Input and Output</td></tr></table></div></body></html>
index 4de641f9de76fc641e17bedea3b5c98ba46dcb71..6e51b647a7235d294d31962d5f9c52541d6a9836 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>More Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch27.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27s02.html" title="Binary Input and Output" /><link rel="next" href="bk01pt11ch28.html" title="Chapter 28. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">More Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch28.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary2"></a>More Binary Input and Output</h2></div></div></div><p>Towards the beginning of February 2001, the subject of
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>More Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27s02.html" title="Binary Input and Output" /><link rel="next" href="io_and_c.html" title="Chapter 28. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">More Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary2"></a>More Binary Input and Output</h2></div></div></div><p>Towards the beginning of February 2001, the subject of
       "binary" I/O was brought up in a couple of places at the
       same time.  One notable place was Usenet, where James Kanze and
       Dietmar Kühl separately posted articles on why attempting
@@ -19,4 +19,4 @@
       Dietmar Kühl mentioned that he had written a pair of stream
       classes that would read and write XDR, which is a good step towards
       a portable binary format.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch27.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch28.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 28. Interacting with C</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 28. Interacting with C</td></tr></table></div></body></html>
index 7dee2f3213a0d3e2fd7cad1bcd5418a12c1b5a6e..5e668931c7d8601e87a5e4ddb908cd9497674e45 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Performance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt11ch28.html" title="Chapter 28. Interacting with C" /><link rel="prev" href="bk01pt11ch28.html" title="Chapter 28. Interacting with C" /><link rel="next" href="extensions.html" title="Part XII. Extensions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Performance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28.html">Prev</a> </td><th width="60%" align="center">Chapter 28. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.sync"></a>Performance</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Performance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io_and_c.html" title="Chapter 28. Interacting with C" /><link rel="prev" href="io_and_c.html" title="Chapter 28. Interacting with C" /><link rel="next" href="extensions.html" title="Part XII.  Extensions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Performance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 28. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.sync"></a>Performance</h2></div></div></div><p>
       Pathetic Performance? Ditch C.
     </p><p>It sounds like a flame on C, but it isn't.  Really.  Calm down.
       I'm just saying it to get your attention.
@@ -43,4 +43,7 @@
       <code class="code">clog</code>, and their wide-character counterparts).  File stream
       objects that you declare yourself have no such requirement and are fully
       buffered.
-   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt11ch28.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 28. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XII. Extensions</td></tr></table></div></body></html>
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 28. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XII. 
+  Extensions
+  
+</td></tr></table></div></body></html>
index 7fd9f2c6327bb11196bc68d0042d4739d3402122..81b34e48df0aa6a597d83cafd0a99fbbb45cd048 100644 (file)
@@ -19,6 +19,6 @@
   mode or with debug mode. The
   following table provides the names and headers of the debugging
   containers:
-</p><div class="table"><a id="id513827"></a><p class="title"><b>Table 30.1. Debugging Containers</b></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="classname">__gnu_debug::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::deque</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="classname">__gnu_debug::deque</code></td><td align="left"><code class="filename">deque</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::list</code></td><td align="left"><code class="filename">list</code></td><td align="left"><code class="classname">__gnu_debug::list</code></td><td align="left"><code class="filename">list</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::map</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::map</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multimap</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::multimap</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multiset</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::multiset</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::set</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::set</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::wstring</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::wstring</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::basic_string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::basic_string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::vector</code></td><td align="left"><code class="filename">vector</code></td><td align="left"><code class="classname">__gnu_debug::vector</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>In addition, when compiling in C++0x mode, these additional
+</p><div class="table"><a id="id538028"></a><p class="title"><b>Table 30.1. Debugging Containers</b></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="classname">__gnu_debug::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::deque</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="classname">__gnu_debug::deque</code></td><td align="left"><code class="filename">deque</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::list</code></td><td align="left"><code class="filename">list</code></td><td align="left"><code class="classname">__gnu_debug::list</code></td><td align="left"><code class="filename">list</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::map</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::map</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multimap</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::multimap</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multiset</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::multiset</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::set</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::set</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::wstring</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::wstring</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::basic_string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::basic_string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::vector</code></td><td align="left"><code class="filename">vector</code></td><td align="left"><code class="classname">__gnu_debug::vector</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>In addition, when compiling in C++0x mode, these additional
 containers have additional debug capability.
-</p><div class="table"><a id="id470143"></a><p class="title"><b>Table 30.2. Debugging Containers C++0x</b></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
+</p><div class="table"><a id="id506636"></a><p class="title"><b>Table 30.2. Debugging Containers C++0x</b></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
index fed819c6b02c795f7d942aef64848f073131ab46..5bb42f36dfcca21dbacd7a82d52ac1bb55ed3d7e 100644 (file)
@@ -63,4 +63,4 @@ Then compile this code with the prerequisite compiler flags
 flags for atomic operations.)
 </p><p> The following table provides the names and headers of all the
   parallel algorithms that can be used in a similar manner:
-</p><div class="table"><a id="id466177"></a><p class="title"><b>Table 31.1. Parallel Algorithms</b></p><div class="table-contents"><table summary="Parallel Algorithms" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Algorithm</th><th align="left">Header</th><th align="left">Parallel algorithm</th><th align="left">Parallel header</th></tr></thead><tbody><tr><td align="left"><code class="function">std::accumulate</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::accumulate</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_difference</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_difference</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::inner_product</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::inner_product</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::partial_sum</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::partial_sum</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::equal</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::equal</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_first_of</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_first_of</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::for_each</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::for_each</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::lexicographical_compare</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::lexicographical_compare</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::mismatch</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::mismatch</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::transform</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::transform</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::max_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::max_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::merge</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::merge</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::min_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::min_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::nth_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::nth_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partial_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partial_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partition</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partition</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::random_shuffle</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::random_shuffle</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_union</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_union</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_intersection</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_intersection</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_symmetric_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_symmetric_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::stable_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::stable_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::unique_copy</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::unique_copy</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
+</p><div class="table"><a id="id596074"></a><p class="title"><b>Table 31.1. Parallel Algorithms</b></p><div class="table-contents"><table summary="Parallel Algorithms" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Algorithm</th><th align="left">Header</th><th align="left">Parallel algorithm</th><th align="left">Parallel header</th></tr></thead><tbody><tr><td align="left"><code class="function">std::accumulate</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::accumulate</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_difference</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_difference</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::inner_product</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::inner_product</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::partial_sum</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::partial_sum</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::equal</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::equal</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_first_of</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_first_of</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::for_each</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::for_each</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::lexicographical_compare</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::lexicographical_compare</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::mismatch</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::mismatch</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::transform</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::transform</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::max_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::max_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::merge</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::merge</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::min_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::min_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::nth_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::nth_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partial_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partial_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partition</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partition</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::random_shuffle</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::random_shuffle</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_union</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_union</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_intersection</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_intersection</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_symmetric_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_symmetric_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::stable_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::stable_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::unique_copy</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::unique_copy</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Testing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      parallel&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s04.html" title="Design" /><link rel="next" href="bk01pt12ch32.html" title="Chapter 32. Allocators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Testing</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch32.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.test"></a>Testing</h2></div></div></div><p> 
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Testing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      parallel&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s04.html" title="Design" /><link rel="next" href="ext_allocators.html" title="Chapter 32. Allocators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Testing</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="ext_allocators.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.test"></a>Testing</h2></div></div></div><p> 
     Both the normal conformance and regression tests and the
     supplemental performance tests work.
   </p><p> 
@@ -23,4 +23,4 @@
     additional software dependencies than the usual bare-boned text
     file, and can be generated by using the <code class="code">make
     doc-performance</code> rule in the testsuite's Makefile.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch32.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 32. Allocators</td></tr></table></div></body></html>
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_allocators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 32. Allocators</td></tr></table></div></body></html>
index 6318af08bf501fdd8167cba0968341c0dc77e2a4..03848884170c23dc5be6c3d5baf050ae4452dfb5 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt12ch33.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33.html" title="Chapter 33. Containers" /><link rel="next" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.sgi"></a>HP/SGI</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="next" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.sgi"></a>HP/SGI</h2></div></div></div><p>
     </p><p>A few extensions and nods to backwards-compatibility have been made with
    containers.  Those dealing with older SGI-style allocators are dealt with
    elsewhere.  The remaining ones all deal with bits:
@@ -40,4 +40,4 @@
 </p><pre class="programlisting">
    size_t _Find_first() const;
    size_t _Find_next (size_t prev) const;</pre><p>The same caveat given for the _Unchecked_* functions applies here also.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch33.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 33. Containers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Deprecated HP/SGI</td></tr></table></div></body></html>
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 33. Containers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Deprecated HP/SGI</td></tr></table></div></body></html>
index 56bc9c58e8688ea659e30838e5f5d1b51b22c378..c1aa5dc40eda042e2f6a8a6a40a5f5eb9fdce6ca 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Deprecated HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt12ch33.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33s02.html" title="HP/SGI" /><link rel="next" href="bk01pt12ch34.html" title="Chapter 34. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Deprecated HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch34.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.deprecated_sgi"></a>Deprecated HP/SGI</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Deprecated HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33s02.html" title="HP/SGI" /><link rel="next" href="ext_utilities.html" title="Chapter 34. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Deprecated HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.deprecated_sgi"></a>Deprecated HP/SGI</h2></div></div></div><p>
      The SGI hashing classes <code class="classname">hash_set</code> and
      <code class="classname">hash_set</code> have been deprecated by the
      unordered_set, unordered_multiset, unordered_map,
@@ -47,4 +47,4 @@
        possibility of pathological cases, you'll probably get better
        performance from hash_map.
      </em></span>
-     </p></blockquote></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt12ch33.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch34.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 34. Utilities</td></tr></table></div></body></html>
+     </p></blockquote></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 34. Utilities</td></tr></table></div></body></html>
index 2377a0e32f449fe953464dad175e19123513d054..0a8bf611b25015e25f2e884b28eb3cdf5d53051e 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="next" href="bk01pt12ch40s03.html" title="Use" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.impl"></a>Implementation</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.atomic_fallbacks"></a>Using Builtin Atomic Functions</h3></div></div></div><p>The functions for atomic operations described above are either
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="next" href="bk01pt12ch40s03.html" title="Use" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.impl"></a>Implementation</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.atomic_fallbacks"></a>Using Builtin Atomic Functions</h3></div></div></div><p>The functions for atomic operations described above are either
 implemented via compiler intrinsics (if the underlying host is
 capable) or by library fallbacks.</p><p>Compiler intrinsics (builtins) are always preferred.  However, as
 the compiler builtins for atomics are not universally implemented,
@@ -38,4 +38,4 @@ use this layer. More detail as to the specific interface can be found in the sou
 functions, and usage found in the usual &lt;pthread.h&gt; file,
 including <code class="code">pthread_t</code>, <code class="code">pthread_once_t</code>, <code class="code">pthread_create</code>,
 etc.
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 40. Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Use</td></tr></table></div></body></html>
+</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 40. Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Use</td></tr></table></div></body></html>
index b02d55e2163e73917285710f79c673af003d31e0..115aa9f55c0fb5bb16746aa9839feea8e3991f08 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Use</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="bk01pt12ch40s02.html" title="Implementation" /><link rel="next" href="appendix_contributing.html" title="Appendix A. Contributing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Use</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.use"></a>Use</h2></div></div></div><p>Typical usage of the last two constructs is demonstrated as follows:
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Use</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="bk01pt12ch40s02.html" title="Implementation" /><link rel="next" href="appendix_contributing.html" title="Appendix A.  Contributing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Use</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.use"></a>Use</h2></div></div></div><p>Typical usage of the last two constructs is demonstrated as follows:
 </p><pre class="programlisting">
 #include &lt;ext/concurrence.h&gt;
 
@@ -31,4 +31,7 @@ the mutex as control moves out of this block.
 concurrence-related errors. These classes
 are: <code class="code">__concurrence_lock_error</code>, <code class="code">__concurrence_unlock_error</code>, <code class="code">__concurrence_wait_error</code>,
 and <code class="code">__concurrence_broadcast_error</code>.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Implementation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix A. Contributing</td></tr></table></div></body></html>
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Implementation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix A. 
+  Contributing
+  
+</td></tr></table></div></body></html>
index 6334c10f710c3850bfa36e47e9b614218048eeca..1843bebab4fb9970679ce54ba94c4fb0e2a71101 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="extensions.html" title="Part XII. Extensions" /><link rel="next" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch29.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id513886"></a></h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="extensions.html" title="Part XII.  Extensions" /><link rel="next" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id510314"></a></h2></div></div></div><p>
   Here we will make an attempt at describing the non-Standard extensions to
   the library.  Some of these are from SGI's STL, some of these are GNU's,
   and some just seemed to appear on the doorstep.
@@ -18,4 +21,7 @@ extensions, be aware of two things:
      </p></li><li><p>
        You should know how to <a class="ulink" href="XXX" target="_top">access
        these headers properly</a>. 
-     </p></li></ol></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch29.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XII. Extensions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 29. Compile Time Checks</td></tr></table></div></body></html>
+     </p></li></ol></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XII. 
+  Extensions
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 29. Compile Time Checks</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/bugs.html b/libstdc++-v3/doc/html/manual/bugs.html
new file mode 100644 (file)
index 0000000..9217b8a
--- /dev/null
@@ -0,0 +1,330 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Bugs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="license.html" title="License" /><link rel="next" href="setup.html" title="Chapter 2. Setup" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Bugs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.bugs"></a>Bugs</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.impl"></a>Implementation Bugs</h3></div></div></div><p>
+      Information on known bugs, details on efforts to fix them, and
+      fixed bugs are all available as part of the GCC bug tracking
+      system, <a class="ulink" href="http://gcc.gnu.org/bugzilla" target="_top">bugzilla</a>, with the
+      category set to <code class="literal">libstdc++</code>.
+    </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.iso"></a>Standard Bugs</h3></div></div></div><p>
+       Everybody's got issues.  Even the C++ Standard Library.
+      </p><p>
+       The Library Working Group, or LWG, is the ISO subcommittee responsible
+       for making changes to the library.  They periodically publish an
+       Issues List containing problems and possible solutions.  As they reach
+       a consensus on proposed solutions, we often incorporate the solution.
+      </p><p>
+       Here are the issues which have resulted in code changes to the library.
+       The links are to the specific defect reports from a <span class="emphasis"><em>partial
+       copy</em></span> of the Issues List.  You can read the full version online
+       at the <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/" target="_top">ISO C++
+       Committee homepage</a>, linked to on the
+       <a class="ulink" href="http://gcc.gnu.org/readings.html" target="_top">GCC "Readings"
+       page</a>.  If
+       you spend a lot of time reading the issues, we recommend downloading
+       the ZIP file and reading them locally.
+      </p><p>
+       (NB: <span class="emphasis"><em>partial copy</em></span> means that not all
+       links within the lwg-*.html pages will work.  Specifically,
+       links to defect reports that have not been accorded full DR
+       status will probably break.  Rather than trying to mirror the
+       entire issues list on our overworked web server, we recommend
+       you go to the LWG homepage instead.)
+      </p><p>
+       If a DR is not listed here, we may simply not have gotten to
+       it yet; feel free to submit a patch.  Search the include/bits
+       and src directories for appearances of
+       <code class="constant">_GLIBCXX_RESOLVE_LIB_DEFECTS</code> for examples
+       of style.  Note that we usually do not make changes to the
+       code until an issue has reached <a class="ulink" href="lwg-active.html#DR" target="_top">DR</a> status.
+      </p><div class="variablelist"><dl><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#5" target="_top">5</a>:
+        <span class="emphasis"><em>string::compare specification questionable</em></span>
+    </span></dt><dd><p>This should be two overloaded functions rather than a single function.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#17" target="_top">17</a>:
+        <span class="emphasis"><em>Bad bool parsing</em></span>
+    </span></dt><dd><p>Apparently extracting Boolean values was messed up...
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#19" target="_top">19</a>:
+        <span class="emphasis"><em>"Noconv" definition too vague</em></span>
+    </span></dt><dd><p>If <code class="code">codecvt::do_in</code> returns <code class="code">noconv</code> there are
+        no changes to the values in <code class="code">[to, to_limit)</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#22" target="_top">22</a>:
+        <span class="emphasis"><em>Member open vs flags</em></span>
+    </span></dt><dd><p>Re-opening a file stream does <span class="emphasis"><em>not</em></span> clear the state flags.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#23" target="_top">23</a>:
+        <span class="emphasis"><em>Num_get overflow result</em></span>
+    </span></dt><dd><p>Implement the proposed resolution.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#25" target="_top">25</a>:
+        <span class="emphasis"><em>String operator&lt;&lt; uses width() value wrong</em></span>
+    </span></dt><dd><p>Padding issues.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#48" target="_top">48</a>:
+        <span class="emphasis"><em>Use of non-existent exception constructor</em></span>
+    </span></dt><dd><p>An instance of <code class="code">ios_base::failure</code> is constructed instead.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#49" target="_top">49</a>:
+        <span class="emphasis"><em>Underspecification of ios_base::sync_with_stdio</em></span>
+    </span></dt><dd><p>The return type is the <span class="emphasis"><em>previous</em></span> state of synchronization.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#50" target="_top">50</a>:
+        <span class="emphasis"><em>Copy constructor and assignment operator of ios_base</em></span>
+    </span></dt><dd><p>These members functions are declared <code class="code">private</code> and are
+        thus inaccessible.  Specifying the correct semantics of
+        "copying stream state" was deemed too complicated.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#60" target="_top">60</a>:
+        <span class="emphasis"><em>What is a formatted input function?</em></span>
+    </span></dt><dd><p>This DR made many widespread changes to <code class="code">basic_istream</code>
+        and <code class="code">basic_ostream</code> all of which have been implemented.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#63" target="_top">63</a>:
+        <span class="emphasis"><em>Exception-handling policy for unformatted output</em></span>
+    </span></dt><dd><p>Make the policy consistent with that of formatted input, unformatted
+        input, and formatted output.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#68" target="_top">68</a>:
+        <span class="emphasis"><em>Extractors for char* should store null at end</em></span>
+    </span></dt><dd><p>And they do now.  An editing glitch in the last item in the list of
+        [27.6.1.2.3]/7.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#74" target="_top">74</a>:
+        <span class="emphasis"><em>Garbled text for codecvt::do_max_length</em></span>
+    </span></dt><dd><p>The text of the standard was gibberish.  Typos gone rampant.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#75" target="_top">75</a>:
+        <span class="emphasis"><em>Contradiction in codecvt::length's argument types</em></span>
+    </span></dt><dd><p>Change the first parameter to <code class="code">stateT&amp;</code> and implement
+        the new effects paragraph.
+    </p></dd><dt><span class="term"><a class="ulink" href="lwg-defects.html#83" target="_top">83</a>:
+        <span class="emphasis"><em>string::npos vs. string::max_size()</em></span>
+    </span></dt><dd><p>Safety checks on the size of the string should test against
+        <code class="code">max_size()</code> rather than <code class="code">npos</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#90" target="_top">90</a>:
+        <span class="emphasis"><em>Incorrect description of operator&gt;&gt; for strings</em></span>
+    </span></dt><dd><p>The effect contain <code class="code">isspace(c,getloc())</code> which must be
+        replaced by <code class="code">isspace(c,is.getloc())</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#91" target="_top">91</a>:
+        <span class="emphasis"><em>Description of operator&gt;&gt; and getline() for string&lt;&gt;
+           might cause endless loop</em></span>
+    </span></dt><dd><p>They behave as a formatted input function and as an unformatted
+        input function, respectively (except that <code class="code">getline</code> is
+       not required to set <code class="code">gcount</code>).
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#103" target="_top">103</a>:
+        <span class="emphasis"><em>set::iterator is required to be modifiable, but this allows
+           modification of keys.</em></span>
+    </span></dt><dd><p>For associative containers where the value type is the same as
+        the key type, both <code class="code">iterator</code> and <code class="code">const_iterator
+       </code> are constant iterators.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#109" target="_top">109</a>:
+        <span class="emphasis"><em>Missing binders for non-const sequence elements</em></span>
+    </span></dt><dd><p>The <code class="code">binder1st</code> and <code class="code">binder2nd</code> didn't have an
+        <code class="code">operator()</code> taking a non-const parameter.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#110" target="_top">110</a>:
+        <span class="emphasis"><em>istreambuf_iterator::equal not const</em></span>
+    </span></dt><dd><p>This was not a const member function.  Note that the DR says to
+        replace the function with a const one; we have instead provided an
+        overloaded version with identical contents.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#117" target="_top">117</a>:
+        <span class="emphasis"><em>basic_ostream uses nonexistent num_put member functions</em></span>
+    </span></dt><dd><p><code class="code">num_put::put()</code> was overloaded on the wrong types.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#118" target="_top">118</a>:
+        <span class="emphasis"><em>basic_istream uses nonexistent num_get member functions</em></span>
+    </span></dt><dd><p>Same as 117, but for <code class="code">num_get::get()</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#129" target="_top">129</a>:
+        <span class="emphasis"><em>Need error indication from seekp() and seekg()</em></span>
+    </span></dt><dd><p>These functions set <code class="code">failbit</code> on error now.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#136" target="_top">136</a>:
+        <span class="emphasis"><em>seekp, seekg setting wrong streams?</em></span>
+    </span></dt><dd><p><code class="code">seekp</code> should only set the output stream, and
+        <code class="code">seekg</code> should only set the input stream.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#167" target="_top">167</a>:
+        <span class="emphasis"><em>Improper use of traits_type::length()</em></span>
+    </span></dt><dd><p><code class="code">op&lt;&lt;</code> with a <code class="code">const char*</code> was
+        calculating an incorrect number of characters to write.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#169" target="_top">169</a>:
+        <span class="emphasis"><em>Bad efficiency of overflow() mandated</em></span>
+    </span></dt><dd><p>Grow efficiently the internal array object.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#171" target="_top">171</a>:
+        <span class="emphasis"><em>Strange seekpos() semantics due to joint position</em></span>
+    </span></dt><dd><p>Quite complex to summarize...
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#181" target="_top">181</a>:
+        <span class="emphasis"><em>make_pair() unintended behavior</em></span>
+    </span></dt><dd><p>This function used to take its arguments as reference-to-const, now
+        it copies them (pass by value).
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#195" target="_top">195</a>:
+        <span class="emphasis"><em>Should basic_istream::sentry's constructor ever set eofbit?</em></span>
+    </span></dt><dd><p>Yes, it can, specifically if EOF is reached while skipping whitespace.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#211" target="_top">211</a>:
+        <span class="emphasis"><em>operator&gt;&gt;(istream&amp;, string&amp;) doesn't set failbit</em></span>
+    </span></dt><dd><p>If nothing is extracted into the string, <code class="code">op&gt;&gt;</code> now
+        sets <code class="code">failbit</code> (which can cause an exception, etc., etc.).
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#214" target="_top">214</a>:
+        <span class="emphasis"><em>set::find() missing const overload</em></span>
+    </span></dt><dd><p>Both <code class="code">set</code> and <code class="code">multiset</code> were missing
+        overloaded find, lower_bound, upper_bound, and equal_range functions
+        for const instances.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#231" target="_top">231</a>:
+        <span class="emphasis"><em>Precision in iostream?</em></span>
+    </span></dt><dd><p>For conversion from a floating-point type, <code class="code">str.precision()</code>
+        is specified in the conversion specification.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#233" target="_top">233</a>:
+        <span class="emphasis"><em>Insertion hints in associative containers</em></span>
+    </span></dt><dd><p>Implement N1780, first check before then check after, insert as close
+        to hint as possible.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#235" target="_top">235</a>:
+        <span class="emphasis"><em>No specification of default ctor for reverse_iterator</em></span>
+    </span></dt><dd><p>The declaration of <code class="code">reverse_iterator</code> lists a default constructor.
+        However, no specification is given what this constructor should do.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#241" target="_top">241</a>:
+        <span class="emphasis"><em>Does unique_copy() require CopyConstructible and Assignable?</em></span>
+    </span></dt><dd><p>Add a helper for forward_iterator/output_iterator, fix the existing
+        one for input_iterator/output_iterator to not rely on Assignability.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#243" target="_top">243</a>:
+        <span class="emphasis"><em>get and getline when sentry reports failure</em></span>
+    </span></dt><dd><p>Store a null character only if the character array has a non-zero size.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#251" target="_top">251</a>:
+        <span class="emphasis"><em>basic_stringbuf missing allocator_type</em></span>
+    </span></dt><dd><p>This nested typedef was originally not specified.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#253" target="_top">253</a>:
+        <span class="emphasis"><em>valarray helper functions are almost entirely useless</em></span>
+    </span></dt><dd><p>Make the copy constructor and copy-assignment operator declarations
+        public in gslice_array, indirect_array, mask_array, slice_array; provide
+       definitions.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#265" target="_top">265</a>:
+        <span class="emphasis"><em>std::pair::pair() effects overly restrictive</em></span>
+    </span></dt><dd><p>The default ctor would build its members from copies of temporaries;
+        now it simply uses their respective default ctors.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#266" target="_top">266</a>:
+        <span class="emphasis"><em>bad_exception::~bad_exception() missing Effects clause</em></span>
+    </span></dt><dd><p>The <code class="code">bad_</code>* classes no longer have destructors (they
+        are trivial), since no description of them was ever given.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#271" target="_top">271</a>:
+        <span class="emphasis"><em>basic_iostream missing typedefs</em></span>
+    </span></dt><dd><p>The typedefs it inherits from its base classes can't be used, since
+        (for example) <code class="code">basic_iostream&lt;T&gt;::traits_type</code> is ambiguous.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#275" target="_top">275</a>:
+        <span class="emphasis"><em>Wrong type in num_get::get() overloads</em></span>
+    </span></dt><dd><p>Similar to 118.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#280" target="_top">280</a>:
+        <span class="emphasis"><em>Comparison of reverse_iterator to const reverse_iterator</em></span>
+    </span></dt><dd><p>Add global functions with two template parameters.
+        (NB: not added for now a templated assignment operator) 
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#292" target="_top">292</a>:
+        <span class="emphasis"><em>Effects of a.copyfmt (a)</em></span>
+    </span></dt><dd><p>If <code class="code">(this == &amp;rhs)</code> do nothing.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#300" target="_top">300</a>:
+        <span class="emphasis"><em>List::merge() specification incomplete</em></span>
+    </span></dt><dd><p>If <code class="code">(this == &amp;x)</code> do nothing.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#303" target="_top">303</a>:
+        <span class="emphasis"><em>Bitset input operator underspecified</em></span>
+    </span></dt><dd><p>Basically, compare the input character to 
+                    <code class="code">is.widen(0)</code> and <code class="code">is.widen(1)</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#305" target="_top">305</a>:
+        <span class="emphasis"><em>Default behavior of codecvt&lt;wchar_t, char, 
+                  mbstate_t&gt;::length()</em></span>
+    </span></dt><dd><p>Do not specify what <code class="code">codecvt&lt;wchar_t, char, 
+                    mbstate_t&gt;::do_length</code> must return.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#328" target="_top">328</a>:
+        <span class="emphasis"><em>Bad sprintf format modifier in 
+                  money_put&lt;&gt;::do_put()</em></span>
+    </span></dt><dd><p>Change the format string to "%.0Lf".
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#365" target="_top">365</a>:
+        <span class="emphasis"><em>Lack of const-qualification in clause 27</em></span>
+    </span></dt><dd><p>Add const overloads of <code class="code">is_open</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#387" target="_top">387</a>:
+        <span class="emphasis"><em>std::complex over-encapsulated</em></span>
+    </span></dt><dd><p>Add the <code class="code">real(T)</code> and <code class="code">imag(T)</code>
+                    members;  in C++0x mode, also adjust the existing 
+                    <code class="code">real()</code> and <code class="code">imag()</code> members and 
+                    free functions.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#389" target="_top">389</a>:
+        <span class="emphasis"><em>Const overload of valarray::operator[] returns 
+                  by value</em></span>
+    </span></dt><dd><p>Change it to return a <code class="code">const T&amp;</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#396" target="_top">396</a>:
+        <span class="emphasis"><em>what are characters zero and one</em></span>
+    </span></dt><dd><p>Implement the proposed resolution.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#402" target="_top">402</a>:
+        <span class="emphasis"><em>Wrong new expression in [some_]allocator::construct</em></span>
+    </span></dt><dd><p>Replace "new" with "::new".
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#409" target="_top">409</a>:
+        <span class="emphasis"><em>Closing an fstream should clear the error state</em></span>
+    </span></dt><dd><p>Have <code class="code">open</code> clear the error flags.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#431" target="_top">431</a>:
+        <span class="emphasis"><em>Swapping containers with unequal allocators</em></span>
+    </span></dt><dd><p>Implement Option 3, as per N1599.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#432" target="_top">432</a>:
+        <span class="emphasis"><em>stringbuf::overflow() makes only one write position
+           available</em></span>
+    </span></dt><dd><p>Implement the resolution, beyond DR 169.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#434" target="_top">434</a>:
+        <span class="emphasis"><em>bitset::to_string() hard to use</em></span>
+    </span></dt><dd><p>Add three overloads, taking fewer template arguments.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#438" target="_top">438</a>:
+        <span class="emphasis"><em>Ambiguity in the "do the right thing" clause</em></span>
+    </span></dt><dd><p>Implement the resolution, basically cast less.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#453" target="_top">453</a>:
+        <span class="emphasis"><em>basic_stringbuf::seekoff need not always fail for an empty stream</em></span>
+    </span></dt><dd><p>Don't fail if the next pointer is null and newoff is zero.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#455" target="_top">455</a>:
+        <span class="emphasis"><em>cerr::tie() and wcerr::tie() are overspecified</em></span>
+    </span></dt><dd><p>Initialize cerr tied to cout and wcerr tied to wcout.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#464" target="_top">464</a>:
+        <span class="emphasis"><em>Suggestion for new member functions in standard containers</em></span>
+    </span></dt><dd><p>Add <code class="code">data()</code> to <code class="code">std::vector</code> and
+        <code class="code">at(const key_type&amp;)</code> to <code class="code">std::map</code>.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#508" target="_top">508</a>:
+        <span class="emphasis"><em>Bad parameters for ranlux64_base_01</em></span>
+    </span></dt><dd><p>Fix the parameters.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#512" target="_top">512</a>:
+        <span class="emphasis"><em>Seeding subtract_with_carry_01 from a single unsigned long</em></span>
+    </span></dt><dd><p>Construct a <code class="code">linear_congruential</code> engine and seed with it.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#526" target="_top">526</a>:
+        <span class="emphasis"><em>Is it undefined if a function in the standard changes in
+           parameters?</em></span>
+    </span></dt><dd><p>Use &amp;value.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#538" target="_top">538</a>:
+        <span class="emphasis"><em>241 again: Does unique_copy() require CopyConstructible
+           and Assignable?</em></span>
+    </span></dt><dd><p>In case of input_iterator/output_iterator rely on Assignability of
+        input_iterator' value_type.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#541" target="_top">541</a>:
+        <span class="emphasis"><em>shared_ptr template assignment and void</em></span>
+    </span></dt><dd><p>Add an auto_ptr&lt;void&gt; specialization.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#543" target="_top">543</a>:
+        <span class="emphasis"><em>valarray slice default constructor</em></span>
+    </span></dt><dd><p>Follow the straightforward proposed resolution.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#550" target="_top">550</a>:
+        <span class="emphasis"><em>What should the return type of pow(float,int) be?</em></span>
+    </span></dt><dd><p>In C++0x mode, remove the pow(float,int), etc., signatures.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#586" target="_top">586</a>:
+        <span class="emphasis"><em>string inserter not a formatted function</em></span>
+    </span></dt><dd><p>Change it to be a formatted output function (i.e. catch exceptions).
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#596" target="_top">596</a>:
+        <span class="emphasis"><em>27.8.1.3 Table 112 omits "a+" and "a+b" modes</em></span>
+    </span></dt><dd><p>Add the missing modes to fopen_mode.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#660" target="_top">660</a>:
+        <span class="emphasis"><em>Missing bitwise operations</em></span>
+    </span></dt><dd><p>Add the missing operations.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#691" target="_top">691</a>:
+        <span class="emphasis"><em>const_local_iterator cbegin, cend missing from TR1</em></span>
+    </span></dt><dd><p>In C++0x mode add cbegin(size_type) and cend(size_type)
+                   to the unordered containers.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#693" target="_top">693</a>:
+        <span class="emphasis"><em>std::bitset::all() missing</em></span>
+    </span></dt><dd><p>Add it, consistently with the discussion.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#695" target="_top">695</a>:
+        <span class="emphasis"><em>ctype&lt;char&gt;::classic_table() not accessible</em></span>
+    </span></dt><dd><p>Make the member functions table and classic_table public.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#761" target="_top">761</a>:
+        <span class="emphasis"><em>unordered_map needs an at() member function</em></span>
+    </span></dt><dd><p>In C++0x mode, add at() and at() const.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#775" target="_top">775</a>:
+        <span class="emphasis"><em>Tuple indexing should be unsigned?</em></span>
+    </span></dt><dd><p>Implement the int -&gt; size_t replacements.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#776" target="_top">776</a>:
+        <span class="emphasis"><em>Undescribed assign function of std::array</em></span>
+    </span></dt><dd><p>In C++0x mode, remove assign, add fill.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#781" target="_top">781</a>:
+        <span class="emphasis"><em>std::complex should add missing C99 functions</em></span>
+    </span></dt><dd><p>In C++0x mode, add std::proj.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#809" target="_top">809</a>:
+        <span class="emphasis"><em>std::swap should be overloaded for array types</em></span>
+    </span></dt><dd><p>Add the overload.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#844" target="_top">844</a>:
+        <span class="emphasis"><em>complex pow return type is ambiguous</em></span>
+    </span></dt><dd><p>In C++0x mode, remove the pow(complex&lt;T&gt;, int) signature.
+    </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#853" target="_top">853</a>:
+        <span class="emphasis"><em>to_string needs updating with zero and one</em></span>
+    </span></dt><dd><p>Update / add the signatures.
+    </p></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">License </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 2. Setup</td></tr></table></div></body></html>
index 747dfb7543fc286e780270e3e1f65bb25927d302..c3a3c33a304bdaea9224d4527f7b9033dfd17f83 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>codecvt</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      codecvt&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="next" href="messages.html" title="messages" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">codecvt</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt06ch15.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.codecvt"></a>codecvt</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>codecvt</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      codecvt&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="next" href="messages.html" title="messages" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">codecvt</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.codecvt"></a>codecvt</h2></div></div></div><p>
 The standard class codecvt attempts to address conversions between
 different character encoding schemes. In particular, the standard
 attempts to detail conversions between the implementation-defined wide
@@ -337,43 +337,43 @@ codecvt usage.
       </p></li><li><p>
       wchar_t/char internal buffers and conversions between
       internal/external buffers?
-      </p></li></ul></div></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id453116"></a><p><span class="title"><i>
+      </p></li></ul></div></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id497298"></a><p><span class="title"><i>
       The GNU C Library
-    </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id517137"></a><p><span class="title"><i>
+    </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id563280"></a><p><span class="title"><i>
       Correspondence
-    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id517166"></a><p><span class="title"><i>
+    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id524571"></a><p><span class="title"><i>
       ISO/IEC 14882:1998 Programming languages - C++
-    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id413525"></a><p><span class="title"><i>
+    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id524589"></a><p><span class="title"><i>
       ISO/IEC 9899:1999 Programming languages - C
-    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id413543"></a><p><span class="title"><i>
+    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id524608"></a><p><span class="title"><i>
       System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
     </i>. </span><span class="copyright">Copyright © 1999 
       The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
       <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id474993"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id493076"></a><p><span class="title"><i>
       The C++ Programming Language, Special Edition
     </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
        Addison Wesley
-      . </span></span></p></div><div class="biblioentry"><a id="id542082"></a><p><span class="title"><i>
+      . </span></span></p></div><div class="biblioentry"><a id="id534633"></a><p><span class="title"><i>
       Standard C++ IOStreams and Locales
     </i>. </span><span class="subtitle">
       Advanced Programmer's Guide and Reference
     . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
        Addison Wesley Longman
-      . </span></span></p></div><div class="biblioentry"><a id="id450803"></a><p><span class="title"><i>
+      . </span></span></p></div><div class="biblioentry"><a id="id496709"></a><p><span class="title"><i>
       A brief description of Normative Addendum 1
     </i>. </span><span class="author"><span class="firstname">Clive</span> <span class="surname">Feather</span>. </span><span class="pagenums">Extended Character Sets. </span><span class="biblioid">
       <a class="ulink" href="http://www.lysator.liu.se/c/na1.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id512823"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id496740"></a><p><span class="title"><i>
       The Unicode HOWTO
     </i>. </span><span class="author"><span class="firstname">Bruno</span> <span class="surname">Haible</span>. </span><span class="biblioid">
       <a class="ulink" href="ftp://ftp.ilog.fr/pub/Users/haible/utf8/Unicode-HOWTO.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id512851"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id579614"></a><p><span class="title"><i>
       UTF-8 and Unicode FAQ for Unix/Linux
     </i>. </span><span class="author"><span class="firstname">Markus</span> <span class="surname">Khun</span>. </span><span class="biblioid">
       <a class="ulink" href="http://www.cl.cam.ac.uk/~mgk25/unicode.html" target="_top">
       </a>
-    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt06ch15.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt06ch15.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 15. Facets aka Categories </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> messages</td></tr></table></div></body></html>
+    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 15. Facets aka Categories </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> messages</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/complex.html b/libstdc++-v3/doc/html/manual/complex.html
new file mode 100644 (file)
index 0000000..2bcdc17
--- /dev/null
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 21. Complex</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="numerics.html" title="Part X.  Numerics" /><link rel="next" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 21. Complex</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><th width="60%" align="center">Part X. 
+  Numerics
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.complex"></a>Chapter 21. Complex</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></div><p>
+  </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.complex.processing"></a>complex Processing</h2></div></div></div><p>
+    </p><p>Using <code class="code">complex&lt;&gt;</code> becomes even more comple- er, sorry,
+      <span class="emphasis"><em>complicated</em></span>, with the not-quite-gratuitously-incompatible
+      addition of complex types to the C language.  David Tribble has
+      compiled a list of C++98 and C99 conflict points; his description of
+      C's new type versus those of C++ and how to get them playing together
+      nicely is
+<a class="ulink" href="http://david.tribble.com/text/cdiffs.htm#C99-complex" target="_top">here</a>.
+   </p><p><code class="code">complex&lt;&gt;</code> is intended to be instantiated with a
+      floating-point type.  As long as you meet that and some other basic
+      requirements, then the resulting instantiation has all of the usual
+      math operators defined, as well as definitions of <code class="code">op&lt;&lt;</code>
+      and <code class="code">op&gt;&gt;</code> that work with iostreams: <code class="code">op&lt;&lt;</code>
+      prints <code class="code">(u,v)</code> and <code class="code">op&gt;&gt;</code> can read <code class="code">u</code>,
+      <code class="code">(u)</code>, and <code class="code">(u,v)</code>.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part X. 
+  Numerics
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 22. Generalized Operations</td></tr></table></div></body></html>
index 2636cd92cf8e11e064bed1ddb12fa8c83f489845..9aadf235e3eeba8121aab4ff063fdcc034339e23 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Configure</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      configure&#10;    , &#10;      options&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="prev" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="next" href="bk01pt01ch02s03.html" title="Make" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Configure</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch02.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt01ch02s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.configure"></a>Configure</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Configure</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      configure&#10;    , &#10;      options&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="setup.html" title="Chapter 2. Setup" /><link rel="next" href="make.html" title="Make" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Configure</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.configure"></a>Configure</h2></div></div></div><p>
   When configuring libstdc++, you'll have to configure the entire
   <span class="emphasis"><em>gccsrcdir</em></span> directory. Consider using the
   toplevel gcc configuration option
@@ -70,7 +70,7 @@
         specify a wrapper for malloc, 'mt' for a fixed power of two allocator,
        'pool' for the SGI pooled allocator or 'bitmap' for a bitmap allocator.
        This option can change the library ABI. See this page for more information on allocator 
-        <a class="link" href="bk01pt04ch11.html#allocator.ext" title="Extension Allocators">extensions</a>
+        <a class="link" href="memory.html#allocator.ext" title="Extension Allocators">extensions</a>
      </p></dd><dt><span class="term"><code class="code">--enable-cheaders=OPTION</code></span></dt><dd><p>This allows the user to define the approach taken for C header
         compatibility with C++. Options are c, c_std, and c_global.
         These correspond to the source directory's include/c,
         linking of libpthread too, which activates locking, a large overhead
         for single-thread programs.  OPTION=no skips the tests completely.
         The default is OPTION=no.
-    </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt01ch02.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch02s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 2. Setup </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Make</td></tr></table></div></body></html>
+    </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 2. Setup </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Make</td></tr></table></div></body></html>
index 5067d186901db9cb898d642032b6bee97c1851a8..f1b8e736a4cc32a53a043059e3d91a95d70b0567 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VII. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="messages.html" title="messages" /><link rel="next" href="bk01pt07ch16.html" title="Chapter 16. Sequences" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VII. Containers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt07ch16.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.containers"></a>Part VII. Containers</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt07ch16.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">messages </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 16. Sequences</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VII.  Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="messages.html" title="messages" /><link rel="next" href="sequences.html" title="Chapter 16. Sequences" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VII. 
+  Containers
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.containers"></a>Part VII. 
+  Containers
+  <a id="id495543" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">messages </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 16. Sequences</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/containers_and_c.html b/libstdc++-v3/doc/html/manual/containers_and_c.html
new file mode 100644 (file)
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@@ -0,0 +1,66 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 18. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="iterators.html" title="Part VIII.  Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 18. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">Part VII. 
+  Containers
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.c"></a>Chapter 18. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.c.vs_array"></a>Containers vs. Arrays</h2></div></div></div><p>
+     You're writing some code and can't decide whether to use builtin
+     arrays or some kind of container.  There are compelling reasons
+     to use one of the container classes, but you're afraid that
+     you'll eventually run into difficulties, change everything back
+     to arrays, and then have to change all the code that uses those
+     data types to keep up with the change.
+   </p><p>
+     If your code makes use of the standard algorithms, this isn't as
+     scary as it sounds.  The algorithms don't know, nor care, about
+     the kind of “<span class="quote">container</span>” on which they work, since
+     the algorithms are only given endpoints to work with.  For the
+     container classes, these are iterators (usually
+     <code class="code">begin()</code> and <code class="code">end()</code>, but not always).
+     For builtin arrays, these are the address of the first element
+     and the <a class="ulink" href="../24_iterators/howto.html#2" target="_top">past-the-end</a> element.
+   </p><p>
+     Some very simple wrapper functions can hide all of that from the
+     rest of the code.  For example, a pair of functions called
+     <code class="code">beginof</code> can be written, one that takes an array,
+     another that takes a vector.  The first returns a pointer to the
+     first element, and the second returns the vector's
+     <code class="code">begin()</code> iterator.
+   </p><p>
+     The functions should be made template functions, and should also
+     be declared inline.  As pointed out in the comments in the code
+     below, this can lead to <code class="code">beginof</code> being optimized out
+     of existence, so you pay absolutely nothing in terms of increased
+     code size or execution time.
+   </p><p>
+     The result is that if all your algorithm calls look like
+   </p><pre class="programlisting">
+   std::transform(beginof(foo), endof(foo), beginof(foo), SomeFunction);
+   </pre><p>
+     then the type of foo can change from an array of ints to a vector
+     of ints to a deque of ints and back again, without ever changing
+     any client code.
+   </p><p>
+     This author has a collection of such functions, called
+     “<span class="quote">*of</span>” because they all extend the builtin
+     “<span class="quote">sizeof</span>”.  It started with some Usenet discussions
+     on a transparent way to find the length of an array.  A
+     simplified and much-reduced version for easier reading is <a class="ulink" href="wrappers_h.txt" target="_top">given here</a>.
+   </p><p>
+     Astute readers will notice two things at once: first, that the
+     container class is still a <code class="code">vector&lt;T&gt;</code> instead
+     of a more general <code class="code">Container&lt;T&gt;</code>.  This would
+     mean that three functions for <code class="code">deque</code> would have to be
+     added, another three for <code class="code">list</code>, and so on.  This is
+     due to problems with getting template resolution correct; I find
+     it easier just to give the extra three lines and avoid confusion.
+   </p><p>
+     Second, the line
+   </p><pre class="programlisting">
+    inline unsigned int lengthof (T (&amp;)[sz]) { return sz; } 
+   </pre><p>
+     looks just weird!  Hint:  unused parameters can be left nameless.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VIII. 
+  Iterators
+  
+</td></tr></table></div></body></html>
index 74a981ffd534b4e06946c9b39875924f7a705d2d..1dd28689fd953232ac291bf90bfb3e1a64e37246 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      debug&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="bk01pt01ch03s06.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II. Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch03s06.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      debug&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_exceptions.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II.  Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p>
   There are numerous things that can be done to improve the ease with
   which C++ binaries are debugged when using the GNU tool chain. Here
   are some of them.
@@ -67,7 +67,7 @@
   thing of great importance to keep in mind when debugging C++ code
   that uses <code class="code">new</code> and <code class="code">delete</code>: there are
   different kinds of allocation schemes that can be used by <code class="code">
-  std::allocator </code>. For implementation details, see the <a class="link" href="bk01pt12ch32.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and
+  std::allocator </code>. For implementation details, see the <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and
   look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>.
 </p><p>
   In a nutshell, the default allocator used by <code class="code">
    set print demangle on
    set demangle-style gnu-v3
 </pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"></a>Tracking uncaught exceptions</h3></div></div></div><p>
-  The <a class="link" href="bk01pt02ch06s02.html" title="Verbose Terminate Handler">verbose
+  The <a class="link" href="verbose_termination.html" title="Verbose Terminate Handler">verbose
   termination handler</a> gives information about uncaught
   exceptions which are killing the program.  It is described in the
   linked-to page.
 </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"></a>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">Debug Mode</a>
   has compile and run-time checks for many containers.
-  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks">Compile-Time
+  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks">Compile-Time
   Checks</a> Extension has compile-time checks for many algorithms.
-  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch03s06.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. Support</td></tr></table></div></body></html>
+  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. 
+  Support
+  
+</td></tr></table></div></body></html>
index 6afd92e0950ab984de953334333baa7d63116082..e83c51e742e5eca7932ef671336d7053376fb290 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Debug Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      debug&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch29.html" title="Chapter 29. Compile Time Checks" /><link rel="next" href="bk01pt12ch30s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Debug Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch29.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode"></a>Chapter 30. Debug Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.intro"></a>Intro</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Debug Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      debug&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /><link rel="next" href="bk01pt12ch30s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Debug Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode"></a>Chapter 30. Debug Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.intro"></a>Intro</h2></div></div></div><p>
     By default, libstdc++ is built with efficiency in mind, and
     therefore performs little or no error checking that is not
     required by the C++ standard. This means that programs that
@@ -31,4 +34,4 @@
     the same predicate that was passed
     to <code class="code">set_intersection</code>; the libstdc++ debug mode will
     detect an error if the sequence is not sorted or was sorted by a
-    different predicate.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch29.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Compile Time Checks </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html>
+    different predicate.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Compile Time Checks </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html>
index 239b4e5cc6dadcb663da82b9f85d2ccbdaf887b1..5cb7a6151c9a662b2deca1d9d88b0bfecaa41341 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part III. Diagnostics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt02ch06s02.html" title="Verbose Terminate Handler" /><link rel="next" href="bk01pt03ch07.html" title="Chapter 7. Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part III. Diagnostics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch06s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.diagnostics"></a>Part III. Diagnostics</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch06s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Verbose Terminate Handler </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 7. Exceptions</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part III.  Diagnostics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="verbose_termination.html" title="Verbose Terminate Handler" /><link rel="next" href="exceptions.html" title="Chapter 7. Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part III. 
+  Diagnostics
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.diagnostics"></a>Part III. 
+  Diagnostics
+  <a id="id487548" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Verbose Terminate Handler </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 7. Exceptions</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/documentation_style.html b/libstdc++-v3/doc/html/manual/documentation_style.html
new file mode 100644 (file)
index 0000000..407ea5d
--- /dev/null
@@ -0,0 +1,230 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Documentation Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="source_code_style.html" title="Coding Style" /><link rel="next" href="source_design_notes.html" title="Design Notes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Documentation Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
+  Contributing
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.doc_style"></a>Documentation Style</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.doxygen"></a>Doxygen</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.prereq"></a>Prerequisites</h4></div></div></div><p>
+       Prerequisite tools are Bash 2.x,
+       <a class="ulink" href="http://www.doxygen.org/" target="_top">Doxygen</a>, and
+       the <a class="ulink" href="http://www.gnu.org/software/coreutils/" target="_top">GNU
+       coreutils</a>. (GNU versions of find, xargs, and possibly
+       sed and grep are used, just because the GNU versions make
+       things very easy.)
+      </p><p>
+       To generate the pretty pictures and hierarchy
+       graphs, the
+       <a class="ulink" href="http://www.research.att.com/sw/tools/graphviz/download.html" target="_top">Graphviz</a>
+       package will need to be installed. 
+      </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.rules"></a>Generating the Doxygen Files</h4></div></div></div><p>
+       The following Makefile rules run Doxygen to generate HTML
+       docs, XML docs, and the man pages.
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-html-doxygen</code></strong></pre><p>
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-xml-doxygen</code></strong></pre><p>
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-man-doxygen</code></strong></pre><p>
+      </p><p>
+       Careful observers will see that the Makefile rules simply call
+       a script from the source tree, <code class="filename">run_doxygen</code>, which
+       does the actual work of running Doxygen and then (most
+       importantly) massaging the output files. If for some reason
+       you prefer to not go through the Makefile, you can call this
+       script directly. (Start by passing <code class="literal">--help</code>.)
+      </p><p>
+       If you wish to tweak the Doxygen settings, do so by editing
+       <code class="filename">doc/doxygen/user.cfg.in</code>. Notes to fellow
+       library hackers are written in triple-# comments.
+      </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.markup"></a>Markup</h4></div></div></div><p>
+       In general, libstdc++ files should be formatted according to
+       the rules found in the
+       <a class="link" href="source_code_style.html" title="Coding Style">Coding Standard</a>. Before
+       any doxygen-specific formatting tweaks are made, please try to
+       make sure that the initial formatting is sound.
+      </p><p>
+       Adding Doxygen markup to a file (informally called
+       “<span class="quote">doxygenating</span>”) is very simple. The Doxygen manual can be
+       found
+       <a class="ulink" href="http://www.stack.nl/~dimitri/doxygen/download.html#latestman" target="_top">here</a>.
+       We try to use a very-recent version of Doxygen.
+      </p><p>
+       For classes, use
+       <code class="classname">deque</code>/<code class="classname">vector</code>/<code class="classname">list</code>
+       and <code class="classname">std::pair</code> as examples.  For
+       functions, see their member functions, and the free functions
+       in <code class="filename">stl_algobase.h</code>. Member functions of
+       other container-like types should read similarly to these
+       member functions.
+      </p><p>
+       These points accompany the first list in section 3.1 of the
+       Doxygen manual:
+      </p><div class="orderedlist"><ol type="1"><li><p>Use the Javadoc style...</p></li><li><p>
+           ...not the Qt style. The intermediate *'s are preferred.
+         </p></li><li><p>
+           Use the triple-slash style only for one-line comments (the
+           “<span class="quote">brief</span>” mode).  Very recent versions of Doxygen permit
+           full-mode comments in triple-slash blocks, but the
+           formatting still comes out wonky.
+         </p></li><li><p>
+           This is disgusting. Don't do this.
+         </p></li></ol></div><p>
+       Use the @-style of commands, not the !-style. Please be
+       careful about whitespace in your markup comments. Most of the
+       time it doesn't matter; doxygen absorbs most whitespace, and
+       both HTML and *roff are agnostic about whitespace. However,
+       in &lt;pre&gt; blocks and @code/@endcode sections, spacing can
+       have “<span class="quote">interesting</span>” effects.
+      </p><p>
+       Use either kind of grouping, as
+       appropriate. <code class="filename">doxygroups.cc</code> exists for this
+       purpose. See <code class="filename">stl_iterator.h</code> for a good example
+       of the “<span class="quote">other</span>” kind of grouping.
+      </p><p>
+       Please use markup tags like @p and @a when referring to things
+       such as the names of function parameters. Use @e for emphasis
+       when necessary. Use @c to refer to other standard names.
+       (Examples of all these abound in the present code.)
+      </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.docbook"></a>Docbook</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.prereq"></a>Prerequisites</h4></div></div></div><p>
+       Editing the DocBook sources requires an XML editor. Many
+       exist: some notable options
+       include <span class="command"><strong>emacs</strong></span>, <span class="application">Kate</span>,
+       or <span class="application">Conglomerate</span>.
+      </p><p>
+       Some editors support special “<span class="quote">XML Validation</span>”
+       modes that can validate the file as it is
+       produced. Recommended is the <span class="command"><strong>nXML Mode</strong></span>
+       for <span class="command"><strong>emacs</strong></span>.
+      </p><p>
+       Besides an editor, additional DocBook files and XML tools are
+       also required.
+      </p><p>
+       Access to the DocBook stylesheets and DTD is required. The
+       stylesheets are usually packaged by vendor, in something
+       like <code class="filename">docbook-style-xsl</code>. To exactly match
+       generated output, please use a version of the stylesheets
+       equivalent
+       to <code class="filename">docbook-style-xsl-1.74.0-5</code>. The
+       installation directory for this package corresponds to
+       the <code class="literal">XSL_STYLE_DIR</code>
+       in <code class="filename">doc/Makefile.am</code> and defaults
+       to <code class="filename">/usr/share/sgml/docbook/xsl-stylesheets</code>.
+      </p><p>
+       For processing XML, an XML processor and some style
+       sheets are necessary. Defaults are <span class="command"><strong>xsltproc</strong></span>
+       provided by <code class="filename">libxslt</code>.
+      </p><p>
+       For validating the XML document, you'll need
+       something like <span class="command"><strong>xmllint</strong></span> and access to the
+       DocBook DTD. These are provided
+       by a vendor package like <code class="filename">lixml2</code>.
+      </p><p>
+       For PDF output, something that transforms valid XML to PDF is
+       required. Possible solutions include <span class="command"><strong>xmlto</strong></span>,
+       <a class="ulink" href="http://xmlgraphics.apache.org/fop/" target="_top">Apache
+       FOP</a>, or <span class="command"><strong>prince</strong></span>. Other options are
+       listed on the DocBook web <a class="ulink" href="http://wiki.docbook.org/topic/DocBookPublishingTools" target="_top">pages</a>. Please
+       consult the <code class="email">&lt;<a class="email" href="mailto:libstdc++@gcc.gnu.org">libstdc++@gcc.gnu.org</a>&gt;</code> list when
+       preparing printed manuals for current best practice and suggestions.
+      </p><p>
+       Make sure that the XML documentation and markup is valid for
+       any change. This can be done easily, with the validation rules
+       in the <code class="filename">Makefile</code>, which is equivalent to doing: 
+      </p><pre class="screen">
+         <strong class="userinput"><code>
+xmllint --noout --valid <code class="filename">xml/index.xml</code>
+         </code></strong>
+       </pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.rules"></a>Generating the DocBook Files</h4></div></div></div><p>
+       The following Makefile rules generate (in order): an HTML
+       version of all the documentation, a PDF version of the same, a
+       single XML document, and the result of validating the entire XML
+       document.
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-html</code></strong></pre><p>
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-pdf</code></strong></pre><p>
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-xml-single</code></strong></pre><p>
+      </p><p>
+      </p><pre class="screen"><strong class="userinput"><code>make doc-xml-validate</code></strong></pre><p>
+      </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.examples"></a>File Organization and Basics</h4></div></div></div><div class="literallayout"><p><br />
+      <span class="emphasis"><em>Which files are important</em></span><br />
+<br />
+      All Docbook files are in the directory<br />
+      libstdc++-v3/doc/xml<br />
+<br />
+      Inside this directory, the files of importance:<br />
+      spine.xml        - index to documentation set<br />
+      manual/spine.xml  - index to manual<br />
+      manual/*.xml     - individual chapters and sections of the manual<br />
+      faq.xml                  - index to FAQ<br />
+      api.xml                  - index to source level / API <br />
+<br />
+      All *.txml files are template xml files, i.e., otherwise empty files with<br />
+      the correct structure, suitable for filling in with new information.<br />
+<br />
+      <span class="emphasis"><em>Canonical Writing Style</em></span><br />
+<br />
+      class template<br />
+      function template<br />
+      member function template<br />
+      (via C++ Templates, Vandevoorde)<br />
+<br />
+      class in namespace std: allocator, not std::allocator<br />
+<br />
+      header file: iostream, not &lt;iostream&gt;<br />
+<br />
+<br />
+      <span class="emphasis"><em>General structure</em></span><br />
+<br />
+      &lt;set&gt;<br />
+      &lt;book&gt;<br />
+      &lt;/book&gt;<br />
+<br />
+      &lt;book&gt;<br />
+      &lt;chapter&gt;<br />
+      &lt;/chapter&gt;<br />
+      &lt;/book&gt;<br />
+<br />
+      &lt;book&gt;       <br />
+      &lt;part&gt;<br />
+      &lt;chapter&gt;<br />
+      &lt;section&gt;<br />
+      &lt;/section&gt;<br />
+<br />
+      &lt;sect1&gt;<br />
+      &lt;/sect1&gt;<br />
+<br />
+      &lt;sect1&gt;<br />
+      &lt;sect2&gt;<br />
+      &lt;/sect2&gt;<br />
+      &lt;/sect1&gt;<br />
+      &lt;/chapter&gt;<br />
+<br />
+      &lt;chapter&gt;<br />
+      &lt;/chapter&gt;<br />
+      &lt;/part&gt;  <br />
+      &lt;/book&gt;<br />
+<br />
+      &lt;/set&gt;<br />
+    </p></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.markup"></a>Markup By Example</h4></div></div></div><p>
+Complete details on Docbook markup can be found in the DocBook Element
+Reference, <a class="ulink" href="http://www.docbook.org/tdg/en/html/part2.html" target="_top">online</a>. An
+incomplete reference for HTML to Docbook conversion is detailed in the
+table below.
+</p><div class="table"><a id="id572515"></a><p class="title"><b>Table A.1. HTML to Docbook XML markup comparison</b></p><div class="table-contents"><table summary="HTML to Docbook XML markup comparison" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">HTML</th><th align="left">XML</th></tr></thead><tbody><tr><td align="left">&lt;p&gt;</td><td align="left">&lt;para&gt;</td></tr><tr><td align="left">&lt;pre&gt;</td><td align="left">&lt;computeroutput&gt;, &lt;programlisting&gt;, 
+       &lt;literallayout&gt;</td></tr><tr><td align="left">&lt;ul&gt;</td><td align="left">&lt;itemizedlist&gt;</td></tr><tr><td align="left">&lt;ol&gt;</td><td align="left">&lt;orderedlist&gt;</td></tr><tr><td align="left">&lt;il&gt;</td><td align="left">&lt;listitem&gt;</td></tr><tr><td align="left">&lt;dl&gt;</td><td align="left">&lt;variablelist&gt;</td></tr><tr><td align="left">&lt;dt&gt;</td><td align="left">&lt;term&gt;</td></tr><tr><td align="left">&lt;dd&gt;</td><td align="left">&lt;listitem&gt;</td></tr><tr><td align="left">&lt;a href=""&gt;</td><td align="left">&lt;ulink url=""&gt;</td></tr><tr><td align="left">&lt;code&gt;</td><td align="left">&lt;literal&gt;, &lt;programlisting&gt;</td></tr><tr><td align="left">&lt;strong&gt;</td><td align="left">&lt;emphasis&gt;</td></tr><tr><td align="left">&lt;em&gt;</td><td align="left">&lt;emphasis&gt;</td></tr><tr><td align="left">"</td><td align="left">&lt;quote&gt;</td></tr></tbody></table></div></div><br class="table-break" /><p>
+  And examples of detailed markup for which there are no real HTML
+  equivalents are listed in the table below.
+</p><div class="table"><a id="id469742"></a><p class="title"><b>Table A.2. Docbook XML Element Use</b></p><div class="table-contents"><table summary="Docbook XML Element Use" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Element</th><th align="left">Use</th></tr></thead><tbody><tr><td align="left">&lt;structname&gt;</td><td align="left">&lt;structname&gt;char_traits&lt;/structname&gt;</td></tr><tr><td align="left">&lt;classname&gt;</td><td align="left">&lt;classname&gt;string&lt;/classname&gt;</td></tr><tr><td align="left">&lt;function&gt;</td><td align="left">
+       <p>&lt;function&gt;clear()&lt;/function&gt;</p>
+       <p>&lt;function&gt;fs.clear()&lt;/function&gt;</p>
+      </td></tr><tr><td align="left">&lt;type&gt;</td><td align="left">&lt;type&gt;long long&lt;/type&gt;</td></tr><tr><td align="left">&lt;varname&gt;</td><td align="left">&lt;varname&gt;fs&lt;/varname&gt;</td></tr><tr><td align="left">&lt;literal&gt;</td><td align="left">
+       <p>&lt;literal&gt;-Weffc++&lt;/literal&gt;</p>
+       <p>&lt;literal&gt;rel_ops&lt;/literal&gt;</p>
+      </td></tr><tr><td align="left">&lt;constant&gt;</td><td align="left">
+       <p>&lt;constant&gt;_GNU_SOURCE&lt;/constant&gt;</p>
+       <p>&lt;constant&gt;3.0&lt;/constant&gt;</p>
+      </td></tr><tr><td align="left">&lt;command&gt;</td><td align="left">&lt;command&gt;g++&lt;/command&gt;</td></tr><tr><td align="left">&lt;errortext&gt;</td><td align="left">&lt;errortext&gt;In instantiation of&lt;/errortext&gt;</td></tr><tr><td align="left">&lt;filename&gt;</td><td align="left">
+       <p>&lt;filename class="headerfile"&gt;ctype.h&lt;/filename&gt;</p>
+       <p>&lt;filename class="directory"&gt;/home/gcc/build&lt;/filename&gt;</p>
+      </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Coding Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design Notes</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/dynamic_memory.html b/libstdc++-v3/doc/html/manual/dynamic_memory.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 5. Dynamic Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="bk01pt02ch04s03.html" title="NULL" /><link rel="next" href="termination.html" title="Chapter 6. Termination" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 5. Dynamic Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><th width="60%" align="center">Part II. 
+  Support
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.memory"></a>Chapter 5. Dynamic Memory</h2></div></div></div><p>
+    There are six flavors each of <code class="function">new</code> and
+    <code class="function">delete</code>, so make certain that you're using the right
+    ones. Here are quickie descriptions of <code class="function">new</code>:
+  </p><div class="itemizedlist"><ul type="disc"><li><p>
+       single object form, throwing a
+       <code class="classname">bad_alloc</code> on errors; this is what most
+       people are used to using
+      </p></li><li><p>
+       Single object "nothrow" form, returning NULL on errors
+      </p></li><li><p>
+       Array <code class="function">new</code>, throwing
+       <code class="classname">bad_alloc</code> on errors
+      </p></li><li><p>
+       Array nothrow <code class="function">new</code>, returning
+       <code class="constant">NULL</code> on errors
+      </p></li><li><p>
+       Placement <code class="function">new</code>, which does nothing (like
+       it's supposed to)
+      </p></li><li><p>
+       Placement array <code class="function">new</code>, which also does
+       nothing
+      </p></li></ul></div><p>
+     They are distinguished by the parameters that you pass to them, like
+     any other overloaded function.  The six flavors of <code class="function">delete</code>
+     are distinguished the same way, but none of them are allowed to throw
+     an exception under any circumstances anyhow.  (They match up for
+     completeness' sake.)
+   </p><p>
+     Remember that it is perfectly okay to call <code class="function">delete</code> on a
+     NULL pointer!  Nothing happens, by definition.  That is not the
+     same thing as deleting a pointer twice.
+   </p><p>
+     By default, if one of the “<span class="quote">throwing <code class="function">new</code>s</span>” can't
+     allocate the memory requested, it tosses an instance of a
+     <code class="classname">bad_alloc</code> exception (or, technically, some class derived
+     from it).  You can change this by writing your own function (called a
+     new-handler) and then registering it with <code class="function">set_new_handler()</code>:
+   </p><pre class="programlisting">
+   typedef void (*PFV)(void);
+
+   static char*  safety;
+   static PFV    old_handler;
+
+   void my_new_handler ()
+   {
+       delete[] safety;
+       popup_window ("Dude, you are running low on heap memory.  You
+                      should, like, close some windows, or something.
+                      The next time you run out, we're gonna burn!");
+       set_new_handler (old_handler);
+       return;
+   }
+
+   int main ()
+   {
+       safety = new char[500000];
+       old_handler = set_new_handler (&amp;my_new_handler);
+       ...
+   }
+   </pre><p>
+     <code class="classname">bad_alloc</code> is derived from the base <code class="classname">exception</code>
+     class defined in Chapter 19.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">NULL </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 6. Termination</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/exceptions.html b/libstdc++-v3/doc/html/manual/exceptions.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 7. Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="prev" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="next" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 7. Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><th width="60%" align="center">Part III. 
+  Diagnostics
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.exceptions"></a>Chapter 7. Exceptions</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.hierarchy"></a>Exception Classes</h2></div></div></div><p>
+      All exception objects are defined in one of the standard header
+      files: <code class="filename">exception</code>,
+      <code class="filename">stdexcept</code>, <code class="filename">new</code>, and
+      <code class="filename">typeinfo</code>.
+    </p><p>
+      The base exception object is <code class="classname">exception</code>,
+      located in <code class="filename">exception</code>. This object has no
+      <code class="classname">string</code> member.
+    </p><p>
+      Derived from this are several classes that may have a
+      <code class="classname">string</code> member: a full hierarchy can be
+      found in the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/a00233.html" target="_top">source documentation</a>.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part III. 
+  Diagnostics
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Adding Data to Exceptions</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_algorithms.html b/libstdc++-v3/doc/html/manual/ext_algorithms.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 35. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_utilities.html" title="Chapter 34. Utilities" /><link rel="next" href="ext_numerics.html" title="Chapter 36. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 35. Algorithms</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.algorithms"></a>Chapter 35. Algorithms</h2></div></div></div><p>25.1.6 (count, count_if) is extended with two more versions of count
+   and count_if.  The standard versions return their results.  The
+   additional signatures return void, but take a final parameter by
+   reference to which they assign their results, e.g.,
+</p><pre class="programlisting">
+   void count (first, last, value, n);</pre><p>25.2 (mutating algorithms) is extended with two families of signatures,
+   random_sample and random_sample_n.
+</p><p>25.2.1 (copy) is extended with
+</p><pre class="programlisting">
+   copy_n (_InputIter first, _Size count, _OutputIter result);</pre><p>which copies the first 'count' elements at 'first' into 'result'.
+</p><p>25.3 (sorting 'n' heaps 'n' stuff) is extended with some helper
+   predicates.  Look in the doxygen-generated pages for notes on these.
+</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">is_heap</code> tests whether or not a range is a heap.</p></li><li><p><code class="code">is_sorted</code> tests whether or not a range is sorted in
+        nondescending order.</p></li></ul></div><p>25.3.8 (lexicographical_compare) is extended with
+</p><pre class="programlisting">
+   lexicographical_compare_3way(_InputIter1 first1, _InputIter1 last1,
+                                 _InputIter2 first2, _InputIter2 last2)</pre><p>which does... what?
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 34. Utilities </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 36. Numerics</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_allocators.html b/libstdc++-v3/doc/html/manual/ext_allocators.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 32. Allocators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch31s05.html" title="Testing" /><link rel="next" href="bitmap_allocator.html" title="bitmap_allocator" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 32. Allocators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.allocator"></a>Chapter 32. Allocators</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.mt"></a>mt_allocator</h2></div></div></div><p>
+</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.intro"></a>Intro</h3></div></div></div><p> 
+  The mt allocator [hereinafter referred to simply as "the allocator"]
+  is a fixed size (power of two) allocator that was initially
+  developed specifically to suit the needs of multi threaded
+  applications [hereinafter referred to as an MT application]. Over
+  time the allocator has evolved and been improved in many ways, in
+  particular it now also does a good job in single threaded
+  applications [hereinafter referred to as a ST application]. (Note:
+  In this document, when referring to single threaded applications
+  this also includes applications that are compiled with gcc without
+  thread support enabled. This is accomplished using ifdef's on
+  __GTHREADS). This allocator is tunable, very flexible, and capable
+  of high-performance.
+</p><p>
+  The aim of this document is to describe - from an application point of
+  view - the "inner workings" of the allocator.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.design_issues"></a>Design Issues</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.overview"></a>Overview</h4></div></div></div><p> There are three general components to the allocator: a datum
+describing the characteristics of the memory pool, a policy class
+containing this pool that links instantiation types to common or
+individual pools, and a class inheriting from the policy class that is
+the actual allocator.
+</p><p>The datum describing pools characteristics is 
+</p><pre class="programlisting">
+  template&lt;bool _Thread&gt;
+    class __pool
+</pre><p> This class is parametrized on thread support, and is explicitly
+specialized for both multiple threads (with <code class="code">bool==true</code>)
+and single threads (via <code class="code">bool==false</code>.) It is possible to
+use a custom pool datum instead of the default class that is provided.
+</p><p> There are two distinct policy classes, each of which can be used
+with either type of underlying pool datum.
+</p><pre class="programlisting">
+  template&lt;bool _Thread&gt;
+    struct __common_pool_policy
+
+  template&lt;typename _Tp, bool _Thread&gt;
+    struct __per_type_pool_policy
+</pre><p> The first policy, <code class="code">__common_pool_policy</code>, implements a
+common pool. This means that allocators that are instantiated with
+different types, say <code class="code">char</code> and <code class="code">long</code> will both
+use the same pool. This is the default policy.
+</p><p> The second policy, <code class="code">__per_type_pool_policy</code>, implements
+a separate pool for each instantiating type. Thus, <code class="code">char</code>
+and <code class="code">long</code> will use separate pools. This allows per-type
+tuning, for instance.
+</p><p> Putting this all together, the actual allocator class is
+</p><pre class="programlisting">
+  template&lt;typename _Tp, typename _Poolp = __default_policy&gt;
+    class __mt_alloc : public __mt_alloc_base&lt;_Tp&gt;,  _Poolp
+</pre><p> This class has the interface required for standard library allocator
+classes, namely member functions <code class="code">allocate</code> and
+<code class="code">deallocate</code>, plus others.
+</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.tune"></a>Tunable Parameters</h4></div></div></div><p>Certain allocation parameters can be modified, or tuned. There
+exists a nested <code class="code">struct __pool_base::_Tune</code> that contains all
+these parameters, which include settings for
+</p><div class="itemizedlist"><ul type="disc"><li><p>Alignment</p></li><li><p>Maximum bytes before calling <code class="code">::operator new</code> directly</p></li><li><p>Minimum bytes</p></li><li><p>Size of underlying global allocations</p></li><li><p>Maximum number of supported threads</p></li><li><p>Migration of deallocations to the global free list</p></li><li><p>Shunt for global <code class="code">new</code> and <code class="code">delete</code></p></li></ul></div><p>Adjusting parameters for a given instance of an allocator can only
+happen before any allocations take place, when the allocator itself is
+initialized. For instance:
+</p><pre class="programlisting">
+#include &lt;ext/mt_allocator.h&gt;
+
+struct pod
+{
+  int i;
+  int j;
+};
+
+int main()
+{
+  typedef pod value_type;
+  typedef __gnu_cxx::__mt_alloc&lt;value_type&gt; allocator_type;
+  typedef __gnu_cxx::__pool_base::_Tune tune_type;
+
+  tune_type t_default;
+  tune_type t_opt(16, 5120, 32, 5120, 20, 10, false);
+  tune_type t_single(16, 5120, 32, 5120, 1, 10, false);
+
+  tune_type t;
+  t = allocator_type::_M_get_options();  
+  allocator_type::_M_set_options(t_opt);
+  t = allocator_type::_M_get_options();  
+
+  allocator_type a;
+  allocator_type::pointer p1 = a.allocate(128);
+  allocator_type::pointer p2 = a.allocate(5128);
+
+  a.deallocate(p1, 128);
+  a.deallocate(p2, 5128);
+
+  return 0;
+}
+</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.init"></a>Initialization</h4></div></div></div><p>
+The static variables (pointers to freelists, tuning parameters etc)
+are initialized as above, or are set to the global defaults.
+</p><p>
+The very first allocate() call will always call the
+_S_initialize_once() function.  In order to make sure that this
+function is called exactly once we make use of a __gthread_once call
+in MT applications and check a static bool (_S_init) in ST
+applications.
+</p><p>
+The _S_initialize() function:
+- If the GLIBCXX_FORCE_NEW environment variable is set, it sets the bool
+  _S_force_new to true and then returns. This will cause subsequent calls to
+  allocate() to return memory directly from a new() call, and deallocate will
+  only do a delete() call.
+</p><p>
+- If the GLIBCXX_FORCE_NEW environment variable is not set, both ST and MT 
+  applications will:
+  - Calculate the number of bins needed. A bin is a specific power of two size
+    of bytes. I.e., by default the allocator will deal with requests of up to 
+    128 bytes (or whatever the value of _S_max_bytes is when _S_init() is 
+    called). This means that there will be bins of the following sizes 
+    (in bytes): 1, 2, 4, 8, 16, 32, 64, 128. 
+
+  - Create the _S_binmap array. All requests are rounded up to the next 
+    "large enough" bin. I.e., a request for 29 bytes will cause a block from 
+    the "32 byte bin" to be returned to the application. The purpose of 
+    _S_binmap is to speed up the process of finding out which bin to use. 
+    I.e., the value of _S_binmap[ 29 ] is initialized to 5 (bin 5 = 32 bytes).
+</p><p>
+  - Create the _S_bin array. This array consists of bin_records. There will be
+    as many bin_records in this array as the number of bins that we calculated
+    earlier. I.e., if _S_max_bytes = 128 there will be 8 entries.
+    Each bin_record is then initialized:
+    - bin_record-&gt;first = An array of pointers to block_records. There will be
+      as many block_records pointers as there are maximum number of threads 
+      (in a ST application there is only 1 thread, in a MT application there 
+      are _S_max_threads).
+      This holds the pointer to the first free block for each thread in this
+      bin. I.e., if we would like to know where the first free block of size 32
+      for thread number 3 is we would look this up by: _S_bin[ 5 ].first[ 3 ]
+
+    The above created block_record pointers members are now initialized to 
+    their initial values. I.e. _S_bin[ n ].first[ n ] = NULL;
+</p><p>
+- Additionally a MT application will:
+  - Create a list of free thread id's. The pointer to the first entry
+    is stored in _S_thread_freelist_first. The reason for this approach is 
+    that the __gthread_self() call will not return a value that corresponds to 
+    the maximum number of threads allowed but rather a process id number or
+    something else. So what we do is that we create a list of thread_records.
+    This list is _S_max_threads long and each entry holds a size_t thread_id
+    which is initialized to 1, 2, 3, 4, 5 and so on up to _S_max_threads.
+    Each time a thread calls allocate() or deallocate() we call 
+    _S_get_thread_id() which looks at the value of _S_thread_key which is a
+    thread local storage pointer. If this is NULL we know that this is a newly
+    created thread and we pop the first entry from this list and saves the
+    pointer to this record in the _S_thread_key variable. The next time 
+    we will get the pointer to the thread_record back and we use the 
+    thread_record-&gt;thread_id as identification. I.e., the first thread that 
+    calls allocate will get the first record in this list and thus be thread
+    number 1 and will then find the pointer to its first free 32 byte block
+    in _S_bin[ 5 ].first[ 1 ]
+    When we create the _S_thread_key we also define a destructor 
+    (_S_thread_key_destr) which means that when the thread dies, this
+    thread_record is returned to the front of this list and the thread id
+    can then be reused if a new thread is created.
+    This list is protected by a mutex (_S_thread_freelist_mutex) which is only
+    locked when records are removed or added to the list.
+</p><p>
+  - Initialize the free and used counters of each bin_record:
+    - bin_record-&gt;free = An array of size_t. This keeps track of the number
+      of blocks on a specific thread's freelist in each bin. I.e., if a thread
+      has 12 32-byte blocks on it's freelists and allocates one of these, this
+      counter would be decreased to 11.
+
+    - bin_record-&gt;used = An array of size_t. This keeps track of the number
+      of blocks currently in use of this size by this thread. I.e., if a thread
+      has made 678 requests (and no deallocations...) of 32-byte blocks this
+      counter will read 678.
+
+    The above created arrays are now initialized with their initial values. 
+    I.e. _S_bin[ n ].free[ n ] = 0;
+</p><p>
+  - Initialize the mutex of each bin_record: The bin_record-&gt;mutex
+    is used to protect the global freelist. This concept of a global
+    freelist is explained in more detail in the section "A multi
+    threaded example", but basically this mutex is locked whenever a
+    block of memory is retrieved or returned to the global freelist
+    for this specific bin. This only occurs when a number of blocks
+    are grabbed from the global list to a thread specific list or when
+    a thread decides to return some blocks to the global freelist.
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.deallocation"></a>Deallocation Notes</h4></div></div></div><p> Notes about deallocation. This allocator does not explicitly
+release memory. Because of this, memory debugging programs like
+valgrind or purify may notice leaks: sorry about this
+inconvenience. Operating systems will reclaim allocated memory at
+program termination anyway. If sidestepping this kind of noise is
+desired, there are three options: use an allocator, like
+<code class="code">new_allocator</code> that releases memory while debugging, use
+GLIBCXX_FORCE_NEW to bypass the allocator's internal pools, or use a
+custom pool datum that releases resources on destruction.
+</p><p>
+  On systems with the function <code class="code">__cxa_atexit</code>, the
+allocator can be forced to free all memory allocated before program
+termination with the member function
+<code class="code">__pool_type::_M_destroy</code>. However, because this member
+function relies on the precise and exactly-conforming ordering of
+static destructors, including those of a static local
+<code class="code">__pool</code> object, it should not be used, ever, on systems
+that don't have the necessary underlying support. In addition, in
+practice, forcing deallocation can be tricky, as it requires the
+<code class="code">__pool</code> object to be fully-constructed before the object
+that uses it is fully constructed. For most (but not all) STL
+containers, this works, as an instance of the allocator is constructed
+as part of a container's constructor. However, this assumption is
+implementation-specific, and subject to change. For an example of a
+pool that frees memory, see the following
+    <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/ext/mt_allocator/deallocate_local-6.cc?view=markup" target="_top">
+    example.</a>
+</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_single"></a>Single Thread Example</h3></div></div></div><p>
+Let's start by describing how the data on a freelist is laid out in memory.
+This is the first two blocks in freelist for thread id 3 in bin 3 (8 bytes):
+</p><pre class="programlisting">
++----------------+
+| next* ---------|--+  (_S_bin[ 3 ].first[ 3 ] points here)
+|                |  |
+|                |  |
+|                |  |
++----------------+  |
+| thread_id = 3  |  |
+|                |  |
+|                |  |
+|                |  |
++----------------+  |
+| DATA           |  |  (A pointer to here is what is returned to the
+|                |  |   the application when needed)
+|                |  |
+|                |  |
+|                |  |
+|                |  |
+|                |  |
+|                |  |
++----------------+  |
++----------------+  |
+| next*          |&lt;-+  (If next == NULL it's the last one on the list)
+|                |
+|                |
+|                |
++----------------+
+| thread_id = 3  |
+|                |
+|                |
+|                |
++----------------+
+| DATA           |
+|                |
+|                |
+|                |
+|                |
+|                |
+|                |
+|                |
++----------------+
+</pre><p>
+With this in mind we simplify things a bit for a while and say that there is
+only one thread (a ST application). In this case all operations are made to 
+what is referred to as the global pool - thread id 0 (No thread may be
+assigned this id since they span from 1 to _S_max_threads in a MT application).
+</p><p>
+When the application requests memory (calling allocate()) we first look at the
+requested size and if this is &gt; _S_max_bytes we call new() directly and return.
+</p><p>
+If the requested size is within limits we start by finding out from which 
+bin we should serve this request by looking in _S_binmap.
+</p><p>
+A quick look at _S_bin[ bin ].first[ 0 ] tells us if there are any blocks of
+this size on the freelist (0). If this is not NULL - fine, just remove the
+block that _S_bin[ bin ].first[ 0 ] points to from the list, 
+update _S_bin[ bin ].first[ 0 ] and return a pointer to that blocks data.
+</p><p>
+If the freelist is empty (the pointer is NULL) we must get memory from the 
+system and build us a freelist within this memory. All requests for new memory
+is made in chunks of _S_chunk_size. Knowing the size of a block_record and 
+the bytes that this bin stores we then calculate how many blocks we can create 
+within this chunk, build the list, remove the first block, update the pointer
+(_S_bin[ bin ].first[ 0 ]) and return a pointer to that blocks data. 
+</p><p>
+Deallocation is equally simple; the pointer is casted back to a block_record
+pointer, lookup which bin to use based on the size, add the block to the front 
+of the global freelist and update the pointer as needed 
+(_S_bin[ bin ].first[ 0 ]).
+</p><p>
+The decision to add deallocated blocks to the front of the freelist was made
+after a set of performance measurements that showed that this is roughly 10%
+faster than maintaining a set of "last pointers" as well.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_multi"></a>Multiple Thread Example</h3></div></div></div><p>
+In the ST example we never used the thread_id variable present in each block. 
+Let's start by explaining the purpose of this in a MT application. 
+</p><p>
+The concept of "ownership" was introduced since many MT applications
+allocate and deallocate memory to shared containers from different
+threads (such as a cache shared amongst all threads). This introduces
+a problem if the allocator only returns memory to the current threads
+freelist (I.e., there might be one thread doing all the allocation and
+thus obtaining ever more memory from the system and another thread
+that is getting a longer and longer freelist - this will in the end
+consume all available memory).
+</p><p>
+Each time a block is moved from the global list (where ownership is
+irrelevant), to a threads freelist (or when a new freelist is built
+from a chunk directly onto a threads freelist or when a deallocation
+occurs on a block which was not allocated by the same thread id as the
+one doing the deallocation) the thread id is set to the current one.
+</p><p>
+What's the use? Well, when a deallocation occurs we can now look at
+the thread id and find out if it was allocated by another thread id
+and decrease the used counter of that thread instead, thus keeping the
+free and used counters correct. And keeping the free and used counters
+corrects is very important since the relationship between these two
+variables decides if memory should be returned to the global pool or
+not when a deallocation occurs.
+</p><p>
+When the application requests memory (calling allocate()) we first
+look at the requested size and if this is &gt;_S_max_bytes we call new()
+directly and return.
+</p><p>
+If the requested size is within limits we start by finding out from which 
+bin we should serve this request by looking in _S_binmap.
+</p><p>
+A call to _S_get_thread_id() returns the thread id for the calling thread 
+(and if no value has been set in _S_thread_key, a new id is assigned and
+returned).
+</p><p>
+A quick look at _S_bin[ bin ].first[ thread_id ] tells us if there are
+any blocks of this size on the current threads freelist. If this is
+not NULL - fine, just remove the block that _S_bin[ bin ].first[
+thread_id ] points to from the list, update _S_bin[ bin ].first[
+thread_id ], update the free and used counters and return a pointer to
+that blocks data.
+</p><p>
+If the freelist is empty (the pointer is NULL) we start by looking at
+the global freelist (0). If there are blocks available on the global
+freelist we lock this bins mutex and move up to block_count (the
+number of blocks of this bins size that will fit into a _S_chunk_size)
+or until end of list - whatever comes first - to the current threads
+freelist and at the same time change the thread_id ownership and
+update the counters and pointers. When the bins mutex has been
+unlocked, we remove the block that _S_bin[ bin ].first[ thread_id ]
+points to from the list, update _S_bin[ bin ].first[ thread_id ],
+update the free and used counters, and return a pointer to that blocks
+data.
+</p><p>
+The reason that the number of blocks moved to the current threads
+freelist is limited to block_count is to minimize the chance that a
+subsequent deallocate() call will return the excess blocks to the
+global freelist (based on the _S_freelist_headroom calculation, see
+below).
+</p><p>
+However if there isn't any memory on the global pool we need to get
+memory from the system - this is done in exactly the same way as in a
+single threaded application with one major difference; the list built
+in the newly allocated memory (of _S_chunk_size size) is added to the
+current threads freelist instead of to the global.
+</p><p>
+The basic process of a deallocation call is simple: always add the
+block to the front of the current threads freelist and update the
+counters and pointers (as described earlier with the specific check of
+ownership that causes the used counter of the thread that originally
+allocated the block to be decreased instead of the current threads
+counter).
+</p><p>
+And here comes the free and used counters to service. Each time a
+deallocation() call is made, the length of the current threads
+freelist is compared to the amount memory in use by this thread.
+</p><p>
+Let's go back to the example of an application that has one thread
+that does all the allocations and one that deallocates. Both these
+threads use say 516 32-byte blocks that was allocated during thread
+creation for example.  Their used counters will both say 516 at this
+point. The allocation thread now grabs 1000 32-byte blocks and puts
+them in a shared container. The used counter for this thread is now
+1516.
+</p><p>
+The deallocation thread now deallocates 500 of these blocks. For each
+deallocation made the used counter of the allocating thread is
+decreased and the freelist of the deallocation thread gets longer and
+longer. But the calculation made in deallocate() will limit the length
+of the freelist in the deallocation thread to _S_freelist_headroom %
+of it's used counter.  In this case, when the freelist (given that the
+_S_freelist_headroom is at it's default value of 10%) exceeds 52
+(516/10) blocks will be returned to the global pool where the
+allocating thread may pick them up and reuse them.
+</p><p>
+In order to reduce lock contention (since this requires this bins
+mutex to be locked) this operation is also made in chunks of blocks
+(just like when chunks of blocks are moved from the global freelist to
+a threads freelist mentioned above). The "formula" used can probably
+be improved to further reduce the risk of blocks being "bounced back
+and forth" between freelists.
+</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Testing </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitmap_allocator</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 29. Compile Time Checks</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12pr03.html" title="" /><link rel="next" href="debug_mode.html" title="Chapter 30. Debug Mode" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 29. Compile Time Checks</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.compile_checks"></a>Chapter 29. Compile Time Checks</h2></div></div></div><p>
+    Also known as concept checking.
+  </p><p>In 1999, SGI added <span class="emphasis"><em>concept checkers</em></span> to their implementation
+      of the STL:  code which checked the template parameters of
+      instantiated pieces of the STL, in order to insure that the parameters
+      being used met the requirements of the standard.  For example,
+      the Standard requires that types passed as template parameters to
+      <code class="code">vector</code> be “<span class="quote">Assignable</span>” (which means what you think
+      it means).  The checking was done during compilation, and none of
+      the code was executed at runtime.
+   </p><p>Unfortunately, the size of the compiler files grew significantly
+      as a result.  The checking code itself was cumbersome.  And bugs
+      were found in it on more than one occasion.
+   </p><p>The primary author of the checking code, Jeremy Siek, had already
+      started work on a replacement implementation.  The new code has been
+      formally reviewed and accepted into
+      <a class="ulink" href="http://www.boost.org/libs/concept_check/concept_check.htm" target="_top">the
+      Boost libraries</a>, and we are pleased to incorporate it into the
+      GNU C++ library.
+   </p><p>The new version imposes a much smaller space overhead on the generated
+      object file.  The checks are also cleaner and easier to read and
+      understand.
+   </p><p>They are off by default for all versions of GCC from 3.0 to 3.4 (the
+      latest release at the time of writing).
+      They can be enabled at configure time with
+      <a class="ulink" href="../configopts.html" target="_top"><code class="literal">--enable-concept-checks</code></a>.
+      You can enable them on a per-translation-unit basis with
+      <code class="code">#define _GLIBCXX_CONCEPT_CHECKS</code> for GCC 3.4 and higher
+      (or with <code class="code">#define _GLIBCPP_CONCEPT_CHECKS</code> for versions
+      3.1, 3.2 and 3.3).
+   </p><p>Please note that the upcoming C++ standard has first-class
+   support for template parameter constraints based on concepts in the core
+   language. This will obviate the need for the library-simulated concept
+   checking described above.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 30. Debug Mode</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_concurrency.html b/libstdc++-v3/doc/html/manual/ext_concurrency.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 40. Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_demangling.html" title="Chapter 39. Demangling" /><link rel="next" href="bk01pt12ch40s02.html" title="Implementation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 40. Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.concurrency"></a>Chapter 40. Concurrency</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.design"></a>Design</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.threads"></a>Interface to Locks and Mutexes</h3></div></div></div><p>The file &lt;ext/concurrence.h&gt; contains all the higher-level
+constructs for playing with threads. In contrast to the atomics layer,
+the concurrence layer consists largely of types. All types are defined within <code class="code">namespace __gnu_cxx</code>.
+</p><p>
+These types can be used in a portable manner, regardless of the
+specific environment. They are carefully designed to provide optimum
+efficiency and speed, abstracting out underlying thread calls and
+accesses when compiling for single-threaded situations (even on hosts
+that support multiple threads.)
+</p><p>The enumerated type <code class="code">_Lock_policy</code> details the set of
+available locking
+policies: <code class="code">_S_single</code>, <code class="code">_S_mutex</code>,
+and <code class="code">_S_atomic</code>.
+</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">_S_single</code></p><p>Indicates single-threaded code that does not need locking.
+</p></li><li><p><code class="code">_S_mutex</code></p><p>Indicates multi-threaded code using thread-layer abstractions.
+</p></li><li><p><code class="code">_S_atomic</code></p><p>Indicates multi-threaded code using atomic operations.
+</p></li></ul></div><p>The compile-time constant <code class="code">__default_lock_policy</code> is set
+to one of the three values above, depending on characteristics of the
+host environment and the current compilation flags.
+</p><p>Two more datatypes make up the rest of the
+interface: <code class="code">__mutex</code>, and <code class="code">__scoped_lock</code>.
+</p><p>
+</p><p>The scoped lock idiom is well-discussed within the C++
+community. This version takes a <code class="code">__mutex</code> reference, and
+locks it during construction of <code class="code">__scoped_locke</code> and
+unlocks it during destruction. This is an efficient way of locking
+critical sections, while retaining exception-safety.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.atomics"></a>Interface to Atomic Functions</h3></div></div></div><p>
+Two functions and one type form the base of atomic support. 
+</p><p>The type <code class="code">_Atomic_word</code> is a signed integral type
+supporting atomic operations.
+</p><p>
+The two functions functions are:
+</p><pre class="programlisting">
+_Atomic_word
+__exchange_and_add_dispatch(volatile _Atomic_word*, int);
+
+void
+__atomic_add_dispatch(volatile _Atomic_word*, int);
+</pre><p>Both of these functions are declared in the header file
+&lt;ext/atomicity.h&gt;, and are in <code class="code">namespace __gnu_cxx</code>.
+</p><div class="itemizedlist"><ul type="disc"><li><p>
+<code class="code">
+__exchange_and_add_dispatch
+</code>
+</p><p>Adds the second argument's value to the first argument. Returns the old value.
+</p></li><li><p>
+<code class="code">
+__atomic_add_dispatch
+</code>
+</p><p>Adds the second argument's value to the first argument. Has no return value.
+</p></li></ul></div><p>
+These functions forward to one of several specialized helper
+functions, depending on the circumstances. For instance, 
+</p><p>
+<code class="code">
+__exchange_and_add_dispatch
+</code>
+</p><p>
+Calls through to either of:
+</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">__exchange_and_add</code>
+</p><p>Multi-thread version. Inlined if compiler-generated builtin atomics
+can be used, otherwise resolved at link time to a non-builtin code
+sequence.
+</p></li><li><p><code class="code">__exchange_and_add_single</code> 
+</p><p>Single threaded version. Inlined.</p></li></ul></div><p>However, only <code class="code">__exchange_and_add_dispatch</code>
+and <code class="code">__atomic_add_dispatch</code> should be used. These functions
+can be used in a portable manner, regardless of the specific
+environment. They are carefully designed to provide optimum efficiency
+and speed, abstracting out atomic accesses when they are not required
+(even on hosts that support compiler intrinsics for atomic
+operations.)
+</p><p>
+In addition, there are two macros
+</p><p>
+<code class="code">
+_GLIBCXX_READ_MEM_BARRIER 
+</code>
+</p><p>
+<code class="code">
+_GLIBCXX_WRITE_MEM_BARRIER 
+</code>
+</p><p>
+Which expand to the appropriate write and read barrier required by the
+host hardware and operating system.
+</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 39. Demangling </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Implementation</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 33. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bitmap_allocator.html" title="bitmap_allocator" /><link rel="next" href="bk01pt12ch33s02.html" title="HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 33. Containers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.containers"></a>Chapter 33. Containers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></div><p>
+  </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.pbds"></a>Policy Based Data Structures</h2></div></div></div><p>
+      <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/ext/pb_ds/index.html" target="_top">More details here</a>.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitmap_allocator </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> HP/SGI</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_demangling.html b/libstdc++-v3/doc/html/manual/ext_demangling.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 39. Demangling</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_io.html" title="Chapter 38. Input and Output" /><link rel="next" href="ext_concurrency.html" title="Chapter 40. Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 39. Demangling</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.demangle"></a>Chapter 39. Demangling</h2></div></div></div><p>
+    Transforming C++ ABI identifiers (like RTTI symbols) into the
+    original C++ source identifiers is called
+    “<span class="quote">demangling.</span>”
+  </p><p>
+    If you have read the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaceabi.html" target="_top">source
+    documentation for <code class="code">namespace abi</code></a> then you are
+    aware of the cross-vendor C++ ABI in use by GCC.  One of the
+    exposed functions is used for demangling,
+    <code class="code">abi::__cxa_demangle</code>.
+  </p><p>
+    In programs like <span class="command"><strong>c++filt</strong></span>, the linker, and other tools
+    have the ability to decode C++ ABI names, and now so can you.
+  </p><p>
+    (The function itself might use different demanglers, but that's the
+    whole point of abstract interfaces.  If we change the implementation,
+    you won't notice.)
+  </p><p>
+    Probably the only times you'll be interested in demangling at runtime
+    are when you're seeing <code class="code">typeid</code> strings in RTTI, or when
+    you're handling the runtime-support exception classes.  For example:
+  </p><pre class="programlisting">
+#include &lt;exception&gt;
+#include &lt;iostream&gt;
+#include &lt;cxxabi.h&gt;
+
+struct empty { };
+
+template &lt;typename T, int N&gt;
+  struct bar { };
+
+
+int main()
+{
+  int     status;
+  char   *realname;
+
+  // exception classes not in &lt;stdexcept&gt;, thrown by the implementation
+  // instead of the user
+  std::bad_exception  e;
+  realname = abi::__cxa_demangle(e.what(), 0, 0, &amp;status);
+  std::cout &lt;&lt; e.what() &lt;&lt; "\t=&gt; " &lt;&lt; realname &lt;&lt; "\t: " &lt;&lt; status &lt;&lt; '\n';
+  free(realname);
+
+
+  // typeid
+  bar&lt;empty,17&gt;          u;
+  const std::type_info  &amp;ti = typeid(u);
+
+  realname = abi::__cxa_demangle(ti.name(), 0, 0, &amp;status);
+  std::cout &lt;&lt; ti.name() &lt;&lt; "\t=&gt; " &lt;&lt; realname &lt;&lt; "\t: " &lt;&lt; status &lt;&lt; '\n';
+  free(realname);
+
+  return 0;
+}
+   </pre><p>
+     This prints
+   </p><pre class="screen">
+   <code class="computeroutput">
+      St13bad_exception       =&gt; std::bad_exception   : 0
+      3barI5emptyLi17EE       =&gt; bar&lt;empty, 17&gt;       : 0 
+   </code>
+   </pre><p>
+     The demangler interface is described in the source documentation
+     linked to above.  It is actually written in C, so you don't need to
+     be writing C++ in order to demangle C++.  (That also means we have to
+     use crummy memory management facilities, so don't forget to free()
+     the returned char array.)
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 38. Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 40. Concurrency</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_io.html b/libstdc++-v3/doc/html/manual/ext_io.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 38. Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_iterators.html" title="Chapter 37. Iterators" /><link rel="next" href="ext_demangling.html" title="Chapter 39. Demangling" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 38. Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.io"></a>Chapter 38. Input and Output</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></div><p>
+    Extensions allowing <code class="code">filebuf</code>s to be constructed from
+    "C" types like  FILE*s and file descriptors.
+  </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.io.filebuf_derived"></a>Derived filebufs</h2></div></div></div><p>The v2 library included non-standard extensions to construct
+      <code class="code">std::filebuf</code>s from C stdio types such as
+      <code class="code">FILE*</code>s and POSIX file descriptors.
+      Today the recommended way to use stdio types with libstdc++
+      IOStreams is via the <code class="code">stdio_filebuf</code> class (see below),
+      but earlier releases provided slightly different mechanisms.
+   </p><div class="itemizedlist"><ul type="disc"><li><p>3.0.x <code class="code">filebuf</code>s have another ctor with this signature:
+        <code class="code">basic_filebuf(__c_file_type*, ios_base::openmode, int_type);
+       </code>
+         This comes in very handy in a number of places, such as
+         attaching Unix sockets, pipes, and anything else which uses file
+         descriptors, into the IOStream buffering classes.  The three
+         arguments are as follows:
+         </p><div class="itemizedlist"><ul type="circle"><li><p><code class="code">__c_file_type*      F   </code>
+              // the __c_file_type typedef usually boils down to stdio's FILE
+          </p></li><li><p><code class="code">ios_base::openmode  M   </code>
+              // same as all the other uses of openmode
+          </p></li><li><p><code class="code">int_type            B   </code>
+              // buffer size, defaults to BUFSIZ if not specified
+          </p></li></ul></div><p>
+         For those wanting to use file descriptors instead of FILE*'s, I
+         invite you to contemplate the mysteries of C's <code class="code">fdopen()</code>.
+     </p></li><li><p>In library snapshot 3.0.95 and later, <code class="code">filebuf</code>s bring
+         back an old extension:  the <code class="code">fd()</code> member function.  The
+         integer returned from this function can be used for whatever file
+         descriptors can be used for on your platform.  Naturally, the
+         library cannot track what you do on your own with a file descriptor,
+         so if you perform any I/O directly, don't expect the library to be
+         aware of it.
+     </p></li><li><p>Beginning with 3.1, the extra <code class="code">filebuf</code> constructor and
+         the <code class="code">fd()</code> function were removed from the standard
+         filebuf.  Instead, <code class="code">&lt;ext/stdio_filebuf.h&gt;</code> contains
+         a derived class called
+         <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/class____gnu__cxx_1_1stdio__filebuf.html" target="_top"><code class="code">__gnu_cxx::stdio_filebuf</code></a>.
+         This class can be constructed from a C <code class="code">FILE*</code> or a file
+         descriptor, and provides the <code class="code">fd()</code> function.
+     </p></li></ul></div><p>If you want to access a <code class="code">filebuf</code>'s file descriptor to
+      implement file locking (e.g. using the <code class="code">fcntl()</code> system
+      call) then you might be interested in Henry Suter's
+      <a class="ulink" href="http://suter.home.cern.ch/suter/RWLock.html" target="_top">RWLock</a>
+      class.
+   </p><p>
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 37. Iterators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 39. Demangling</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 37. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_numerics.html" title="Chapter 36. Numerics" /><link rel="next" href="ext_io.html" title="Chapter 38. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 37. Iterators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.iterators"></a>Chapter 37. Iterators</h2></div></div></div><p>24.3.2 describes <code class="code">struct iterator</code>, which didn't exist in the
+   original HP STL implementation (the language wasn't rich enough at the
+   time).  For backwards compatibility, base classes are provided which
+   declare the same nested typedefs:
+</p><div class="itemizedlist"><ul type="disc"><li><p>input_iterator</p></li><li><p>output_iterator</p></li><li><p>forward_iterator</p></li><li><p>bidirectional_iterator</p></li><li><p>random_access_iterator</p></li></ul></div><p>24.3.4 describes iterator operation <code class="code">distance</code>, which takes
+   two iterators and returns a result.  It is extended by another signature
+   which takes two iterators and a reference to a result.  The result is
+   modified, and the function returns nothing.
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 36. Numerics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 38. Input and Output</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_numerics.html b/libstdc++-v3/doc/html/manual/ext_numerics.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 36. Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_algorithms.html" title="Chapter 35. Algorithms" /><link rel="next" href="ext_iterators.html" title="Chapter 37. Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 36. Numerics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.numerics"></a>Chapter 36. Numerics</h2></div></div></div><p>26.4, the generalized numeric operations such as accumulate, are extended
+   with the following functions:
+</p><pre class="programlisting">
+   power (x, n);
+   power (x, n, moniod_operation);</pre><p>Returns, in FORTRAN syntax, "x ** n" where n&gt;=0.  In the
+   case of n == 0, returns the <a class="ulink" href="#ch20" target="_top">identity element</a> for the
+   monoid operation.  The two-argument signature uses multiplication (for
+   a true "power" implementation), but addition is supported as well.
+   The operation functor must be associative.
+</p><p>The <code class="code">iota</code> function wins the award for Extension With the
+   Coolest Name.  It "assigns sequentially increasing values to a range.
+   That is, it assigns value to *first, value + 1 to *(first + 1) and so
+   on."  Quoted from SGI documentation.
+</p><pre class="programlisting">
+   void iota(_ForwardIter first, _ForwardIter last, _Tp value);</pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 35. Algorithms </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 37. Iterators</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/ext_utilities.html b/libstdc++-v3/doc/html/manual/ext_utilities.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 34. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /><link rel="next" href="ext_algorithms.html" title="Chapter 35. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 34. Utilities</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.util"></a>Chapter 34. Utilities</h2></div></div></div><p>
+    The &lt;functional&gt; header contains many additional functors
+    and helper functions, extending section 20.3.  They are
+    implemented in the file stl_function.h:
+  </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">identity_element</code> for addition and multiplication. * 
+  </p></li><li><p>The functor <code class="code">identity</code>, whose <code class="code">operator()</code>
+      returns the argument unchanged. * 
+  </p></li><li><p>Composition functors <code class="code">unary_function</code> and
+      <code class="code">binary_function</code>, and their helpers <code class="code">compose1</code>
+      and <code class="code">compose2</code>. * 
+    </p></li><li><p><code class="code">select1st</code> and <code class="code">select2nd</code>, to strip pairs. * 
+  </p></li><li><p><code class="code">project1st</code> and <code class="code">project2nd</code>. * </p></li><li><p>A set of functors/functions which always return the same result.  They
+      are <code class="code">constant_void_fun</code>, <code class="code">constant_binary_fun</code>,
+      <code class="code">constant_unary_fun</code>, <code class="code">constant0</code>,
+      <code class="code">constant1</code>, and <code class="code">constant2</code>. * </p></li><li><p>The class <code class="code">subtractive_rng</code>. * </p></li><li><p>mem_fun adaptor helpers <code class="code">mem_fun1</code> and
+      <code class="code">mem_fun1_ref</code> are provided for backwards compatibility. </p></li></ul></div><p>
+  20.4.1 can use several different allocators; they are described on the
+   main extensions page.
+</p><p>
+  20.4.3 is extended with a special version of
+  <code class="code">get_temporary_buffer</code> taking a second argument.  The
+  argument is a pointer, which is ignored, but can be used to specify
+  the template type (instead of using explicit function template
+  arguments like the standard version does).  That is, in addition to
+</p><pre class="programlisting">
+get_temporary_buffer&lt;int&gt;(5);
+</pre><p>
+you can also use
+</p><pre class="programlisting">
+get_temporary_buffer(5, (int*)0);
+</pre><p>
+  A class <code class="code">temporary_buffer</code> is given in stl_tempbuf.h. *
+</p><p>
+  The specialized algorithms of section 20.4.4 are extended with
+  <code class="code">uninitialized_copy_n</code>. *
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Deprecated HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 35. Algorithms</td></tr></table></div></body></html>
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 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XII. Extensions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt11ch28s02.html" title="Performance" /><link rel="next" href="bk01pt12pr03.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XII. Extensions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.ext"></a>Part XII. Extensions</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Performance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XII.  Extensions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt11ch28s02.html" title="Performance" /><link rel="next" href="bk01pt12pr03.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XII. 
+  Extensions
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.ext"></a>Part XII. 
+  Extensions
+  <a id="id532909" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Performance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/facets.html b/libstdc++-v3/doc/html/manual/facets.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 15. Facets aka Categories</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="localization.html" title="Part VI.  Localization" /><link rel="prev" href="locales.html" title="Chapter 14. Locales" /><link rel="next" href="codecvt.html" title="codecvt" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 15. Facets aka Categories</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><th width="60%" align="center">Part VI. 
+  Localization
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.facet"></a>Chapter 15. Facets aka Categories</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.ctype"></a>ctype</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id548984"></a>Specializations</h4></div></div></div><p>
+For the required specialization codecvt&lt;wchar_t, char, mbstate_t&gt; ,
+conversions are made between the internal character set (always UCS4
+on GNU/Linux) and whatever the currently selected locale for the
+LC_CTYPE category implements.
+</p><p>
+The two required specializations are implemented as follows:
+</p><p>
+<code class="code">
+ctype&lt;char&gt;
+</code>
+</p><p>
+This is simple specialization. Implementing this was a piece of cake.
+</p><p>
+<code class="code">
+ctype&lt;wchar_t&gt;
+</code>
+</p><p>
+This specialization, by specifying all the template parameters, pretty
+much ties the hands of implementors. As such, the implementation is
+straightforward, involving mcsrtombs for the conversions between char
+to wchar_t and wcsrtombs for conversions between wchar_t and char.
+</p><p>
+Neither of these two required specializations deals with Unicode
+characters.
+</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
+   How to deal with the global locale issue? 
+   </p></li><li><p> 
+   How to deal with different types than char, wchar_t? </p></li><li><p>
+   Overlap between codecvt/ctype: narrow/widen 
+   </p></li><li><p> 
+       Mask typedef in codecvt_base, argument types in codecvt.  what
+       is know about this type? 
+   </p></li><li><p> 
+   Why mask* argument in codecvt?
+   </p></li><li><p>
+       Can this be made (more) generic? is there a simple way to
+       straighten out the configure-time mess that is a by-product of
+       this class?  
+   </p></li><li><p> 
+       Get the ctype&lt;wchar_t&gt;::mask stuff under control. Need to
+       make some kind of static table, and not do lookup every time
+       somebody hits the do_is... functions. Too bad we can't just
+       redefine mask for ctype&lt;wchar_t&gt; 
+   </p></li><li><p> 
+       Rename abstract base class. See if just smash-overriding is a
+       better approach. Clarify, add sanity to naming.
+     </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id494777"></a><p><span class="title"><i>
+      The GNU C Library
+    </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6  Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id504846"></a><p><span class="title"><i>
+      Correspondence
+    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id501352"></a><p><span class="title"><i>
+      ISO/IEC 14882:1998 Programming languages - C++
+    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id501370"></a><p><span class="title"><i>
+      ISO/IEC 9899:1999 Programming languages - C
+    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id480120"></a><p><span class="title"><i>
+      System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
+    </i>. </span><span class="copyright">Copyright © 1999 
+      The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
+      <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id480148"></a><p><span class="title"><i>
+      The C++ Programming Language, Special Edition
+    </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
+       Addison Wesley
+      . </span></span></p></div><div class="biblioentry"><a id="id472803"></a><p><span class="title"><i>
+      Standard C++ IOStreams and Locales
+    </i>. </span><span class="subtitle">
+      Advanced Programmer's Guide and Reference
+    . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
+       Addison Wesley Longman
+      . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 14. Locales </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> codecvt</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/fstreams.html b/libstdc++-v3/doc/html/manual/fstreams.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 27. File Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /><link rel="next" href="bk01pt11ch27s02.html" title="Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 27. File Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><th width="60%" align="center">Part XI. 
+  Input and Output
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.filestreams"></a>Chapter 27. File Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.copying_a_file"></a>Copying a File</h2></div></div></div><p>
+  </p><p>So you want to copy a file quickly and easily, and most important,
+      completely portably.  And since this is C++, you have an open
+      ifstream (call it IN) and an open ofstream (call it OUT):
+   </p><pre class="programlisting">
+   #include &lt;fstream&gt;
+
+   std::ifstream  IN ("input_file");
+   std::ofstream  OUT ("output_file"); </pre><p>Here's the easiest way to get it completely wrong:
+   </p><pre class="programlisting">
+   OUT &lt;&lt; IN;</pre><p>For those of you who don't already know why this doesn't work
+      (probably from having done it before), I invite you to quickly
+      create a simple text file called "input_file" containing
+      the sentence
+   </p><pre class="programlisting">
+      The quick brown fox jumped over the lazy dog.</pre><p>surrounded by blank lines.  Code it up and try it.  The contents
+      of "output_file" may surprise you.
+   </p><p>Seriously, go do it.  Get surprised, then come back.  It's worth it.
+   </p><p>The thing to remember is that the <code class="code">basic_[io]stream</code> classes
+      handle formatting, nothing else.  In particular, they break up on
+      whitespace.  The actual reading, writing, and storing of data is
+      handled by the <code class="code">basic_streambuf</code> family.  Fortunately, the
+      <code class="code">operator&lt;&lt;</code> is overloaded to take an ostream and
+      a pointer-to-streambuf, in order to help with just this kind of
+      "dump the data verbatim" situation.
+   </p><p>Why a <span class="emphasis"><em>pointer</em></span> to streambuf and not just a streambuf?  Well,
+      the [io]streams hold pointers (or references, depending on the
+      implementation) to their buffers, not the actual
+      buffers.  This allows polymorphic behavior on the part of the buffers
+      as well as the streams themselves.  The pointer is easily retrieved
+      using the <code class="code">rdbuf()</code> member function.  Therefore, the easiest
+      way to copy the file is:
+   </p><pre class="programlisting">
+   OUT &lt;&lt; IN.rdbuf();</pre><p>So what <span class="emphasis"><em>was</em></span> happening with OUT&lt;&lt;IN?  Undefined
+      behavior, since that particular &lt;&lt; isn't defined by the Standard.
+      I have seen instances where it is implemented, but the character
+      extraction process removes all the whitespace, leaving you with no
+      blank lines and only "Thequickbrownfox...".  With
+      libraries that do not define that operator, IN (or one of IN's
+      member pointers) sometimes gets converted to a void*, and the output
+      file then contains a perfect text representation of a hexadecimal
+      address (quite a big surprise).  Others don't compile at all.
+   </p><p>Also note that none of this is specific to o<span class="emphasis"><em>*f*</em></span>streams. 
+      The operators shown above are all defined in the parent 
+      basic_ostream class and are therefore available with all possible
+      descendants.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 26. Memory Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Binary Input and Output</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/functors.html b/libstdc++-v3/doc/html/manual/functors.html
new file mode 100644 (file)
index 0000000..7eed8c4
--- /dev/null
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 9. Functors</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="utilities.html" title="Part IV.  Utilities" /><link rel="next" href="pairs.html" title="Chapter 10. Pairs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 9. Functors</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><th width="60%" align="center">Part IV. 
+  Utilities
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.functors"></a>Chapter 9. Functors</h2></div></div></div><p>If you don't know what functors are, you're not alone.  Many people
+      get slightly the wrong idea.  In the interest of not reinventing
+      the wheel, we will refer you to the introduction to the functor
+      concept written by SGI as part of their STL, in
+      <a class="ulink" href="http://www.sgi.com/tech/stl/functors.html" target="_top">their
+      http://www.sgi.com/tech/stl/functors.html</a>.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IV. 
+  Utilities
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 10. Pairs</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/fundamental_types.html b/libstdc++-v3/doc/html/manual/fundamental_types.html
new file mode 100644 (file)
index 0000000..e1afd2e
--- /dev/null
@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 4. Types</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="bk01pt02pr01.html" title="" /><link rel="next" href="bk01pt02ch04s02.html" title="Numeric Properties" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 4. Types</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><th width="60%" align="center">Part II. 
+  Support
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.types"></a>Chapter 4. Types</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.fundamental"></a>Fundamental Types</h2></div></div></div><p>
+      C++ has the following builtin types:
+    </p><div class="itemizedlist"><ul type="disc"><li><p>
+       char
+      </p></li><li><p>
+       signed char
+      </p></li><li><p>
+       unsigned char
+      </p></li><li><p>
+       signed short
+      </p></li><li><p>
+       signed int
+      </p></li><li><p>
+       signed long
+      </p></li><li><p>
+       unsigned short
+      </p></li><li><p>
+       unsigned int
+      </p></li><li><p>
+       unsigned long
+      </p></li><li><p>
+       bool
+      </p></li><li><p>
+       wchar_t
+      </p></li><li><p>
+       float
+      </p></li><li><p>
+       double
+      </p></li><li><p>
+       long double
+      </p></li></ul></div><p>
+      These fundamental types are always available, without having to
+      include a header file. These types are exactly the same in
+      either C++ or in C.
+    </p><p>
+      Specializing parts of the library on these types is prohibited:
+      instead, use a POD.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Numeric Properties</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html b/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html
new file mode 100644 (file)
index 0000000..d925b09
--- /dev/null
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 22. Generalized Operations</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="complex.html" title="Chapter 21. Complex" /><link rel="next" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 22. Generalized Operations</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><th width="60%" align="center">Part X. 
+  Numerics
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.generalized_ops"></a>Chapter 22. Generalized Operations</h2></div></div></div><p>
+  </p><p>There are four generalized functions in the &lt;numeric&gt; header
+      that follow the same conventions as those in &lt;algorithm&gt;.  Each
+      of them is overloaded:  one signature for common default operations,
+      and a second for fully general operations.  Their names are
+      self-explanatory to anyone who works with numerics on a regular basis:
+   </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">accumulate</code></p></li><li><p><code class="code">inner_product</code></p></li><li><p><code class="code">partial_sum</code></p></li><li><p><code class="code">adjacent_difference</code></p></li></ul></div><p>Here is a simple example of the two forms of <code class="code">accumulate</code>.
+   </p><pre class="programlisting">
+   int   ar[50];
+   int   someval = somefunction();
+
+   // ...initialize members of ar to something...
+
+   int  sum       = std::accumulate(ar,ar+50,0);
+   int  sum_stuff = std::accumulate(ar,ar+50,someval);
+   int  product   = std::accumulate(ar,ar+50,1,std::multiplies&lt;int&gt;());
+   </pre><p>The first call adds all the members of the array, using zero as an
+      initial value for <code class="code">sum</code>.  The second does the same, but uses
+      <code class="code">someval</code> as the starting value (thus, <code class="code">sum_stuff == sum +
+      someval</code>).  The final call uses the second of the two signatures,
+      and multiplies all the members of the array; here we must obviously
+      use 1 as a starting value instead of 0.
+   </p><p>The other three functions have similar dual-signature forms.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 21. Complex </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 23. Interacting with C</td></tr></table></div></body></html>
index 5c1a0a4e3c3d230ee040c310205ed8952342b738..61defdc8414947a052dea8a8612d1b6eed13eefa 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Porting to New Hardware or Operating Systems</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      internals&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="prev" href="appendix_porting.html" title="Appendix B. Porting and Maintenance" /><link rel="next" href="abi.html" title="ABI Policy and Guidelines" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><th width="60%" align="center">Appendix B. Porting and Maintenance</th><td width="20%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Porting to New Hardware or Operating Systems</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      internals&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="next" href="abi.html" title="ABI Policy and Guidelines" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
+  Porting and Maintenance
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p>
 </p><p>This document explains how to port libstdc++ (the GNU C++ library) to
 a new target.
 </p><p>In order to make the GNU C++ library (libstdc++) work with a new
@@ -365,4 +368,7 @@ do this is to build the library using <code class="code">gcc -shared</code>.
 <code class="code">ltcf-c.sh</code> in the top-level directory.  Find the switch statement
 that sets <code class="code">archive_cmds</code>.  Here, adjust the setting for your
 operating system.
-   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. Porting and Maintenance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> ABI Policy and Guidelines</td></tr></table></div></body></html>
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. 
+  Porting and Maintenance
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> ABI Policy and Guidelines</td></tr></table></div></body></html>
index bce04744fed010f3ce6db6ae154506ff53f0ee90..1de90b4f553180ef2f3ee427d3027621645961db 100644 (file)
@@ -1,3 +1,9 @@
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part I. Introduction</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="spine.html" title="The GNU C++ Library" /><link rel="next" href="bk01pt01ch01.html" title="Chapter 1. Status" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part I. Introduction</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt01ch01.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.intro"></a>Part I. Introduction</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 1. Status</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part I.  Introduction</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="spine.html" title="The GNU C++ Library" /><link rel="next" href="status.html" title="Chapter 1. Status" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part I. 
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+  Introduction
+  <a id="id569734" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="status.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 1. Status</td></tr></table></div></body></html>
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+  Input and Output
+  <a id="id540661" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iostream_objects.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">C99 </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 24. Iostream Objects</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/io_and_c.html b/libstdc++-v3/doc/html/manual/io_and_c.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 28. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /><link rel="next" href="bk01pt11ch28s02.html" title="Performance" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 28. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><th width="60%" align="center">Part XI. 
+  Input and Output
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.c"></a>Chapter 28. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.FILE"></a>Using FILE* and file descriptors</h2></div></div></div><p>
+      See the <a class="link" href="ext_io.html" title="Chapter 38. Input and Output">extensions</a> for using
+      <span class="type">FILE</span> and <span class="type">file descriptors</span> with
+      <code class="classname">ofstream</code> and
+      <code class="classname">ifstream</code>.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">More Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Performance</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/iostream_objects.html b/libstdc++-v3/doc/html/manual/iostream_objects.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 24. Iostream Objects</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="io.html" title="Part XI.  Input and Output" /><link rel="next" href="streambufs.html" title="Chapter 25. Stream Buffers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 24. Iostream Objects</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><th width="60%" align="center">Part XI. 
+  Input and Output
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.objects"></a>Chapter 24. Iostream Objects</h2></div></div></div><p>To minimize the time you have to wait on the compiler, it's good to
+      only include the headers you really need.  Many people simply include
+      &lt;iostream&gt; when they don't need to -- and that can <span class="emphasis"><em>penalize
+      your runtime as well.</em></span>  Here are some tips on which header to use
+      for which situations, starting with the simplest.
+   </p><p><span class="emphasis"><em>&lt;iosfwd&gt;</em></span> should be included whenever you simply
+      need the <span class="emphasis"><em>name</em></span> of an I/O-related class, such as
+      "ofstream" or "basic_streambuf".  Like the name
+      implies, these are forward declarations.  (A word to all you fellow
+      old school programmers:  trying to forward declare classes like
+      "class istream;" won't work.  Look in the iosfwd header if
+      you'd like to know why.)  For example,
+   </p><pre class="programlisting">
+    #include &lt;iosfwd&gt;
+
+    class MyClass
+    {
+        ....
+        std::ifstream&amp;   input_file;
+    };
+
+    extern std::ostream&amp; operator&lt;&lt; (std::ostream&amp;, MyClass&amp;);
+   </pre><p><span class="emphasis"><em>&lt;ios&gt;</em></span> declares the base classes for the entire
+      I/O stream hierarchy, std::ios_base and std::basic_ios&lt;charT&gt;, the
+      counting types std::streamoff and std::streamsize, the file
+      positioning type std::fpos, and the various manipulators like
+      std::hex, std::fixed, std::noshowbase, and so forth.
+   </p><p>The ios_base class is what holds the format flags, the state flags,
+      and the functions which change them (setf(), width(), precision(),
+      etc).  You can also store extra data and register callback functions
+      through ios_base, but that has been historically underused.  Anything
+      which doesn't depend on the type of characters stored is consolidated
+      here.
+   </p><p>The template class basic_ios is the highest template class in the
+      hierarchy; it is the first one depending on the character type, and
+      holds all general state associated with that type:  the pointer to the
+      polymorphic stream buffer, the facet information, etc.
+   </p><p><span class="emphasis"><em>&lt;streambuf&gt;</em></span> declares the template class
+      basic_streambuf, and two standard instantiations, streambuf and
+      wstreambuf.  If you need to work with the vastly useful and capable
+      stream buffer classes, e.g., to create a new form of storage
+      transport, this header is the one to include.
+   </p><p><span class="emphasis"><em>&lt;istream&gt;</em></span>/<span class="emphasis"><em>&lt;ostream&gt;</em></span> are
+      the headers to include when you are using the &gt;&gt;/&lt;&lt;
+      interface, or any of the other abstract stream formatting functions.
+      For example,
+   </p><pre class="programlisting">
+    #include &lt;istream&gt;
+
+    std::ostream&amp; operator&lt;&lt; (std::ostream&amp; os, MyClass&amp; c)
+    {
+       return os &lt;&lt; c.data1() &lt;&lt; c.data2();
+    }
+   </pre><p>The std::istream and std::ostream classes are the abstract parents of
+      the various concrete implementations.  If you are only using the
+      interfaces, then you only need to use the appropriate interface header.
+   </p><p><span class="emphasis"><em>&lt;iomanip&gt;</em></span> provides "extractors and inserters
+      that alter information maintained by class ios_base and its derived
+      classes," such as std::setprecision and std::setw.  If you need
+      to write expressions like <code class="code">os &lt;&lt; setw(3);</code> or
+      <code class="code">is &gt;&gt; setbase(8);</code>, you must include &lt;iomanip&gt;.
+   </p><p><span class="emphasis"><em>&lt;sstream&gt;</em></span>/<span class="emphasis"><em>&lt;fstream&gt;</em></span>
+      declare the six stringstream and fstream classes.  As they are the
+      standard concrete descendants of istream and ostream, you will already
+      know about them.
+   </p><p>Finally, <span class="emphasis"><em>&lt;iostream&gt;</em></span> provides the eight standard
+      global objects (cin, cout, etc).  To do this correctly, this header
+      also provides the contents of the &lt;istream&gt; and &lt;ostream&gt;
+      headers, but nothing else.  The contents of this header look like
+   </p><pre class="programlisting">
+    #include &lt;ostream&gt;
+    #include &lt;istream&gt;
+
+    namespace std
+    {
+        extern istream cin;
+        extern ostream cout;
+        ....
+
+        // this is explained below
+        <span class="emphasis"><em>static ios_base::Init __foo;</em></span>    // not its real name
+    }
+   </pre><p>Now, the runtime penalty mentioned previously:  the global objects
+      must be initialized before any of your own code uses them; this is
+      guaranteed by the standard.  Like any other global object, they must
+      be initialized once and only once.  This is typically done with a
+      construct like the one above, and the nested class ios_base::Init is 
+      specified in the standard for just this reason.
+   </p><p>How does it work?  Because the header is included before any of your
+      code, the <span class="emphasis"><em>__foo</em></span> object is constructed before any of
+      your objects.  (Global objects are built in the order in which they
+      are declared, and destroyed in reverse order.)  The first time the
+      constructor runs, the eight stream objects are set up.
+   </p><p>The <code class="code">static</code> keyword means that each object file compiled
+      from a source file containing &lt;iostream&gt; will have its own
+      private copy of <span class="emphasis"><em>__foo</em></span>.  There is no specified order
+      of construction across object files (it's one of those pesky NP
+      problems that make life so interesting), so one copy in each object
+      file means that the stream objects are guaranteed to be set up before
+      any of your code which uses them could run, thereby meeting the
+      requirements of the standard.
+   </p><p>The penalty, of course, is that after the first copy of
+      <span class="emphasis"><em>__foo</em></span> is constructed, all the others are just wasted
+      processor time.  The time spent is merely for an increment-and-test
+      inside a function call, but over several dozen or hundreds of object
+      files, that time can add up.  (It's not in a tight loop, either.)
+   </p><p>The lesson?  Only include &lt;iostream&gt; when you need to use one of
+      the standard objects in that source file; you'll pay less startup
+      time.  Only include the header files you need to in general; your
+      compile times will go down when there's less parsing work to do.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XI. 
+  Input and Output
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 25. Stream Buffers</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VIII. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt07ch17s02.html" title="bitset" /><link rel="next" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VIII. Iterators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt07ch17s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.iterators"></a>Part VIII. Iterators</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt07ch17s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 19. Predefined</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VIII.  Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VIII. 
+  Iterators
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.iterators"></a>Part VIII. 
+  Iterators
+  <a id="id547017" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 19. Predefined</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="status.html" title="Chapter 1. Status" /><link rel="next" href="bugs.html" title="Bugs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.license"></a>License</h2></div></div></div><p>
+    There are two licenses affecting GNU libstdc++: one for the code,
+    and one for the documentation.  
+    </p><p>
+      There is a license section in the FAQ regarding common <a class="link" href="../faq.html#faq.license" title="License">questions</a>. If you have more
+      questions, ask the FSF or the <a class="ulink" href="http://gcc.gnu.org/lists.html" target="_top">gcc mailing list</a>.
+    </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.gpl"></a>The Code: GPL</h3></div></div></div><p>
+      The source code is distributed under the <a class="link" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3">GNU General Public License version 3</a>,
+      with the addition under section 7 of an exception described in
+      the “<span class="quote">GCC Runtime Library Exception, version 3.1</span>”
+      as follows (or see the file COPYING.RUNTIME):
+    </p><div class="literallayout"><p><br />
+GCC RUNTIME LIBRARY EXCEPTION<br />
+<br />
+Version 3.1, 31 March 2009<br />
+<br />
+Copyright (C) 2009 <a class="ulink" href="http://fsf.org" target="_top">Free Software Foundation, Inc.</a><br />
+<br />
+Everyone is permitted to copy and distribute verbatim copies of this<br />
+license document, but changing it is not allowed.<br />
+<br />
+This GCC Runtime Library Exception ("Exception") is an additional<br />
+permission under section 7 of the GNU General Public License, version<br />
+3 ("GPLv3"). It applies to a given file (the "Runtime Library") that<br />
+bears a notice placed by the copyright holder of the file stating that<br />
+the file is governed by GPLv3 along with this Exception.<br />
+<br />
+When you use GCC to compile a program, GCC may combine portions of<br />
+certain GCC header files and runtime libraries with the compiled<br />
+program. The purpose of this Exception is to allow compilation of<br />
+non-GPL (including proprietary) programs to use, in this way, the<br />
+header files and runtime libraries covered by this Exception.<br />
+<br />
+0. Definitions.<br />
+<br />
+A file is an "Independent Module" if it either requires the Runtime<br />
+Library for execution after a Compilation Process, or makes use of an<br />
+interface provided by the Runtime Library, but is not otherwise based<br />
+on the Runtime Library.<br />
+<br />
+"GCC" means a version of the GNU Compiler Collection, with or without<br />
+modifications, governed by version 3 (or a specified later version) of<br />
+the GNU General Public License (GPL) with the option of using any<br />
+subsequent versions published by the FSF.<br />
+<br />
+"GPL-compatible Software" is software whose conditions of propagation,<br />
+modification and use would permit combination with GCC in accord with<br />
+the license of GCC.<br />
+<br />
+"Target Code" refers to output from any compiler for a real or virtual<br />
+target processor architecture, in executable form or suitable for<br />
+input to an assembler, loader, linker and/or execution<br />
+phase. Notwithstanding that, Target Code does not include data in any<br />
+format that is used as a compiler intermediate representation, or used<br />
+for producing a compiler intermediate representation.<br />
+<br />
+The "Compilation Process" transforms code entirely represented in<br />
+non-intermediate languages designed for human-written code, and/or in<br />
+Java Virtual Machine byte code, into Target Code. Thus, for example,<br />
+use of source code generators and preprocessors need not be considered<br />
+part of the Compilation Process, since the Compilation Process can be<br />
+understood as starting with the output of the generators or<br />
+preprocessors.<br />
+<br />
+A Compilation Process is "Eligible" if it is done using GCC, alone or<br />
+with other GPL-compatible software, or if it is done without using any<br />
+work based on GCC. For example, using non-GPL-compatible Software to<br />
+optimize any GCC intermediate representations would not qualify as an<br />
+Eligible Compilation Process.<br />
+<br />
+1. Grant of Additional Permission.<br />
+<br />
+You have permission to propagate a work of Target Code formed by<br />
+combining the Runtime Library with Independent Modules, even if such<br />
+propagation would otherwise violate the terms of GPLv3, provided that<br />
+all Target Code was generated by Eligible Compilation Processes. You<br />
+may then convey such a combination under terms of your choice,<br />
+consistent with the licensing of the Independent Modules.<br />
+<br />
+2. No Weakening of GCC Copyleft.<br />
+<br />
+The availability of this Exception does not imply any general<br />
+presumption that third-party software is unaffected by the copyleft<br />
+requirements of the license of GCC.<br />
+    </p></div><p>
+      Hopefully that text is self-explanatory.  If it isn't, you need to speak
+      to your lawyer, or the Free Software Foundation.
+    </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.fdl"></a>The Documentation: GPL, FDL</h3></div></div></div><p>
+      The documentation shipped with the library and made available over
+      the web, excluding the pages generated from source comments, are
+      copyrighted by the Free Software Foundation, and placed under the
+      <a class="link" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License"> GNU Free Documentation
+      License version 1.2</a>.  There are no Front-Cover Texts, no
+      Back-Cover Texts, and no Invariant Sections.
+    </p><p> 
+      For documentation generated by doxygen or other automated tools
+      via processing source code comments and markup, the original source
+      code license applies to the generated files. Thus, the doxygen
+      documents are licensed <a class="link" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3">GPL</a>.
+    </p><p>
+      If you plan on making copies of the documentation, please let us know.
+      We can probably offer suggestions.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 1. Status </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Bugs</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/locales.html b/libstdc++-v3/doc/html/manual/locales.html
new file mode 100644 (file)
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--- /dev/null
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 14. Locales</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="localization.html" title="Part VI.  Localization" /><link rel="prev" href="localization.html" title="Part VI.  Localization" /><link rel="next" href="facets.html" title="Chapter 15. Facets aka Categories" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 14. Locales</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><th width="60%" align="center">Part VI. 
+  Localization
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.locales"></a>Chapter 14. Locales</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.locales.locale"></a>locale</h2></div></div></div><p>
+Describes the basic locale object, including nested
+classes id, facet, and the reference-counted implementation object,
+class _Impl.
+</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.req"></a>Requirements</h3></div></div></div><p>
+Class locale is non-templatized and has two distinct types nested
+inside of it:
+</p><div class="blockquote"><blockquote class="blockquote"><p>
+<span class="emphasis"><em>
+class facet
+22.1.1.1.2 Class locale::facet
+</em></span>
+</p></blockquote></div><p>
+Facets actually implement locale functionality. For instance, a facet
+called numpunct is the data objects that can be used to query for the
+thousands separator is in the German locale.
+</p><p>
+Literally, a facet is strictly defined:
+</p><div class="itemizedlist"><ul type="disc"><li><p>
+      Containing the following public data member:
+    </p><p>
+      <code class="code">static locale::id id;</code>
+    </p></li><li><p>
+      Derived from another facet:
+    </p><p>
+      <code class="code">class gnu_codecvt: public std::ctype&lt;user-defined-type&gt;</code>
+    </p></li></ul></div><p>
+Of interest in this class are the memory management options explicitly
+specified as an argument to facet's constructor. Each constructor of a
+facet class takes a std::size_t __refs argument: if __refs == 0, the
+facet is deleted when the locale containing it is destroyed. If __refs
+== 1, the facet is not destroyed, even when it is no longer
+referenced.
+</p><div class="blockquote"><blockquote class="blockquote"><p>
+<span class="emphasis"><em>
+class id
+22.1.1.1.3 - Class locale::id
+</em></span>
+</p></blockquote></div><p>
+Provides an index for looking up specific facets.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.design"></a>Design</h3></div></div></div><p>
+The major design challenge is fitting an object-orientated and
+non-global locale design on top of POSIX and other relevant standards,
+which include the Single Unix (nee X/Open.)
+</p><p>
+Because C and earlier versions of POSIX fall down so completely,
+portability is an issue.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="locale.impl.c"></a>Interacting with "C" locales</h4></div></div></div><div class="itemizedlist"><ul type="disc"><li><p> 
+       <code class="code">`locale -a`</code> displays available locales. 
+     </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting">
+af_ZA
+ar_AE
+ar_AE.utf8
+ar_BH
+ar_BH.utf8
+ar_DZ
+ar_DZ.utf8
+ar_EG
+ar_EG.utf8
+ar_IN
+ar_IQ
+ar_IQ.utf8
+ar_JO
+ar_JO.utf8
+ar_KW
+ar_KW.utf8
+ar_LB
+ar_LB.utf8
+ar_LY
+ar_LY.utf8
+ar_MA
+ar_MA.utf8
+ar_OM
+ar_OM.utf8
+ar_QA
+ar_QA.utf8
+ar_SA
+ar_SA.utf8
+ar_SD
+ar_SD.utf8
+ar_SY
+ar_SY.utf8
+ar_TN
+ar_TN.utf8
+ar_YE
+ar_YE.utf8
+be_BY
+be_BY.utf8
+bg_BG
+bg_BG.utf8
+br_FR
+bs_BA
+C
+ca_ES
+ca_ES@euro
+ca_ES.utf8
+ca_ES.utf8@euro
+cs_CZ
+cs_CZ.utf8
+cy_GB
+da_DK
+da_DK.iso885915
+da_DK.utf8
+de_AT
+de_AT@euro
+de_AT.utf8
+de_AT.utf8@euro
+de_BE
+de_BE@euro
+de_BE.utf8
+de_BE.utf8@euro
+de_CH
+de_CH.utf8
+de_DE
+de_DE@euro
+de_DE.utf8
+de_DE.utf8@euro
+de_LU
+de_LU@euro
+de_LU.utf8
+de_LU.utf8@euro
+el_GR
+el_GR.utf8
+en_AU
+en_AU.utf8
+en_BW
+en_BW.utf8
+en_CA
+en_CA.utf8
+en_DK
+en_DK.utf8
+en_GB
+en_GB.iso885915
+en_GB.utf8
+en_HK
+en_HK.utf8
+en_IE
+en_IE@euro
+en_IE.utf8
+en_IE.utf8@euro
+en_IN
+en_NZ
+en_NZ.utf8
+en_PH
+en_PH.utf8
+en_SG
+en_SG.utf8
+en_US
+en_US.iso885915
+en_US.utf8
+en_ZA
+en_ZA.utf8
+en_ZW
+en_ZW.utf8
+es_AR
+es_AR.utf8
+es_BO
+es_BO.utf8
+es_CL
+es_CL.utf8
+es_CO
+es_CO.utf8
+es_CR
+es_CR.utf8
+es_DO
+es_DO.utf8
+es_EC
+es_EC.utf8
+es_ES
+es_ES@euro
+es_ES.utf8
+es_ES.utf8@euro
+es_GT
+es_GT.utf8
+es_HN
+es_HN.utf8
+es_MX
+es_MX.utf8
+es_NI
+es_NI.utf8
+es_PA
+es_PA.utf8
+es_PE
+es_PE.utf8
+es_PR
+es_PR.utf8
+es_PY
+es_PY.utf8
+es_SV
+es_SV.utf8
+es_US
+es_US.utf8
+es_UY
+es_UY.utf8
+es_VE
+es_VE.utf8
+et_EE
+et_EE.utf8
+eu_ES
+eu_ES@euro
+eu_ES.utf8
+eu_ES.utf8@euro
+fa_IR
+fi_FI
+fi_FI@euro
+fi_FI.utf8
+fi_FI.utf8@euro
+fo_FO
+fo_FO.utf8
+fr_BE
+fr_BE@euro
+fr_BE.utf8
+fr_BE.utf8@euro
+fr_CA
+fr_CA.utf8
+fr_CH
+fr_CH.utf8
+fr_FR
+fr_FR@euro
+fr_FR.utf8
+fr_FR.utf8@euro
+fr_LU
+fr_LU@euro
+fr_LU.utf8
+fr_LU.utf8@euro
+ga_IE
+ga_IE@euro
+ga_IE.utf8
+ga_IE.utf8@euro
+gl_ES
+gl_ES@euro
+gl_ES.utf8
+gl_ES.utf8@euro
+gv_GB
+gv_GB.utf8
+he_IL
+he_IL.utf8
+hi_IN
+hr_HR
+hr_HR.utf8
+hu_HU
+hu_HU.utf8
+id_ID
+id_ID.utf8
+is_IS
+is_IS.utf8
+it_CH
+it_CH.utf8
+it_IT
+it_IT@euro
+it_IT.utf8
+it_IT.utf8@euro
+iw_IL
+iw_IL.utf8
+ja_JP.eucjp
+ja_JP.utf8
+ka_GE
+kl_GL
+kl_GL.utf8
+ko_KR.euckr
+ko_KR.utf8
+kw_GB
+kw_GB.utf8
+lt_LT
+lt_LT.utf8
+lv_LV
+lv_LV.utf8
+mi_NZ
+mk_MK
+mk_MK.utf8
+mr_IN
+ms_MY
+ms_MY.utf8
+mt_MT
+mt_MT.utf8
+nl_BE
+nl_BE@euro
+nl_BE.utf8
+nl_BE.utf8@euro
+nl_NL
+nl_NL@euro
+nl_NL.utf8
+nl_NL.utf8@euro
+nn_NO
+nn_NO.utf8
+no_NO
+no_NO.utf8
+oc_FR
+pl_PL
+pl_PL.utf8
+POSIX
+pt_BR
+pt_BR.utf8
+pt_PT
+pt_PT@euro
+pt_PT.utf8
+pt_PT.utf8@euro
+ro_RO
+ro_RO.utf8
+ru_RU
+ru_RU.koi8r
+ru_RU.utf8
+ru_UA
+ru_UA.utf8
+se_NO
+sk_SK
+sk_SK.utf8
+sl_SI
+sl_SI.utf8
+sq_AL
+sq_AL.utf8
+sr_YU
+sr_YU@cyrillic
+sr_YU.utf8
+sr_YU.utf8@cyrillic
+sv_FI
+sv_FI@euro
+sv_FI.utf8
+sv_FI.utf8@euro
+sv_SE
+sv_SE.iso885915
+sv_SE.utf8
+ta_IN
+te_IN
+tg_TJ
+th_TH
+th_TH.utf8
+tl_PH
+tr_TR
+tr_TR.utf8
+uk_UA
+uk_UA.utf8
+ur_PK
+uz_UZ
+vi_VN
+vi_VN.tcvn
+wa_BE
+wa_BE@euro
+yi_US
+zh_CN
+zh_CN.gb18030
+zh_CN.gbk
+zh_CN.utf8
+zh_HK
+zh_HK.utf8
+zh_TW
+zh_TW.euctw
+zh_TW.utf8
+</pre></blockquote></div></li><li><p> 
+       <code class="code">`locale`</code> displays environmental variables that
+       impact how locale("") will be deduced.
+     </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting">
+LANG=en_US
+LC_CTYPE="en_US"
+LC_NUMERIC="en_US"
+LC_TIME="en_US"
+LC_COLLATE="en_US"
+LC_MONETARY="en_US"
+LC_MESSAGES="en_US"
+LC_PAPER="en_US"
+LC_NAME="en_US"
+LC_ADDRESS="en_US"
+LC_TELEPHONE="en_US"
+LC_MEASUREMENT="en_US"
+LC_IDENTIFICATION="en_US"
+LC_ALL=
+</pre></blockquote></div></li></ul></div><p>
+From Josuttis, p. 697-698, which says, that "there is only *one*
+relation (of the C++ locale mechanism) to the C locale mechanism: the
+global C locale is modified if a named C++ locale object is set as the
+global locale" (emphasis Paolo), that is:
+</p><pre class="programlisting">std::locale::global(std::locale(""));</pre><p>affects the C functions as if the following call was made:</p><pre class="programlisting">std::setlocale(LC_ALL, "");</pre><p>
+  On the other hand, there is *no* vice versa, that is, calling
+  setlocale has *no* whatsoever on the C++ locale mechanism, in
+  particular on the working of locale(""), which constructs the locale
+  object from the environment of the running program, that is, in
+  practice, the set of LC_ALL, LANG, etc. variable of the shell.
+</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
+       Locale initialization: at what point does _S_classic, _S_global
+       get initialized? Can named locales assume this initialization
+       has already taken place? 
+     </p></li><li><p> 
+       Document how named locales error check when filling data
+       members. I.e., a fr_FR locale that doesn't have
+       numpunct::truename(): does it use "true"? Or is it a blank
+       string? What's the convention? 
+   </p></li><li><p> 
+       Explain how locale aliasing happens. When does "de_DE" use "de"
+       information? What is the rule for locales composed of just an
+       ISO language code (say, "de") and locales with both an ISO
+       language code and ISO country code (say, "de_DE"). 
+     </p></li><li><p> 
+       What should non-required facet instantiations do?  If the
+       generic implementation is provided, then how to end-users
+       provide specializations? 
+   </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id493610"></a><p><span class="title"><i>
+      The GNU C Library
+    </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id531395"></a><p><span class="title"><i>
+      Correspondence
+    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id496876"></a><p><span class="title"><i>
+      ISO/IEC 14882:1998 Programming languages - C++
+    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id496895"></a><p><span class="title"><i>
+      ISO/IEC 9899:1999 Programming languages - C
+    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id478071"></a><p><span class="title"><i>
+      System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
+    </i>. </span><span class="copyright">Copyright © 1999 
+      The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
+      <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id478098"></a><p><span class="title"><i>
+      The C++ Programming Language, Special Edition
+    </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
+       Addison Wesley
+      . </span></span></p></div><div class="biblioentry"><a id="id495163"></a><p><span class="title"><i>
+      Standard C++ IOStreams and Locales
+    </i>. </span><span class="subtitle">
+      Advanced Programmer's Guide and Reference
+    . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
+       Addison Wesley Longman
+      . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VI. 
+  Localization
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 15. Facets aka Categories</td></tr></table></div></body></html>
index 0deb7a3de62ac3b254100b57627061b5fb942435..61b17a63a6b6ec939920e9e500eac05107f479da 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VI. Localization</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt05ch13s06.html" title="CString (MFC)" /><link rel="next" href="bk01pt06ch14.html" title="Chapter 14. Locales" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VI. Localization</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt06ch14.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.localization"></a>Part VI. Localization</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt06ch14.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch14.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt06ch15.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch15.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt06ch14.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">CString (MFC) </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 14. Locales</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VI.  Localization</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt05ch13s06.html" title="CString (MFC)" /><link rel="next" href="locales.html" title="Chapter 14. Locales" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VI. 
+  Localization
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="locales.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.localization"></a>Part VI. 
+  Localization
+  <a id="id489694" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="locales.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">CString (MFC) </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 14. Locales</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/make.html b/libstdc++-v3/doc/html/manual/make.html
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Make</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="configure.html" title="Configure" /><link rel="next" href="test.html" title="Test" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Make</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.make"></a>Make</h2></div></div></div><p>If you have never done this before, you should read the basic
+      <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">GCC Installation
+      Instructions</a> first.  Read <span class="emphasis"><em>all of them</em></span>.
+      <span class="emphasis"><em>Twice.</em></span>
+   </p><p>Then type:<span class="command"><strong>make</strong></span>, and congratulations, you're
+started to build.
+</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Configure </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Test</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/memory.html b/libstdc++-v3/doc/html/manual/memory.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 11. Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="pairs.html" title="Chapter 10. Pairs" /><link rel="next" href="auto_ptr.html" title="auto_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 11. Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><th width="60%" align="center">Part IV. 
+  Utilities
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.memory"></a>Chapter 11. Memory</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></div><p>
+    Memory contains three general areas. First, function and operator
+    calls via <code class="function">new</code> and <code class="function">delete</code>
+    operator or member function calls.  Second, allocation via
+    <code class="classname">allocator</code>. And finally, smart pointer and
+    intelligent pointer abstractions.
+  </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.allocator"></a>Allocators</h2></div></div></div><p>
+ Memory management for Standard Library entities is encapsulated in a
+ class template called <code class="classname">allocator</code>. The
+ <code class="classname">allocator</code> abstraction is used throughout the
+ library in <code class="classname">string</code>, container classes,
+ algorithms, and parts of iostreams. This class, and base classes of
+ it, are the superset of available free store (“<span class="quote">heap</span>”)
+ management classes.
+</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.req"></a>Requirements</h3></div></div></div><p>
+    The C++ standard only gives a few directives in this area:
+  </p><div class="itemizedlist"><ul type="disc"><li><p>
+       When you add elements to a container, and the container must
+       allocate more memory to hold them, the container makes the
+       request via its <span class="type">Allocator</span> template
+       parameter, which is usually aliased to
+       <span class="type">allocator_type</span>.  This includes adding chars
+       to the string class, which acts as a regular STL container in
+       this respect.
+      </p></li><li><p>
+       The default <span class="type">Allocator</span> argument of every
+       container-of-T is <code class="classname">allocator&lt;T&gt;</code>.
+       </p></li><li><p>
+       The interface of the <code class="classname">allocator&lt;T&gt;</code> class is
+         extremely simple.  It has about 20 public declarations (nested
+         typedefs, member functions, etc), but the two which concern us most
+         are:
+       </p><pre class="programlisting">
+        T*    allocate   (size_type n, const void* hint = 0);
+        void  deallocate (T* p, size_type n);
+       </pre><p>
+        The <code class="varname">n</code> arguments in both those
+        functions is a <span class="emphasis"><em>count</em></span> of the number of
+        <span class="type">T</span>'s to allocate space for, <span class="emphasis"><em>not their
+        total size</em></span>.
+        (This is a simplification; the real signatures use nested typedefs.)  
+       </p></li><li><p>
+        The storage is obtained by calling <code class="function">::operator
+        new</code>, but it is unspecified when or how
+        often this function is called.  The use of the 
+        <code class="varname">hint</code> is unspecified, but intended as an
+        aid to locality if an implementation so
+        desires. <code class="constant">[20.4.1.1]/6</code>
+       </p></li></ul></div><p> 
+     Complete details cam be found in the C++ standard, look in
+     <code class="constant">[20.4 Memory]</code>.
+   </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.design_issues"></a>Design Issues</h3></div></div></div><p>
+    The easiest way of fulfilling the requirements is to call
+    <code class="function">operator new</code> each time a container needs
+    memory, and to call <code class="function">operator delete</code> each time
+    the container releases memory. This method may be <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html" target="_top">slower</a>
+    than caching the allocations and re-using previously-allocated
+    memory, but has the advantage of working correctly across a wide
+    variety of hardware and operating systems, including large
+    clusters. The <code class="classname">__gnu_cxx::new_allocator</code>
+    implements the simple operator new and operator delete semantics,
+    while <code class="classname">__gnu_cxx::malloc_allocator</code>
+    implements much the same thing, only with the C language functions
+    <code class="function">std::malloc</code> and <code class="function">free</code>.
+  </p><p> 
+    Another approach is to use intelligence within the allocator
+    class to cache allocations. This extra machinery can take a variety
+    of forms: a bitmap index, an index into an exponentially increasing
+    power-of-two-sized buckets, or simpler fixed-size pooling cache.
+    The cache is shared among all the containers in the program: when
+    your program's <code class="classname">std::vector&lt;int&gt;</code> gets
+  cut in half and frees a bunch of its storage, that memory can be
+  reused by the private
+  <code class="classname">std::list&lt;WonkyWidget&gt;</code> brought in from
+  a KDE library that you linked against.  And operators
+  <code class="function">new</code> and <code class="function">delete</code> are not
+  always called to pass the memory on, either, which is a speed
+  bonus. Examples of allocators that use these techniques are
+  <code class="classname">__gnu_cxx::bitmap_allocator</code>,
+  <code class="classname">__gnu_cxx::pool_allocator</code>, and
+  <code class="classname">__gnu_cxx::__mt_alloc</code>.
+  </p><p>
+    Depending on the implementation techniques used, the underlying
+    operating system, and compilation environment, scaling caching
+    allocators can be tricky. In particular, order-of-destruction and
+    order-of-creation for memory pools may be difficult to pin down
+    with certainty, which may create problems when used with plugins
+    or loading and unloading shared objects in memory. As such, using
+    caching allocators on systems that do not support
+    <code class="function">abi::__cxa_atexit</code> is not recommended.
+  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id481148"></a>Interface Design</h4></div></div></div><p>
+     The only allocator interface that
+     is support is the standard C++ interface. As such, all STL
+     containers have been adjusted, and all external allocators have
+     been modified to support this change.   
+   </p><p> 
+     The class <code class="classname">allocator</code> just has typedef,
+   constructor, and rebind members. It inherits from one of the
+   high-speed extension allocators, covered below. Thus, all
+   allocation and deallocation depends on the base class.
+   </p><p> 
+     The base class that <code class="classname">allocator</code> is derived from
+     may not be user-configurable.
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id488777"></a>Selecting Default Allocation Policy</h4></div></div></div><p> 
+     It's difficult to pick an allocation strategy that will provide
+   maximum utility, without excessively penalizing some behavior. In
+   fact, it's difficult just deciding which typical actions to measure
+   for speed.
+   </p><p> 
+     Three synthetic benchmarks have been created that provide data
+     that is used to compare different C++ allocators. These tests are:
+   </p><div class="orderedlist"><ol type="1"><li><p>
+       Insertion. 
+       </p><p>
+       Over multiple iterations, various STL container
+     objects have elements inserted to some maximum amount. A variety
+     of allocators are tested.  
+     Test source for <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/sequence.cc?view=markup" target="_top">sequence</a>
+     and <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/associative.cc?view=markup" target="_top">associative</a>
+     containers.
+       </p></li><li><p>
+       Insertion and erasure in a multi-threaded environment.
+       </p><p>
+       This test shows the ability of the allocator to reclaim memory
+     on a pre-thread basis, as well as measuring thread contention
+     for memory resources. 
+     Test source 
+    <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert_erase/associative.cc?view=markup" target="_top">here</a>.
+       </p></li><li><p>
+        A threaded producer/consumer model.
+       </p><p>
+       Test source for
+     <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/sequence.cc?view=markup" target="_top">sequence</a>
+     and 
+     <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/associative.cc?view=markup" target="_top">associative</a>
+     containers.
+     </p></li></ol></div><p>
+     The current default choice for
+     <code class="classname">allocator</code> is
+     <code class="classname">__gnu_cxx::new_allocator</code>.
+   </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id440698"></a>Disabling Memory Caching</h4></div></div></div><p> 
+      In use, <code class="classname">allocator</code> may allocate and
+      deallocate using implementation-specified strategies and
+      heuristics. Because of this, every call to an allocator object's
+      <code class="function">allocate</code> member function may not actually
+      call the global operator new. This situation is also duplicated
+      for calls to the <code class="function">deallocate</code> member
+      function.
+    </p><p> 
+     This can be confusing. 
+   </p><p> 
+     In particular, this can make debugging memory errors more
+     difficult, especially when using third party tools like valgrind or
+     debug versions of <code class="function">new</code>.
+   </p><p> 
+     There are various ways to solve this problem. One would be to use
+     a custom allocator that just called operators
+     <code class="function">new</code> and <code class="function">delete</code>
+     directly, for every allocation. (See
+     <code class="filename">include/ext/new_allocator.h</code>, for instance.)
+     However, that option would involve changing source code to use
+     a non-default allocator. Another option is to force the
+     default allocator to remove caching and pools, and to directly
+     allocate with every call of <code class="function">allocate</code> and
+     directly deallocate with every call of
+     <code class="function">deallocate</code>, regardless of efficiency. As it
+     turns out, this last option is also available.
+   </p><p>
+     To globally disable memory caching within the library for the
+     default allocator, merely set
+     <code class="constant">GLIBCXX_FORCE_NEW</code> (with any value) in the
+     system's environment before running the program. If your program
+     crashes with <code class="constant">GLIBCXX_FORCE_NEW</code> in the
+     environment, it likely means that you linked against objects
+     built against the older library (objects which might still using the
+     cached allocations...).
+  </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.using"></a>Using a Specific Allocator</h3></div></div></div><p>
+     You can specify different memory management schemes on a
+     per-container basis, by overriding the default
+     <span class="type">Allocator</span> template parameter.  For example, an easy
+      (but non-portable) method of specifying that only <code class="function">malloc</code> or <code class="function">free</code>
+      should be used instead of the default node allocator is:
+   </p><pre class="programlisting">
+    std::list &lt;int, __gnu_cxx::malloc_allocator&lt;int&gt; &gt;  malloc_list;</pre><p>
+      Likewise, a debugging form of whichever allocator is currently in use:
+    </p><pre class="programlisting">
+    std::deque &lt;int, __gnu_cxx::debug_allocator&lt;std::allocator&lt;int&gt; &gt; &gt;  debug_deque;
+      </pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.custom"></a>Custom Allocators</h3></div></div></div><p> 
+    Writing a portable C++ allocator would dictate that the interface
+    would look much like the one specified for
+    <code class="classname">allocator</code>. Additional member functions, but
+    not subtractions, would be permissible.
+  </p><p> 
+     Probably the best place to start would be to copy one of the
+   extension allocators: say a simple one like 
+   <code class="classname">new_allocator</code>.
+   </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.ext"></a>Extension Allocators</h3></div></div></div><p> 
+    Several other allocators are provided as part of this
+    implementation.  The location of the extension allocators and their
+    names have changed, but in all cases, functionality is
+    equivalent. Starting with gcc-3.4, all extension allocators are
+    standard style. Before this point, SGI style was the norm. Because of
+    this, the number of template arguments also changed. Here's a simple
+    chart to track the changes.
+  </p><p>
+    More details on each of these extension allocators follows.
+  </p><div class="orderedlist"><ol type="1"><li><p>
+       <code class="classname">new_allocator</code>
+       </p><p>
+        Simply wraps <code class="function">::operator new</code>
+        and <code class="function">::operator delete</code>.
+       </p></li><li><p>
+       <code class="classname">malloc_allocator</code>
+       </p><p>
+        Simply wraps <code class="function">malloc</code> and
+        <code class="function">free</code>. There is also a hook for an
+        out-of-memory handler (for
+        <code class="function">new</code>/<code class="function">delete</code> this is
+        taken care of elsewhere).
+       </p></li><li><p>
+       <code class="classname">array_allocator</code>
+       </p><p>
+        Allows allocations of known and fixed sizes using existing
+        global or external storage allocated via construction of
+        <code class="classname">std::tr1::array</code> objects. By using this
+        allocator, fixed size containers (including
+        <code class="classname">std::string</code>) can be used without
+        instances calling <code class="function">::operator new</code> and
+        <code class="function">::operator delete</code>. This capability
+        allows the use of STL abstractions without runtime
+        complications or overhead, even in situations such as program
+        startup. For usage examples, please consult the testsuite.
+       </p></li><li><p>
+       <code class="classname">debug_allocator</code>
+       </p><p> 
+        A wrapper around an arbitrary allocator A.  It passes on
+        slightly increased size requests to A, and uses the extra
+        memory to store size information.  When a pointer is passed
+        to <code class="function">deallocate()</code>, the stored size is
+        checked, and <code class="function">assert()</code> is used to
+        guarantee they match.
+       </p></li><li><p>
+       <code class="classname">throw_allocator</code>
+       </p><p> 
+         Includes memory tracking and marking abilities as well as hooks for
+         throwing exceptions at configurable intervals (including random,
+         all, none). 
+       </p></li><li><p>
+       <code class="classname">__pool_alloc</code>
+       </p><p> 
+        A high-performance, single pool allocator.  The reusable
+        memory is shared among identical instantiations of this type.
+        It calls through <code class="function">::operator new</code> to
+        obtain new memory when its lists run out.  If a client
+        container requests a block larger than a certain threshold
+        size, then the pool is bypassed, and the allocate/deallocate
+        request is passed to <code class="function">::operator new</code>
+        directly.
+       </p><p> 
+        Older versions of this class take a boolean template
+        parameter, called <code class="varname">thr</code>, and an integer template
+        parameter, called <code class="varname">inst</code>.
+       </p><p>
+        The <code class="varname">inst</code> number is used to track additional memory
+      pools.  The point of the number is to allow multiple
+      instantiations of the classes without changing the semantics at
+      all.  All three of
+       </p><pre class="programlisting">
+    typedef  __pool_alloc&lt;true,0&gt;    normal;
+    typedef  __pool_alloc&lt;true,1&gt;    private;
+    typedef  __pool_alloc&lt;true,42&gt;   also_private;
+   </pre><p>
+     behave exactly the same way.  However, the memory pool for each type
+      (and remember that different instantiations result in different types)
+      remains separate.
+   </p><p>
+     The library uses <span class="emphasis"><em>0</em></span> in all its instantiations.  If you
+      wish to keep separate free lists for a particular purpose, use a
+      different number.
+   </p><p>The <code class="varname">thr</code> boolean determines whether the
+   pool should be manipulated atomically or not.  When
+   <code class="varname">thr</code> = <code class="constant">true</code>, the allocator
+   is is thread-safe, while <code class="varname">thr</code> =
+   <code class="constant">false</code>, and is slightly faster but unsafe for
+   multiple threads.
+   </p><p>
+     For thread-enabled configurations, the pool is locked with a
+     single big lock. In some situations, this implementation detail
+     may result in severe performance degradation.
+   </p><p>
+     (Note that the GCC thread abstraction layer allows us to provide
+     safe zero-overhead stubs for the threading routines, if threads
+     were disabled at configuration time.)
+   </p></li><li><p>
+       <code class="classname">__mt_alloc</code>
+       </p><p>
+        A high-performance fixed-size allocator with
+        exponentially-increasing allocations. It has its own
+        documentation, found <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">here</a>.
+       </p></li><li><p>
+       <code class="classname">bitmap_allocator</code>
+       </p><p>
+        A high-performance allocator that uses a bit-map to keep track
+        of the used and unused memory locations. It has its own
+        documentation, found <a class="link" href="bitmap_allocator.html" title="bitmap_allocator">here</a>.
+       </p></li></ol></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id490436"></a><p><span class="title"><i>
+    ISO/IEC 14882:1998 Programming languages - C++  
+    </i>. </span>
+      isoc++_1998
+    <span class="pagenums">20.4 Memory. </span></p></div><div class="biblioentry"><a id="id477557"></a><p><span class="title"><i>The Standard Librarian: What Are Allocators Good
+    </i>. </span>
+      austernm
+    <span class="author"><span class="firstname">Matt</span> <span class="surname">Austern</span>. </span><span class="publisher"><span class="publishername">
+       C/C++ Users Journal     
+      . </span></span><span class="biblioid">
+      <a class="ulink" href="http://www.cuj.com/documents/s=8000/cujcexp1812austern/" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id500544"></a><p><span class="title"><i>The Hoard Memory Allocator</i>. </span>
+      emeryb
+    <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="biblioid">
+      <a class="ulink" href="http://www.cs.umass.edu/~emery/hoard/" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id479308"></a><p><span class="title"><i>Reconsidering Custom Memory Allocation</i>. </span>
+      bergerzorn
+    <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="author"><span class="firstname">Ben</span> <span class="surname">Zorn</span>. </span><span class="author"><span class="firstname">Kathryn</span> <span class="surname">McKinley</span>. </span><span class="copyright">Copyright © 2002 OOPSLA. </span><span class="biblioid">
+      <a class="ulink" href="http://www.cs.umass.edu/~emery/pubs/berger-oopsla2002.pdf" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id504530"></a><p><span class="title"><i>Allocator Types</i>. </span>
+      kreftlanger
+    <span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="publisher"><span class="publishername">
+       C/C++ Users Journal     
+      . </span></span><span class="biblioid">
+      <a class="ulink" href="http://www.langer.camelot.de/Articles/C++Report/Allocators/Allocators.html" target="_top">
+      </a>
+    . </span></p></div><div class="biblioentry"><a id="id489520"></a><p><span class="title"><i>The C++ Programming Language</i>. </span>
+      tcpl
+    <span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 . </span><span class="pagenums">19.4 Allocators. </span><span class="publisher"><span class="publishername">
+       Addison Wesley
+      . </span></span></p></div><div class="biblioentry"><a id="id488498"></a><p><span class="title"><i>Yalloc: A Recycling C++ Allocator</i>. </span>
+      yenf
+    <span class="author"><span class="firstname">Felix</span> <span class="surname">Yen</span>. </span><span class="copyright">Copyright ©  . </span><span class="biblioid">
+      <a class="ulink" href="http://home.earthlink.net/~brimar/yalloc/" target="_top">
+      </a>
+    . </span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 10. Pairs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> auto_ptr</td></tr></table></div></body></html>
index a4058b39effb1681a6f66484e9eb13163ca17cc3..e86db465e2ccfaccb61807c3e499b90ab79750ed 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>messages</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      messages&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt06ch15.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="codecvt.html" title="codecvt" /><link rel="next" href="containers.html" title="Part VII. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.messages"></a>messages</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>messages</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      messages&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="codecvt.html" title="codecvt" /><link rel="next" href="containers.html" title="Part VII.  Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.messages"></a>messages</h2></div></div></div><p>
 The std::messages facet implements message retrieval functionality
 equivalent to Java's java.text.MessageFormat .using either GNU gettext
 or IEEE 1003.1-200 functions.
@@ -241,41 +241,44 @@ void test01()
    model. As of this writing, it is unknown how to query to see
    if a specified message catalog exists using the gettext
    package.
-   </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id536216"></a><p><span class="title"><i>
+   </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id488090"></a><p><span class="title"><i>
       The GNU C Library
     </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling, and 7 Locales and Internationalization
-    . </span></p></div><div class="biblioentry"><a id="id509764"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id498088"></a><p><span class="title"><i>
       Correspondence
-    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id561619"></a><p><span class="title"><i>
+    </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id481034"></a><p><span class="title"><i>
       ISO/IEC 14882:1998 Programming languages - C++
-    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id561638"></a><p><span class="title"><i>
+    </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id481053"></a><p><span class="title"><i>
       ISO/IEC 9899:1999 Programming languages - C
-    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id446198"></a><p><span class="title"><i>
+    </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id481071"></a><p><span class="title"><i>
       System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
     </i>. </span><span class="copyright">Copyright © 1999 
       The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
       <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id446226"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id498300"></a><p><span class="title"><i>
       The C++ Programming Language, Special Edition
     </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
        Addison Wesley
-      . </span></span></p></div><div class="biblioentry"><a id="id505472"></a><p><span class="title"><i>
+      . </span></span></p></div><div class="biblioentry"><a id="id548706"></a><p><span class="title"><i>
       Standard C++ IOStreams and Locales
     </i>. </span><span class="subtitle">
       Advanced Programmer's Guide and Reference
     . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
        Addison Wesley Longman
-      . </span></span></p></div><div class="biblioentry"><a id="id452552"></a><p><span class="title"><i>
+      . </span></span></p></div><div class="biblioentry"><a id="id476770"></a><p><span class="title"><i>
       Java 2 Platform, Standard Edition, v 1.3.1 API Specification
     </i>. </span><span class="pagenums">java.util.Properties, java.text.MessageFormat,
 java.util.Locale, java.util.ResourceBundle. </span><span class="biblioid">
       <a class="ulink" href="http://java.sun.com/j2se/1.3/docs/api" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id531697"></a><p><span class="title"><i>
+    . </span></p></div><div class="biblioentry"><a id="id476791"></a><p><span class="title"><i>
        GNU gettext tools, version 0.10.38, Native Language Support
 Library and Tools.
     </i>. </span><span class="biblioid">
       <a class="ulink" href="http://sources.redhat.com/gettext" target="_top">
       </a>
-    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt06ch15.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">codecvt </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VII. Containers</td></tr></table></div></body></html>
+    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">codecvt </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VII. 
+  Containers
+  
+</td></tr></table></div></body></html>
index bc505c0f7bb37c1589c6f290169873ae6d75c72c..461931e97454e2883a4cca5fce3d816c49fe7a35 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part X. Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /><link rel="next" href="bk01pt10ch21.html" title="Chapter 21. Complex" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part X. Numerics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt10ch21.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.numerics"></a>Part X. Numerics</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt10ch21.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch21.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt10ch22.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="bk01pt10ch23.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt10ch21.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 20. Mutating </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 21. Complex</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part X.  Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /><link rel="next" href="complex.html" title="Chapter 21. Complex" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part X. 
+  Numerics
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="complex.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.numerics"></a>Part X. 
+  Numerics
+  <a id="id502291" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="complex.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 20. Mutating </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 21. Complex</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/numerics_and_c.html b/libstdc++-v3/doc/html/manual/numerics_and_c.html
new file mode 100644 (file)
index 0000000..3788ad3
--- /dev/null
@@ -0,0 +1,21 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 23. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /><link rel="next" href="bk01pt10ch23s02.html" title="C99" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 23. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><th width="60%" align="center">Part X. 
+  Numerics
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.c"></a>Chapter 23. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.array"></a>Numerics vs. Arrays</h2></div></div></div><p>One of the major reasons why FORTRAN can chew through numbers so well
+      is that it is defined to be free of pointer aliasing, an assumption
+      that C89 is not allowed to make, and neither is C++98.  C99 adds a new
+      keyword, <code class="code">restrict</code>, to apply to individual pointers.  The
+      C++ solution is contained in the library rather than the language
+      (although many vendors can be expected to add this to their compilers
+      as an extension).
+   </p><p>That library solution is a set of two classes, five template classes,
+      and "a whole bunch" of functions.  The classes are required
+      to be free of pointer aliasing, so compilers can optimize the
+      daylights out of them the same way that they have been for FORTRAN.
+      They are collectively called <code class="code">valarray</code>, although strictly
+      speaking this is only one of the five template classes, and they are
+      designed to be familiar to people who have worked with the BLAS
+      libraries before.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 22. Generalized Operations </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> C99</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 10. Pairs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="functors.html" title="Chapter 9. Functors" /><link rel="next" href="memory.html" title="Chapter 11. Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 10. Pairs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><th width="60%" align="center">Part IV. 
+  Utilities
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.pairs"></a>Chapter 10. Pairs</h2></div></div></div><p>The <code class="code">pair&lt;T1,T2&gt;</code> is a simple and handy way to
+      carry around a pair of objects.  One is of type T1, and another of
+      type T2; they may be the same type, but you don't get anything
+      extra if they are.  The two members can be accessed directly, as
+      <code class="code">.first</code> and <code class="code">.second</code>.
+   </p><p>Construction is simple.  The default ctor initializes each member
+      with its respective default ctor.  The other simple ctor,
+   </p><pre class="programlisting">
+    pair (const T1&amp; x, const T2&amp; y);
+   </pre><p>does what you think it does, <code class="code">first</code> getting <code class="code">x</code>
+      and <code class="code">second</code> getting <code class="code">y</code>.
+   </p><p>There is a copy constructor, but it requires that your compiler
+      handle member function templates:
+   </p><pre class="programlisting">
+    template &lt;class U, class V&gt; pair (const pair&lt;U,V&gt;&amp; p);
+   </pre><p>The compiler will convert as necessary from U to T1 and from
+      V to T2 in order to perform the respective initializations.
+   </p><p>The comparison operators are done for you.  Equality
+      of two <code class="code">pair&lt;T1,T2&gt;</code>s is defined as both <code class="code">first</code>
+      members comparing equal and both <code class="code">second</code> members comparing
+      equal; this simply delegates responsibility to the respective
+      <code class="code">operator==</code> functions (for types like MyClass) or builtin
+      comparisons (for types like int, char, etc).
+   </p><p>
+      The less-than operator is a bit odd the first time you see it.  It
+      is defined as evaluating to:
+   </p><pre class="programlisting">
+    x.first  &lt;  y.first  ||
+        ( !(y.first  &lt;  x.first)  &amp;&amp;  x.second  &lt;  y.second )
+   </pre><p>The other operators are not defined using the <code class="code">rel_ops</code>
+      functions above, but their semantics are the same.
+   </p><p>Finally, there is a template function called <code class="function">make_pair</code>
+      that takes two references-to-const objects and returns an
+      instance of a pair instantiated on their respective types:
+   </p><pre class="programlisting">
+    pair&lt;int,MyClass&gt; p = make_pair(4,myobject);
+   </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 9. Functors </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 11. Memory</td></tr></table></div></body></html>
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@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 31. Parallel Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      parallel&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII. Extensions" /><link rel="prev" href="bk01pt12ch30s04.html" title="Design" /><link rel="next" href="bk01pt12ch31s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 31. Parallel Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><th width="60%" align="center">Part XII. Extensions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode"></a>Chapter 31. Parallel Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></div><p> The libstdc++ parallel mode is an experimental parallel
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 31. Parallel Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      C++&#10;    , &#10;      library&#10;    , &#10;      parallel&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch30s04.html" title="Design" /><link rel="next" href="bk01pt12ch31s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 31. Parallel Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><th width="60%" align="center">Part XII. 
+  Extensions
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode"></a>Chapter 31. Parallel Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></div><p> The libstdc++ parallel mode is an experimental parallel
 implementation of many algorithms the C++ Standard Library.
 </p><p>
 Several of the standard algorithms, for instance
@@ -10,11 +13,11 @@ explicit source declaration or by compiling existing sources with a
 specific compiler flag.
 </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.intro"></a>Intro</h2></div></div></div><p>The following library components in the include
 <code class="filename">numeric</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::accumulate</code></p></li><li><p><code class="function">std::adjacent_difference</code></p></li><li><p><code class="function">std::inner_product</code></p></li><li><p><code class="function">std::partial_sum</code></p></li></ul></div><p>The following library components in the include
-<code class="filename">algorithm</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::adjacent_find</code></p></li><li><p><code class="function">std::count</code></p></li><li><p><code class="function">std::count_if</code></p></li><li><p><code class="function">std::equal</code></p></li><li><p><code class="function">std::find</code></p></li><li><p><code class="function">std::find_if</code></p></li><li><p><code class="function">std::find_first_of</code></p></li><li><p><code class="function">std::for_each</code></p></li><li><p><code class="function">std::generate</code></p></li><li><p><code class="function">std::generate_n</code></p></li><li><p><code class="function">std::lexicographical_compare</code></p></li><li><p><code class="function">std::mismatch</code></p></li><li><p><code class="function">std::search</code></p></li><li><p><code class="function">std::search_n</code></p></li><li><p><code class="function">std::transform</code></p></li><li><p><code class="function">std::replace</code></p></li><li><p><code class="function">std::replace_if</code></p></li><li><p><code class="function">std::max_element</code></p></li><li><p><code class="function">std::merge</code></p></li><li><p><code class="function">std::min_element</code></p></li><li><p><code class="function">std::nth_element</code></p></li><li><p><code class="function">std::partial_sort</code></p></li><li><p><code class="function">std::partition</code></p></li><li><p><code class="function">std::random_shuffle</code></p></li><li><p><code class="function">std::set_union</code></p></li><li><p><code class="function">std::set_intersection</code></p></li><li><p><code class="function">std::set_symmetric_difference</code></p></li><li><p><code class="function">std::set_difference</code></p></li><li><p><code class="function">std::sort</code></p></li><li><p><code class="function">std::stable_sort</code></p></li><li><p><code class="function">std::unique_copy</code></p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h2 class="title"><a id="parallel_mode.biblio"></a>Bibliography</h2></div></div></div><div class="biblioentry"><a id="id546923"></a><p><span class="title"><i>
+<code class="filename">algorithm</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::adjacent_find</code></p></li><li><p><code class="function">std::count</code></p></li><li><p><code class="function">std::count_if</code></p></li><li><p><code class="function">std::equal</code></p></li><li><p><code class="function">std::find</code></p></li><li><p><code class="function">std::find_if</code></p></li><li><p><code class="function">std::find_first_of</code></p></li><li><p><code class="function">std::for_each</code></p></li><li><p><code class="function">std::generate</code></p></li><li><p><code class="function">std::generate_n</code></p></li><li><p><code class="function">std::lexicographical_compare</code></p></li><li><p><code class="function">std::mismatch</code></p></li><li><p><code class="function">std::search</code></p></li><li><p><code class="function">std::search_n</code></p></li><li><p><code class="function">std::transform</code></p></li><li><p><code class="function">std::replace</code></p></li><li><p><code class="function">std::replace_if</code></p></li><li><p><code class="function">std::max_element</code></p></li><li><p><code class="function">std::merge</code></p></li><li><p><code class="function">std::min_element</code></p></li><li><p><code class="function">std::nth_element</code></p></li><li><p><code class="function">std::partial_sort</code></p></li><li><p><code class="function">std::partition</code></p></li><li><p><code class="function">std::random_shuffle</code></p></li><li><p><code class="function">std::set_union</code></p></li><li><p><code class="function">std::set_intersection</code></p></li><li><p><code class="function">std::set_symmetric_difference</code></p></li><li><p><code class="function">std::set_difference</code></p></li><li><p><code class="function">std::sort</code></p></li><li><p><code class="function">std::stable_sort</code></p></li><li><p><code class="function">std::unique_copy</code></p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h2 class="title"><a id="parallel_mode.biblio"></a>Bibliography</h2></div></div></div><div class="biblioentry"><a id="id479570"></a><p><span class="title"><i>
       Parallelization of Bulk Operations for STL Dictionaries
     </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Leonor</span> <span class="surname">Frias</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername">
        Workshop on Highly Parallel Processing on a Chip (HPPC) 2007. (LNCS)
-      . </span></span></p></div><div class="biblioentry"><a id="id454271"></a><p><span class="title"><i>
+      . </span></span></p></div><div class="biblioentry"><a id="id479616"></a><p><span class="title"><i>
       The Multi-Core Standard Template Library
     </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Peter</span> <span class="surname">Sanders</span>. </span><span class="author"><span class="firstname">Felix</span> <span class="surname">Putze</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername">
         Euro-Par 2007: Parallel Processing. (LNCS 4641)
diff --git a/libstdc++-v3/doc/html/manual/sequences.html b/libstdc++-v3/doc/html/manual/sequences.html
new file mode 100644 (file)
index 0000000..00d5255
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@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 16. Sequences</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="containers.html" title="Part VII.  Containers" /><link rel="next" href="vector.html" title="vector" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 16. Sequences</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><th width="60%" align="center">Part VII. 
+  Containers
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.sequences"></a>Chapter 16. Sequences</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.list"></a>list</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.list.size"></a>list::size() is O(n)</h3></div></div></div><p>
+     Yes it is, and that's okay.  This is a decision that we preserved
+     when we imported SGI's STL implementation.  The following is
+     quoted from <a class="ulink" href="http://www.sgi.com/tech/stl/FAQ.html" target="_top">their FAQ</a>:
+   </p><div class="blockquote"><blockquote class="blockquote"><p>
+       The size() member function, for list and slist, takes time
+       proportional to the number of elements in the list.  This was a
+       deliberate tradeoff.  The only way to get a constant-time
+       size() for linked lists would be to maintain an extra member
+       variable containing the list's size.  This would require taking
+       extra time to update that variable (it would make splice() a
+       linear time operation, for example), and it would also make the
+       list larger.  Many list algorithms don't require that extra
+       word (algorithms that do require it might do better with
+       vectors than with lists), and, when it is necessary to maintain
+       an explicit size count, it's something that users can do
+       themselves.
+     </p><p>
+       This choice is permitted by the C++ standard. The standard says
+       that size() “<span class="quote">should</span>” be constant time, and
+       “<span class="quote">should</span>” does not mean the same thing as
+       “<span class="quote">shall</span>”.  This is the officially recommended ISO
+       wording for saying that an implementation is supposed to do
+       something unless there is a good reason not to.
+      </p><p>
+       One implication of linear time size(): you should never write
+      </p><pre class="programlisting">
+         if (L.size() == 0)
+             ...
+        </pre><p>
+         Instead, you should write
+        </p><pre class="programlisting">
+         if (L.empty())
+             ...
+        </pre></blockquote></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VII. 
+  Containers
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> vector</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/setup.html b/libstdc++-v3/doc/html/manual/setup.html
new file mode 100644 (file)
index 0000000..f1e45ae
--- /dev/null
@@ -0,0 +1,101 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 2. Setup</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I.  Introduction" /><link rel="prev" href="bugs.html" title="Bugs" /><link rel="next" href="configure.html" title="Configure" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 2. Setup</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><th width="60%" align="center">Part I. 
+  Introduction
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.setup"></a>Chapter 2. Setup</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></div><p>To transform libstdc++ sources into installed include files
+   and properly built binaries useful for linking to other software is
+   a multi-step process. Steps include getting the sources,
+   configuring and building the sources, testing, and installation.
+   </p><p>The general outline of commands is something like:
+   </p><pre class="programlisting">
+   <span class="emphasis"><em>get gcc sources</em></span>
+   <span class="emphasis"><em>extract into gccsrcdir</em></span>
+   mkdir <span class="emphasis"><em>gccbuilddir</em></span>
+   cd <span class="emphasis"><em>gccbuilddir</em></span>
+   <span class="emphasis"><em>gccsrcdir</em></span>/configure --prefix=<span class="emphasis"><em>destdir</em></span> --other-opts...
+   make
+   make check
+   make install
+   </pre><p>
+     Each step is described in more detail in the following sections.
+   </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.prereq"></a>Prerequisites</h2></div></div></div><p>
+  Because libstdc++ is part of GCC, the primary source for
+   installation instructions is
+   <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">the GCC install page</a>.
+   In particular, list of prerequisite software needed to build the library 
+   <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">
+   starts with those requirements.</a> The same pages also list
+   the tools you will need if you wish to modify the source.
+</p><p>
+   Additional data is given here only where it applies to libstdc++.
+  </p><p>As of GCC 4.0.1 the minimum version of binutils required to build
+      libstdc++ is <code class="code">2.15.90.0.1.1</code>. You can get snapshots
+      (as well as releases) of binutils from
+      <a class="ulink" href="ftp://sources.redhat.com/pub/binutils" target="_top">
+      ftp://sources.redhat.com/pub/binutils</a>.
+      Older releases of libstdc++ do not require such a recent version,
+      but to take full advantage of useful space-saving features and
+      bug-fixes you should use a recent binutils whenever possible.
+      The configure process will automatically detect and use these
+      features if the underlying support is present.
+   </p><p>
+   Finally, a few system-specific requirements: 
+   </p><div class="variablelist"><dl><dt><span class="term">linux</span></dt><dd><p>
+         If gcc 3.1.0 or later on is being used on linux, an attempt
+         will be made to use "C" library functionality necessary for
+         C++ named locale support.  For gcc 3.2.1 and later, this
+         means that glibc 2.2.5 or later is required and the "C"
+         library de_DE locale information must be installed.
+       </p><p>
+         Note however that the sanity checks involving the de_DE
+         locale are skipped when an explicit --enable-clocale=gnu
+         configure option is used: only the basic checks are carried
+         out, defending against misconfigurations.
+       </p><p>
+         If the 'gnu' locale model is being used, the following
+         locales are used and tested in the libstdc++ testsuites.
+         The first column is the name of the locale, the second is
+         the character set it is expected to use.
+       </p><pre class="programlisting">
+de_DE               ISO-8859-1
+de_DE@euro          ISO-8859-15
+en_HK               ISO-8859-1
+en_PH               ISO-8859-1
+en_US               ISO-8859-1
+en_US.ISO-8859-1    ISO-8859-1
+en_US.ISO-8859-15   ISO-8859-15
+en_US.UTF-8         UTF-8
+es_ES               ISO-8859-1
+es_MX               ISO-8859-1
+fr_FR               ISO-8859-1
+fr_FR@euro          ISO-8859-15
+is_IS               UTF-8
+it_IT               ISO-8859-1
+ja_JP.eucjp         EUC-JP
+se_NO.UTF-8         UTF-8
+ta_IN               UTF-8
+zh_TW               BIG5
+</pre><p>Failure to have the underlying "C" library locale
+      information installed will mean that C++ named locales for the
+      above regions will not work: because of this, the libstdc++
+      testsuite will skip the named locale tests. If this isn't an
+      issue, don't worry about it. If named locales are needed, the
+      underlying locale information must be installed. Note that
+      rebuilding libstdc++ after the "C" locales are installed is not
+      necessary.
+      </p><p>
+       To install support for locales, do only one of the following:
+      </p><div class="itemizedlist"><ul type="disc"><li><p>install all locales</p><div class="itemizedlist"><ul type="circle"><li><p>with RedHat Linux:
+             </p><p> <code class="code"> export LC_ALL=C </code> 
+             </p><p> <code class="code"> rpm -e glibc-common --nodeps </code> 
+             </p><p> 
+               <code class="code"> rpm -i --define "_install_langs all"
+                glibc-common-2.2.5-34.i386.rpm 
+               </code> 
+             </p></li><li><p>
+              Instructions for other operating systems solicited.
+            </p></li></ul></div></li><li><p>install just the necessary locales</p><div class="itemizedlist"><ul type="circle"><li><p>with Debian Linux:</p><p> Add the above list, as shown, to the file
+             <code class="code">/etc/locale.gen</code> </p><p> run <code class="code">/usr/sbin/locale-gen</code> </p></li><li><p>on most Unix-like operating systems:</p><p><code class="code"> localedef -i de_DE -f ISO-8859-1 de_DE </code></p><p>(repeat for each entry in the above list) </p></li><li><p>
+              Instructions for other operating systems solicited.
+           </p></li></ul></div></li></ul></div></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Bugs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Configure</td></tr></table></div></body></html>
index dd7c28dc523b0c577d0b8729bc41b769616d590e..eb95f4b045f029d6aa27d39839da3264a76519a8 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>shared_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      shared_ptr&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt04ch11.html" title="Chapter 11. Memory" /><link rel="prev" href="auto_ptr.html" title="auto_ptr" /><link rel="next" href="bk01pt04ch12.html" title="Chapter 12. Traits" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">shared_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt04ch12.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.shared_ptr"></a>shared_ptr</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>shared_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      shared_ptr&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="auto_ptr.html" title="auto_ptr" /><link rel="next" href="traits.html" title="Chapter 12. Traits" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">shared_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.shared_ptr"></a>shared_ptr</h2></div></div></div><p>
 The shared_ptr class template stores a pointer, usually obtained via new,
 and implements shared ownership semantics.
 </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.req"></a>Requirements</h3></div></div></div><p>
@@ -29,7 +29,7 @@ drops to zero.
 Derived classes override those functions to destroy resources in a context
 where the correct dynamic type is known. This is an application of the
 technique known as type erasure.
-  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id512206"></a>Class Hierarchy</h4></div></div></div><p>
+  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id505413"></a>Class Hierarchy</h4></div></div></div><p>
 A <code class="classname">shared_ptr&lt;T&gt;</code> contains a pointer of
 type <span class="type">T*</span> and an object of type
 <code class="classname">__shared_count</code>. The shared_count contains a
@@ -71,7 +71,7 @@ be forwarded to <span class="type">Tp</span>'s constructor.
 Unlike the other <code class="classname">_Sp_counted_*</code> classes, this one is parameterized on the
 type of object, not the type of pointer; this is purely a convenience
 that simplifies the implementation slightly.
-    </p></dd></dl></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id530740"></a>Thread Safety</h4></div></div></div><p>
+    </p></dd></dl></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id484677"></a>Thread Safety</h4></div></div></div><p>
 The interface of <code class="classname">tr1::shared_ptr</code> was extended for C++0x
 with support for rvalue-references and the other features from
 N2351. As with other libstdc++ headers shared by TR1 and C++0x,
@@ -129,7 +129,7 @@ compiler, standard library, platform etc. For the version of
 shared_ptr in libstdc++ the compiler and library are fixed, which
 makes things much simpler: we have an atomic CAS or we don't, see Lock
 Policy below for details.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id455390"></a>Selecting Lock Policy</h4></div></div></div><p> 
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id541215"></a>Selecting Lock Policy</h4></div></div></div><p> 
     </p><p>
 There is a single <code class="classname">_Sp_counted_base</code> class,
 which is a template parameterized on the enum
@@ -170,7 +170,7 @@ used when libstdc++ is built without <code class="literal">--enable-threads</cod
        <code class="filename">ext/atomicity.h</code>, which detect if the program
        is multi-threaded.  If only one thread of execution exists in
        the program then less expensive non-atomic operations are used.
-     </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id512523"></a>Dual C++0x and TR1 Implementation</h4></div></div></div><p>
+     </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id574076"></a>Dual C++0x and TR1 Implementation</h4></div></div></div><p>
 The classes derived from <code class="classname">_Sp_counted_base</code> (see Class Hierarchy
 below) and <code class="classname">__shared_count</code> are implemented separately for C++0x
 and TR1, in <code class="filename">bits/boost_sp_shared_count.h</code> and
@@ -181,7 +181,7 @@ The TR1 implementation is considered relatively stable, so is unlikely to
 change unless bug fixes require it.  If the code that is common to both
 C++0x and TR1 modes needs to diverge further then it might be necessary to 
 duplicate additional classes and only make changes to the C++0x versions.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id480144"></a>Related functions and classes</h4></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>,
+</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id478669"></a>Related functions and classes</h4></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>,
 <code class="code">const_pointer_cast</code></span></dt><dd><p>
 As noted in N2351, these functions can be implemented non-intrusively using
 the alias constructor.  However the aliasing constructor is only available
@@ -214,10 +214,10 @@ is called.  Users should not try to use this.
 As well as the extra constructors, this implementation also needs some
 members of _Sp_counted_deleter to be protected where they could otherwise
 be private.
-    </p></dd></dl></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.using"></a>Use</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id536250"></a>Examples</h4></div></div></div><p> 
+    </p></dd></dl></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.using"></a>Use</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id484864"></a>Examples</h4></div></div></div><p> 
       Examples of use can be found in the testsuite, under
       <code class="filename">testsuite/tr1/2_general_utilities/shared_ptr</code>.
-    </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id536266"></a>Unresolved Issues</h4></div></div></div><p> 
+    </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id532795"></a>Unresolved Issues</h4></div></div></div><p> 
       The resolution to C++ Standard Library issue <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#674" target="_top">674</a>,
       "shared_ptr interface changes for consistency with N1856" will
       need to be implemented after it is accepted into the working
@@ -265,7 +265,7 @@ be private.
     code to work with, Peter Dimov in particular for his help and
     invaluable advice on thread safety.  Phillip Jordan and Paolo
     Carlini for the lock policy implementation.
-  </p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id458468"></a><p>[<abbr class="abbrev">
+  </p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id559812"></a><p>[<abbr class="abbrev">
       n2351
     </abbr>] <span class="title"><i>
       Improving shared_ptr for C++0x, Revision 2
@@ -274,7 +274,7 @@ be private.
     . </span><span class="biblioid">
       <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2351.htm" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id414390"></a><p>[<abbr class="abbrev">
+    . </span></p></div><div class="biblioentry"><a id="id478322"></a><p>[<abbr class="abbrev">
       n2456
     </abbr>] <span class="title"><i>
       C++ Standard Library Active Issues List (Revision R52)
@@ -283,7 +283,7 @@ be private.
     . </span><span class="biblioid">
       <a class="ulink" href="http://open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2456.html" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id513371"></a><p>[<abbr class="abbrev">
+    . </span></p></div><div class="biblioentry"><a id="id496435"></a><p>[<abbr class="abbrev">
       n2461
     </abbr>] <span class="title"><i>
       Working Draft, Standard for Programming Language C++
@@ -292,7 +292,7 @@ be private.
     . </span><span class="biblioid">
       <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2461.pdf" target="_top">
       </a>
-    . </span></p></div><div class="biblioentry"><a id="id492282"></a><p>[<abbr class="abbrev">
+    . </span></p></div><div class="biblioentry"><a id="id496459"></a><p>[<abbr class="abbrev">
       boostshared_ptr
     </abbr>] <span class="title"><i>
       Boost C++ Libraries documentation - shared_ptr class template
@@ -301,4 +301,4 @@ be private.
     . </span><span class="biblioid">
       <a class="ulink" href="http://boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">shared_ptr
       </a>
-    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt04ch11.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt04ch12.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">auto_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 12. Traits</td></tr></table></div></body></html>
+    . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">auto_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 12. Traits</td></tr></table></div></body></html>
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--- /dev/null
@@ -0,0 +1,588 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Coding Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="source_organization.html" title="Directory Layout and Source Conventions" /><link rel="next" href="documentation_style.html" title="Documentation Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Coding Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
+  Contributing
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.coding_style"></a>Coding Style</h2></div></div></div><p>
+  </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.bad_identifiers"></a>Bad Identifiers</h3></div></div></div><p>
+      Identifiers that conflict and should be avoided.
+    </p><div class="literallayout"><p><br />
+      This is the list of names “<span class="quote">reserved to the<br />
+      implementation</span>” that have been claimed by certain<br />
+      compilers and system headers of interest, and should not be used<br />
+      in the library. It will grow, of course.  We generally are<br />
+      interested in names that are not all-caps, except for those like<br />
+      "_T"<br />
+<br />
+      For Solaris:<br />
+      _B<br />
+      _C<br />
+      _L<br />
+      _N<br />
+      _P<br />
+      _S<br />
+      _U<br />
+      _X<br />
+      _E1<br />
+      ..<br />
+      _E24<br />
+<br />
+      Irix adds:<br />
+      _A<br />
+      _G<br />
+<br />
+      MS adds:<br />
+      _T<br />
+<br />
+      BSD adds:<br />
+      __used<br />
+      __unused<br />
+      __inline<br />
+      _Complex<br />
+      __istype<br />
+      __maskrune<br />
+      __tolower<br />
+      __toupper<br />
+      __wchar_t<br />
+      __wint_t<br />
+      _res<br />
+      _res_ext<br />
+      __tg_*<br />
+<br />
+      SPU adds:<br />
+      __ea<br />
+<br />
+      For GCC:<br />
+<br />
+      [Note that this list is out of date. It applies to the old<br />
+      name-mangling; in G++ 3.0 and higher a different name-mangling is<br />
+      used. In addition, many of the bugs relating to G++ interpreting<br />
+      these names as operators have been fixed.]<br />
+<br />
+      The full set of __* identifiers (combined from gcc/cp/lex.c and<br />
+      gcc/cplus-dem.c) that are either old or new, but are definitely <br />
+      recognized by the demangler, is:<br />
+<br />
+      __aa<br />
+      __aad<br />
+      __ad<br />
+      __addr<br />
+      __adv<br />
+      __aer<br />
+      __als<br />
+      __alshift<br />
+      __amd<br />
+      __ami<br />
+      __aml<br />
+      __amu<br />
+      __aor<br />
+      __apl<br />
+      __array<br />
+      __ars<br />
+      __arshift<br />
+      __as<br />
+      __bit_and<br />
+      __bit_ior<br />
+      __bit_not<br />
+      __bit_xor<br />
+      __call<br />
+      __cl<br />
+      __cm<br />
+      __cn<br />
+      __co<br />
+      __component<br />
+      __compound<br />
+      __cond<br />
+      __convert<br />
+      __delete<br />
+      __dl<br />
+      __dv<br />
+      __eq<br />
+      __er<br />
+      __ge<br />
+      __gt<br />
+      __indirect<br />
+      __le<br />
+      __ls<br />
+      __lt<br />
+      __max<br />
+      __md<br />
+      __method_call<br />
+      __mi<br />
+      __min<br />
+      __minus<br />
+      __ml<br />
+      __mm<br />
+      __mn<br />
+      __mult<br />
+      __mx<br />
+      __ne<br />
+      __negate<br />
+      __new<br />
+      __nop<br />
+      __nt<br />
+      __nw<br />
+      __oo<br />
+      __op<br />
+      __or<br />
+      __pl<br />
+      __plus<br />
+      __postdecrement<br />
+      __postincrement<br />
+      __pp<br />
+      __pt<br />
+      __rf<br />
+      __rm<br />
+      __rs<br />
+      __sz<br />
+      __trunc_div<br />
+      __trunc_mod<br />
+      __truth_andif<br />
+      __truth_not<br />
+      __truth_orif<br />
+      __vc<br />
+      __vd<br />
+      __vn<br />
+<br />
+      SGI badnames:<br />
+      __builtin_alloca<br />
+      __builtin_fsqrt<br />
+      __builtin_sqrt<br />
+      __builtin_fabs<br />
+      __builtin_dabs<br />
+      __builtin_cast_f2i<br />
+      __builtin_cast_i2f<br />
+      __builtin_cast_d2ll<br />
+      __builtin_cast_ll2d<br />
+      __builtin_copy_dhi2i<br />
+      __builtin_copy_i2dhi<br />
+      __builtin_copy_dlo2i<br />
+      __builtin_copy_i2dlo<br />
+      __add_and_fetch<br />
+      __sub_and_fetch<br />
+      __or_and_fetch<br />
+      __xor_and_fetch<br />
+      __and_and_fetch<br />
+      __nand_and_fetch<br />
+      __mpy_and_fetch<br />
+      __min_and_fetch<br />
+      __max_and_fetch<br />
+      __fetch_and_add<br />
+      __fetch_and_sub<br />
+      __fetch_and_or<br />
+      __fetch_and_xor<br />
+      __fetch_and_and<br />
+      __fetch_and_nand<br />
+      __fetch_and_mpy<br />
+      __fetch_and_min<br />
+      __fetch_and_max<br />
+      __lock_test_and_set<br />
+      __lock_release<br />
+      __lock_acquire<br />
+      __compare_and_swap<br />
+      __synchronize<br />
+      __high_multiply<br />
+      __unix<br />
+      __sgi<br />
+      __linux__<br />
+      __i386__<br />
+      __i486__<br />
+      __cplusplus<br />
+      __embedded_cplusplus<br />
+      // long double conversion members mangled as __opr<br />
+      // http://gcc.gnu.org/ml/libstdc++/1999-q4/msg00060.html<br />
+      _opr<br />
+    </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.example"></a>By Example</h3></div></div></div><div class="literallayout"><p><br />
+      This library is written to appropriate C++ coding standards. As such,<br />
+      it is intended to precede the recommendations of the GNU Coding<br />
+      Standard, which can be referenced in full here:<br />
+<br />
+      http://www.gnu.org/prep/standards/standards.html#Formatting<br />
+<br />
+      The rest of this is also interesting reading, but skip the "Design<br />
+      Advice" part.<br />
+<br />
+      The GCC coding conventions are here, and are also useful:<br />
+      http://gcc.gnu.org/codingconventions.html<br />
+<br />
+      In addition, because it doesn't seem to be stated explicitly anywhere<br />
+      else, there is an 80 column source limit.<br />
+<br />
+      ChangeLog entries for member functions should use the<br />
+      classname::member function name syntax as follows:<br />
+<br />
+      1999-04-15  Dennis Ritchie  &lt;dr@att.com&gt;<br />
+<br />
+      * src/basic_file.cc (__basic_file::open): Fix thinko in<br />
+      _G_HAVE_IO_FILE_OPEN bits.<br />
+<br />
+      Notable areas of divergence from what may be previous local practice<br />
+      (particularly for GNU C) include:<br />
+<br />
+      01. Pointers and references<br />
+      char* p = "flop";<br />
+      char&amp; c = *p;<br />
+      -NOT-<br />
+      char *p = "flop";  // wrong<br />
+      char &amp;c = *p;      // wrong<br />
+      <br />
+      Reason: In C++, definitions are mixed with executable code. Here,       <br />
+      p is being initialized, not *p. This is near-universal<br />
+      practice among C++ programmers; it is normal for C hackers<br />
+      to switch spontaneously as they gain experience.<br />
+<br />
+      02. Operator names and parentheses<br />
+      operator==(type)<br />
+      -NOT-<br />
+      operator == (type)  // wrong<br />
+      <br />
+      Reason: The == is part of the function name. Separating<br />
+      it makes the declaration look like an expression. <br />
+<br />
+      03. Function names and parentheses<br />
+      void mangle()<br />
+      -NOT-<br />
+      void mangle ()  // wrong<br />
+<br />
+      Reason: no space before parentheses (except after a control-flow<br />
+      keyword) is near-universal practice for C++. It identifies the<br />
+      parentheses as the function-call operator or declarator, as <br />
+      opposed to an expression or other overloaded use of parentheses.<br />
+<br />
+      04. Template function indentation<br />
+      template&lt;typename T&gt;<br />
+      void <br />
+      template_function(args)<br />
+      { }<br />
+      -NOT-<br />
+      template&lt;class T&gt;<br />
+      void template_function(args) {};<br />
+      <br />
+      Reason: In class definitions, without indentation whitespace is<br />
+      needed both above and below the declaration to distinguish<br />
+      it visually from other members. (Also, re: "typename"<br />
+      rather than "class".)  T often could be int, which is <br />
+      not a class. ("class", here, is an anachronism.)<br />
+<br />
+      05. Template class indentation<br />
+      template&lt;typename _CharT, typename _Traits&gt;<br />
+      class basic_ios : public ios_base<br />
+      {<br />
+      public:<br />
+      // Types:<br />
+      };<br />
+      -NOT-<br />
+      template&lt;class _CharT, class _Traits&gt;<br />
+      class basic_ios : public ios_base<br />
+      {<br />
+      public:<br />
+      // Types:<br />
+      };<br />
+      -NOT-<br />
+      template&lt;class _CharT, class _Traits&gt;<br />
+      class basic_ios : public ios_base<br />
+      {<br />
+      public:<br />
+      // Types:<br />
+      };<br />
+<br />
+      06. Enumerators<br />
+      enum<br />
+      {<br />
+      space = _ISspace,<br />
+      print = _ISprint,<br />
+      cntrl = _IScntrl<br />
+      };<br />
+      -NOT-<br />
+      enum { space = _ISspace, print = _ISprint, cntrl = _IScntrl };<br />
+<br />
+      07. Member initialization lists<br />
+      All one line, separate from class name.<br />
+<br />
+      gribble::gribble() <br />
+      : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+      { }<br />
+      -NOT-<br />
+      gribble::gribble() : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+      { }<br />
+<br />
+      08. Try/Catch blocks<br />
+      try <br />
+      {<br />
+      //<br />
+      }   <br />
+      catch (...)<br />
+      {<br />
+      //<br />
+      }   <br />
+      -NOT-<br />
+      try {<br />
+      // <br />
+      } catch(...) { <br />
+      //<br />
+      }<br />
+<br />
+      09. Member functions declarations and definitions<br />
+      Keywords such as extern, static, export, explicit, inline, etc<br />
+      go on the line above the function name. Thus<br />
+<br />
+      virtual int   <br />
+      foo()<br />
+      -NOT-<br />
+      virtual int foo()<br />
+<br />
+      Reason: GNU coding conventions dictate return types for functions<br />
+      are on a separate line than the function name and parameter list<br />
+      for definitions. For C++, where we have member functions that can<br />
+      be either inline definitions or declarations, keeping to this<br />
+      standard allows all member function names for a given class to be<br />
+      aligned to the same margin, increasing readability.<br />
+<br />
+<br />
+      10. Invocation of member functions with "this-&gt;"<br />
+      For non-uglified names, use this-&gt;name to call the function.<br />
+<br />
+      this-&gt;sync()<br />
+      -NOT-<br />
+      sync()<br />
+<br />
+      Reason: Koenig lookup.<br />
+<br />
+      11. Namespaces<br />
+      namespace std<br />
+      {<br />
+      blah blah blah;<br />
+      } // namespace std<br />
+<br />
+      -NOT-<br />
+<br />
+      namespace std {<br />
+      blah blah blah;<br />
+      } // namespace std<br />
+<br />
+      12. Spacing under protected and private in class declarations:<br />
+      space above, none below<br />
+      i.e.<br />
+<br />
+      public:<br />
+      int foo;<br />
+<br />
+      -NOT-<br />
+      public:<br />
+      <br />
+      int foo;<br />
+<br />
+      13. Spacing WRT return statements.<br />
+      no extra spacing before returns, no parenthesis<br />
+      i.e.<br />
+<br />
+      }<br />
+      return __ret;<br />
+<br />
+      -NOT-<br />
+      }<br />
+<br />
+      return __ret;<br />
+<br />
+      -NOT-<br />
+<br />
+      }<br />
+      return (__ret);<br />
+<br />
+<br />
+      14. Location of global variables.<br />
+      All global variables of class type, whether in the "user visible"<br />
+      space (e.g., cin) or the implementation namespace, must be defined<br />
+      as a character array with the appropriate alignment and then later<br />
+      re-initialized to the correct value.<br />
+<br />
+      This is due to startup issues on certain platforms, such as AIX.<br />
+      For more explanation and examples, see src/globals.cc. All such<br />
+      variables should be contained in that file, for simplicity.<br />
+<br />
+      15. Exception abstractions<br />
+      Use the exception abstractions found in functexcept.h, which allow<br />
+      C++ programmers to use this library with -fno-exceptions. (Even if<br />
+      that is rarely advisable, it's a necessary evil for backwards<br />
+      compatibility.)<br />
+<br />
+      16. Exception error messages<br />
+      All start with the name of the function where the exception is<br />
+      thrown, and then (optional) descriptive text is added. Example:<br />
+<br />
+      __throw_logic_error(__N("basic_string::_S_construct NULL not valid"));<br />
+<br />
+      Reason: The verbose terminate handler prints out exception::what(),<br />
+      as well as the typeinfo for the thrown exception. As this is the<br />
+      default terminate handler, by putting location info into the<br />
+      exception string, a very useful error message is printed out for<br />
+      uncaught exceptions. So useful, in fact, that non-programmers can<br />
+      give useful error messages, and programmers can intelligently<br />
+      speculate what went wrong without even using a debugger.<br />
+<br />
+      17. The doxygen style guide to comments is a separate document,<br />
+      see index.<br />
+<br />
+      The library currently has a mixture of GNU-C and modern C++ coding<br />
+      styles. The GNU C usages will be combed out gradually.<br />
+<br />
+      Name patterns:<br />
+<br />
+      For nonstandard names appearing in Standard headers, we are constrained <br />
+      to use names that begin with underscores. This is called "uglification".<br />
+      The convention is:<br />
+<br />
+      Local and argument names:  __[a-z].*<br />
+<br />
+      Examples:  __count  __ix  __s1  <br />
+<br />
+      Type names and template formal-argument names: _[A-Z][^_].*<br />
+<br />
+      Examples:  _Helper  _CharT  _N <br />
+<br />
+      Member data and function names: _M_.*<br />
+<br />
+      Examples:  _M_num_elements  _M_initialize ()<br />
+<br />
+      Static data members, constants, and enumerations: _S_.*<br />
+<br />
+      Examples: _S_max_elements  _S_default_value<br />
+<br />
+      Don't use names in the same scope that differ only in the prefix, <br />
+      e.g. _S_top and _M_top. See BADNAMES for a list of forbidden names.<br />
+      (The most tempting of these seem to be and "_T" and "__sz".)<br />
+<br />
+      Names must never have "__" internally; it would confuse name<br />
+      unmanglers on some targets. Also, never use "__[0-9]", same reason.<br />
+<br />
+      --------------------------<br />
+<br />
+      [BY EXAMPLE]<br />
+      <br />
+      #ifndef  _HEADER_<br />
+      #define  _HEADER_ 1<br />
+<br />
+      namespace std<br />
+      {<br />
+      class gribble<br />
+      {<br />
+      public:<br />
+      gribble() throw();<br />
+<br />
+      gribble(const gribble&amp;);<br />
+<br />
+      explicit <br />
+      gribble(int __howmany);<br />
+<br />
+      gribble&amp; <br />
+      operator=(const gribble&amp;);<br />
+<br />
+      virtual <br />
+      ~gribble() throw ();<br />
+<br />
+      // Start with a capital letter, end with a period.<br />
+      inline void  <br />
+      public_member(const char* __arg) const;<br />
+<br />
+      // In-class function definitions should be restricted to one-liners.<br />
+      int <br />
+      one_line() { return 0 }<br />
+<br />
+      int <br />
+      two_lines(const char* arg) <br />
+      { return strchr(arg, 'a'); }<br />
+<br />
+      inline int <br />
+      three_lines();  // inline, but defined below.<br />
+<br />
+      // Note indentation.<br />
+      template&lt;typename _Formal_argument&gt;<br />
+      void <br />
+      public_template() const throw();<br />
+<br />
+      template&lt;typename _Iterator&gt;<br />
+      void <br />
+      other_template();<br />
+<br />
+      private:<br />
+      class _Helper;<br />
+<br />
+      int _M_private_data;<br />
+      int _M_more_stuff;<br />
+      _Helper* _M_helper;<br />
+      int _M_private_function();<br />
+<br />
+      enum _Enum <br />
+      { <br />
+      _S_one, <br />
+      _S_two <br />
+      };<br />
+<br />
+      static void <br />
+      _S_initialize_library();<br />
+      };<br />
+<br />
+      // More-or-less-standard language features described by lack, not presence.<br />
+      # ifndef _G_NO_LONGLONG<br />
+      extern long long _G_global_with_a_good_long_name;  // avoid globals!<br />
+      # endif<br />
+<br />
+      // Avoid in-class inline definitions, define separately;<br />
+      // likewise for member class definitions:<br />
+      inline int<br />
+      gribble::public_member() const<br />
+      { int __local = 0; return __local; }<br />
+<br />
+      class gribble::_Helper<br />
+      {<br />
+      int _M_stuff;<br />
+<br />
+      friend class gribble;<br />
+      };<br />
+      }<br />
+<br />
+      // Names beginning with "__": only for arguments and<br />
+      //   local variables; never use "__" in a type name, or<br />
+      //   within any name; never use "__[0-9]".<br />
+<br />
+      #endif /* _HEADER_ */<br />
+<br />
+<br />
+      namespace std <br />
+      {<br />
+      template&lt;typename T&gt;  // notice: "typename", not "class", no space<br />
+      long_return_value_type&lt;with_many, args&gt;  <br />
+      function_name(char* pointer,               // "char *pointer" is wrong.<br />
+      char* argument, <br />
+      const Reference&amp; ref)<br />
+      {<br />
+      // int a_local;  /* wrong; see below. */<br />
+      if (test) <br />
+      { <br />
+      nested code <br />
+      }<br />
+      <br />
+      int a_local = 0;  // declare variable at first use.<br />
+<br />
+      //  char a, b, *p;   /* wrong */<br />
+      char a = 'a';<br />
+      char b = a + 1;<br />
+      char* c = "abc";  // each variable goes on its own line, always.<br />
+<br />
+      // except maybe here...<br />
+      for (unsigned i = 0, mask = 1; mask; ++i, mask &lt;&lt;= 1) {<br />
+      // ...<br />
+      }<br />
+      }<br />
+      <br />
+      gribble::gribble()<br />
+      : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
+      { }<br />
+<br />
+      inline int <br />
+      gribble::three_lines()<br />
+      {<br />
+      // doesn't fit in one line.<br />
+      }<br />
+      } // namespace std<br />
+    </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Directory Layout and Source Conventions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Documentation Style</td></tr></table></div></body></html>
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+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Design Notes</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="documentation_style.html" title="Documentation Style" /><link rel="next" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Design Notes</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="documentation_style.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
+  Contributing
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.design_notes"></a>Design Notes</h2></div></div></div><p>
+  </p><div class="literallayout"><p><br />
+<br />
+    The Library<br />
+    -----------<br />
+<br />
+    This paper is covers two major areas:<br />
+<br />
+    - Features and policies not mentioned in the standard that<br />
+    the quality of the library implementation depends on, including<br />
+    extensions and "implementation-defined" features;<br />
+<br />
+    - Plans for required but unimplemented library features and<br />
+    optimizations to them.<br />
+<br />
+    Overhead<br />
+    --------<br />
+<br />
+    The standard defines a large library, much larger than the standard<br />
+    C library. A naive implementation would suffer substantial overhead<br />
+    in compile time, executable size, and speed, rendering it unusable<br />
+    in many (particularly embedded) applications. The alternative demands<br />
+    care in construction, and some compiler support, but there is no<br />
+    need for library subsets.<br />
+<br />
+    What are the sources of this overhead?  There are four main causes:<br />
+<br />
+    - The library is specified almost entirely as templates, which<br />
+    with current compilers must be included in-line, resulting in<br />
+    very slow builds as tens or hundreds of thousands of lines<br />
+    of function definitions are read for each user source file.<br />
+    Indeed, the entire SGI STL, as well as the dos Reis valarray,<br />
+    are provided purely as header files, largely for simplicity in<br />
+    porting. Iostream/locale is (or will be) as large again.<br />
+<br />
+    - The library is very flexible, specifying a multitude of hooks<br />
+    where users can insert their own code in place of defaults.<br />
+    When these hooks are not used, any time and code expended to<br />
+    support that flexibility is wasted.<br />
+<br />
+    - Templates are often described as causing to "code bloat". In<br />
+    practice, this refers (when it refers to anything real) to several<br />
+    independent processes. First, when a class template is manually<br />
+    instantiated in its entirely, current compilers place the definitions<br />
+    for all members in a single object file, so that a program linking<br />
+    to one member gets definitions of all. Second, template functions<br />
+    which do not actually depend on the template argument are, under<br />
+    current compilers, generated anew for each instantiation, rather<br />
+    than being shared with other instantiations. Third, some of the<br />
+    flexibility mentioned above comes from virtual functions (both in<br />
+    regular classes and template classes) which current linkers add<br />
+    to the executable file even when they manifestly cannot be called.<br />
+<br />
+    - The library is specified to use a language feature, exceptions,<br />
+    which in the current gcc compiler ABI imposes a run time and<br />
+    code space cost to handle the possibility of exceptions even when<br />
+    they are not used. Under the new ABI (accessed with -fnew-abi),<br />
+    there is a space overhead and a small reduction in code efficiency<br />
+    resulting from lost optimization opportunities associated with<br />
+    non-local branches associated with exceptions.<br />
+<br />
+    What can be done to eliminate this overhead?  A variety of coding<br />
+    techniques, and compiler, linker and library improvements and<br />
+    extensions may be used, as covered below. Most are not difficult,<br />
+    and some are already implemented in varying degrees.<br />
+<br />
+    Overhead: Compilation Time<br />
+    --------------------------<br />
+<br />
+    Providing "ready-instantiated" template code in object code archives<br />
+    allows us to avoid generating and optimizing template instantiations<br />
+    in each compilation unit which uses them. However, the number of such<br />
+    instantiations that are useful to provide is limited, and anyway this<br />
+    is not enough, by itself, to minimize compilation time. In particular,<br />
+    it does not reduce time spent parsing conforming headers.<br />
+<br />
+    Quicker header parsing will depend on library extensions and compiler<br />
+    improvements.  One approach is some variation on the techniques<br />
+    previously marketed as "pre-compiled headers", now standardized as<br />
+    support for the "export" keyword. "Exported" template definitions<br />
+    can be placed (once) in a "repository" -- really just a library, but<br />
+    of template definitions rather than object code -- to be drawn upon<br />
+    at link time when an instantiation is needed, rather than placed in<br />
+    header files to be parsed along with every compilation unit.<br />
+<br />
+    Until "export" is implemented we can put some of the lengthy template<br />
+    definitions in #if guards or alternative headers so that users can skip<br />
+    over the full definitions when they need only the ready-instantiated<br />
+    specializations.<br />
+<br />
+    To be precise, this means that certain headers which define<br />
+    templates which users normally use only for certain arguments<br />
+    can be instrumented to avoid exposing the template definitions<br />
+    to the compiler unless a macro is defined. For example, in<br />
+    &lt;string&gt;, we might have:<br />
+<br />
+    template &lt;class _CharT, ... &gt; class basic_string {<br />
+    ... // member declarations<br />
+    };<br />
+    ... // operator declarations<br />
+<br />
+    #ifdef _STRICT_ISO_<br />
+    # if _G_NO_TEMPLATE_EXPORT<br />
+    #   include &lt;bits/std_locale.h&gt;  // headers needed by definitions<br />
+    #   ...<br />
+    #   include &lt;bits/string.tcc&gt;  // member and global template definitions.<br />
+    # endif<br />
+    #endif<br />
+<br />
+    Users who compile without specifying a strict-ISO-conforming flag<br />
+    would not see many of the template definitions they now see, and rely<br />
+    instead on ready-instantiated specializations in the library. This<br />
+    technique would be useful for the following substantial components:<br />
+    string, locale/iostreams, valarray. It would *not* be useful or<br />
+    usable with the following: containers, algorithms, iterators,<br />
+    allocator. Since these constitute a large (though decreasing)<br />
+    fraction of the library, the benefit the technique offers is<br />
+    limited.<br />
+<br />
+    The language specifies the semantics of the "export" keyword, but<br />
+    the gcc compiler does not yet support it. When it does, problems<br />
+    with large template inclusions can largely disappear, given some<br />
+    minor library reorganization, along with the need for the apparatus<br />
+    described above.<br />
+<br />
+    Overhead: Flexibility Cost<br />
+    --------------------------<br />
+<br />
+    The library offers many places where users can specify operations<br />
+    to be performed by the library in place of defaults. Sometimes<br />
+    this seems to require that the library use a more-roundabout, and<br />
+    possibly slower, way to accomplish the default requirements than<br />
+    would be used otherwise.<br />
+<br />
+    The primary protection against this overhead is thorough compiler<br />
+    optimization, to crush out layers of inline function interfaces.<br />
+    Kuck &amp; Associates has demonstrated the practicality of this kind<br />
+    of optimization.<br />
+<br />
+    The second line of defense against this overhead is explicit<br />
+    specialization. By defining helper function templates, and writing<br />
+    specialized code for the default case, overhead can be eliminated<br />
+    for that case without sacrificing flexibility. This takes full<br />
+    advantage of any ability of the optimizer to crush out degenerate<br />
+    code.<br />
+<br />
+    The library specifies many virtual functions which current linkers<br />
+    load even when they cannot be called. Some minor improvements to the<br />
+    compiler and to ld would eliminate any such overhead by simply<br />
+    omitting virtual functions that the complete program does not call.<br />
+    A prototype of this work has already been done. For targets where<br />
+    GNU ld is not used, a "pre-linker" could do the same job.<br />
+<br />
+    The main areas in the standard interface where user flexibility<br />
+    can result in overhead are:<br />
+<br />
+    - Allocators:  Containers are specified to use user-definable<br />
+    allocator types and objects, making tuning for the container<br />
+    characteristics tricky.<br />
+<br />
+    - Locales: the standard specifies locale objects used to implement<br />
+    iostream operations, involving many virtual functions which use<br />
+    streambuf iterators.<br />
+<br />
+    - Algorithms and containers: these may be instantiated on any type,<br />
+    frequently duplicating code for identical operations.<br />
+<br />
+    - Iostreams and strings: users are permitted to use these on their<br />
+    own types, and specify the operations the stream must use on these<br />
+    types.<br />
+<br />
+    Note that these sources of overhead are _avoidable_. The techniques<br />
+    to avoid them are covered below.<br />
+<br />
+    Code Bloat<br />
+    ----------<br />
+<br />
+    In the SGI STL, and in some other headers, many of the templates<br />
+    are defined "inline" -- either explicitly or by their placement<br />
+    in class definitions -- which should not be inline. This is a<br />
+    source of code bloat. Matt had remarked that he was relying on<br />
+    the compiler to recognize what was too big to benefit from inlining,<br />
+    and generate it out-of-line automatically. However, this also can<br />
+    result in code bloat except where the linker can eliminate the extra<br />
+    copies.<br />
+<br />
+    Fixing these cases will require an audit of all inline functions<br />
+    defined in the library to determine which merit inlining, and moving<br />
+    the rest out of line. This is an issue mainly in chapters 23, 25, and<br />
+    27. Of course it can be done incrementally, and we should generally<br />
+    accept patches that move large functions out of line and into ".tcc"<br />
+    files, which can later be pulled into a repository. Compiler/linker<br />
+    improvements to recognize very large inline functions and move them<br />
+    out-of-line, but shared among compilation units, could make this<br />
+    work unnecessary.<br />
+<br />
+    Pre-instantiating template specializations currently produces large<br />
+    amounts of dead code which bloats statically linked programs. The<br />
+    current state of the static library, libstdc++.a, is intolerable on<br />
+    this account, and will fuel further confused speculation about a need<br />
+    for a library "subset". A compiler improvement that treats each<br />
+    instantiated function as a separate object file, for linking purposes,<br />
+    would be one solution to this problem. An alternative would be to<br />
+    split up the manual instantiation files into dozens upon dozens of<br />
+    little files, each compiled separately, but an abortive attempt at<br />
+    this was done for &lt;string&gt; and, though it is far from complete, it<br />
+    is already a nuisance. A better interim solution (just until we have<br />
+    "export") is badly needed.<br />
+<br />
+    When building a shared library, the current compiler/linker cannot<br />
+    automatically generate the instantiations needed. This creates a<br />
+    miserable situation; it means any time something is changed in the<br />
+    library, before a shared library can be built someone must manually<br />
+    copy the declarations of all templates that are needed by other parts<br />
+    of the library to an "instantiation" file, and add it to the build<br />
+    system to be compiled and linked to the library. This process is<br />
+    readily automated, and should be automated as soon as possible.<br />
+    Users building their own shared libraries experience identical<br />
+    frustrations.<br />
+<br />
+    Sharing common aspects of template definitions among instantiations<br />
+    can radically reduce code bloat. The compiler could help a great<br />
+    deal here by recognizing when a function depends on nothing about<br />
+    a template parameter, or only on its size, and giving the resulting<br />
+    function a link-name "equate" that allows it to be shared with other<br />
+    instantiations. Implementation code could take advantage of the<br />
+    capability by factoring out code that does not depend on the template<br />
+    argument into separate functions to be merged by the compiler.<br />
+<br />
+    Until such a compiler optimization is implemented, much can be done<br />
+    manually (if tediously) in this direction. One such optimization is<br />
+    to derive class templates from non-template classes, and move as much<br />
+    implementation as possible into the base class. Another is to partial-<br />
+    specialize certain common instantiations, such as vector&lt;T*&gt;, to share<br />
+    code for instantiations on all types T. While these techniques work,<br />
+    they are far from the complete solution that a compiler improvement<br />
+    would afford.<br />
+<br />
+    Overhead: Expensive Language Features<br />
+    -------------------------------------<br />
+<br />
+    The main "expensive" language feature used in the standard library<br />
+    is exception support, which requires compiling in cleanup code with<br />
+    static table data to locate it, and linking in library code to use<br />
+    the table. For small embedded programs the amount of such library<br />
+    code and table data is assumed by some to be excessive. Under the<br />
+    "new" ABI this perception is generally exaggerated, although in some<br />
+    cases it may actually be excessive.<br />
+<br />
+    To implement a library which does not use exceptions directly is<br />
+    not difficult given minor compiler support (to "turn off" exceptions<br />
+    and ignore exception constructs), and results in no great library<br />
+    maintenance difficulties. To be precise, given "-fno-exceptions",<br />
+    the compiler should treat "try" blocks as ordinary blocks, and<br />
+    "catch" blocks as dead code to ignore or eliminate. Compiler<br />
+    support is not strictly necessary, except in the case of "function<br />
+    try blocks"; otherwise the following macros almost suffice:<br />
+<br />
+    #define throw(X)<br />
+    #define try      if (true)<br />
+    #define catch(X) else if (false)<br />
+<br />
+    However, there may be a need to use function try blocks in the<br />
+    library implementation, and use of macros in this way can make<br />
+    correct diagnostics impossible. Furthermore, use of this scheme<br />
+    would require the library to call a function to re-throw exceptions<br />
+    from a try block. Implementing the above semantics in the compiler<br />
+    is preferable.<br />
+<br />
+    Given the support above (however implemented) it only remains to<br />
+    replace code that "throws" with a call to a well-documented "handler"<br />
+    function in a separate compilation unit which may be replaced by<br />
+    the user. The main source of exceptions that would be difficult<br />
+    for users to avoid is memory allocation failures, but users can<br />
+    define their own memory allocation primitives that never throw.<br />
+    Otherwise, the complete list of such handlers, and which library<br />
+    functions may call them, would be needed for users to be able to<br />
+    implement the necessary substitutes. (Fortunately, they have the<br />
+    source code.)<br />
+<br />
+    Opportunities<br />
+    -------------<br />
+<br />
+    The template capabilities of C++ offer enormous opportunities for<br />
+    optimizing common library operations, well beyond what would be<br />
+    considered "eliminating overhead". In particular, many operations<br />
+    done in Glibc with macros that depend on proprietary language<br />
+    extensions can be implemented in pristine Standard C++. For example,<br />
+    the chapter 25 algorithms, and even C library functions such as strchr,<br />
+    can be specialized for the case of static arrays of known (small) size.<br />
+<br />
+    Detailed optimization opportunities are identified below where<br />
+    the component where they would appear is discussed. Of course new<br />
+    opportunities will be identified during implementation.<br />
+<br />
+    Unimplemented Required Library Features<br />
+    ---------------------------------------<br />
+<br />
+    The standard specifies hundreds of components, grouped broadly by<br />
+    chapter. These are listed in excruciating detail in the CHECKLIST<br />
+    file.<br />
+<br />
+    17 general<br />
+    18 support<br />
+    19 diagnostics<br />
+    20 utilities<br />
+    21 string<br />
+    22 locale<br />
+    23 containers<br />
+    24 iterators<br />
+    25 algorithms<br />
+    26 numerics<br />
+    27 iostreams<br />
+    Annex D  backward compatibility<br />
+<br />
+    Anyone participating in implementation of the library should obtain<br />
+    a copy of the standard, ISO 14882.  People in the U.S. can obtain an<br />
+    electronic copy for US$18 from ANSI's web site. Those from other<br />
+    countries should visit http://www.iso.ch/ to find out the location<br />
+    of their country's representation in ISO, in order to know who can<br />
+    sell them a copy.<br />
+<br />
+    The emphasis in the following sections is on unimplemented features<br />
+    and optimization opportunities.<br />
+<br />
+    Chapter 17  General<br />
+    -------------------<br />
+<br />
+    Chapter 17 concerns overall library requirements.<br />
+<br />
+    The standard doesn't mention threads. A multi-thread (MT) extension<br />
+    primarily affects operators new and delete (18), allocator (20),<br />
+    string (21), locale (22), and iostreams (27). The common underlying<br />
+    support needed for this is discussed under chapter 20.<br />
+<br />
+    The standard requirements on names from the C headers create a<br />
+    lot of work, mostly done. Names in the C headers must be visible<br />
+    in the std:: and sometimes the global namespace; the names in the<br />
+    two scopes must refer to the same object. More stringent is that<br />
+    Koenig lookup implies that any types specified as defined in std::<br />
+    really are defined in std::. Names optionally implemented as<br />
+    macros in C cannot be macros in C++. (An overview may be read at<br />
+    &lt;http://www.cantrip.org/cheaders.html&gt;). The scripts "inclosure"<br />
+    and "mkcshadow", and the directories shadow/ and cshadow/, are the<br />
+    beginning of an effort to conform in this area.<br />
+<br />
+    A correct conforming definition of C header names based on underlying<br />
+    C library headers, and practical linking of conforming namespaced<br />
+    customer code with third-party C libraries depends ultimately on<br />
+    an ABI change, allowing namespaced C type names to be mangled into<br />
+    type names as if they were global, somewhat as C function names in a<br />
+    namespace, or C++ global variable names, are left unmangled. Perhaps<br />
+    another "extern" mode, such as 'extern "C-global"' would be an<br />
+    appropriate place for such type definitions. Such a type would<br />
+    affect mangling as follows:<br />
+<br />
+    namespace A {<br />
+    struct X {};<br />
+    extern "C-global" {  // or maybe just 'extern "C"'<br />
+    struct Y {};<br />
+    };<br />
+    }<br />
+    void f(A::X*);  // mangles to f__FPQ21A1X<br />
+    void f(A::Y*);  // mangles to f__FP1Y<br />
+<br />
+    (It may be that this is really the appropriate semantics for regular<br />
+    'extern "C"', and 'extern "C-global"', as an extension, would not be<br />
+    necessary.) This would allow functions declared in non-standard C headers<br />
+    (and thus fixable by neither us nor users) to link properly with functions<br />
+    declared using C types defined in properly-namespaced headers. The<br />
+    problem this solves is that C headers (which C++ programmers do persist<br />
+    in using) frequently forward-declare C struct tags without including<br />
+    the header where the type is defined, as in<br />
+<br />
+    struct tm;<br />
+    void munge(tm*);<br />
+<br />
+    Without some compiler accommodation, munge cannot be called by correct<br />
+    C++ code using a pointer to a correctly-scoped tm* value.<br />
+<br />
+    The current C headers use the preprocessor extension "#include_next",<br />
+    which the compiler complains about when run "-pedantic".<br />
+    (Incidentally, it appears that "-fpedantic" is currently ignored,<br />
+    probably a bug.)  The solution in the C compiler is to use<br />
+    "-isystem" rather than "-I", but unfortunately in g++ this seems<br />
+    also to wrap the whole header in an 'extern "C"' block, so it's<br />
+    unusable for C++ headers. The correct solution appears to be to<br />
+    allow the various special include-directory options, if not given<br />
+    an argument, to affect subsequent include-directory options additively,<br />
+    so that if one said<br />
+<br />
+    -pedantic -iprefix $(prefix) \<br />
+    -idirafter -ino-pedantic -ino-extern-c -iwithprefix -I g++-v3 \<br />
+    -iwithprefix -I g++-v3/ext<br />
+<br />
+    the compiler would search $(prefix)/g++-v3 and not report<br />
+    pedantic warnings for files found there, but treat files in<br />
+    $(prefix)/g++-v3/ext pedantically. (The undocumented semantics<br />
+    of "-isystem" in g++ stink. Can they be rescinded?  If not it<br />
+    must be replaced with something more rationally behaved.)<br />
+<br />
+    All the C headers need the treatment above; in the standard these<br />
+    headers are mentioned in various chapters. Below, I have only<br />
+    mentioned those that present interesting implementation issues.<br />
+<br />
+    The components identified as "mostly complete", below, have not been<br />
+    audited for conformance. In many cases where the library passes<br />
+    conformance tests we have non-conforming extensions that must be<br />
+    wrapped in #if guards for "pedantic" use, and in some cases renamed<br />
+    in a conforming way for continued use in the implementation regardless<br />
+    of conformance flags.<br />
+<br />
+    The STL portion of the library still depends on a header<br />
+    stl/bits/stl_config.h full of #ifdef clauses. This apparatus<br />
+    should be replaced with autoconf/automake machinery.<br />
+<br />
+    The SGI STL defines a type_traits&lt;&gt; template, specialized for<br />
+    many types in their code including the built-in numeric and<br />
+    pointer types and some library types, to direct optimizations of<br />
+    standard functions. The SGI compiler has been extended to generate<br />
+    specializations of this template automatically for user types,<br />
+    so that use of STL templates on user types can take advantage of<br />
+    these optimizations. Specializations for other, non-STL, types<br />
+    would make more optimizations possible, but extending the gcc<br />
+    compiler in the same way would be much better. Probably the next<br />
+    round of standardization will ratify this, but probably with<br />
+    changes, so it probably should be renamed to place it in the<br />
+    implementation namespace.<br />
+<br />
+    The SGI STL also defines a large number of extensions visible in<br />
+    standard headers. (Other extensions that appear in separate headers<br />
+    have been sequestered in subdirectories ext/ and backward/.)  All<br />
+    these extensions should be moved to other headers where possible,<br />
+    and in any case wrapped in a namespace (not std!), and (where kept<br />
+    in a standard header) girded about with macro guards. Some cannot be<br />
+    moved out of standard headers because they are used to implement<br />
+    standard features.  The canonical method for accommodating these<br />
+    is to use a protected name, aliased in macro guards to a user-space<br />
+    name. Unfortunately C++ offers no satisfactory template typedef<br />
+    mechanism, so very ad-hoc and unsatisfactory aliasing must be used<br />
+    instead.<br />
+<br />
+    Implementation of a template typedef mechanism should have the highest<br />
+    priority among possible extensions, on the same level as implementation<br />
+    of the template "export" feature.<br />
+<br />
+    Chapter 18  Language support<br />
+    ----------------------------<br />
+<br />
+    Headers: &lt;limits&gt; &lt;new&gt; &lt;typeinfo&gt; &lt;exception&gt;<br />
+    C headers: &lt;cstddef&gt; &lt;climits&gt; &lt;cfloat&gt;  &lt;cstdarg&gt; &lt;csetjmp&gt;<br />
+    &lt;ctime&gt;   &lt;csignal&gt; &lt;cstdlib&gt; (also 21, 25, 26)<br />
+<br />
+    This defines the built-in exceptions, rtti, numeric_limits&lt;&gt;,<br />
+    operator new and delete. Much of this is provided by the<br />
+    compiler in its static runtime library.<br />
+<br />
+    Work to do includes defining numeric_limits&lt;&gt; specializations in<br />
+    separate files for all target architectures. Values for integer types<br />
+    except for bool and wchar_t are readily obtained from the C header<br />
+    &lt;limits.h&gt;, but values for the remaining numeric types (bool, wchar_t,<br />
+    float, double, long double) must be entered manually. This is<br />
+    largely dog work except for those members whose values are not<br />
+    easily deduced from available documentation. Also, this involves<br />
+    some work in target configuration to identify the correct choice of<br />
+    file to build against and to install.<br />
+<br />
+    The definitions of the various operators new and delete must be<br />
+    made thread-safe, which depends on a portable exclusion mechanism,<br />
+    discussed under chapter 20.  Of course there is always plenty of<br />
+    room for improvements to the speed of operators new and delete.<br />
+<br />
+    &lt;cstdarg&gt;, in Glibc, defines some macros that gcc does not allow to<br />
+    be wrapped into an inline function. Probably this header will demand<br />
+    attention whenever a new target is chosen. The functions atexit(),<br />
+    exit(), and abort() in cstdlib have different semantics in C++, so<br />
+    must be re-implemented for C++.<br />
+<br />
+    Chapter 19  Diagnostics<br />
+    -----------------------<br />
+<br />
+    Headers: &lt;stdexcept&gt;<br />
+    C headers: &lt;cassert&gt; &lt;cerrno&gt;<br />
+<br />
+    This defines the standard exception objects, which are "mostly complete".<br />
+    Cygnus has a version, and now SGI provides a slightly different one.<br />
+    It makes little difference which we use.<br />
+<br />
+    The C global name "errno", which C allows to be a variable or a macro,<br />
+    is required in C++ to be a macro. For MT it must typically result in<br />
+    a function call.<br />
+<br />
+    Chapter 20  Utilities<br />
+    ---------------------<br />
+    Headers: &lt;utility&gt; &lt;functional&gt; &lt;memory&gt;<br />
+    C header: &lt;ctime&gt; (also in 18)<br />
+<br />
+    SGI STL provides "mostly complete" versions of all the components<br />
+    defined in this chapter. However, the auto_ptr&lt;&gt; implementation<br />
+    is known to be wrong. Furthermore, the standard definition of it<br />
+    is known to be unimplementable as written. A minor change to the<br />
+    standard would fix it, and auto_ptr&lt;&gt; should be adjusted to match.<br />
+<br />
+    Multi-threading affects the allocator implementation, and there must<br />
+    be configuration/installation choices for different users' MT<br />
+    requirements. Anyway, users will want to tune allocator options<br />
+    to support different target conditions, MT or no.<br />
+<br />
+    The primitives used for MT implementation should be exposed, as an<br />
+    extension, for users' own work. We need cross-CPU "mutex" support,<br />
+    multi-processor shared-memory atomic integer operations, and single-<br />
+    processor uninterruptible integer operations, and all three configurable<br />
+    to be stubbed out for non-MT use, or to use an appropriately-loaded<br />
+    dynamic library for the actual runtime environment, or statically<br />
+    compiled in for cases where the target architecture is known.<br />
+<br />
+    Chapter 21  String<br />
+    ------------------<br />
+    Headers: &lt;string&gt;<br />
+    C headers: &lt;cctype&gt; &lt;cwctype&gt; &lt;cstring&gt; &lt;cwchar&gt; (also in 27)<br />
+    &lt;cstdlib&gt; (also in 18, 25, 26)<br />
+<br />
+    We have "mostly-complete" char_traits&lt;&gt; implementations. Many of the<br />
+    char_traits&lt;char&gt; operations might be optimized further using existing<br />
+    proprietary language extensions.<br />
+<br />
+    We have a "mostly-complete" basic_string&lt;&gt; implementation. The work<br />
+    to manually instantiate char and wchar_t specializations in object<br />
+    files to improve link-time behavior is extremely unsatisfactory,<br />
+    literally tripling library-build time with no commensurate improvement<br />
+    in static program link sizes. It must be redone. (Similar work is<br />
+    needed for some components in chapters 22 and 27.)<br />
+<br />
+    Other work needed for strings is MT-safety, as discussed under the<br />
+    chapter 20 heading.<br />
+<br />
+    The standard C type mbstate_t from &lt;cwchar&gt; and used in char_traits&lt;&gt;<br />
+    must be different in C++ than in C, because in C++ the default constructor<br />
+    value mbstate_t() must be the "base" or "ground" sequence state.<br />
+    (According to the likely resolution of a recently raised Core issue,<br />
+    this may become unnecessary. However, there are other reasons to<br />
+    use a state type not as limited as whatever the C library provides.)<br />
+    If we might want to provide conversions from (e.g.) internally-<br />
+    represented EUC-wide to externally-represented Unicode, or vice-<br />
+    versa, the mbstate_t we choose will need to be more accommodating<br />
+    than what might be provided by an underlying C library.<br />
+<br />
+    There remain some basic_string template-member functions which do<br />
+    not overload properly with their non-template brethren. The infamous<br />
+    hack akin to what was done in vector&lt;&gt; is needed, to conform to<br />
+    23.1.1 para 10. The CHECKLIST items for basic_string marked 'X',<br />
+    or incomplete, are so marked for this reason.<br />
+<br />
+    Replacing the string iterators, which currently are simple character<br />
+    pointers, with class objects would greatly increase the safety of the<br />
+    client interface, and also permit a "debug" mode in which range,<br />
+    ownership, and validity are rigorously checked. The current use of<br />
+    raw pointers as string iterators is evil. vector&lt;&gt; iterators need the<br />
+    same treatment. Note that the current implementation freely mixes<br />
+    pointers and iterators, and that must be fixed before safer iterators<br />
+    can be introduced.<br />
+<br />
+    Some of the functions in &lt;cstring&gt; are different from the C version.<br />
+    generally overloaded on const and non-const argument pointers. For<br />
+    example, in &lt;cstring&gt; strchr is overloaded. The functions isupper<br />
+    etc. in &lt;cctype&gt; typically implemented as macros in C are functions<br />
+    in C++, because they are overloaded with others of the same name<br />
+    defined in &lt;locale&gt;.<br />
+<br />
+    Many of the functions required in &lt;cwctype&gt; and &lt;cwchar&gt; cannot be<br />
+    implemented using underlying C facilities on intended targets because<br />
+    such facilities only partly exist.<br />
+<br />
+    Chapter 22  Locale<br />
+    ------------------<br />
+    Headers: &lt;locale&gt;<br />
+    C headers: &lt;clocale&gt;<br />
+<br />
+    We have a "mostly complete" class locale, with the exception of<br />
+    code for constructing, and handling the names of, named locales.<br />
+    The ways that locales are named (particularly when categories<br />
+    (e.g. LC_TIME, LC_COLLATE) are different) varies among all target<br />
+    environments. This code must be written in various versions and<br />
+    chosen by configuration parameters.<br />
+<br />
+    Members of many of the facets defined in &lt;locale&gt; are stubs. Generally,<br />
+    there are two sets of facets: the base class facets (which are supposed<br />
+    to implement the "C" locale) and the "byname" facets, which are supposed<br />
+    to read files to determine their behavior. The base ctype&lt;&gt;, collate&lt;&gt;,<br />
+    and numpunct&lt;&gt; facets are "mostly complete", except that the table of<br />
+    bitmask values used for "is" operations, and corresponding mask values,<br />
+    are still defined in libio and just included/linked. (We will need to<br />
+    implement these tables independently, soon, but should take advantage<br />
+    of libio where possible.)  The num_put&lt;&gt;::put members for integer types<br />
+    are "mostly complete".<br />
+<br />
+    A complete list of what has and has not been implemented may be<br />
+    found in CHECKLIST. However, note that the current definition of<br />
+    codecvt&lt;wchar_t,char,mbstate_t&gt; is wrong. It should simply write<br />
+    out the raw bytes representing the wide characters, rather than<br />
+    trying to convert each to a corresponding single "char" value.<br />
+<br />
+    Some of the facets are more important than others. Specifically,<br />
+    the members of ctype&lt;&gt;, numpunct&lt;&gt;, num_put&lt;&gt;, and num_get&lt;&gt; facets<br />
+    are used by other library facilities defined in &lt;string&gt;, &lt;istream&gt;,<br />
+    and &lt;ostream&gt;, and the codecvt&lt;&gt; facet is used by basic_filebuf&lt;&gt;<br />
+    in &lt;fstream&gt;, so a conforming iostream implementation depends on<br />
+    these.<br />
+<br />
+    The "long long" type eventually must be supported, but code mentioning<br />
+    it should be wrapped in #if guards to allow pedantic-mode compiling.<br />
+<br />
+    Performance of num_put&lt;&gt; and num_get&lt;&gt; depend critically on<br />
+    caching computed values in ios_base objects, and on extensions<br />
+    to the interface with streambufs.<br />
+<br />
+    Specifically: retrieving a copy of the locale object, extracting<br />
+    the needed facets, and gathering data from them, for each call to<br />
+    (e.g.) operator&lt;&lt; would be prohibitively slow.  To cache format<br />
+    data for use by num_put&lt;&gt; and num_get&lt;&gt; we have a _Format_cache&lt;&gt;<br />
+    object stored in the ios_base::pword() array. This is constructed<br />
+    and initialized lazily, and is organized purely for utility. It<br />
+    is discarded when a new locale with different facets is imbued.<br />
+<br />
+    Using only the public interfaces of the iterator arguments to the<br />
+    facet functions would limit performance by forbidding "vector-style"<br />
+    character operations. The streambuf iterator optimizations are<br />
+    described under chapter 24, but facets can also bypass the streambuf<br />
+    iterators via explicit specializations and operate directly on the<br />
+    streambufs, and use extended interfaces to get direct access to the<br />
+    streambuf internal buffer arrays. These extensions are mentioned<br />
+    under chapter 27. These optimizations are particularly important<br />
+    for input parsing.<br />
+<br />
+    Unused virtual members of locale facets can be omitted, as mentioned<br />
+    above, by a smart linker.<br />
+<br />
+    Chapter 23  Containers<br />
+    ----------------------<br />
+    Headers: &lt;deque&gt; &lt;list&gt; &lt;queue&gt; &lt;stack&gt; &lt;vector&gt; &lt;map&gt; &lt;set&gt; &lt;bitset&gt;<br />
+<br />
+    All the components in chapter 23 are implemented in the SGI STL.<br />
+    They are "mostly complete"; they include a large number of<br />
+    nonconforming extensions which must be wrapped. Some of these<br />
+    are used internally and must be renamed or duplicated.<br />
+<br />
+    The SGI components are optimized for large-memory environments. For<br />
+    embedded targets, different criteria might be more appropriate. Users<br />
+    will want to be able to tune this behavior. We should provide<br />
+    ways for users to compile the library with different memory usage<br />
+    characteristics.<br />
+<br />
+    A lot more work is needed on factoring out common code from different<br />
+    specializations to reduce code size here and in chapter 25. The<br />
+    easiest fix for this would be a compiler/ABI improvement that allows<br />
+    the compiler to recognize when a specialization depends only on the<br />
+    size (or other gross quality) of a template argument, and allow the<br />
+    linker to share the code with similar specializations. In its<br />
+    absence, many of the algorithms and containers can be partial-<br />
+    specialized, at least for the case of pointers, but this only solves<br />
+    a small part of the problem. Use of a type_traits-style template<br />
+    allows a few more optimization opportunities, more if the compiler<br />
+    can generate the specializations automatically.<br />
+<br />
+    As an optimization, containers can specialize on the default allocator<br />
+    and bypass it, or take advantage of details of its implementation<br />
+    after it has been improved upon.<br />
+<br />
+    Replacing the vector iterators, which currently are simple element<br />
+    pointers, with class objects would greatly increase the safety of the<br />
+    client interface, and also permit a "debug" mode in which range,<br />
+    ownership, and validity are rigorously checked. The current use of<br />
+    pointers for iterators is evil.<br />
+<br />
+    As mentioned for chapter 24, the deque iterator is a good example of<br />
+    an opportunity to implement a "staged" iterator that would benefit<br />
+    from specializations of some algorithms.<br />
+<br />
+    Chapter 24  Iterators<br />
+    ---------------------<br />
+    Headers: &lt;iterator&gt;<br />
+<br />
+    Standard iterators are "mostly complete", with the exception of<br />
+    the stream iterators, which are not yet templatized on the<br />
+    stream type. Also, the base class template iterator&lt;&gt; appears<br />
+    to be wrong, so everything derived from it must also be wrong,<br />
+    currently.<br />
+<br />
+    The streambuf iterators (currently located in stl/bits/std_iterator.h,<br />
+    but should be under bits/) can be rewritten to take advantage of<br />
+    friendship with the streambuf implementation.<br />
+<br />
+    Matt Austern has identified opportunities where certain iterator<br />
+    types, particularly including streambuf iterators and deque<br />
+    iterators, have a "two-stage" quality, such that an intermediate<br />
+    limit can be checked much more quickly than the true limit on<br />
+    range operations. If identified with a member of iterator_traits,<br />
+    algorithms may be specialized for this case. Of course the<br />
+    iterators that have this quality can be identified by specializing<br />
+    a traits class.<br />
+<br />
+    Many of the algorithms must be specialized for the streambuf<br />
+    iterators, to take advantage of block-mode operations, in order<br />
+    to allow iostream/locale operations' performance not to suffer.<br />
+    It may be that they could be treated as staged iterators and<br />
+    take advantage of those optimizations.<br />
+<br />
+    Chapter 25  Algorithms<br />
+    ----------------------<br />
+    Headers: &lt;algorithm&gt;<br />
+    C headers: &lt;cstdlib&gt; (also in 18, 21, 26))<br />
+<br />
+    The algorithms are "mostly complete". As mentioned above, they<br />
+    are optimized for speed at the expense of code and data size.<br />
+<br />
+    Specializations of many of the algorithms for non-STL types would<br />
+    give performance improvements, but we must use great care not to<br />
+    interfere with fragile template overloading semantics for the<br />
+    standard interfaces. Conventionally the standard function template<br />
+    interface is an inline which delegates to a non-standard function<br />
+    which is then overloaded (this is already done in many places in<br />
+    the library). Particularly appealing opportunities for the sake of<br />
+    iostream performance are for copy and find applied to streambuf<br />
+    iterators or (as noted elsewhere) for staged iterators, of which<br />
+    the streambuf iterators are a good example.<br />
+<br />
+    The bsearch and qsort functions cannot be overloaded properly as<br />
+    required by the standard because gcc does not yet allow overloading<br />
+    on the extern-"C"-ness of a function pointer.<br />
+<br />
+    Chapter 26  Numerics<br />
+    --------------------<br />
+    Headers: &lt;complex&gt; &lt;valarray&gt; &lt;numeric&gt;<br />
+    C headers: &lt;cmath&gt;, &lt;cstdlib&gt; (also 18, 21, 25)<br />
+<br />
+    Numeric components: Gabriel dos Reis's valarray, Drepper's complex,<br />
+    and the few algorithms from the STL are "mostly done".  Of course<br />
+    optimization opportunities abound for the numerically literate. It<br />
+    is not clear whether the valarray implementation really conforms<br />
+    fully, in the assumptions it makes about aliasing (and lack thereof)<br />
+    in its arguments.<br />
+<br />
+    The C div() and ldiv() functions are interesting, because they are the<br />
+    only case where a C library function returns a class object by value.<br />
+    Since the C++ type div_t must be different from the underlying C type<br />
+    (which is in the wrong namespace) the underlying functions div() and<br />
+    ldiv() cannot be re-used efficiently. Fortunately they are trivial to<br />
+    re-implement.<br />
+<br />
+    Chapter 27  Iostreams<br />
+    ---------------------<br />
+    Headers: &lt;iosfwd&gt; &lt;streambuf&gt; &lt;ios&gt; &lt;ostream&gt; &lt;istream&gt; &lt;iostream&gt;<br />
+    &lt;iomanip&gt; &lt;sstream&gt; &lt;fstream&gt;<br />
+    C headers: &lt;cstdio&gt; &lt;cwchar&gt; (also in 21)<br />
+<br />
+    Iostream is currently in a very incomplete state. &lt;iosfwd&gt;, &lt;iomanip&gt;,<br />
+    ios_base, and basic_ios&lt;&gt; are "mostly complete". basic_streambuf&lt;&gt; and<br />
+    basic_ostream&lt;&gt; are well along, but basic_istream&lt;&gt; has had little work<br />
+    done. The standard stream objects, &lt;sstream&gt; and &lt;fstream&gt; have been<br />
+    started; basic_filebuf&lt;&gt; "write" functions have been implemented just<br />
+    enough to do "hello, world".<br />
+<br />
+    Most of the istream and ostream operators &lt;&lt; and &gt;&gt; (with the exception<br />
+    of the op&lt;&lt;(integer) ones) have not been changed to use locale primitives,<br />
+    sentry objects, or char_traits members.<br />
+<br />
+    All these templates should be manually instantiated for char and<br />
+    wchar_t in a way that links only used members into user programs.<br />
+<br />
+    Streambuf is fertile ground for optimization extensions. An extended<br />
+    interface giving iterator access to its internal buffer would be very<br />
+    useful for other library components.<br />
+<br />
+    Iostream operations (primarily operators &lt;&lt; and &gt;&gt;) can take advantage<br />
+    of the case where user code has not specified a locale, and bypass locale<br />
+    operations entirely. The current implementation of op&lt;&lt;/num_put&lt;&gt;::put,<br />
+    for the integer types, demonstrates how they can cache encoding details<br />
+    from the locale on each operation. There is lots more room for<br />
+    optimization in this area.<br />
+<br />
+    The definition of the relationship between the standard streams<br />
+    cout et al. and stdout et al. requires something like a "stdiobuf".<br />
+    The SGI solution of using double-indirection to actually use a<br />
+    stdio FILE object for buffering is unsatisfactory, because it<br />
+    interferes with peephole loop optimizations.<br />
+<br />
+    The &lt;sstream&gt; header work has begun. stringbuf can benefit from<br />
+    friendship with basic_string&lt;&gt; and basic_string&lt;&gt;::_Rep to use<br />
+    those objects directly as buffers, and avoid allocating and making<br />
+    copies.<br />
+<br />
+    The basic_filebuf&lt;&gt; template is a complex beast. It is specified to<br />
+    use the locale facet codecvt&lt;&gt; to translate characters between native<br />
+    files and the locale character encoding. In general this involves<br />
+    two buffers, one of "char" representing the file and another of<br />
+    "char_type", for the stream, with codecvt&lt;&gt; translating. The process<br />
+    is complicated by the variable-length nature of the translation, and<br />
+    the need to seek to corresponding places in the two representations.<br />
+    For the case of basic_filebuf&lt;char&gt;, when no translation is needed,<br />
+    a single buffer suffices. A specialized filebuf can be used to reduce<br />
+    code space overhead when no locale has been imbued. Matt Austern's<br />
+    work at SGI will be useful, perhaps directly as a source of code, or<br />
+    at least as an example to draw on.<br />
+<br />
+    Filebuf, almost uniquely (cf. operator new), depends heavily on<br />
+    underlying environmental facilities. In current releases iostream<br />
+    depends fairly heavily on libio constant definitions, but it should<br />
+    be made independent.  It also depends on operating system primitives<br />
+    for file operations. There is immense room for optimizations using<br />
+    (e.g.) mmap for reading. The shadow/ directory wraps, besides the<br />
+    standard C headers, the libio.h and unistd.h headers, for use mainly<br />
+    by filebuf. These wrappings have not been completed, though there<br />
+    is scaffolding in place.<br />
+<br />
+    The encapsulation of certain C header &lt;cstdio&gt; names presents an<br />
+    interesting problem. It is possible to define an inline std::fprintf()<br />
+    implemented in terms of the 'extern "C"' vfprintf(), but there is no<br />
+    standard vfscanf() to use to implement std::fscanf(). It appears that<br />
+    vfscanf but be re-implemented in C++ for targets where no vfscanf<br />
+    extension has been defined. This is interesting in that it seems<br />
+    to be the only significant case in the C library where this kind of<br />
+    rewriting is necessary. (Of course Glibc provides the vfscanf()<br />
+    extension.)  (The functions related to exit() must be rewritten<br />
+    for other reasons.)<br />
+<br />
+<br />
+    Annex D<br />
+    -------<br />
+    Headers: &lt;strstream&gt;<br />
+<br />
+    Annex D defines many non-library features, and many minor<br />
+    modifications to various headers, and a complete header.<br />
+    It is "mostly done", except that the libstdc++-2 &lt;strstream&gt;<br />
+    header has not been adopted into the library, or checked to<br />
+    verify that it matches the draft in those details that were<br />
+    clarified by the committee. Certainly it must at least be<br />
+    moved into the std namespace.<br />
+<br />
+    We still need to wrap all the deprecated features in #if guards<br />
+    so that pedantic compile modes can detect their use.<br />
+<br />
+    Nonstandard Extensions<br />
+    ----------------------<br />
+    Headers: &lt;iostream.h&gt; &lt;strstream.h&gt; &lt;hash&gt; &lt;rbtree&gt;<br />
+    &lt;pthread_alloc&gt; &lt;stdiobuf&gt; (etc.)<br />
+<br />
+    User code has come to depend on a variety of nonstandard components<br />
+    that we must not omit. Much of this code can be adopted from<br />
+    libstdc++-v2 or from the SGI STL. This particularly includes<br />
+    &lt;iostream.h&gt;, &lt;strstream.h&gt;, and various SGI extensions such<br />
+    as &lt;hash_map.h&gt;. Many of these are already placed in the<br />
+    subdirectories ext/ and backward/. (Note that it is better to<br />
+    include them via "&lt;backward/hash_map.h&gt;" or "&lt;ext/hash_map&gt;" than<br />
+    to search the subdirectory itself via a "-I" directive.<br />
+  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="documentation_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Documentation Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix B. 
+  Porting and Maintenance
+  
+</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/source_organization.html b/libstdc++-v3/doc/html/manual/source_organization.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Directory Layout and Source Conventions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="next" href="source_code_style.html" title="Coding Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Directory Layout and Source Conventions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
+  Contributing
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.organization"></a>Directory Layout and Source Conventions</h2></div></div></div><p>
+    The unpacked source directory of libstdc++ contains the files
+    needed to create the GNU C++ Library.
+  </p><div class="literallayout"><p><br />
+It has subdirectories:<br />
+<br />
+  doc<br />
+    Files in HTML and text format that document usage, quirks of the<br />
+    implementation, and contributor checklists.<br />
+<br />
+  include<br />
+    All header files for the C++ library are within this directory,<br />
+    modulo specific runtime-related files that are in the libsupc++<br />
+    directory.<br />
+<br />
+    include/std<br />
+      Files meant to be found by #include &lt;name&gt; directives in<br />
+      standard-conforming user programs.  <br />
+<br />
+    include/c<br />
+      Headers intended to directly include standard C headers. <br />
+      [NB: this can be enabled via --enable-cheaders=c]<br />
+<br />
+    include/c_global <br />
+      Headers intended to include standard C headers in<br />
+      the global namespace, and put select names into the std::<br />
+      namespace.  [NB: this is the default, and is the same as<br />
+      --enable-cheaders=c_global]<br />
+<br />
+    include/c_std <br />
+      Headers intended to include standard C headers<br />
+      already in namespace std, and put select names into the std::<br />
+      namespace.  [NB: this is the same as --enable-cheaders=c_std]<br />
+<br />
+    include/bits<br />
+      Files included by standard headers and by other files in<br />
+      the bits directory. <br />
+<br />
+    include/backward<br />
+      Headers provided for backward compatibility, such as &lt;iostream.h&gt;.<br />
+      They are not used in this library.<br />
+<br />
+    include/ext<br />
+      Headers that define extensions to the standard library.  No<br />
+      standard header refers to any of them.<br />
+<br />
+  scripts<br />
+    Scripts that are used during the configure, build, make, or test<br />
+    process.<br />
+<br />
+  src<br />
+    Files that are used in constructing the library, but are not<br />
+    installed.<br />
+<br />
+  testsuites/[backward, demangle, ext, performance, thread, 17_* to 27_*]<br />
+    Test programs are here, and may be used to begin to exercise the <br />
+    library.  Support for "make check" and "make check-install" is<br />
+    complete, and runs through all the subdirectories here when this<br />
+    command is issued from the build directory.  Please note that<br />
+    "make check" requires DejaGNU 1.4 or later to be installed.  Please<br />
+    note that "make check-script" calls the script mkcheck, which<br />
+    requires bash, and which may need the paths to bash adjusted to<br />
+    work properly, as /bin/bash is assumed.<br />
+<br />
+Other subdirectories contain variant versions of certain files<br />
+that are meant to be copied or linked by the configure script.<br />
+Currently these are:<br />
+<br />
+  config/abi<br />
+  config/cpu<br />
+  config/io<br />
+  config/locale<br />
+  config/os<br />
+<br />
+In addition, a subdirectory holds the convenience library libsupc++.<br />
+<br />
+  libsupc++<br />
+    Contains the runtime library for C++, including exception<br />
+    handling and memory allocation and deallocation, RTTI, terminate<br />
+    handlers, etc.<br />
+<br />
+Note that glibc also has a bits/ subdirectory.  We will either<br />
+need to be careful not to collide with names in its bits/<br />
+directory; or rename bits to (e.g.) cppbits/.<br />
+<br />
+In files throughout the system, lines marked with an "XXX" indicate<br />
+a bug or incompletely-implemented feature.  Lines marked "XXX MT"<br />
+indicate a place that may require attention for multi-thread safety.<br />
+  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix A. 
+  Contributing
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Coding Style</td></tr></table></div></body></html>
index 347acf6691d07f0de9be0297ade9aa871120d3bb..66f955eb25650faecfe14dc690ebff57e3476589 100644 (file)
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="prev" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="intro.html" title="Part I. Introduction" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr></table><hr /></div><div class="book" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual-index"></a>The GNU C++ Library</h1></div><div><p class="copyright">Copyright © 2008 
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="prev" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="intro.html" title="Part I.  Introduction" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr></table><hr /></div><div class="book" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual-index"></a>The GNU C++ Library</h1></div><div><p class="copyright">Copyright © 2009 
       <a class="ulink" href="http://fsf.org" target="_top">FSF</a>
-    </p></div><div><div class="legalnotice"><a id="id516338"></a><p>
-      <a class="ulink" href="17_intro/license.html" target="_top">License</a>
-    </p></div></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="intro.html">I. Introduction</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="support.html">II. Support</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt02ch04.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch04.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt02ch05.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="bk01pt02ch06.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch06.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch06s02.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="diagnostics.html">III. Diagnostics</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="utilities.html">IV. Utilities</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt04ch12.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="strings.html">V. Strings</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="localization.html">VI. Localization</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt06ch14.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch14.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch14.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt06ch15.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt06ch15.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt06ch15.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="containers.html">VII. Containers</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="iterators.html">VIII. Iterators</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="algorithms.html">IX. Algorithms</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="numerics.html">X. Numerics</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt10ch21.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch21.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt10ch22.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="bk01pt10ch23.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="io.html">XI. Input and Output</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt11ch24.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="bk01pt11ch25.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch25.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch26.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch26.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch27.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch27.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt11ch28.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt11ch28.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="extensions.html">XII. Extensions</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_contributing.html">A. Contributing</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas02.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="bk01apas03.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas03.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="bk01apas03.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas04.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01apas04.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="bk01apas04.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01apas05.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="appendix_porting.html">B. Porting and Maintenance</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_free.html">C. Free Software Needs Free Documentation</a></span></dt><dt><span class="appendix"><a href="bk01apd.html">D. GNU General Public License</a></span></dt><dd><dl><dt><span class="section"><a href="bk01apd.html#gpl-1">Preamble</a></span></dt><dt><span class="section"><a href="bk01apds02.html">TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION</a></span></dt><dd><dl><dt><span class="section"><a href="bk01apds02.html#gpl-2-0">Section 0</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-1">Section 1</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-2">Section 2</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-3">Section 3</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-4">Section 4</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-5">Section 5</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-6">Section 6</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-7">Section 7</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-8">Section 8</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-9">Section 9</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-10">Section 10</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-11">NO WARRANTY Section 11</a></span></dt><dt><span class="section"><a href="bk01apds02.html#gpl-2-12">Section 12</a></span></dt></dl></dd><dt><span class="section"><a href="bk01apds03.html">How to Apply These Terms to Your New Programs</a></span></dt></dl></dd><dt><span class="appendix"><a href="bk01ape.html">E. GNU Free Documentation License</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>1.1. <a href="bk01pt01ch01.html#id549759">C++ TR1 Implementation Status</a></dt><dt>1.2. <a href="bk01pt01ch01.html#id466249">C++ 200x Implementation Status</a></dt><dt>3.1. <a href="bk01pt01ch03s02.html#id516690">C++ 1998 Library Headers</a></dt><dt>3.2. <a href="bk01pt01ch03s02.html#id508989">C++ 1998 Library Headers for C Library Facilities</a></dt><dt>3.3. <a href="bk01pt01ch03s02.html#id506064">C++ 200x Library Headers</a></dt><dt>3.4. <a href="bk01pt01ch03s02.html#id450972">C++ 200x Library Headers for C Library Facilities</a></dt><dt>3.5. <a href="bk01pt01ch03s02.html#id474709">C++ TR1 Library Headers</a></dt><dt>3.6. <a href="bk01pt01ch03s02.html#id474193">C++ TR1 Library Headers for C Library Facilities</a></dt><dt>3.7. <a href="bk01pt01ch03s02.html#id466545">C++ ABI Headers</a></dt><dt>3.8. <a href="bk01pt01ch03s02.html#id458800">Extension Headers</a></dt><dt>3.9. <a href="bk01pt01ch03s02.html#id471622">Extension Debug Headers</a></dt><dt>3.10. <a href="bk01pt01ch03s02.html#id475105">Extension Parallel Headers</a></dt><dt>30.1. <a href="bk01pt12ch30s03.html#id513827">Debugging Containers</a></dt><dt>30.2. <a href="bk01pt12ch30s03.html#id470143">Debugging Containers C++0x</a></dt><dt>31.1. <a href="bk01pt12ch31s03.html#id466177">Parallel Algorithms</a></dt><dt>32.1. <a href="bitmap_allocator.html#id461252">Bitmap Allocator Memory Map</a></dt><dt>A.1. <a href="bk01apas04.html#id552441">HTML to Docbook XML markup comparison</a></dt><dt>A.2. <a href="bk01apas04.html#id554436">Docbook XML Element Use</a></dt><dt>B.1. <a href="api.html#id549268">Extension Allocators</a></dt><dt>B.2. <a href="api.html#id502386">Extension Allocators Continued</a></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library Documentation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part I. Introduction</td></tr></table></div></body></html>
+    </p></div><div><div class="legalnotice"><a id="id554684"></a><p>
+      <a class="link" href="license.html" title="License">License</a>
+    </p></div></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="intro.html">I. 
+  Introduction
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="support.html">II. 
+  Support
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="diagnostics.html">III. 
+  Diagnostics
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="utilities.html">IV. 
+  Utilities
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="strings.html">V. 
+  Strings
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="localization.html">VI. 
+  Localization
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="containers.html">VII. 
+  Containers
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="iterators.html">VIII. 
+  Iterators
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="algorithms.html">IX. 
+  Algorithms
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="numerics.html">X. 
+  Numerics
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="io.html">XI. 
+  Input and Output
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="extensions.html">XII. 
+  Extensions
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_contributing.html">A. 
+  Contributing
+  
+</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="appendix_porting.html">B. 
+  Porting and Maintenance
+  
+</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_free.html">C. 
+  Free Software Needs Free Documentation
+  
+</a></span></dt><dt><span class="appendix"><a href="appendix_gpl.html">D. 
+    GNU General Public License version 3
+  </a></span></dt><dt><span class="appendix"><a href="appendix_gfdl.html">E. GNU Free Documentation License</a></span></dt><dt><span class="index"><a href="bk01ix01.html">Index</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>1.1. <a href="status.html#id503972">C++ 1998/2003 Implementation Status</a></dt><dt>1.2. <a href="status.html#id499458">C++ TR1 Implementation Status</a></dt><dt>1.3. <a href="status.html#id476343">C++ 200x Implementation Status</a></dt><dt>3.1. <a href="using_headers.html#id476874">C++ 1998 Library Headers</a></dt><dt>3.2. <a href="using_headers.html#id531673">C++ 1998 Library Headers for C Library Facilities</a></dt><dt>3.3. <a href="using_headers.html#id498758">C++ 200x Library Headers</a></dt><dt>3.4. <a href="using_headers.html#id491761">C++ 200x Library Headers for C Library Facilities</a></dt><dt>3.5. <a href="using_headers.html#id532708">C++ TR1 Library Headers</a></dt><dt>3.6. <a href="using_headers.html#id490227">C++ TR1 Library Headers for C Library Facilities</a></dt><dt>3.7. <a href="using_headers.html#id544125">C++ ABI Headers</a></dt><dt>3.8. <a href="using_headers.html#id533698">Extension Headers</a></dt><dt>3.9. <a href="using_headers.html#id421264">Extension Debug Headers</a></dt><dt>3.10. <a href="using_headers.html#id510258">Extension Parallel Headers</a></dt><dt>30.1. <a href="bk01pt12ch30s03.html#id538028">Debugging Containers</a></dt><dt>30.2. <a href="bk01pt12ch30s03.html#id506636">Debugging Containers C++0x</a></dt><dt>31.1. <a href="bk01pt12ch31s03.html#id596074">Parallel Algorithms</a></dt><dt>32.1. <a href="bitmap_allocator.html#id501153">Bitmap Allocator Memory Map</a></dt><dt>A.1. <a href="documentation_style.html#id572515">HTML to Docbook XML markup comparison</a></dt><dt>A.2. <a href="documentation_style.html#id469742">Docbook XML Element Use</a></dt><dt>B.1. <a href="api.html#id530186">Extension Allocators</a></dt><dt>B.2. <a href="api.html#id595728">Extension Allocators Continued</a></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library Documentation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part I. 
+  Introduction
+  
+</td></tr></table></div></body></html>
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+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 1. Status</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I.  Introduction" /><link rel="prev" href="intro.html" title="Part I.  Introduction" /><link rel="next" href="license.html" title="License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 1. Status</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="intro.html">Prev</a> </td><th width="60%" align="center">Part I. 
+  Introduction
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.status"></a>Chapter 1. Status</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.standard"></a>Implementation Status</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.1998"></a>C++ 1998/2003</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.status"></a>Implementation Status</h4></div></div></div><p>
+This status table is based on the table of contents of ISO/IEC 14882:2003.
+</p><p>
+This page describes the C++0x support in mainline GCC SVN, not in any
+particular release.
+</p><div class="table"><a id="id503972"></a><p class="title"><b>Table 1.1. C++ 1998/2003 Implementation Status</b></p><div class="table-contents"><table summary="C++ 1998/2003 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left">
+       <span class="emphasis"><em>18</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Language support</em></span>
+      </td></tr><tr><td align="left">18.1</td><td align="left">Types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2</td><td align="left">Implementation properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.2.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3</td><td align="left">Start and termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.5.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.2</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.3</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.6.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>19</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Diagnostics</em></span>
+      </td></tr><tr><td align="left">19.1</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>20</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>General utilities</em></span>
+      </td></tr><tr><td align="left">20.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.2.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2.2</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.5</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Binders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.7</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.8</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">Specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.1</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.2</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.3</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.5</td><td align="left">Class template <code class="code">auto_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.6</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>21</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Strings</em></span>
+      </td></tr><tr><td align="left">21.1</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.3.1</td><td align="left">struct <code class="code">char_traits&lt;char&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3.2</td><td align="left">struct <code class="code">char_traits&lt;wchar_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">
+       <span class="emphasis"><em>22</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Localization</em></span>
+      </td></tr><tr><td align="left">22.1</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3.2</td><td align="left">Character conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>23</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Containers</em></span>
+      </td></tr><tr><td align="left">23.1</td><td align="left">Container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.1</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.2</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.3.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.4</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.5</td><td align="left">Class <code class="code">vector&lt;bool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>24</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Iterators</em></span>
+      </td></tr><tr><td align="left">24.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.2</td><td align="left">Header <code class="code">&lt;iterator&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.3</td><td align="left">Iterator primitives</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.4.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>25</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Algorithms</em></span>
+      </td></tr><tr><td align="left">25.1</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.2</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+      <span class="emphasis"><em>26</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Numerics</em></span>
+      </td></tr><tr><td align="left">26.1</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.3.1</td><td align="left">Header <code class="code">&lt;valarray&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.4.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>27</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Input/output</em></span>
+      </td></tr><tr><td align="left">27.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>Appendix D</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Compatibility features</em></span>
+      </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.specific"></a>Implementation Specific Behavior</h4></div></div></div><p>
+     The ISO standard defines the following phrase:
+   </p><div class="blockquote"><blockquote class="blockquote"><div class="variablelist"><dl><dt><span class="term">
+        <code class="code">[1.3.5] implementation-defined behavior</code>
+       </span></dt><dd><p>
+        Behavior, for a well-formed program construct and correct data, that
+         depends on the implementation <span class="emphasis"><em>and that each implementation
+         shall document</em></span>.
+        </p></dd></dl></div></blockquote></div><p>
+     We do so here, for the C++ library only.  Behavior of the
+     compiler, linker, runtime loader, and other elements of "the
+     implementation" are documented elsewhere.  Everything listed
+     in Annex B, Implementation Qualities, are also part of the
+     compiler, not the library.
+   </p><p>
+     For each entry, we give the section number of the standard, when
+     applicable.  This list is probably incomplet and inkorrekt.
+   </p><p>
+     <span class="emphasis"><em>[1.9]/11 #3</em></span> If <code class="code">isatty(3)</code> is true, then
+      interactive stream support is implied.
+   </p><p>
+     <span class="emphasis"><em>[17.4.4.5]</em></span> Non-reentrant functions are probably best
+      discussed in the various sections on multithreading (see above).
+   </p><p><span class="emphasis"><em>[18.1]/4</em></span> The type of <code class="code">NULL</code> is described
+      <a class="ulink" href="../18_support/howto.html#1" target="_top">here</a>.
+   </p><p><span class="emphasis"><em>[18.3]/8</em></span> Even though it's listed in the library
+      sections, libstdc++ has zero control over what the cleanup code hands
+      back to the runtime loader.  Talk to the compiler people.  :-)
+   </p><p><span class="emphasis"><em>[18.4.2.1]/5</em></span> (bad_alloc),
+      <span class="emphasis"><em>[18.5.2]/5</em></span> (bad_cast),
+      <span class="emphasis"><em>[18.5.3]/5</em></span> (bad_typeid),
+      <span class="emphasis"><em>[18.6.1]/8</em></span> (exception),
+      <span class="emphasis"><em>[18.6.2.1]/5</em></span> (bad_exception):  The <code class="code">what()</code>
+      member function of class <code class="code">std::exception</code>, and these other
+      classes publicly derived from it, simply returns the name of the
+      class.  But they are the <span class="emphasis"><em>mangled</em></span> names; you will need to call
+      <code class="code">c++filt</code> and pass the names as command-line parameters to
+      demangle them, or call a
+      <a class="ulink" href="../18_support/howto.html#5" target="_top">runtime demangler function</a>.
+      (The classes in <code class="code">&lt;stdexcept&gt;</code> have constructors which
+      require an argument to use later for <code class="code">what()</code> calls, so the
+      problem of <code class="code">what()</code>'s value does not arise in most
+      user-defined exceptions.)
+   </p><p><span class="emphasis"><em>[18.5.1]/7</em></span> The return value of
+      <code class="code">std::type_info::name()</code> is the mangled type name (see the
+      previous entry for more).
+   </p><p><span class="emphasis"><em>[20.1.5]/5</em></span> <span class="emphasis"><em>"Implementors are encouraged to
+      supply libraries that can accept allocators that encapsulate more
+      general memory models and that support non-equal instances.  In such
+      implementations, any requirements imposed on allocators by containers
+      beyond those requirements that appear in Table 32, and the semantics
+      of containers and algorithms when allocator instances compare
+      non-equal, are implementation-defined."</em></span>  As yet we don't
+      have any allocators which compare non-equal, so we can't describe how
+      they behave.
+   </p><p><span class="emphasis"><em>[21.1.3.1]/3,4</em></span>,
+      <span class="emphasis"><em>[21.1.3.2]/2</em></span>,
+      <span class="emphasis"><em>[23.*]'s foo::iterator</em></span>,
+      <span class="emphasis"><em>[27.*]'s foo::*_type</em></span>,
+      <span class="emphasis"><em>others...</em></span>
+      Nope, these types are called implementation-defined because you
+      shouldn't be taking advantage of their underlying types.  Listing them
+      here would defeat the purpose.  :-)
+   </p><p><span class="emphasis"><em>[21.1.3.1]/5</em></span> I don't really know about the mbstate_t
+      stuff... see the <a class="ulink" href="../22_locale/howto.html" target="_top">chapter 22 notes</a>
+      for what does exist.
+   </p><p><span class="emphasis"><em>[22.*]</em></span> Anything and everything we have on locale
+      implementation will be described
+      <a class="ulink" href="../22_locale/howto.html" target="_top">over here</a>.
+   </p><p><span class="emphasis"><em>[26.2.8]/9</em></span> I have no idea what
+      <code class="code">complex&lt;T&gt;</code>'s pow(0,0) returns.
+   </p><p><span class="emphasis"><em>[27.4.2.4]/2</em></span> Calling
+      <code class="code">std::ios_base::sync_with_stdio</code> after I/O has already been
+      performed on the standard stream objects will
+      flush the buffers, and 
+      destroy and recreate the underlying buffer instances.  Whether or not
+      the previously-written I/O is destroyed in this process depends mostly
+      on the --enable-libio choice:  for stdio, if the written data is
+      already in the stdio buffer, the data may be completely safe!
+   </p><p><span class="emphasis"><em>[27.6.1.1.2]</em></span>,
+      <span class="emphasis"><em>[27.6.2.3]</em></span> The I/O sentry ctor and dtor can perform
+      additional work than the minimum required.  We are not currently taking
+      advantage of this yet.
+   </p><p><span class="emphasis"><em>[27.7.1.3]/16</em></span>,
+      <span class="emphasis"><em>[27.8.1.4]/10</em></span>
+      The effects of <code class="code">pubsetbuf/setbuf</code> are described
+      <a class="ulink" href="../27_io/howto.html#2" target="_top">in this chapter</a>.
+   </p><p><span class="emphasis"><em>[27.8.1.4]/16</em></span> Calling <code class="code">fstream::sync</code> when
+      a get area exists will... whatever <code class="code">fflush()</code> does, I think.
+   </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.tr1"></a>C++ TR1</h3></div></div></div><p>
+This table is based on the table of contents of ISO/IEC DTR 19768
+Doc No: N1836=05-0096 Date: 2005-06-24
+Draft Technical Report on C++ Library Extensions
+</p><p>
+In this implementation the header names are prefixed by
+<code class="code">tr1/</code>, for instance <code class="code">&lt;tr1/functional&gt;</code>,
+<code class="code">&lt;tr1/memory&gt;</code>, and so on.
+</p><p>
+This page describes the TR1 support in mainline GCC SVN, not in any particular
+release.
+</p><div class="table"><a id="id499458"></a><p class="title"><b>Table 1.2. C++ TR1 Implementation Status</b></p><div class="table-contents"><table summary="C++ TR1 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left"><span class="emphasis"><em>2</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>General Utilities</em></span></td></tr><tr><td align="left">2.1</td><td align="left">Reference wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.1</td><td align="left">Additions to header <code class="code">&lt;functional&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.2.1</td><td align="left"><code class="code">reference_wrapper</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.2</td><td align="left"><code class="code">reference_wrapper</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.3</td><td align="left"><code class="code">reference_wrapper</code> access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.4</td><td align="left"><code class="code">reference_wrapper</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.5</td><td align="left"><code class="code">reference_wrapper</code> helper functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.1</td><td align="left">Additions to header <code class="code">&lt;memory&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.2</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left"> </td><td align="left">
+       <p>
+         Uses code from
+         <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>.
+       </p>  
+      </td></tr><tr><td align="left">2.2.3.1</td><td align="left"><code class="code">shared_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.2</td><td align="left"><code class="code">shared_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.3</td><td align="left"><code class="code">shared_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.4</td><td align="left"><code class="code">shared_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.5</td><td align="left"><code class="code">shared_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.6</td><td align="left"><code class="code">shared_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.7</td><td align="left"><code class="code">shared_ptr</code> I/O</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.8</td><td align="left"><code class="code">shared_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.9</td><td align="left"><code class="code">shared_ptr</code> casts</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.10</td><td align="left"><code class="code">get_deleter</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.4.1</td><td align="left"><code class="code">weak_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.2</td><td align="left"><code class="code">weak_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.3</td><td align="left"><code class="code">weak_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.4</td><td align="left"><code class="code">weak_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.5</td><td align="left"><code class="code">weak_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.6</td><td align="left"><code class="code">weak_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.7</td><td align="left"><code class="code">weak_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.5</td><td align="left">Class template <code class="code">enable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>3</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Function Objects</em></span></td></tr><tr><td align="left">3.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.2</td><td align="left">Additions to <code class="code">&lt;functional&gt; synopsis</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.3</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.4</td><td align="left">Function return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.5</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6</td><td align="left">Function object binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.6.1</td><td align="left">Class template <code class="code">is_bind_expression</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.2</td><td align="left">Class template <code class="code">is_placeholder</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.3</td><td align="left">Function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.4</td><td align="left">Placeholders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.1</td><td align="left">Class <code class="code">bad_function_call<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.1.1</td><td align="left"><code class="code">bad_function_call</code> constructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2</td><td align="left">Class template <code class="code">function</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.2.1</td><td align="left"><code class="code">function</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.2</td><td align="left"><code class="code">function</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.3</td><td align="left"><code class="code">function</code> capacity</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.4</td><td align="left"><code class="code">function</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.5</td><td align="left"><code class="code">function</code> target access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.6</td><td align="left">undefined operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.7</td><td align="left">null pointer comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.8</td><td align="left">specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>4</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Metaprogramming and type traits</em></span></td></tr><tr><td align="left">4.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.2</td><td align="left">Header <code class="code">&lt;type_traits&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.4</td><td align="left">General Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.5.1</td><td align="left">Primary Type Categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.3</td><td align="left">Type properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.6</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.7.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.3</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.4</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.8</td><td align="left">Other transformations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.9</td><td align="left">Implementation requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>5</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Numerical Facilities</em></span></td></tr><tr><td align="left">5.1</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">5.1.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.2</td><td align="left">Header <code class="code">&lt;random&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.3</td><td align="left">Class template <code class="code">variate_generator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4</td><td align="left">Random number engine class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.1</td><td align="left">Class template <code class="code">linear_congruential</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.2</td><td align="left">Class template <code class="code">mersenne_twister</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.3</td><td align="left">Class template <code class="code">subtract_with_carry</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.4</td><td align="left">Class template <code class="code">subtract_with_carry_01</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.5</td><td align="left">Class template <code class="code">discard_block</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.6</td><td align="left">Class template <code class="code">xor_combine</code></td><td align="left">Y</td><td align="left">operator()() per N2079</td></tr><tr><td align="left">5.1.5</td><td align="left">Engines with predefined parameters</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7</td><td align="left">Random distribution class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.1</td><td align="left">Class template <code class="code">uniform_int</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.2</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.4</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.5</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.6</td><td align="left">Class template <code class="code">uniform_real</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.7</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.8</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.9</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2</td><td align="left">Mathematical special functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1</td><td align="left">Additions to header <code class="code">&lt;cmath&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.1</td><td align="left">associated Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.2</td><td align="left">associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.3</td><td align="left">beta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.4</td><td align="left">(complete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.5</td><td align="left">(complete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.6</td><td align="left">(complete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.7</td><td align="left">confluent hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.8</td><td align="left">regular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.9</td><td align="left">cylindrical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.10</td><td align="left">irregular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.11</td><td align="left">cylindrical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.12</td><td align="left">(incomplete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.13</td><td align="left">(incomplete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.14</td><td align="left">(incomplete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.15</td><td align="left">exponential integral</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.16</td><td align="left">Hermite polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.17</td><td align="left">hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.18</td><td align="left">Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.19</td><td align="left">Legendre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.20</td><td align="left">Riemann zeta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.21</td><td align="left">spherical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.22</td><td align="left">spherical associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.23</td><td align="left">spherical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.2</td><td align="left">Additions to header <code class="code">&lt;math.h&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>6</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Containers</em></span></td></tr><tr><td align="left">6.1</td><td align="left">Tuple types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.1</td><td align="left">Header <code class="code">&lt;tuple&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.2</td><td align="left">Additions to header <code class="code">&lt;utility&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.1</td><td align="left">Construction</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.2</td><td align="left">Tuple creation functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.3</td><td align="left">Tuple helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.4</td><td align="left">Element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.5</td><td align="left">Relational operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.4</td><td align="left">Pairs</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2</td><td align="left">Fixed size array</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.1</td><td align="left">Header <code class="code">&lt;array&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.1</td><td align="left"><code class="code">array</code> constructors, copy, and assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.2</td><td align="left"><code class="code">array</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.3</td><td align="left"><code class="code">array</code> size</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.4</td><td align="left">Zero sized <code class="code">array</code>s</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.5</td><td align="left">Tuple interface to class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3</td><td align="left">Unordered associative containers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1</td><td align="left">Unordered associative container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1.1</td><td align="left">Exception safety guarantees</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.2</td><td align="left">Additions to header <code class="code">&lt;functional&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.3</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4</td><td align="left">Unordered associative container classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.1</td><td align="left">Header <code class="code">&lt;unordered_set&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.2</td><td align="left">Header <code class="code">&lt;unordered_map&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.1</td><td align="left"><code class="code">unordered_set</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.2</td><td align="left"><code class="code">unordered_set</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.1</td><td align="left"><code class="code">unordered_map</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.2</td><td align="left"><code class="code">unordered_map</code> element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.3</td><td align="left"><code class="code">unordered_map</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5</td><td align="left">Class template <code class="code">unordered_multiset<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.1</td><td align="left"><code class="code">unordered_multiset</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.2</td><td align="left"><code class="code">unordered_multiset</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.1</td><td align="left"><code class="code">unordered_multimap</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.2</td><td align="left"><code class="code">unordered_multimap</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>7</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Regular Expressions</em></span></td></tr><tr bgcolor="#C8B0B0"><td align="left">7.1</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.2</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.3</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.4</td><td align="left">Header <code class="code">&lt;regex&gt;</code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5</td><td align="left">Namespace <code class="code">tr1::regex_constants</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.1</td><td align="left">Bitmask Type <code class="code">syntax_option_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.2</td><td align="left">Bitmask Type <code class="code">regex_constants::match_flag_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.3</td><td align="left">Implementation defined <code class="code">error_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.6</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.7</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.1</td><td align="left"><code class="code">basic_regex</code> constants</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.2</td><td align="left"><code class="code">basic_regex</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.3</td><td align="left"><code class="code">basic_regex</code> assign</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.4</td><td align="left"><code class="code">basic_regex</code> constant operations</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.5</td><td align="left"><code class="code">basic_regex</code> locale</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.6</td><td align="left"><code class="code">basic_regex</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7</td><td align="left"><code class="code">basic_regex</code> non-member functions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7.1</td><td align="left"><code class="code">basic_regex</code> non-member swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.1</td><td align="left"><code class="code">sub_match</code> members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.2</td><td align="left"><code class="code">sub_match</code> non-member operators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.1</td><td align="left"><code class="code">match_results</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.2</td><td align="left"><code class="code">match_results</code> size</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.3</td><td align="left"><code class="code">match_results</code> element access</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.4</td><td align="left"><code class="code">match_results</code> formatting</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.5</td><td align="left"><code class="code">match_results</code> allocator</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.6</td><td align="left"><code class="code">match_results</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.1</td><td align="left">exceptions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.2</td><td align="left"><code class="code">regex_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.3</td><td align="left"><code class="code">regex_search</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.4</td><td align="left"><code class="code">regex_replace</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1</td><td align="left">Class template <code class="code">regex_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.1</td><td align="left"><code class="code">regex_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.2</td><td align="left"><code class="code">regex_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.3</td><td align="left"><code class="code">regex_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.4</td><td align="left"><code class="code">regex_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2</td><td align="left">Class template <code class="code">regex_token_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.1</td><td align="left"><code class="code">regex_token_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.2</td><td align="left"><code class="code">regex_token_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.3</td><td align="left"><code class="code">regex_token_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.4</td><td align="left"><code class="code">regex_token_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.13</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>8</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>C Compatibility</em></span></td></tr><tr><td align="left">8.1</td><td align="left">Additions to header <code class="code">&lt;complex&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.2</td><td align="left">Function <code class="code">acos</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.3</td><td align="left">Function <code class="code">asin</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.4</td><td align="left">Function <code class="code">atan</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.5</td><td align="left">Function <code class="code">acosh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.6</td><td align="left">Function <code class="code">asinh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.7</td><td align="left">Function <code class="code">atanh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.8</td><td align="left">Function <code class="code">fabs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.9</td><td align="left">Additional Overloads</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.2</td><td align="left">Header <code class="code">&lt;ccomplex&gt;</code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr bgcolor="#C8B0B0"><td align="left">8.3</td><td align="left">Header <code class="code">&lt;complex.h&gt;</code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr><td align="left">8.4</td><td align="left">Additions to header <code class="code">&lt;cctype&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.2</td><td align="left">Function <code class="code">isblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.5</td><td align="left">Additions to header <code class="code">&lt;ctype.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6</td><td align="left">Header <code class="code">&lt;cfenv&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.7</td><td align="left">Header <code class="code">&lt;fenv.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.8</td><td align="left">Additions to header <code class="code">&lt;cfloat&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.9</td><td align="left">Additions to header <code class="code">&lt;float.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10</td><td align="left">Additions to header <code class="code">&lt;ios&gt;</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.1</td><td align="left">Synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.2</td><td align="left">Function <code class="code">hexfloat</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.11</td><td align="left">Header <code class="code">&lt;cinttypes&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.11.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left">DR 557</td></tr><tr><td align="left">8.11.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.12</td><td align="left">Header <code class="code">&lt;inttypes.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.13</td><td align="left">Additions to header <code class="code">&lt;climits&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.14</td><td align="left">Additions to header <code class="code">&lt;limits.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.15</td><td align="left">Additions to header <code class="code">&lt;locale&gt;</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.16</td><td align="left">Additions to header <code class="code">&lt;cmath&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.3</td><td align="left">Function template definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.4</td><td align="left">Additional overloads</td><td align="left">Y</td><td align="left">DR 568; DR 550</td></tr><tr><td align="left">8.17</td><td align="left">Additions to header <code class="code">&lt;math.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.18</td><td align="left">Additions to header <code class="code">&lt;cstdarg&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.19</td><td align="left">Additions to header <code class="code">&lt;stdarg.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.20</td><td align="left">The header <code class="code">&lt;cstdbool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.21</td><td align="left">The header <code class="code">&lt;stdbool.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22</td><td align="left">The header <code class="code">&lt;cstdint&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.23</td><td align="left">The header <code class="code">&lt;stdint.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24</td><td align="left">Additions to header <code class="code">&lt;cstdio&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.3</td><td align="left">Additional format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.24.4</td><td align="left">Additions to header <code class="code">&lt;stdio.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25</td><td align="left">Additions to header <code class="code">&lt;cstdlib&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.3</td><td align="left">Function <code class="code">abs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.4</td><td align="left">Function <code class="code">div</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.26</td><td align="left">Additions to header <code class="code">&lt;stdlib.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.27</td><td align="left">Header <code class="code">&lt;ctgmath&gt;</code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.28</td><td align="left">Header <code class="code">&lt;tgmath.h&gt;</code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.29</td><td align="left">Additions to header <code class="code">&lt;ctime&gt;</code></td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.30</td><td align="left">Additions to header <code class="code">&lt;cwchar&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.3</td><td align="left">Additional wide format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.31</td><td align="left">Additions to header <code class="code">&lt;wchar.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32</td><td align="left">Additions to header <code class="code">&lt;cwctype&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.2</td><td align="left">Function <code class="code">iswblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.33</td><td align="left">Additions to header <code class="code">&lt;wctype.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.200x"></a>C++ 200x</h3></div></div></div><p>
+This table is based on the table of contents of ISO/IEC 
+Doc No: N2857=09-0047 Date: 2009-03-23
+Working Draft, Standard for Programming Language C++
+</p><p>
+In this implementation <code class="literal">-std=gnu++0x</code> or
+<code class="literal">-std=c++0x</code> flags must be used to enable language and
+library features. The pre-defined symbol
+<code class="constant">__GXX_EXPERIMENTAL_CXX0X__</code> is used to check for the
+presence of the required flag.
+</p><p>
+This page describes the C++0x support in mainline GCC SVN, not in any
+particular release.
+</p><div class="table"><a id="id476343"></a><p class="title"><b>Table 1.3. C++ 200x Implementation Status</b></p><div class="table-contents"><table summary="C++ 200x Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left">
+       <span class="emphasis"><em>18</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Language support</em></span>
+      </td></tr><tr><td align="left">18.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.2</td><td align="left">Types</td><td align="left">Partial</td><td align="left">Missing offsetof, max_align_t, nullptr_t</td></tr><tr><td align="left">18.3</td><td align="left">Implementation properties</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.3.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Partial</td><td align="left">Missing constexpr</td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.3.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Integer types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.4.1</td><td align="left">Header <code class="code">&lt;cstdint&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.4.2</td><td align="left">The header <code class="code">&lt;stdint.h&gt;</code></td><td align="left">Partial</td><td align="left">May use configure-generated stdint.h via GCC_HEADER_STDINT</td></tr><tr bgcolor="#B0B0B0"><td align="left">18.5</td><td align="left">Start and termination</td><td align="left">Partial</td><td align="left">Missing quick_exit, at_quick_exit</td></tr><tr><td align="left">18.6</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.7.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.7.2</td><td align="left">Class type_index</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.7.3</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7.4</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.8.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.5</td><td align="left">Propagation</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.8.6</td><td align="left">Class <code class="code">nested_exception</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.9</td><td align="left">Initializer lists</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.9.1</td><td align="left">Initializer list constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.9.2</td><td align="left">Initializer list access</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.9.3</td><td align="left">Initializer list concept maps</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.10</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>19</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Diagnostics</em></span>
+      </td></tr><tr><td align="left">19.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.4</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5</td><td align="left">System error support</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">19.5.1</td><td align="left">Class <code class="code">error_category</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.2</td><td align="left">Class <code class="code">error_code</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorCodeEnum</td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.3</td><td align="left">Class <code class="code">error_condition</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorConditionEnum</td></tr><tr><td align="left">19.5.4</td><td align="left">Comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5.5</td><td align="left">Class <code class="code">system_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>20</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>General utilities</em></span>
+      </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing all concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">20.2</td><td align="left">Concepts</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left"><code class="code">forward</code> and <code class="code">move</code> helpers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">tuple-like access to <code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.3.5</td><td align="left">Range concept maps for <code class="code">pair</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Class template <code class="code">bitset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Compile-time rational arithmetic</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">Class template <code class="code">ratio</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Arithmetic on <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Comparison of <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">SI types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.5</td><td align="left">Tuples</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.5.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.5.2</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Partial</td><td align="left">Missing range concept maps</td></tr><tr><td align="left">20.6</td><td align="left">Metaprogramming and type traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.2</td><td align="left">Header <code class="code">&lt;type_traits&gt;</code> synopsis</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.4.1</td><td align="left">Primary type categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.4.3</td><td align="left">Type properties</td><td align="left">Partial</td><td align="left">Missing is_system_layout</td></tr><tr><td align="left">20.6.5</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.6.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.3</td><td align="left">Sign modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.4</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.5</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.7</td><td align="left">Other transformations</td><td align="left">Partial</td><td align="left">Missing decay</td></tr><tr><td align="left">20.7</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.3</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.4</td><td align="left">Function object return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.5</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.6</td><td align="left">Identity operation</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.7.7</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.8</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.9</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.10</td><td align="left">Bitwise operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.11</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.12</td><td align="left">Template <code class="code">function</code> and function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.13</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.14</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.15</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.16.1</td><td align="left">Class <code class="code">bad_function_call</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16.2</td><td align="left">Class template <code class="code">function</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.17</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.18</td><td align="left">Class template <code class="code">reference_closure</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.01</td><td align="left">Allocator argument tag</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.02</td><td align="left">Allocators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.02.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.2</td><td align="left">Allocator concept</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.3</td><td align="left">Support for legacy allocators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.4</td><td align="left">Allocator and Legacy Allocator members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.03</td><td align="left">Allocator-related element concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.04</td><td align="left">Allocator propagation traits</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.05</td><td align="left">Allocator propagation map</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.06</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.07</td><td align="left">Scoped allocator adaptor</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.1</td><td align="left"><code class="code">scoped_allocator_adaptor_base</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.2</td><td align="left"><code class="code">scoped_allocator_adaptor constructors</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left"><code class="code">scoped_allocator_adaptor2</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left">scoped_allocator_adaptor members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.4</td><td align="left"><code class="code">scoped_allocator_adaptor globals</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.08</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.09</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.10</td><td align="left"><code class="code">construct_element</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11</td><td align="left">Specialized algorithms</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.11.1</td><td align="left"><code class="code">addressof</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11.2</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.3</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.4</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.12</td><td align="left">Class template <code class="code">unique_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.13.1</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.2</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left">Y</td><td align="left">
+       <p>
+         Uses code from
+         <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>.
+       </p>  
+      </td></tr><tr><td align="left">20.8.13.3</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.4</td><td align="left">Class template <code class="code">owner_less</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.5</td><td align="left">Class template <code class="code">emable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.6</td><td align="left"><code class="code">shared_ptr</code> atomic access</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.7</td><td align="left">Pointer safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.14</td><td align="left">Align</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.15</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9</td><td align="left">Time utilities</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.1</td><td align="left">Clock requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2</td><td align="left">Time-related traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.2.1</td><td align="left"><code class="code">treat_as_floating_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.2</td><td align="left"><code class="code">duration_values</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.3</td><td align="left">Specializations of <code class="code">common_type</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.3</td><td align="left">Class template <code class="code">duration</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.4</td><td align="left">Class template <code class="code">time_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5</td><td align="left">Clocks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.5.1</td><td align="left">Class <code class="code">system_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.2</td><td align="left">Class <code class="code">monotonic_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.3</td><td align="left">Class <code class="code">high_resolution_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.10</td><td align="left">Date and time functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>21</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Strings</em></span>
+      </td></tr><tr><td align="left">21.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.3.1</td><td align="left">struct <code class="code">char_traits&lt;char&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.2</td><td align="left">struct <code class="code">char_traits&lt;char16_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.3</td><td align="left">struct <code class="code">char_traits&lt;char32_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.4</td><td align="left">struct <code class="code">char_traits&lt;wchar_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.5</td><td align="left">Numeric Conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.6</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">
+       <span class="emphasis"><em>22</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Localization</em></span>
+      </td></tr><tr><td align="left">22.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Header <code class="code">&lt;locale&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3.2</td><td align="left">Conversions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.2.1</td><td align="left">Character</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.2</td><td align="left">String</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.3</td><td align="left">Buffer</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.4</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.5</td><td align="left">Standard code conversion facets</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.6</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>23</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Containers</em></span>
+      </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">23.2</td><td align="left">Container requirements</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.2.1</td><td align="left">General requirements</td><td align="left">Partial</td><td align="left">Missing construct_element</td></tr><tr><td align="left">23.2.2</td><td align="left">Data races</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">forward_list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.5.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.6</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.7</td><td align="left">Class <code class="code">vector&lt;bool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.4.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5</td><td align="left">Unordered associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.5.1</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.2</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.4</td><td align="left">Class template <code class="code">unordered_multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>24</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Iterators</em></span>
+      </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">24.2</td><td align="left">Iterator concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.3</td><td align="left">Header <code class="code">&lt;iterator&gt;</code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">24.4</td><td align="left">Iterator operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Move iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.6.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7</td><td align="left">Insert iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.7.1</td><td align="left">Class template <code class="code">back_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.3</td><td align="left">Class template <code class="code">front_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.5</td><td align="left">Class template <code class="code">insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>25</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Algorithms</em></span>
+      </td></tr><tr bgcolor="#B0B0B0"><td align="left">25.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">25.2</td><td align="left">Header <code class="code">&lt;algorithm&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.5</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.6</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+      <span class="emphasis"><em>26</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Numerics</em></span>
+      </td></tr><tr><td align="left">26.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">The floating-point environment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">26.5.1</td><td align="left">Header <code class="code">&lt;random&gt;</code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.2</td><td align="left">Concepts and related requirements</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.3</td><td align="left">Random number engines</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.3.1</td><td align="left">Class template <code class="code">linear_congruential_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.3.2</td><td align="left">Class template <code class="code">mersenne_twister_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.3.3</td><td align="left">Class template <code class="code">subtract_with_carry_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4</td><td align="left">Random number engine adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.4.1</td><td align="left">Class template <code class="code">discard_block_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4.2</td><td align="left">Class template <code class="code">independent_bits_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.4.3</td><td align="left">Class template <code class="code">shuffle_order_engine</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.5</td><td align="left">Engines and engine adaptors with predefined parameters</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.7</td><td align="left">Utilities</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.7.1</td><td align="left">Class <code class="code">seed_seq</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.7.2</td><td align="left">Function template generate_canonical</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8</td><td align="left">Random number distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.1</td><td align="left">Uniform distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.1.1</td><td align="left">Class template <code class="code">uniform_int_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.1.2</td><td align="left">Class template <code class="code">uniform_real_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2</td><td align="left">Bernoulli distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.1</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.2</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2.4</td><td align="left">Class template <code class="code">negative_binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3</td><td align="left">Poisson distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.1</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.2</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.3</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.4</td><td align="left">Class template <code class="code">weibull_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3.5</td><td align="left">Class template <code class="code">extreme_value_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4</td><td align="left">Normal distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.1</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.2</td><td align="left">Class template <code class="code">lognormal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.3</td><td align="left">Class template <code class="code">chi_squared_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.4</td><td align="left">Class template <code class="code">cauchy_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.5</td><td align="left">Class template <code class="code">fisher_f_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4.6</td><td align="left">Class template <code class="code">student_t_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5</td><td align="left">Sampling distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.1</td><td align="left">Class template <code class="code">discrete_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.2</td><td align="left">Class template <code class="code">piecewise_constant_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5.3</td><td align="left">Class template <code class="code">piecewise_linear_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.6.1</td><td align="left">Header <code class="code">&lt;valarray&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.7.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.8</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>27</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Input/output</em></span>
+      </td></tr><tr><td align="left">27.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.1</td><td align="left">Imbue limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.2</td><td align="left">Positioning type limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">27.2.3</td><td align="left">Thread safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.9</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>28</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Regular expressions</em></span>
+      </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.01</td><td align="left">General</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.02</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.03</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.04</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.05</td><td align="left">Header <code class="code">&lt;regex&gt;</code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">28.06</td><td align="left">Namespace <code class="code">std::regex_constants</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">28.07</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.08</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.09</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.10</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.11</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.12</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.13</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.14</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>29</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Atomic operations</em></span>
+      </td></tr><tr><td align="left">29.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.2</td><td align="left">Header <code class="code">&lt;cstdatomic&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.3</td><td align="left">Order and consistency</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">29.4</td><td align="left">Lock-free property</td><td align="left">Y</td><td align="left">Based on _GLIBCXX_ATOMIC_PROPERTY</td></tr><tr><td align="left">29.5</td><td align="left">Atomic types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">29.5.1</td><td align="left">Integral types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.2</td><td align="left">Address types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.3</td><td align="left">Generic types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.6</td><td align="left">Operations on atomic types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.7</td><td align="left">Flag Type and operations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.8</td><td align="left">Fences</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>30</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Thread support</em></span>
+      </td></tr><tr><td align="left">30.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.3</td><td align="left">Threads</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.3.1</td><td align="left">Class <code class="code">thread</code></td><td align="left">Partial</td><td align="left">Missing futures</td></tr><tr><td align="left">30.3.2</td><td align="left">Namespace <code class="code">this_thread</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4</td><td align="left">Mutual exclusion</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1</td><td align="left">Mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1.1</td><td align="left">Class <code class="code">mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.1.2</td><td align="left">Class <code class="code">recursive_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2</td><td align="left">Timed mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.2.1</td><td align="left">Class <code class="code">timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2.2</td><td align="left">Class <code class="code">recursive_timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3</td><td align="left">Locks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.3.1</td><td align="left">Class template <code class="code">lock_guard</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3.2</td><td align="left">Class template <code class="code">unique_lock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.4</td><td align="left">Generic locking algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5</td><td align="left">Call once</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.5.1</td><td align="left"><code class="code">once_flag</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5.2</td><td align="left"><code class="code">call_once</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.5</td><td align="left">Condition variables</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.5.1</td><td align="left">Class <code class="code">condition_variable</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.5.2</td><td align="left">Class <code class="code">condition_variable_any</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">30.6</td><td align="left">Futures</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.1</td><td align="left">Overview</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.2</td><td align="left">Error handling</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.3</td><td align="left">Class <code class="code">future_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.4</td><td align="left">Class template <code class="code">unique_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.5</td><td align="left">Class template <code class="code">shared_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.6</td><td align="left">Class template <code class="code">promise</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.7</td><td align="left">Allocator templates</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.8</td><td align="left">Class template <code class="code">packaged_task</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
+       <span class="emphasis"><em>Appendix D</em></span>
+      </td><td colspan="3" align="left">
+       <span class="emphasis"><em>Compatibility features</em></span>
+      </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.8</td><td align="left">Binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.9</td><td align="left"><code class="code">auto_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.10</td><td align="left">Iterator primitives</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="intro.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part I. 
+  Introduction
+  
+ </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> License</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/streambufs.html b/libstdc++-v3/doc/html/manual/streambufs.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 25. Stream Buffers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="iostream_objects.html" title="Chapter 24. Iostream Objects" /><link rel="next" href="bk01pt11ch25s02.html" title="Buffering" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 25. Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><th width="60%" align="center">Part XI. 
+  Input and Output
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.streambufs"></a>Chapter 25. Stream Buffers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h2></div></div></div><p>
+    </p><p>Creating your own stream buffers for I/O can be remarkably easy.
+      If you are interested in doing so, we highly recommend two very
+      excellent books:
+      <a class="ulink" href="http://www.langer.camelot.de/iostreams.html" target="_top">Standard C++
+      IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and
+      <a class="ulink" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a>
+      by Nicolai Josuttis, ISBN 0-201-37926-0.  Both are published by
+      Addison-Wesley, who isn't paying us a cent for saying that, honest.
+   </p><p>Here is a simple example, io/outbuf1, from the Josuttis text.  It
+      transforms everything sent through it to uppercase.  This version
+      assumes many things about the nature of the character type being
+      used (for more information, read the books or the newsgroups):
+   </p><pre class="programlisting">
+    #include &lt;iostream&gt;
+    #include &lt;streambuf&gt;
+    #include &lt;locale&gt;
+    #include &lt;cstdio&gt;
+
+    class outbuf : public std::streambuf
+    {
+      protected:
+       /* central output function
+        * - print characters in uppercase mode
+        */
+       virtual int_type overflow (int_type c) {
+           if (c != EOF) {
+               // convert lowercase to uppercase
+               c = std::toupper(static_cast&lt;char&gt;(c),getloc());
+
+               // and write the character to the standard output
+               if (putchar(c) == EOF) {
+                   return EOF;
+               }
+           }
+           return c;
+       }
+    };
+
+    int main()
+    {
+       // create special output buffer
+       outbuf ob;
+       // initialize output stream with that output buffer
+       std::ostream out(&amp;ob);
+
+       out &lt;&lt; "31 hexadecimal: "
+           &lt;&lt; std::hex &lt;&lt; 31 &lt;&lt; std::endl;
+       return 0;
+    }
+   </pre><p>Try it yourself!  More examples can be found in 3.1.x code, in
+      <code class="code">include/ext/*_filebuf.h</code>, and on
+      <a class="ulink" href="http://www.informatik.uni-konstanz.de/~kuehl/c++/iostream/" target="_top">Dietmar
+      Kühl's IOStreams page</a>.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 24. Iostream Objects </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Buffering</td></tr></table></div></body></html>
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@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part V. Strings</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part V. Strings</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.strings"></a>Part V. Strings</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 13. String Classes</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part V.  Strings</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part V. 
+  Strings
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.strings"></a>Part V. 
+  Strings
+  <a id="id440662" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 13. String Classes</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/stringstreams.html b/libstdc++-v3/doc/html/manual/stringstreams.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 26. Memory Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="bk01pt11ch25s02.html" title="Buffering" /><link rel="next" href="fstreams.html" title="Chapter 27. File Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 26. Memory Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><th width="60%" align="center">Part XI. 
+  Input and Output
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.memstreams"></a>Chapter 26. Memory Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.memstreams.compat"></a>Compatibility With strstream</h2></div></div></div><p>
+    </p><p>Stringstreams (defined in the header <code class="code">&lt;sstream&gt;</code>)
+      are in this author's opinion one of the coolest things since
+      sliced time.  An example of their use is in the Received Wisdom
+      section for Chapter 21 (Strings),
+      <a class="ulink" href="../21_strings/howto.html#1.1internal" target="_top"> describing how to
+      format strings</a>.
+   </p><p>The quick definition is:  they are siblings of ifstream and ofstream,
+      and they do for <code class="code">std::string</code> what their siblings do for
+      files.  All that work you put into writing <code class="code">&lt;&lt;</code> and
+      <code class="code">&gt;&gt;</code> functions for your classes now pays off
+      <span class="emphasis"><em>again!</em></span>  Need to format a string before passing the string
+      to a function?  Send your stuff via <code class="code">&lt;&lt;</code> to an
+      ostringstream.  You've read a string as input and need to parse it?
+      Initialize an istringstream with that string, and then pull pieces
+      out of it with <code class="code">&gt;&gt;</code>.  Have a stringstream and need to
+      get a copy of the string inside?  Just call the <code class="code">str()</code>
+      member function.
+   </p><p>This only works if you've written your
+      <code class="code">&lt;&lt;</code>/<code class="code">&gt;&gt;</code> functions correctly, though,
+      and correctly means that they take istreams and ostreams as
+      parameters, not i<span class="emphasis"><em>f</em></span>streams and o<span class="emphasis"><em>f</em></span>streams.  If they
+      take the latter, then your I/O operators will work fine with
+      file streams, but with nothing else -- including stringstreams.
+   </p><p>If you are a user of the strstream classes, you need to update
+      your code.  You don't have to explicitly append <code class="code">ends</code> to
+      terminate the C-style character array, you don't have to mess with
+      "freezing" functions, and you don't have to manage the
+      memory yourself.  The strstreams have been officially deprecated,
+      which means that 1) future revisions of the C++ Standard won't
+      support them, and 2) if you use them, people will laugh at you.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Buffering </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 27. File Based Streams</td></tr></table></div></body></html>
index 2e38596d909a23caeed71dc01938aa997226bb5b..3982cd8dc8998f002f8048e0d866f028fb3e3ca4 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part II. Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="debug.html" title="Debugging Support" /><link rel="next" href="bk01pt02pr01.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part II. Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.support"></a>Part II. Support</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt02ch04.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch04.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt02ch05.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="bk01pt02ch06.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt02ch06.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch06s02.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Debugging Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part II.  Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="debug.html" title="Debugging Support" /><link rel="next" href="bk01pt02pr01.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part II. 
+  Support
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.support"></a>Part II. 
+  Support
+  <a id="id485364" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Debugging Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/termination.html b/libstdc++-v3/doc/html/manual/termination.html
new file mode 100644 (file)
index 0000000..30dafcd
--- /dev/null
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 6. Termination</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /><link rel="next" href="verbose_termination.html" title="Verbose Terminate Handler" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 6. Termination</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><th width="60%" align="center">Part II. 
+  Support
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.termination"></a>Chapter 6. Termination</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.handlers"></a>Termination Handlers</h2></div></div></div><p>
+      Not many changes here to <code class="filename">cstdlib</code>.  You should note that the
+      <code class="function">abort()</code> function does not call the
+      destructors of automatic nor static objects, so if you're
+      depending on those to do cleanup, it isn't going to happen.
+      (The functions registered with <code class="function">atexit()</code>
+      don't get called either, so you can forget about that
+      possibility, too.)
+    </p><p>
+      The good old <code class="function">exit()</code> function can be a bit
+      funky, too, until you look closer.  Basically, three points to
+      remember are:
+    </p><div class="orderedlist"><ol type="1"><li><p>
+       Static objects are destroyed in reverse order of their creation.
+       </p></li><li><p>
+       Functions registered with <code class="function">atexit()</code> are called in
+        reverse order of registration, once per registration call.
+        (This isn't actually new.)
+       </p></li><li><p>
+       The previous two actions are “<span class="quote">interleaved,</span>” that is,
+        given this pseudocode:
+       </p><pre class="programlisting">
+  extern "C or C++" void  f1 (void);
+  extern "C or C++" void  f2 (void);
+  
+  static Thing obj1;
+  atexit(f1);
+  static Thing obj2;
+  atexit(f2);
+</pre><p>
+        then at a call of <code class="function">exit()</code>,
+        <code class="varname">f2</code> will be called, then
+        <code class="varname">obj2</code> will be destroyed, then
+        <code class="varname">f1</code> will be called, and finally
+        <code class="varname">obj1</code> will be destroyed. If
+        <code class="varname">f1</code> or <code class="varname">f2</code> allow an
+        exception to propagate out of them, Bad Things happen.
+       </p></li></ol></div><p>
+      Note also that <code class="function">atexit()</code> is only required to store 32
+      functions, and the compiler/library might already be using some of
+      those slots.  If you think you may run out, we recommend using
+      the <code class="function">xatexit</code>/<code class="function">xexit</code> combination from <code class="literal">libiberty</code>, which has no such limit.
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 5. Dynamic Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Verbose Terminate Handler</td></tr></table></div></body></html>
index 4ae5e27f7e78385a1411408670719d915f4a6cae..aa5e0e3b166b8a5ac4ca10dd17698e5607a140df 100644 (file)
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Test</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      test&#10;    , &#10;      testsuite&#10;    , &#10;      performance&#10;    , &#10;      conformance&#10;    , &#10;      ABI&#10;    , &#10;      exception safety&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt01ch02.html" title="Chapter 2. Setup" /><link rel="prev" href="bk01pt01ch02s03.html" title="Make" /><link rel="next" href="using.html" title="Chapter 3. Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Test</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt01ch02s03.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.test"></a>Test</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Test</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      test&#10;    , &#10;      testsuite&#10;    , &#10;      performance&#10;    , &#10;      conformance&#10;    , &#10;      ABI&#10;    , &#10;      exception safety&#10;    " /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="make.html" title="Make" /><link rel="next" href="using.html" title="Chapter 3. Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Test</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.test"></a>Test</h2></div></div></div><p>
 The libstdc++ testsuite includes testing for standard conformance,
 regressions, ABI, and performance.
 </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.organization"></a>Organization</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.organization.layout"></a>Directory Layout</h4></div></div></div><p>
@@ -486,4 +486,4 @@ only default variables.
        </p><p>
        A number of class abstractions for performance counters, and
        reporting functions including:
-       </p><div class="itemizedlist"><ul type="circle"><li><p>time_counter</p></li><li><p>resource_counter</p></li><li><p>report_performance</p></li></ul></div></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt01ch02s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt01ch02.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Make </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Using</td></tr></table></div></body></html>
+       </p><div class="itemizedlist"><ul type="circle"><li><p>time_counter</p></li><li><p>resource_counter</p></li><li><p>report_performance</p></li></ul></div></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Make </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Using</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/traits.html b/libstdc++-v3/doc/html/manual/traits.html
new file mode 100644 (file)
index 0000000..7083700
--- /dev/null
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 12. Traits</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="strings.html" title="Part V.  Strings" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 12. Traits</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">Part IV. 
+  Utilities
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.traits"></a>Chapter 12. Traits</h2></div></div></div><p>
+  </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part V. 
+  Strings
+  
+</td></tr></table></div></body></html>
index be70731bfc7dfbc6d1681d5a3afd7f6efb39fcec..0bf3c7b5cea8f7b50aeab5d7dd541f393ccb1aae 100644 (file)
@@ -1,6 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 3. Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I. Introduction" /><link rel="prev" href="test.html" title="Test" /><link rel="next" href="bk01pt01ch03s02.html" title="Headers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><th width="60%" align="center">Part I. Introduction</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt01ch03s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using"></a>Chapter 3. Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 3. Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I.  Introduction" /><link rel="prev" href="test.html" title="Test" /><link rel="next" href="using_headers.html" title="Headers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><th width="60%" align="center">Part I. 
+  Introduction
+  
+</th><td width="20%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using"></a>Chapter 3. Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p>
       If you only built a static library (libstdc++.a), or if you
       specified static linking, you don't have to worry about this.
       But if you built a shared library (libstdc++.so) and linked
@@ -38,4 +41,4 @@
       A libstdc++.la file is also installed, for use with Libtool.  If
       you use Libtool to create your executables, these details are
       taken care of for you.
-    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt01ch03s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Test </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Headers</td></tr></table></div></body></html>
+    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Test </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Headers</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/using_concurrency.html b/libstdc++-v3/doc/html/manual/using_concurrency.html
new file mode 100644 (file)
index 0000000..2ddde83
--- /dev/null
@@ -0,0 +1,219 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_macros.html" title="Macros" /><link rel="next" href="using_exceptions.html" title="Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.concurrency"></a>Concurrency</h2></div></div></div><p>This section discusses issues surrounding the proper compilation
+      of multithreaded applications which use the Standard C++
+      library.  This information is GCC-specific since the C++
+      standard does not address matters of multithreaded applications.
+   </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.prereq"></a>Prerequisites</h3></div></div></div><p>All normal disclaimers aside, multithreaded C++ application are
+      only supported when libstdc++ and all user code was built with
+      compilers which report (via <code class="code"> gcc/g++ -v </code>) the same thread
+      model and that model is not <span class="emphasis"><em>single</em></span>.  As long as your
+      final application is actually single-threaded, then it should be
+      safe to mix user code built with a thread model of
+      <span class="emphasis"><em>single</em></span> with a libstdc++ and other C++ libraries built
+      with another thread model useful on the platform.  Other mixes
+      may or may not work but are not considered supported.  (Thus, if
+      you distribute a shared C++ library in binary form only, it may
+      be best to compile it with a GCC configured with
+      --enable-threads for maximal interchangeability and usefulness
+      with a user population that may have built GCC with either
+      --enable-threads or --disable-threads.)
+   </p><p>When you link a multithreaded application, you will probably
+      need to add a library or flag to g++.  This is a very
+      non-standardized area of GCC across ports.  Some ports support a
+      special flag (the spelling isn't even standardized yet) to add
+      all required macros to a compilation (if any such flags are
+      required then you must provide the flag for all compilations not
+      just linking) and link-library additions and/or replacements at
+      link time.  The documentation is weak.  Here is a quick summary
+      to display how ad hoc this is: On Solaris, both -pthreads and
+      -threads (with subtly different meanings) are honored.  On OSF,
+      -pthread and -threads (with subtly different meanings) are
+      honored.  On Linux/i386, -pthread is honored.  On FreeBSD,
+      -pthread is honored.  Some other ports use other switches.
+      AFAIK, none of this is properly documented anywhere other than
+      in ``gcc -dumpspecs'' (look at lib and cpp entries).
+   </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.thread_safety"></a>Thread Safety</h3></div></div></div><p>
+We currently use the <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI STL</a> definition of thread safety.
+</p><p>The library strives to be thread-safe when all of the following
+         conditions are met:
+      </p><div class="itemizedlist"><ul type="disc"><li><p>The system's libc is itself thread-safe,
+       </p></li><li><p>
+          The compiler in use reports a thread model other than
+          'single'. This can be tested via output from <code class="code">gcc
+          -v</code>. Multi-thread capable versions of gcc output
+          something like this:
+        </p><pre class="programlisting">
+%gcc -v
+Using built-in specs.
+...
+Thread model: posix
+gcc version 4.1.2 20070925 (Red Hat 4.1.2-33)
+</pre><p>Look for "Thread model" lines that aren't equal to "single."</p></li><li><p>
+        Requisite command-line flags are used for atomic operations
+        and threading. Examples of this include <code class="code">-pthread</code>
+        and <code class="code">-march=native</code>, although specifics vary
+        depending on the host environment. See <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Option-Summary.html" target="_top">Machine
+        Dependent Options</a>.
+       </p></li><li><p>
+          An implementation of atomicity.h functions
+           exists for the architecture in question. See the internals documentation for more <a class="ulink" href="../ext/concurrence.html" target="_top">details</a>.
+       </p></li></ul></div><p>The user-code must guard against concurrent method calls which may
+         access any particular library object's state.  Typically, the
+         application programmer may infer what object locks must be held
+         based on the objects referenced in a method call.  Without getting
+         into great detail, here is an example which requires user-level
+         locks:
+      </p><pre class="programlisting">
+     library_class_a shared_object_a;
+
+     thread_main () {
+       library_class_b *object_b = new library_class_b;
+       shared_object_a.add_b (object_b);   // must hold lock for shared_object_a
+       shared_object_a.mutate ();          // must hold lock for shared_object_a
+     }
+
+     // Multiple copies of thread_main() are started in independent threads.</pre><p>Under the assumption that object_a and object_b are never exposed to
+         another thread, here is an example that should not require any
+         user-level locks:
+      </p><pre class="programlisting">
+     thread_main () {
+       library_class_a object_a;
+       library_class_b *object_b = new library_class_b;
+       object_a.add_b (object_b);
+       object_a.mutate ();
+     } </pre><p>All library objects are safe to use in a multithreaded program as
+         long as each thread carefully locks out access by any other
+         thread while it uses any object visible to another thread, i.e.,
+         treat library objects like any other shared resource.  In general,
+         this requirement includes both read and write access to objects;
+         unless otherwise documented as safe, do not assume that two threads
+         may access a shared standard library object at the same time.
+      </p><p>See chapters <a class="ulink" href="../17_intro/howto.html#3" target="_top">17</a> (library
+         introduction), <a class="ulink" href="../23_containers/howto.html#3" target="_top">23</a>
+         (containers), and <a class="ulink" href="../27_io/howto.html#9" target="_top">27</a> (I/O) for
+         more information.
+      </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.atomics"></a>Atomics</h3></div></div></div><p>
+    </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.io"></a>IO</h3></div></div></div><p>I'll assume that you have already read the
+      <a class="ulink" href="../17_intro/howto.html#3" target="_top">general notes on library threads</a>,
+      and the
+      <a class="ulink" href="../23_containers/howto.html#3" target="_top">notes on threaded container
+      access</a> (you might not think of an I/O stream as a container, but
+      the points made there also hold here).  If you have not read them,
+      please do so first.
+   </p><p>This gets a bit tricky.  Please read carefully, and bear with me.
+   </p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.structure"></a>Structure</h4></div></div></div><p>A wrapper
+      type called <code class="code">__basic_file</code> provides our abstraction layer
+      for the <code class="code">std::filebuf</code> classes.  Nearly all decisions dealing
+      with actual input and output must be made in <code class="code">__basic_file</code>.
+   </p><p>A generic locking mechanism is somewhat in place at the filebuf layer,
+      but is not used in the current code.  Providing locking at any higher
+      level is akin to providing locking within containers, and is not done
+      for the same reasons (see the links above).
+   </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.defaults"></a>Defaults</h4></div></div></div><p>The __basic_file type is simply a collection of small wrappers around
+      the C stdio layer (again, see the link under Structure).  We do no
+      locking ourselves, but simply pass through to calls to <code class="code">fopen</code>,
+      <code class="code">fwrite</code>, and so forth.
+   </p><p>So, for 3.0, the question of "is multithreading safe for I/O" 
+      must be answered with, "is your platform's C library threadsafe
+      for I/O?"  Some are by default, some are not; many offer multiple
+      implementations of the C library with varying tradeoffs of threadsafety
+      and efficiency.  You, the programmer, are always required to take care
+      with multiple threads.
+   </p><p>(As an example, the POSIX standard requires that C stdio FILE*
+       operations are atomic.  POSIX-conforming C libraries (e.g, on Solaris
+       and GNU/Linux) have an internal mutex to serialize operations on
+       FILE*s.  However, you still need to not do stupid things like calling
+       <code class="code">fclose(fs)</code> in one thread followed by an access of
+       <code class="code">fs</code> in another.)
+   </p><p>So, if your platform's C library is threadsafe, then your
+      <code class="code">fstream</code> I/O operations will be threadsafe at the lowest
+      level.  For higher-level operations, such as manipulating the data
+      contained in the stream formatting classes (e.g., setting up callbacks
+      inside an <code class="code">std::ofstream</code>), you need to guard such accesses
+      like any other critical shared resource.
+   </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.future"></a>Future</h4></div></div></div><p> A
+      second choice may be available for I/O implementations:  libio.  This is
+      disabled by default, and in fact will not currently work due to other
+      issues.  It will be revisited, however.
+   </p><p>The libio code is a subset of the guts of the GNU libc (glibc) I/O
+      implementation.  When libio is in use, the <code class="code">__basic_file</code>
+      type is basically derived from FILE.  (The real situation is more
+      complex than that... it's derived from an internal type used to
+      implement FILE.  See libio/libioP.h to see scary things done with
+      vtbls.)  The result is that there is no "layer" of C stdio
+      to go through; the filebuf makes calls directly into the same
+      functions used to implement <code class="code">fread</code>, <code class="code">fwrite</code>,
+      and so forth, using internal data structures.  (And when I say
+      "makes calls directly," I mean the function is literally
+      replaced by a jump into an internal function.  Fast but frightening.
+      *grin*)
+   </p><p>Also, the libio internal locks are used.  This requires pulling in
+      large chunks of glibc, such as a pthreads implementation, and is one
+      of the issues preventing widespread use of libio as the libstdc++
+      cstdio implementation.
+   </p><p>But we plan to make this work, at least as an option if not a future
+      default.  Platforms running a copy of glibc with a recent-enough
+      version will see calls from libstdc++ directly into the glibc already
+      installed.  For other platforms, a copy of the libio subsection will
+      be built and included in libstdc++.
+   </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.alt"></a>Alternatives</h4></div></div></div><p>Don't forget that other cstdio implementations are possible.  You could
+      easily write one to perform your own forms of locking, to solve your
+      "interesting" problems.
+   </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.containers"></a>Containers</h3></div></div></div><p>This section discusses issues surrounding the design of
+      multithreaded applications which use Standard C++ containers.
+      All information in this section is current as of the gcc 3.0
+      release and all later point releases.  Although earlier gcc
+      releases had a different approach to threading configuration and
+      proper compilation, the basic code design rules presented here
+      were similar.  For information on all other aspects of
+      multithreading as it relates to libstdc++, including details on
+      the proper compilation of threaded code (and compatibility between
+      threaded and non-threaded code), see Chapter 17.
+   </p><p>Two excellent pages to read when working with the Standard C++
+      containers and threads are
+      <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI's
+      http://www.sgi.com/tech/stl/thread_safety.html</a> and
+      <a class="ulink" href="http://www.sgi.com/tech/stl/Allocators.html" target="_top">SGI's
+      http://www.sgi.com/tech/stl/Allocators.html</a>.
+   </p><p><span class="emphasis"><em>However, please ignore all discussions about the user-level
+      configuration of the lock implementation inside the STL
+      container-memory allocator on those pages.  For the sake of this
+      discussion, libstdc++ configures the SGI STL implementation,
+      not you.  This is quite different from how gcc pre-3.0 worked.
+      In particular, past advice was for people using g++ to
+      explicitly define _PTHREADS or other macros or port-specific
+      compilation options on the command line to get a thread-safe
+      STL.  This is no longer required for any port and should no
+      longer be done unless you really know what you are doing and
+      assume all responsibility.</em></span>
+   </p><p>Since the container implementation of libstdc++ uses the SGI
+      code, we use the same definition of thread safety as SGI when
+      discussing design.  A key point that beginners may miss is the
+      fourth major paragraph of the first page mentioned above
+      ("For most clients,"...), which points out that
+      locking must nearly always be done outside the container, by
+      client code (that'd be you, not us).  There is a notable
+      exceptions to this rule.  Allocators called while a container or
+      element is constructed uses an internal lock obtained and
+      released solely within libstdc++ code (in fact, this is the
+      reason STL requires any knowledge of the thread configuration).
+   </p><p>For implementing a container which does its own locking, it is
+      trivial to provide a wrapper class which obtains the lock (as
+      SGI suggests), performs the container operation, and then
+      releases the lock.  This could be templatized <span class="emphasis"><em>to a certain
+      extent</em></span>, on the underlying container and/or a locking
+      mechanism.  Trying to provide a catch-all general template
+      solution would probably be more trouble than it's worth.
+   </p><p>The STL implementation is currently configured to use the
+      high-speed caching memory allocator.  Some people like to
+      test and/or normally run threaded programs with a different
+      default.  For all details about how to globally override this
+      at application run-time see <a class="ulink" href="../ext/howto.html#3" target="_top">here</a>.
+   </p><p>There is a better way (not standardized yet):  It is possible to
+      force the malloc-based allocator on a per-case-basis for some
+      application code.  The library team generally believes that this
+      is a better way to tune an application for high-speed using this
+      implementation of the STL.  There is
+      <a class="ulink" href="../ext/howto.html#3" target="_top">more information on allocators here</a>.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Macros </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Exceptions</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_concurrency.html" title="Concurrency" /><link rel="next" href="debug.html" title="Debugging Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.exception"></a>Exceptions</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.propagating"></a>Propagating Exceptions aka Exception Neutrality</h3></div></div></div><p> 
+  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.safety"></a>Exception Safety</h3></div></div></div><p> 
+  </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.no"></a>Support for <code class="literal">-fno-exceptions</code></h3></div></div></div><p> 
+  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Debugging Support</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/using_headers.html b/libstdc++-v3/doc/html/manual/using_headers.html
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Headers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using.html" title="Chapter 3. Using" /><link rel="next" href="using_namespaces.html" title="Namespaces" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Headers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.headers"></a>Headers</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.all"></a>Header Files</h3></div></div></div><p>
+     The C++ standard specifies the entire set of header files that
+     must be available to all hosted implementations.  Actually, the
+     word "files" is a misnomer, since the contents of the
+     headers don't necessarily have to be in any kind of external
+     file.  The only rule is that when one <code class="code">#include</code>'s a
+     header, the contents of that header become available, no matter
+     how.
+   </p><p>
+   That said, in practice files are used.
+   </p><p> 
+     There are two main types of include files: header files related
+     to a specific version of the ISO C++ standard (called Standard
+     Headers), and all others (TR1, C++ ABI, and Extensions).
+   </p><p>
+     Two dialects of standard headers are supported, corresponding to
+     the 1998 standard as updated for 2003, and the draft of the
+     upcoming 200x standard.
+   </p><p>
+     C++98/03 include files. These are available in the default compilation mode, i.e. <code class="code">-std=c++98</code> or <code class="code">-std=gnu++98</code>.
+   </p><div class="table"><a id="id476874"></a><p class="title"><b>Table 3.1. C++ 1998 Library Headers</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">complex</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td></tr><tr><td align="left"><code class="filename">fstream</code></td><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">new</code></td><td align="left"><code class="filename">numeric</code></td></tr><tr><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td></tr><tr><td align="left"><code class="filename">stdexcept</code></td><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">utility</code></td><td align="left"><code class="filename">typeinfo</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id531673"></a><p class="title"><b>Table 3.2. C++ 1998 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">ciso646</code></td></tr><tr><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td></tr><tr><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdio</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstring</code></td></tr><tr><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cwchar</code></td><td align="left"><code class="filename">cwctype</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>
+C++0x include files. These are only available in C++0x compilation
+mode, i.e. <code class="literal">-std=c++0x</code> or <code class="literal">-std=gnu++0x</code>.
+</p><p></p><div class="table"><a id="id498758"></a><p class="title"><b>Table 3.3. C++ 200x Library Headers</b></p><div class="table-contents"><table summary="C++ 200x Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">array</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">chrono</code></td><td align="left"><code class="filename">complex</code></td></tr><tr><td align="left"><code class="filename">condition_variable</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td><td align="left"><code class="filename">forward_list</code></td><td align="left"><code class="filename">fstream</code></td></tr><tr><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">initalizer_list</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">mutex</code></td><td align="left"><code class="filename">new</code></td></tr><tr><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">random</code></td><td align="left"><code class="filename">ratio</code></td></tr><tr><td align="left"><code class="filename">regex</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td><td align="left"><code class="filename">stdexcept</code></td></tr><tr><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">system_error</code></td><td align="left"><code class="filename">thread</code></td><td align="left"><code class="filename">tuple</code></td></tr><tr><td align="left"><code class="filename">type_traits</code></td><td align="left"><code class="filename">typeinfo</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="filename">utility</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id491761"></a><p class="title"><b>Table 3.4. C++ 200x Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 200x Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">ccomplex</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cfenv</code></td></tr><tr><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">cinttypes</code></td><td align="left"><code class="filename">ciso646</code></td><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td></tr><tr><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstdatomic</code></td></tr><tr><td align="left"><code class="filename">cstdbool</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdint</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstdio</code></td></tr><tr><td align="left"><code class="filename">cstring</code></td><td align="left"><code class="filename">ctgmath</code></td><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cuchar</code></td><td align="left"><code class="filename">cwchar</code></td></tr><tr><td align="left"><code class="filename">cwctype</code></td><td align="left"><code class="filename">stdatomic.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>
+  In addition, TR1 includes as:
+</p><div class="table"><a id="id532708"></a><p class="title"><b>Table 3.5. C++ TR1 Library Headers</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/array</code></td><td align="left"><code class="filename">tr1/complex</code></td><td align="left"><code class="filename">tr1/memory</code></td><td align="left"><code class="filename">tr1/functional</code></td><td align="left"><code class="filename">tr1/random</code></td></tr><tr><td align="left"><code class="filename">tr1/regex</code></td><td align="left"><code class="filename">tr1/tuple</code></td><td align="left"><code class="filename">tr1/type_traits</code></td><td align="left"><code class="filename">tr1/unordered_map</code></td><td align="left"><code class="filename">tr1/unordered_set</code></td></tr><tr><td align="left"><code class="filename">tr1/utility</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id490227"></a><p class="title"><b>Table 3.6. C++ TR1 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/ccomplex</code></td><td align="left"><code class="filename">tr1/cfenv</code></td><td align="left"><code class="filename">tr1/cfloat</code></td><td align="left"><code class="filename">tr1/cmath</code></td><td align="left"><code class="filename">tr1/cinttypes</code></td></tr><tr><td align="left"><code class="filename">tr1/climits</code></td><td align="left"><code class="filename">tr1/cstdarg</code></td><td align="left"><code class="filename">tr1/cstdbool</code></td><td align="left"><code class="filename">tr1/cstdint</code></td><td align="left"><code class="filename">tr1/cstdio</code></td></tr><tr><td align="left"><code class="filename">tr1/cstdlib</code></td><td align="left"><code class="filename">tr1/ctgmath</code></td><td align="left"><code class="filename">tr1/ctime</code></td><td align="left"><code class="filename">tr1/cwchar</code></td><td align="left"><code class="filename">tr1/cwctype</code></td></tr></tbody></table></div></div><br class="table-break" /><p>
+  Also included are files for the C++ ABI interface:
+</p><div class="table"><a id="id544125"></a><p class="title"><b>Table 3.7. C++ ABI Headers</b></p><div class="table-contents"><table summary="C++ ABI Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cxxabi.h</code></td><td align="left"><code class="filename">cxxabi_forced.h</code></td></tr></tbody></table></div></div><br class="table-break" /><p>
+  And a large variety of extensions.
+</p><div class="table"><a id="id533698"></a><p class="title"><b>Table 3.8. Extension Headers</b></p><div class="table-contents"><table summary="Extension Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">ext/algorithm</code></td><td align="left"><code class="filename">ext/atomicity.h</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"><code class="filename">ext/cast.h</code></td></tr><tr><td align="left"><code class="filename">ext/codecvt_specializations.h</code></td><td align="left"><code class="filename">ext/concurrence.h</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="filename">ext/enc_filebuf.h</code></td><td align="left"><code class="filename">ext/extptr_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/functional</code></td><td align="left"><code class="filename">ext/iterator</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="filename">ext/memory</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="filename">ext/numeric</code></td><td align="left"><code class="filename">ext/numeric_traits.h</code></td><td align="left"><code class="filename">ext/pb_ds/assoc_container.h</code></td><td align="left"><code class="filename">ext/pb_ds/priority_queue.h</code></td></tr><tr><td align="left"><code class="filename">ext/pod_char_traits.h</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="filename">ext/rb_tree</code></td><td align="left"><code class="filename">ext/rope</code></td><td align="left"><code class="filename">ext/slist</code></td></tr><tr><td align="left"><code class="filename">ext/stdio_filebuf.h</code></td><td align="left"><code class="filename">ext/stdio_sync_filebuf.h</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left"><code class="filename">ext/typelist.h</code></td><td align="left"><code class="filename">ext/type_traits.h</code></td></tr><tr><td align="left"><code class="filename">ext/vstring.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id421264"></a><p class="title"><b>Table 3.9. Extension Debug Headers</b></p><div class="table-contents"><table summary="Extension Debug Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">debug/bitset</code></td><td align="left"><code class="filename">debug/deque</code></td><td align="left"><code class="filename">debug/list</code></td><td align="left"><code class="filename">debug/map</code></td><td align="left"><code class="filename">debug/set</code></td></tr><tr><td align="left"><code class="filename">debug/string</code></td><td align="left"><code class="filename">debug/unordered_map</code></td><td align="left"><code class="filename">debug/unordered_set</code></td><td align="left"><code class="filename">debug/vector</code></td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id510258"></a><p class="title"><b>Table 3.10. Extension Parallel Headers</b></p><div class="table-contents"><table summary="Extension Parallel Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">parallel/algorithm</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.mixing"></a>Mixing Headers</h3></div></div></div><p> A few simple rules.
+</p><p>First, mixing different dialects of the standard headers is not
+possible. It's an all-or-nothing affair. Thus, code like
+</p><pre class="programlisting">
+#include &lt;array&gt;
+#include &lt;functional&gt;
+</pre><p>Implies C++0x mode. To use the entities in &lt;array&gt;, the C++0x
+compilation mode must be used, which implies the C++0x functionality
+(and deprecations) in &lt;functional&gt; will be present.
+</p><p>Second, the other headers can be included with either dialect of
+the standard headers, although features and types specific to C++0x
+are still only enabled when in C++0x compilation mode. So, to use
+rvalue references with <code class="code">__gnu_cxx::vstring</code>, or to use the
+debug-mode versions of <code class="code">std::unordered_map</code>, one must use
+the <code class="code">std=gnu++0x</code> compiler flag. (Or <code class="code">std=c++0x</code>, of course.)
+</p><p>A special case of the second rule is the mixing of TR1 and C++0x
+facilities. It is possible (although not especially prudent) to
+include both the TR1 version and the C++0x version of header in the
+same translation unit:
+</p><pre class="programlisting">
+#include &lt;tr1/type_traits&gt;
+#include &lt;type_traits&gt;
+</pre><p> Several parts of C++0x diverge quite substantially from TR1 predecessors.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.cheaders"></a>The C Headers and <code class="code">namespace std</code></h3></div></div></div><p>
+       The standard specifies that if one includes the C-style header
+       (&lt;math.h&gt; in this case), the symbols will be available
+       in the global namespace and perhaps in
+       namespace <code class="code">std::</code> (but this is no longer a firm
+       requirement.) One the other hand, including the C++-style
+       header (&lt;cmath&gt;) guarantees that the entities will be
+       found in namespace std and perhaps in the global namespace.
+      </p><p>
+Usage of C++-style headers is recommended, as then
+C-linkage names can be disambiguated by explicit qualification, such
+as by <code class="code">std::abort</code>. In addition, the C++-style headers can
+use function overloading to provide a simpler interface to certain
+families of C-functions. For instance in &lt;cmath&gt;, the
+function <code class="code">std::sin</code> has overloads for all the builtin
+floating-point types. This means that <code class="code">std::sin</code> can be
+used uniformly, instead of a combination
+of <code class="code">std::sinf</code>, <code class="code">std::sin</code>,
+and <code class="code">std::sinl</code>.
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.pre"></a>Precompiled Headers</h3></div></div></div><p>There are three base header files that are provided. They can be
+used to precompile the standard headers and extensions into binary
+files that may the be used to speed compiles that use these headers.
+</p><div class="itemizedlist"><ul type="disc"><li><p>stdc++.h</p><p>Includes all standard headers. Actual content varies depending on
+language dialect.
+</p></li><li><p>stdtr1c++.h</p><p>Includes all of &lt;stdc++.h&gt;, and adds all the TR1 headers.
+</p></li><li><p>extc++.h</p><p>Includes all of &lt;stdtr1c++.h&gt;, and adds all the Extension headers.
+</p></li></ul></div><p>How to construct a .gch file from one of these base header files.</p><p>First, find the include directory for the compiler. One way to do
+this is:</p><pre class="programlisting">
+g++ -v hello.cc
+
+#include &lt;...&gt; search starts here:
+ /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0
+...
+End of search list.
+</pre><p>Then, create a precompiled header file with the same flags that
+will be used to compile other projects.</p><pre class="programlisting">
+g++ -Winvalid-pch -x c++-header -g -O2 -o ./stdc++.h.gch /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/x86_64-unknown-linux-gnu/bits/stdc++.h
+</pre><p>The resulting file will be quite large: the current size is around
+thirty megabytes. </p><p>How to use the resulting file.</p><pre class="programlisting">
+g++ -I. -include stdc++.h  -H -g -O2 hello.cc 
+</pre><p>Verification that the PCH file is being used is easy:</p><pre class="programlisting">
+g++ -Winvalid-pch -I. -include stdc++.h -H -g -O2 hello.cc -o test.exe
+! ./stdc++.h.gch
+. /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/iostream
+. /mnt/share/bld/H-x86-gcc.20071201include/c++/4.3.0/string
+</pre><p>The exclamation point to the left of the <code class="code">stdc++.h.gch</code> listing means that the generated PCH file was used, and thus the </p><p></p><p> Detailed information about creating precompiled header files can be found in the GCC <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Precompiled-Headers.html" target="_top">documentation</a>.
+</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. Using </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Namespaces</td></tr></table></div></body></html>
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+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Macros</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_namespaces.html" title="Namespaces" /><link rel="next" href="using_concurrency.html" title="Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Macros</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.macros"></a>Macros</h2></div></div></div><p>All pre-processor switches and configurations are all gathered
+      in the file <code class="code">c++config.h</code>, which is generated during
+      the libstdc++ configuration and build process, and included by
+      files part of the public libstdc++ API. Most of these macros
+      should not be used by consumers of libstdc++, and are reserved
+      for internal implementation use. <span class="emphasis"><em>These macros cannot be
+      redefined</em></span>. However, a select handful of these macro
+      control libstdc++ extensions and extra features, or provide
+      versioning information for the API, and are able to be used.
+   </p><p>All library macros begin with <code class="code">_GLIBCXX_</code> (except for
+   versions 3.1.x to 3.3.x, which use <code class="code">_GLIBCPP_</code>).
+   </p><p>Below is the macro which users may check for library version
+      information. </p><div class="variablelist"><dl><dt><span class="term"><code class="code">__GLIBCXX__</code></span></dt><dd><p>The current version of
+    libstdc++ in compressed ISO date format, form of an unsigned
+    long. For details on the value of this particular macro for a
+    particular release, please consult this <a class="ulink" href="abi.html" target="_top">
+    document</a>.
+    </p></dd></dl></div><p>Below are the macros which users may change with #define/#undef or
+      with -D/-U compiler flags.  The default state of the symbol is
+      listed.</p><p>“<span class="quote">Configurable</span>” (or “<span class="quote">Not configurable</span>”) means
+      that the symbol is initially chosen (or not) based on
+      --enable/--disable options at library build and configure time
+      (documented <a class="link" href="configure.html" title="Configure">here</a>), with the
+      various --enable/--disable choices being translated to
+      #define/#undef).
+   </p><p> <acronym class="acronym">ABI</acronym> means that changing from the default value may
+  mean changing the <acronym class="acronym">ABI</acronym> of compiled code. In other words, these
+  choices control code which has already been compiled (i.e., in a
+  binary such as libstdc++.a/.so).  If you explicitly #define or
+  #undef these macros, the <span class="emphasis"><em>headers</em></span> may see different code
+  paths, but the <span class="emphasis"><em>libraries</em></span> which you link against will not.
+  Experimenting with different values with the expectation of
+  consistent linkage requires changing the config headers before
+  building/installing the library.
+   </p><div class="variablelist"><dl><dt><span class="term"><code class="code">_GLIBCXX_DEPRECATED</code></span></dt><dd><p>
+       Defined by default. Not configurable. ABI-changing. Turning this off
+        removes older ARM-style iostreams code, and other anachronisms
+        from the API.  This macro is dependent on the version of the
+        standard being tracked, and as a result may give different results for
+        <code class="code">-std=c++98</code> and <code class="code">-std=c++0x</code>. This may
+        be useful in updating old C++ code which no longer meet the
+        requirements of the language, or for checking current code
+        against new language standards.  
+    </p></dd><dt><span class="term"><code class="code">_GLIBCXX_FORCE_NEW</code></span></dt><dd><p>
+       Undefined by default. When defined, memory allocation and
+       allocators controlled by libstdc++ call operator new/delete
+       without caching and pooling. Configurable via
+       <code class="code">--enable-libstdcxx-allocator</code>. ABI-changing.
+      </p></dd><dt><span class="term"><code class="code">_GLIBCXX_CONCEPT_CHECKS</code></span></dt><dd><p>
+       Undefined by default.  Configurable via
+       <code class="code">--enable-concept-checks</code>.  When defined, performs
+       compile-time checking on certain template instantiations to
+       detect violations of the requirements of the standard.  This
+       is described in more detail <a class="ulink" href="../19_diagnostics/howto.html#3" target="_top">here</a>.
+      </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG</code></span></dt><dd><p>
+       Undefined by default. When defined, compiles
+    user code using the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug
+    mode</a>.
+      </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG_PEDANTIC</code></span></dt><dd><p>
+       Undefined by default. When defined while
+    compiling with the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug
+    mode</a>, makes the debug mode extremely picky by making the use
+    of libstdc++ extensions and libstdc++-specific behavior into
+    errors.
+      </p></dd><dt><span class="term"><code class="code">_GLIBCXX_PARALLEL</code></span></dt><dd><p>Undefined by default. When defined, compiles
+    user code using the <a class="ulink" href="../ext/parallel_mode.html" target="_top">libstdc++ parallel
+    mode</a>.
+      </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Namespaces </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Concurrency</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/using_namespaces.html b/libstdc++-v3/doc/html/manual/using_namespaces.html
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,61 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Namespaces</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_headers.html" title="Headers" /><link rel="next" href="using_macros.html" title="Macros" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Namespaces</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.namespaces"></a>Namespaces</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.all"></a>Available Namespaces</h3></div></div></div><p> There are three main namespaces.
+</p><div class="itemizedlist"><ul type="disc"><li><p>std</p><p>The ISO C++ standards specify that "all library entities are defined
+within namespace std." This includes namespaces nested
+within <code class="code">namespace std</code>, such as <code class="code">namespace
+std::tr1</code>.
+</p></li><li><p>abi</p><p>Specified by the C++ ABI. This ABI specifies a number of type and
+function APIs supplemental to those required by the ISO C++ Standard,
+but necessary for interoperability.
+</p></li><li><p>__gnu_</p><p>Indicating one of several GNU extensions. Choices
+include <code class="code">__gnu_cxx</code>, <code class="code">__gnu_debug</code>, <code class="code">__gnu_parallel</code>,
+and <code class="code">__gnu_pbds</code>.
+</p></li></ul></div><p> A complete list of implementation namespaces (including namespace contents) is available in the generated source <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaces.html" target="_top">documentation</a>. 
+</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.std"></a>namespace std</h3></div></div></div><p>
+      One standard requirement is that the library components are defined
+      in <code class="code">namespace std::</code>. Thus, in order to use these types or
+      functions, one must do one of two things:
+</p><div class="itemizedlist"><ul type="disc"><li><p>put a kind of <span class="emphasis"><em>using-declaration</em></span> in your source
+(either <code class="code">using namespace std;</code> or i.e. <code class="code">using
+std::string;</code>) This approach works well for individual source files, but
+should not be used in a global context, like header files.
+         </p></li><li><p>use a <span class="emphasis"><em>fully
+qualified name</em></span>for each library symbol
+(i.e. <code class="code">std::string</code>, <code class="code">std::cout</code>) Always can be
+used, and usually enhanced, by strategic use of typedefs. (In the
+cases where the qualified verbiage becomes unwieldy.)
+         </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.comp"></a>Using Namespace Composition</h3></div></div></div><p>
+Best practice in programming suggests sequestering new data or
+functionality in a sanely-named, unique namespace whenever
+possible. This is considered an advantage over dumping everything in
+the global namespace, as then name look-up can be explicitly enabled or
+disabled as above, symbols are consistently mangled without repetitive
+naming prefixes or macros, etc.
+</p><p>For instance, consider a project that defines most of its classes in <code class="code">namespace gtk</code>. It is possible to
+       adapt <code class="code">namespace gtk</code> to <code class="code">namespace std</code> by using a C++-feature called
+       <span class="emphasis"><em>namespace composition</em></span>. This is what happens if
+       a <span class="emphasis"><em>using</em></span>-declaration is put into a
+       namespace-definition: the imported symbol(s) gets imported into the
+       currently active namespace(s). For example:
+</p><pre class="programlisting">
+namespace gtk 
+{
+  using std::string;
+  using std::tr1::array;
+
+  class Window { ... };
+}
+</pre><p>
+       In this example, <code class="code">std::string</code> gets imported into
+       <code class="code">namespace gtk</code>.  The result is that use of
+       <code class="code">std::string</code> inside namespace gtk can just use <code class="code">string</code>, without the explicit qualification. 
+       As an added bonus, 
+       <code class="code">std::string</code> does not get imported into
+       the global namespace.  Additionally, a more elaborate arrangement can be made for backwards compatibility and portability, whereby the
+       <code class="code">using</code>-declarations can wrapped in macros that
+       are set based on autoconf-tests to either "" or i.e. <code class="code">using
+         std::string;</code> (depending on whether the system has
+       libstdc++ in <code class="code">std::</code> or not).  (ideas from
+       <code class="email">&lt;<a class="email" href="mailto:llewelly@dbritsch.dsl.xmission.com">llewelly@dbritsch.dsl.xmission.com</a>&gt;</code>, Karl Nelson <code class="email">&lt;<a class="email" href="mailto:kenelson@ece.ucdavis.edu">kenelson@ece.ucdavis.edu</a>&gt;</code>)
+</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Headers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Macros</td></tr></table></div></body></html>
index c67881bf3f1ff9e367997684b4043f0ca76f1ed6..83687f96a95fcacdecb4e8e23915733a30951a94 100644 (file)
@@ -1,3 +1,9 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IV. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="bk01pt04ch09.html" title="Chapter 9. Functors" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IV. Utilities</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt04ch09.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.util"></a>Part IV. Utilities</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="bk01pt04ch12.html">12. Traits</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt04ch09.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. Functors</td></tr></table></div></body></html>
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IV.  Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="functors.html" title="Chapter 9. Functors" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IV. 
+  Utilities
+  
+</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.util"></a>Part IV. 
+  Utilities
+  <a id="id497830" class="indexterm"></a>
+</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. Functors</td></tr></table></div></body></html>
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+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>vector</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="sequences.html" title="Chapter 16. Sequences" /><link rel="prev" href="sequences.html" title="Chapter 16. Sequences" /><link rel="next" href="associative.html" title="Chapter 17. Associative" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">vector</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><th width="60%" align="center">Chapter 16. Sequences</th><td width="20%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.vector"></a>vector</h2></div></div></div><p>
+  </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.vector.management"></a>Space Overhead Management</h3></div></div></div><p>
+     In <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-04/msg00105.html" target="_top">this
+     message to the list</a>, Daniel Kostecky announced work on an
+     alternate form of <code class="code">std::vector</code> that would support
+     hints on the number of elements to be over-allocated.  The design
+     was also described, along with possible implementation choices.
+   </p><p>
+     The first two alpha releases were announced <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00048.html" target="_top">here</a>
+     and <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00111.html" target="_top">here</a>.
+     The releases themselves are available at
+      <a class="ulink" href="http://www.kotelna.sk/dk/sw/caphint/" target="_top">
+      http://www.kotelna.sk/dk/sw/caphint/</a>.
+   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="sequences.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 16. Sequences </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 17. Associative</td></tr></table></div></body></html>
diff --git a/libstdc++-v3/doc/html/manual/verbose_termination.html b/libstdc++-v3/doc/html/manual/verbose_termination.html
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Verbose Terminate Handler</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10;      ISO C++&#10;    , &#10;      library&#10;    " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="termination.html" title="Chapter 6. Termination" /><link rel="prev" href="termination.html" title="Chapter 6. Termination" /><link rel="next" href="diagnostics.html" title="Part III.  Diagnostics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Verbose Terminate Handler</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><th width="60%" align="center">Chapter 6. Termination</th><td width="20%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.verbose"></a>Verbose Terminate Handler</h2></div></div></div><p>
+      If you are having difficulty with uncaught exceptions and want a
+      little bit of help debugging the causes of the core dumps, you can
+      make use of a GNU extension, the verbose terminate handler.
+    </p><pre class="programlisting">
+#include &lt;exception&gt;
+  
+int main()
+{
+  std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
+  ...
+
+  throw <em class="replaceable"><code>anything</code></em>;
+}
+</pre><p>
+     The <code class="function">__verbose_terminate_handler</code> function
+     obtains the name of the current exception, attempts to demangle
+     it, and prints it to stderr.  If the exception is derived from
+     <code class="classname">exception</code> then the output from
+     <code class="function">what()</code> will be included.
+   </p><p>
+     Any replacement termination function is required to kill the
+     program without returning; this one calls abort.
+   </p><p>
+     For example:
+   </p><pre class="programlisting">
+#include &lt;exception&gt;
+#include &lt;stdexcept&gt;
+
+struct argument_error : public std::runtime_error
+{  
+  argument_error(const std::string&amp; s): std::runtime_error(s) { }
+};
+
+int main(int argc)
+{
+  std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
+  if (argc &gt; 5)
+    throw argument_error(“<span class="quote">argc is greater than 5!</span>”);
+  else
+    throw argc;
+}
+</pre><p>
+     With the verbose terminate handler active, this gives:
+   </p><pre class="screen">
+   <code class="computeroutput">
+   % ./a.out
+   terminate called after throwing a `int'
+   Aborted
+   % ./a.out f f f f f f f f f f f
+   terminate called after throwing an instance of `argument_error'
+   what(): argc is greater than 5!
+   Aborted
+   </code>
+   </pre><p>
+     The 'Aborted' line comes from the call to
+     <code class="function">abort()</code>, of course.
+   </p><p>
+     This is the default termination handler; nothing need be done to
+     use it.  To go back to the previous “<span class="quote">silent death</span>”
+     method, simply include <code class="filename">exception</code> and
+     <code class="filename">cstdlib</code>, and call
+   </p><pre class="programlisting">
+     std::set_terminate(std::abort);
+   </pre><p> 
+     After this, all calls to <code class="function">terminate</code> will use
+     <code class="function">abort</code> as the terminate handler.
+   </p><p>
+     Note: the verbose terminate handler will attempt to write to
+     stderr.  If your application closes stderr or redirects it to an
+     inappropriate location,
+     <code class="function">__verbose_terminate_handler</code> will behave in
+     an unspecified manner.
+   </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="termination.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 6. Termination </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part III. 
+  Diagnostics
+  
+</td></tr></table></div></body></html>
index 01b26a40c919c78371ba1c61bc69ec82fefd6f5c..4758fde84ec403d090c5caad6b052ad2f57054fc 100644 (file)
@@ -1,5 +1,52 @@
 <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="manual/spine.html" title="The GNU C++ Library" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library Documentation</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr></table><hr /></div><div class="set" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="set-index"></a>The GNU C++ Library Documentation</h1></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname">Paolo</span> <span class="surname">Carlini</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Phil</span> <span class="surname">Edwards</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Doug</span> <span class="surname">Gregor</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Dhruv</span> <span class="surname">Matani</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jason</span> <span class="surname">Merrill</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Mark</span> <span class="surname">Mitchell</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Nathan</span> <span class="surname">Myers</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Felix</span> <span class="surname">Natter</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Stefan</span> <span class="surname">Olsson</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Ami</span> <span class="surname">Tavory</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jonathan</span> <span class="surname">Wakely</span></h3></div></div></div><div><p class="copyright">Copyright © 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 
+<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="manual/spine.html" title="The GNU C++ Library" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library Documentation</th></tr><tr><td width="20%" align="left"> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr></table><hr /></div><div class="set" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="set-index"></a>The GNU C++ Library Documentation</h1></div><div><div class="authorgroup"><div class="author"><h3 class="author"><span class="firstname">Paolo</span> <span class="surname">Carlini</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Phil</span> <span class="surname">Edwards</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Doug</span> <span class="surname">Gregor</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Dhruv</span> <span class="surname">Matani</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jason</span> <span class="surname">Merrill</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Mark</span> <span class="surname">Mitchell</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Nathan</span> <span class="surname">Myers</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Felix</span> <span class="surname">Natter</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Stefan</span> <span class="surname">Olsson</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Ami</span> <span class="surname">Tavory</span></h3></div><div class="author"><h3 class="author"><span class="firstname">Jonathan</span> <span class="surname">Wakely</span></h3></div></div></div><div><p class="copyright">Copyright © 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 
       <a class="ulink" href="http://fsf.org" target="_top">FSF</a>
-    </p></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="book"><a href="manual/spine.html">The GNU C++ Library</a></span></dt><dd><dl><dt><span class="part"><a href="manual/intro.html">I. Introduction</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt01ch01.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.1998">C++ 1998</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch01s02.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01s02.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01s02.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch01s03.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch01s03.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch01s03.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt01ch02.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt01ch02.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="manual/configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch02s03.html">Make</a></span></dt><dt><span class="sect1"><a href="manual/test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch03s02.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s02.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s03.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s03.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s04.html">Macros</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt01ch03s05.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s05.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt01ch03s06.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt01ch03s06.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/support.html">II. Support</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt02ch04.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt02ch04.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt02ch05.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt02ch06.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt02ch06.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch06s02.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/diagnostics.html">III. Diagnostics</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt03ch07.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt03ch07.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="manual/utilities.html">IV. Utilities</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt04ch09.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt04ch10.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt04ch11.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt04ch11.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt04ch11.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt04ch12.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="manual/strings.html">V. Strings</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/localization.html">VI. Localization</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt06ch14.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt06ch14.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch14.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt06ch15.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt06ch15.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt06ch15.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt06ch15.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/containers.html">VII. Containers</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt07ch16.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch16.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch16.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt07ch16s02.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch16s02.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt07ch17.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch17.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt07ch17s02.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt07ch17s02.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt07ch17s02.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt07ch18.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt07ch18.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/iterators.html">VIII. Iterators</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/algorithms.html">IX. Algorithms</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/numerics.html">X. Numerics</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt10ch21.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt10ch21.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt10ch22.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt10ch23.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt10ch23.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/io.html">XI. Input and Output</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt11ch24.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt11ch25.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch25.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch26.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch26.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch27.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch27.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt11ch28.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt11ch28.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/extensions.html">XII. Extensions</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch29.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="manual/debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="manual/parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch32.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch32.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch32.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch33.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch33.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch34.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch35.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch36.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch37.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="manual/bk01pt12ch38.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt12ch38.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt12ch39.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="manual/concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="manual/concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_contributing.html">A. Contributing</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas02.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="manual/bk01apas03.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01apas03.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="manual/bk01apas03.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas04.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01apas04.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="manual/bk01apas04.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01apas05.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/appendix_porting.html">B. Porting and Maintenance</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_free.html">C. Free Software Needs Free Documentation</a></span></dt><dt><span class="appendix"><a href="manual/bk01apd.html">D. GNU General Public License</a></span></dt><dd><dl><dt><span class="section"><a href="manual/bk01apd.html#gpl-1">Preamble</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html">TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION</a></span></dt><dd><dl><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-0">Section 0</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-1">Section 1</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-2">Section 2</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-3">Section 3</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-4">Section 4</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-5">Section 5</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-6">Section 6</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-7">Section 7</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-8">Section 8</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-9">Section 9</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-10">Section 10</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-11">NO WARRANTY Section 11</a></span></dt><dt><span class="section"><a href="manual/bk01apds02.html#gpl-2-12">Section 12</a></span></dt></dl></dd><dt><span class="section"><a href="manual/bk01apds03.html">How to Apply These Terms to Your New Programs</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/bk01ape.html">E. GNU Free Documentation License</a></span></dt></dl></dd><dt><span class="book"><a href="bk02.html"></a></span></dt><dd><dl><dt><span class="article"><a href="api.html">API and Source Level Documentation</a></span></dt></dl></dd><dt><span class="book"><a href="bk03.html"></a></span></dt><dd><dl><dt><span class="article"><a href="faq.html">Frequently Asked Questions</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> The GNU C++ Library</td></tr></table></div></body></html>
+    </p></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="book"><a href="manual/spine.html">The GNU C++ Library</a></span></dt><dd><dl><dt><span class="part"><a href="manual/intro.html">I. 
+  Introduction
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="manual/status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="manual/license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="manual/bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="manual/configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="manual/make.html">Make</a></span></dt><dt><span class="sect1"><a href="manual/test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="manual/test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="manual/using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="manual/using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="manual/using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="manual/using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="manual/using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="manual/using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/support.html">II. 
+  Support
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="manual/fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="manual/termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="manual/verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/diagnostics.html">III. 
+  Diagnostics
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="manual/utilities.html">IV. 
+  Utilities
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="manual/pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="manual/memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="manual/memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="manual/auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="manual/shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/traits.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="manual/strings.html">V. 
+  Strings
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/localization.html">VI. 
+  Localization
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="manual/messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/containers.html">VII. 
+  Containers
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="manual/bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="manual/bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/iterators.html">VIII. 
+  Iterators
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/algorithms.html">IX. 
+  Algorithms
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="manual/bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="manual/numerics.html">X. 
+  Numerics
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="manual/numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/io.html">XI. 
+  Input and Output
+  
+</a></span></dt><dd><dl><dt><span class="chapter"><a href="manual/iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="manual/streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="manual/extensions.html">XII. 
+  Extensions
+  
+</a></span></dt><dd><dl><dt><span class="preface"><a href="manual/bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="manual/ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="manual/debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="manual/parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="manual/ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="manual/bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="manual/ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="manual/bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="manual/ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="manual/ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="manual/ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="manual/ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="manual/ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="manual/ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="manual/ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="manual/bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_contributing.html">A. 
+  Contributing
+  
+</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="manual/appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="manual/source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="manual/source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="manual/documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/source_design_notes.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="manual/appendix_porting.html">B. 
+  Porting and Maintenance
+  
+</a></span></dt><dd><dl><dt><span class="sect1"><a href="manual/appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="manual/appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="manual/internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="manual/abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="manual/api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="manual/backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="manual/backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="manual/backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="manual/appendix_free.html">C. 
+  Free Software Needs Free Documentation
+  
+</a></span></dt><dt><span class="appendix"><a href="manual/appendix_gpl.html">D. 
+    GNU General Public License version 3
+  </a></span></dt><dt><span class="appendix"><a href="manual/appendix_gfdl.html">E. GNU Free Documentation License</a></span></dt><dt><span class="index"><a href="manual/bk01ix01.html">Index</a></span></dt></dl></dd><dt><span class="book"><a href="bk02.html"></a></span></dt><dd><dl><dt><span class="article"><a href="api.html">API and Source Level Documentation</a></span></dt></dl></dd><dt><span class="book"><a href="bk03.html"></a></span></dt><dd><dl><dt><span class="article"><a href="faq.html">Frequently Asked Questions</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="manual/spine.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"> </td><td width="40%" align="right" valign="top"> The GNU C++ Library</td></tr></table></div></body></html>