periodic_event_enable(item);
} else {
log_debug(LD_GENERAL, "Disabling periodic event %s", item->name);
- periodic_event_disable(item);
+ if (item->flags & PERIODIC_EVENT_FLAG_FLUSH_ON_DISABLE) {
+ periodic_event_flush_and_disable(item);
+ } else {
+ periodic_event_disable(item);
+ }
}
}
}
periodic_event_item_t *event = data;
tor_assert(ev == event->ev);
- if (BUG(!periodic_event_is_enabled(event))) {
- return;
- }
-
time_t now = time(NULL);
update_current_time(now);
const or_options_t *options = get_options();
int next_interval = 0;
if (!periodic_event_is_enabled(event)) {
- /* The event got disabled from inside its callback; no need to
+ /* The event got disabled from inside its callback, or before: no need to
* reschedule. */
return;
}
mainloop_event_cancel(event->ev);
event->enabled = 0;
}
+
+/**
+ * Disable an event, then schedule it to run once.
+ * Do nothing if the event was already disabled.
+ */
+void
+periodic_event_flush_and_disable(periodic_event_item_t *event)
+{
+ tor_assert(event);
+ if (!periodic_event_is_enabled(event))
+ return;
+
+ periodic_event_disable(event);
+
+ mainloop_event_activate(event->ev);
+}
* the net_is_disabled() check. */
#define PERIODIC_EVENT_FLAG_NEED_NET (1U << 0)
+/* Indicate that it the event is enabled, it event needs to be run once before
+ * it becomes disabled.
+ */
+#define PERIODIC_EVENT_FLAG_FLUSH_ON_DISABLE (1U << 1)
+
/** Callback function for a periodic event to take action. The return value
* influences the next time the function will get called. Return
* PERIODIC_EVENT_NO_UPDATE to not update <b>last_action_time</b> and be polled
void periodic_event_reschedule(periodic_event_item_t *event);
void periodic_event_enable(periodic_event_item_t *event);
void periodic_event_disable(periodic_event_item_t *event);
+void periodic_event_flush_and_disable(periodic_event_item_t *event);
#endif /* !defined(TOR_PERIODIC_H) */
-