int *sockets;
BOOL good_connect;
- fd_set wr_fds;
+ fd_set r_fds, wr_fds;
struct timeval tv;
int maxfd;
for (i=0; i<num_addrs; i++) {
+ if (sockets[i] == -1)
+ continue;
+
if (connect(sockets[i], (struct sockaddr *)&(addrs[i]),
sizeof(*addrs)) == 0) {
/* Rather unlikely as we are non-blocking, but it
/* These are the error messages that something is
progressing. */
good_connect = True;
+ } else if (errno != 0) {
+ /* There was a direct error */
+ close(sockets[i]);
+ sockets[i] = -1;
}
}
maxfd = 0;
FD_ZERO(&wr_fds);
+ FD_ZERO(&r_fds);
for (i=0; i<num_addrs; i++) {
+ if (sockets[i] == -1)
+ continue;
FD_SET(sockets[i], &wr_fds);
+ FD_SET(sockets[i], &r_fds);
if (sockets[i]>maxfd)
maxfd = sockets[i];
}
tv.tv_sec = 0;
tv.tv_usec = connect_loop;
- res = sys_select(maxfd+1, NULL, &wr_fds, NULL, &tv);
+ res = sys_select(maxfd+1, &r_fds, &wr_fds, NULL, &tv);
if (res < 0)
goto done;
for (i=0; i<num_addrs; i++) {
- int sockerr, sockerr_len;
-
- if (!FD_ISSET(sockets[i], &wr_fds))
+ if (sockets[i] == -1)
continue;
- sockerr_len = sizeof(sockerr);
+ /* Stevens, Network Programming says that if there's a
+ * successful connect, the socket is only writable. Upon an
+ * error, it's both readable and writable. */
- res = getsockopt(sockets[i], SOL_SOCKET, SO_ERROR, &sockerr,
- &sockerr_len);
-
- if (res < 0)
- goto done;
+ if (FD_ISSET(sockets[i], &r_fds) &&
+ FD_ISSET(sockets[i], &wr_fds)) {
+ /* readable and writable, so it's an error */
+ close(sockets[i]);
+ sockets[i] = -1;
+ continue;
+ }
- if (sockerr == 0) {
- /* Hey, we got a connection */
+ if (!FD_ISSET(sockets[i], &r_fds) &&
+ FD_ISSET(sockets[i], &wr_fds)) {
+ /* Only writable, so it's connected */
resulting_index = i;
goto done;
}