This helps to prevent odd scenarios where a queue will claim to have
taken 0 calls, but the members appear to have taken a non-zero amount.
(closes issue #15068)
Reported by: sum
Patches:
patchreset.patch uploaded by sum (license 766)
Tested by: sum
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@193349
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
q->callsabandoned = 0;
q->callscompletedinsl = 0;
q->wrapuptime = 0;
+ q->talktime = 0;
+
+ if (q->members) {
+ struct member *mem;
+ struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0);
+ while ((mem = ao2_iterator_next(&mem_iter))) {
+ mem->calls = 0;
+ ao2_ref(mem, -1);
+ }
+ }
}
/*!