When there's an upload in progress, make sure to wait for the socket to
become writable.
Detected-by: steini2000 on github
Bug: #2520
Closes #2567
int numsocks)
{
const struct http_conn *c = &conn->proto.httpc;
+ struct SingleRequest *k = &conn->data->req;
int bitmap = GETSOCK_BLANK;
(void)numsocks;
always be ready for one */
bitmap |= GETSOCK_READSOCK(FIRSTSOCKET);
- if(nghttp2_session_want_write(c->h2))
+ /* we're still uploading or the HTTP/2 layer wants to send data */
+ if(((k->keepon & (KEEP_SEND|KEEP_SEND_PAUSE)) == KEEP_SEND) ||
+ nghttp2_session_want_write(c->h2))
bitmap |= GETSOCK_WRITESOCK(FIRSTSOCKET);
return bitmap;