auto id = pattern.get_ident ().as_string ();
push (Rust::Token::make_identifier (UNDEF_LOCATION, std::move (id)));
- if (pattern.has_pattern_to_bind ())
+ if (pattern.has_subpattern ())
{
push (Rust::Token::make (PATTERN_BIND, UNDEF_LOCATION));
visit (pattern.get_pattern_to_bind ());
void
DefaultASTVisitor::visit (AST::IdentifierPattern &pattern)
{
- if (pattern.has_pattern_to_bind ())
+ if (pattern.has_subpattern ())
visit (pattern.get_pattern_to_bind ());
}
str += variable_ident.as_string ();
- if (has_pattern_to_bind ())
- str += " @ " + to_bind->as_string ();
+ if (has_subpattern ())
+ str += " @ " + subpattern->as_string ();
return str;
}
bool is_mut;
// bool has_pattern;
- std::unique_ptr<Pattern> to_bind;
+ std::unique_ptr<Pattern> subpattern;
location_t locus;
NodeId node_id;
std::string as_string () const override;
// Returns whether the IdentifierPattern has a pattern to bind.
- bool has_pattern_to_bind () const { return to_bind != nullptr; }
+ bool has_subpattern () const { return subpattern != nullptr; }
// Constructor
IdentifierPattern (Identifier ident, location_t locus, bool is_ref = false,
bool is_mut = false,
- std::unique_ptr<Pattern> to_bind = nullptr)
+ std::unique_ptr<Pattern> subpattern = nullptr)
: Pattern (), variable_ident (std::move (ident)), is_ref (is_ref),
- is_mut (is_mut), to_bind (std::move (to_bind)), locus (locus),
+ is_mut (is_mut), subpattern (std::move (subpattern)), locus (locus),
node_id (Analysis::Mappings::get ().get_next_node_id ())
{}
IdentifierPattern (NodeId node_id, Identifier ident, location_t locus,
bool is_ref = false, bool is_mut = false,
- std::unique_ptr<Pattern> to_bind = nullptr)
+ std::unique_ptr<Pattern> subpattern = nullptr)
: Pattern (), variable_ident (std::move (ident)), is_ref (is_ref),
- is_mut (is_mut), to_bind (std::move (to_bind)), locus (locus),
+ is_mut (is_mut), subpattern (std::move (subpattern)), locus (locus),
node_id (node_id)
{}
is_mut (other.is_mut), locus (other.locus), node_id (other.node_id)
{
// fix to get prevent null pointer dereference
- if (other.to_bind != nullptr)
- to_bind = other.to_bind->clone_pattern ();
+ if (other.subpattern != nullptr)
+ subpattern = other.subpattern->clone_pattern ();
}
// Overload assignment operator to use clone
node_id = other.node_id;
// fix to prevent null pointer dereference
- if (other.to_bind != nullptr)
- to_bind = other.to_bind->clone_pattern ();
+ if (other.subpattern != nullptr)
+ subpattern = other.subpattern->clone_pattern ();
else
- to_bind = nullptr;
+ subpattern = nullptr;
return *this;
}
// TODO: is this better? Or is a "vis_pattern" better?
Pattern &get_pattern_to_bind ()
{
- rust_assert (has_pattern_to_bind ());
- return *to_bind;
+ rust_assert (has_subpattern ());
+ return *subpattern;
}
Identifier get_ident () const { return variable_ident; }
}
}
-void CompilePatternCheckExpr::visit (HIR::IdentifierPattern &pattern)
+void
+CompilePatternCheckExpr::visit (HIR::IdentifierPattern &pattern)
{
- if (pattern.has_pattern_to_bind())
- {
- check_expr = CompilePatternCheckExpr::Compile (pattern.get_to_bind(), match_scrutinee_expr, ctx);
- } else
- {
- check_expr = boolean_true_node;
- }
+ if (pattern.has_subpattern ())
+ {
+ check_expr = CompilePatternCheckExpr::Compile (pattern.get_subpattern (),
+ match_scrutinee_expr, ctx);
+ }
+ else
+ {
+ check_expr = boolean_true_node;
+ }
}
// setup the bindings
CfgStrip::visit (AST::IdentifierPattern &pattern)
{
// can only strip sub-patterns of the inner pattern to bind
- if (!pattern.has_pattern_to_bind ())
+ if (!pattern.has_subpattern ())
return;
AST::DefaultASTVisitor::visit (pattern);
mappings.get_next_hir_id (crate_num),
UNKNOWN_LOCAL_DEFID);
- std::unique_ptr<Pattern> to_bind;
- if (pattern.has_pattern_to_bind ())
+ std::unique_ptr<Pattern> subpattern;
+ if (pattern.has_subpattern ())
{
- to_bind = std::unique_ptr<Pattern> (
+ subpattern = std::unique_ptr<Pattern> (
ASTLoweringPattern::translate (pattern.get_pattern_to_bind ()));
}
translated
pattern.get_locus (), pattern.get_is_ref (),
pattern.get_is_mut () ? Mutability::Mut
: Mutability::Imm,
- std::move (to_bind));
+ std::move (subpattern));
}
void
put_field ("is_ref", std::to_string (e.get_is_ref ()));
put_field ("mut", std::to_string (e.is_mut ()));
- if (e.has_pattern_to_bind ())
- visit_field ("to_bind", e.get_to_bind ());
+ if (e.has_subpattern ())
+ visit_field ("subpattern", e.get_subpattern ());
else
- put_field ("to_bind", "none");
+ put_field ("subpattern", "none");
end ("IdentifierPattern");
}
Identifier variable_ident;
bool is_ref;
Mutability mut;
- std::unique_ptr<Pattern> to_bind;
+ std::unique_ptr<Pattern> subpattern;
location_t locus;
Analysis::NodeMapping mappings;
std::string as_string () const override;
// Returns whether the IdentifierPattern has a pattern to bind.
- bool has_pattern_to_bind () const { return to_bind != nullptr; }
+ bool has_subpattern () const { return subpattern != nullptr; }
// Constructor
IdentifierPattern (Analysis::NodeMapping mappings, Identifier ident,
location_t locus, bool is_ref = false,
Mutability mut = Mutability::Imm,
- std::unique_ptr<Pattern> to_bind = nullptr)
+ std::unique_ptr<Pattern> subpattern = nullptr)
: variable_ident (std::move (ident)), is_ref (is_ref), mut (mut),
- to_bind (std::move (to_bind)), locus (locus), mappings (mappings)
+ subpattern (std::move (subpattern)), locus (locus), mappings (mappings)
{}
// Copy constructor with clone
mut (other.mut), locus (other.locus), mappings (other.mappings)
{
// fix to get prevent null pointer dereference
- if (other.to_bind != nullptr)
- to_bind = other.to_bind->clone_pattern ();
+ if (other.subpattern != nullptr)
+ subpattern = other.subpattern->clone_pattern ();
}
// Overload assignment operator to use clone
mappings = other.mappings;
// fix to get prevent null pointer dereference
- if (other.to_bind != nullptr)
- to_bind = other.to_bind->clone_pattern ();
+ if (other.subpattern != nullptr)
+ subpattern = other.subpattern->clone_pattern ();
return *this;
}
bool is_mut () const { return mut == Mutability::Mut; }
bool get_is_ref () const { return is_ref; }
- Pattern &get_to_bind () { return *to_bind; }
+ Pattern &get_subpattern () { return *subpattern; }
void accept_vis (HIRFullVisitor &vis) override;
void accept_vis (HIRPatternVisitor &vis) override;
str += variable_ident.as_string ();
- if (has_pattern_to_bind ())
+ if (has_subpattern ())
{
- str += " @ " + to_bind->as_string ();
+ str += " @ " + subpattern->as_string ();
}
return str;
void
TypeCheckPattern::visit (HIR::IdentifierPattern &pattern)
{
- if (pattern.has_pattern_to_bind ())
+ if (pattern.has_subpattern ())
{
- TypeCheckPattern::Resolve (pattern.get_to_bind (), parent);
+ TypeCheckPattern::Resolve (pattern.get_subpattern (), parent);
}
if (!pattern.get_is_ref ())