if self._self_reading_future is not None:
ov = self._self_reading_future._ov
self._self_reading_future.cancel()
- # self_reading_future was just cancelled so if it hasn't been
- # finished yet, it never will be (it's possible that it has
- # already finished and its callback is waiting in the queue,
- # where it could still happen if the event loop is restarted).
- # Unregister it otherwise IocpProactor.close will wait for it
- # forever
- if ov is not None:
+ # self_reading_future always uses IOCP, so even though it's
+ # been cancelled, we need to make sure that the IOCP message
+ # is received so that the kernel is not holding on to the
+ # memory, possibly causing memory corruption later. Only
+ # unregister it if IO is complete in all respects. Otherwise
+ # we need another _poll() later to complete the IO.
+ if ov is not None and not ov.pending:
self._proactor._unregister(ov)
self._self_reading_future = None
self.trans.close()
-class ProactorLoopCtrlC(test_utils.TestCase):
+class WindowsEventsTestCase(test_utils.TestCase):
+ def _unraisablehook(self, unraisable):
+ # Storing unraisable.object can resurrect an object which is being
+ # finalized. Storing unraisable.exc_value creates a reference cycle.
+ self._unraisable = unraisable
+ print(unraisable)
+
+ def setUp(self):
+ self._prev_unraisablehook = sys.unraisablehook
+ self._unraisable = None
+ sys.unraisablehook = self._unraisablehook
+
+ def tearDown(self):
+ sys.unraisablehook = self._prev_unraisablehook
+ self.assertIsNone(self._unraisable)
+
+class ProactorLoopCtrlC(WindowsEventsTestCase):
def test_ctrl_c(self):
thread.join()
-class ProactorMultithreading(test_utils.TestCase):
+class ProactorMultithreading(WindowsEventsTestCase):
def test_run_from_nonmain_thread(self):
finished = False
self.assertTrue(finished)
-class ProactorTests(test_utils.TestCase):
+class ProactorTests(WindowsEventsTestCase):
def setUp(self):
super().setUp()
return "done"
-
-class WinPolicyTests(test_utils.TestCase):
+ def test_loop_restart(self):
+ # We're fishing for the "RuntimeError: <_overlapped.Overlapped object at XXX>
+ # still has pending operation at deallocation, the process may crash" error
+ stop = threading.Event()
+ def threadMain():
+ while not stop.is_set():
+ self.loop.call_soon_threadsafe(lambda: None)
+ time.sleep(0.01)
+ thr = threading.Thread(target=threadMain)
+
+ # In 10 60-second runs of this test prior to the fix:
+ # time in seconds until failure: (none), 15.0, 6.4, (none), 7.6, 8.3, 1.7, 22.2, 23.5, 8.3
+ # 10 seconds had a 50% failure rate but longer would be more costly
+ end_time = time.time() + 10 # Run for 10 seconds
+ self.loop.call_soon(thr.start)
+ while not self._unraisable: # Stop if we got an unraisable exc
+ self.loop.stop()
+ self.loop.run_forever()
+ if time.time() >= end_time:
+ break
+
+ stop.set()
+ thr.join()
+
+
+class WinPolicyTests(WindowsEventsTestCase):
def test_selector_win_policy(self):
async def main():
if (!HasOverlappedIoCompleted(&self->overlapped) &&
self->type != TYPE_NOT_STARTED)
{
+ // NOTE: We should not get here, if we do then something is wrong in
+ // the IocpProactor or ProactorEventLoop. Since everything uses IOCP if
+ // the overlapped IO hasn't completed yet then we should not be
+ // deallocating!
+ //
+ // The problem is likely that this OverlappedObject was removed from
+ // the IocpProactor._cache before it was complete. The _cache holds a
+ // reference while IO is pending so that it does not get deallocated
+ // while the kernel has retained the OVERLAPPED structure.
+ //
+ // CancelIoEx (likely called from self.cancel()) may have successfully
+ // completed, but the OVERLAPPED is still in use until either
+ // HasOverlappedIoCompleted() is true or GetQueuedCompletionStatus has
+ // returned this OVERLAPPED object.
+ //
+ // NOTE: Waiting when IOCP is in use can hang indefinitely, but this
+ // CancelIoEx is superfluous in that self.cancel() was already called,
+ // so I've only ever seen this return FALSE with GLE=ERROR_NOT_FOUND
if (Py_CancelIoEx && Py_CancelIoEx(self->handle, &self->overlapped))
wait = TRUE;