]> git.ipfire.org Git - thirdparty/Python/cpython.git/commitdiff
Deleting all stdwin library modules.
authorGuido van Rossum <guido@python.org>
Mon, 8 May 2000 17:25:17 +0000 (17:25 +0000)
committerGuido van Rossum <guido@python.org>
Mon, 8 May 2000 17:25:17 +0000 (17:25 +0000)
34 files changed:
Lib/lib-stdwin/Abstract.py [deleted file]
Lib/lib-stdwin/BoxParent.py [deleted file]
Lib/lib-stdwin/Buttons.py [deleted file]
Lib/lib-stdwin/CSplit.py [deleted file]
Lib/lib-stdwin/DirList.py [deleted file]
Lib/lib-stdwin/FormSplit.py [deleted file]
Lib/lib-stdwin/HVSplit.py [deleted file]
Lib/lib-stdwin/Histogram.py [deleted file]
Lib/lib-stdwin/Sliders.py [deleted file]
Lib/lib-stdwin/Soundogram.py [deleted file]
Lib/lib-stdwin/Split.py [deleted file]
Lib/lib-stdwin/StripChart.py [deleted file]
Lib/lib-stdwin/TextEdit.py [deleted file]
Lib/lib-stdwin/TransParent.py [deleted file]
Lib/lib-stdwin/VUMeter.py [deleted file]
Lib/lib-stdwin/WindowParent.py [deleted file]
Lib/lib-stdwin/WindowSched.py [deleted file]
Lib/lib-stdwin/anywin.py [deleted file]
Lib/lib-stdwin/basewin.py [deleted file]
Lib/lib-stdwin/dirwin.py [deleted file]
Lib/lib-stdwin/filewin.py [deleted file]
Lib/lib-stdwin/formatter.py [deleted file]
Lib/lib-stdwin/gwin.py [deleted file]
Lib/lib-stdwin/listwin.py [deleted file]
Lib/lib-stdwin/mainloop.py [deleted file]
Lib/lib-stdwin/rect.py [deleted file]
Lib/lib-stdwin/srcwin.py [deleted file]
Lib/lib-stdwin/stdwinevents.py [deleted file]
Lib/lib-stdwin/stdwinq.py [deleted file]
Lib/lib-stdwin/tablewin.py [deleted file]
Lib/lib-stdwin/textwin.py [deleted file]
Lib/lib-stdwin/wdb.py [deleted file]
Lib/lib-stdwin/wdbframewin.py [deleted file]
Lib/lib-stdwin/wdbsrcwin.py [deleted file]

diff --git a/Lib/lib-stdwin/Abstract.py b/Lib/lib-stdwin/Abstract.py
deleted file mode 100644 (file)
index 51bd305..0000000
+++ /dev/null
@@ -1,63 +0,0 @@
-# Abstract classes for parents and children.
-#
-# Do not use as base class -- this is for documentation only.
-#
-# Note that the tree must be built top down (create the parent,
-# then add the children).
-#
-# Also note that the creation methods are not standardized --
-# these have extra parameters dependent on the widget type.
-# For historical reasons, button creation methods are called
-# define() while split creation methods are called create().
-
-class AbstractParent:
-       #
-       # Upcalls from child to parent
-       #
-       def addchild(self, child): unimpl()
-       def delchild(self, child): unimpl()
-       #
-       def need_mouse(self, child): unimpl()
-       def no_mouse(self, child): unimpl()
-       #
-       def need_timer(self, child): unimpl()
-       def no_timer(self, child): unimpl()
-       #
-       # XXX need_kbd, no_kbd; focus???
-       #
-       def begindrawing(self): return unimpl()
-       def beginmeasuring(self): return unimpl()
-       def getwindow(self): return unimpl() # Only for very special cases
-       #
-       def change(self, area): unimpl()
-       def scroll(self, area, (dh, dv)): unimpl()
-       def settimer(self, itimer): unimpl()
-
-class AbstractChild:
-       #
-       # Downcalls from parent to child
-       #
-       def destroy(self): unimpl()
-       #
-       def realize(self): return unimpl()
-       def getminsize(self, m, (width, height)): return unimpl()
-       def getbounds(self): return unimpl()
-       def setbounds(self, bounds): unimpl()
-       def draw(self, d, area): unimpl()
-       #
-       # Downcalls only made after certain upcalls
-       #
-       def mouse_down(self, detail): unimpl()
-       def mouse_move(self, detail): unimpl()
-       def mouse_up(self, detail): unimpl()
-       #
-       def timer(self): unimpl()
-
-# A "Split" is a child that manages one or more children.
-# (This terminology is due to DEC SRC, except for CSplits.)
-# A child of a split may be another split, a button, a slider, etc.
-# Certain upcalls and downcalls can be handled transparently, but
-# for others (e.g., all geometry related calls) this is not possible.
-
-class AbstractSplit(AbstractChild, AbstractParent):
-       pass
diff --git a/Lib/lib-stdwin/BoxParent.py b/Lib/lib-stdwin/BoxParent.py
deleted file mode 100644 (file)
index c792731..0000000
+++ /dev/null
@@ -1,40 +0,0 @@
-from TransParent import TransParent
-
-class BoxParent(TransParent):
-       #
-       def create(self, parent, (dh, dv)):
-               self = TransParent.create(self, parent)
-               self.dh = dh
-               self.dv = dv
-               return self
-       #
-       def getminsize(self, m, (width, height)):
-               width = max(0, width - 2*self.dh)
-               height = max(0, height - 2*self.dv)
-               width, height = self.child.getminsize(m, (width, height))
-               return width + 2*self.dh, height + 2*self.dv
-       #
-       def setbounds(self, bounds):
-               (left, top), (right, bottom) = bounds
-               self.bounds = bounds
-               left = min(right, left + self.dh)
-               top = min(bottom, top + self.dv)
-               right = max(left, right - self.dh)
-               bottom = max(top, bottom - self.dv)
-               self.innerbounds = (left, top), (right, bottom)
-               self.child.setbounds(self.innerbounds)
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       def draw(self, d, area):
-               (left, top), (right, bottom) = self.bounds
-               left = left + 1
-               top = top + 1
-               right = right - 1
-               bottom = bottom - 1
-               d.box((left, top), (right, bottom))
-               TransParent.draw(self, d, area) # XXX clip to innerbounds?
-       #
-       # XXX should scroll clip to innerbounds???
-       # XXX currently the only user restricts itself to child's bounds
diff --git a/Lib/lib-stdwin/Buttons.py b/Lib/lib-stdwin/Buttons.py
deleted file mode 100644 (file)
index 9a99707..0000000
+++ /dev/null
@@ -1,411 +0,0 @@
-# Module 'Buttons'
-
-
-# Import module 'rect' renamed as '_rect' to avoid exporting it on
-# 'from Buttons import *'
-#
-import rect
-_rect = rect
-del rect
-
-
-# Field indices in mouse event detail
-#
-_HV = 0
-_CLICKS = 1
-_BUTTON = 2
-_MASK = 3
-
-
-# LabelAppearance provides defaults for all appearance methods.
-# selected state not visible
-# disabled --> crossed out
-# hilited  --> inverted
-#
-class LabelAppearance:
-       #
-       # Initialization
-       #
-       def init_appearance(self):
-               self.bounds = _rect.empty
-               self.enabled = 1
-               self.hilited = 0
-               self.selected = 0
-               self.text = ''
-       #
-       # Size enquiry
-       #
-       def getminsize(self, m, (width, height)):
-               width = max(width, m.textwidth(self.text) + 6)
-               height = max(height, m.lineheight() + 6)
-               return width, height
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       # Changing the parameters
-       #
-       def settext(self, text):
-               self.text = text
-               if self.bounds <> _rect.empty:
-                       self.recalctextpos()
-                       self.redraw()
-       #
-       def setbounds(self, bounds):
-               self.bounds = bounds
-               if self.bounds <> _rect.empty:
-                       self.recalc()
-       #
-       def realize(self):
-               pass
-       #
-       # Changing the state bits
-       #
-       def enable(self, flag):
-               if flag <> self.enabled:
-                       self.enabled = flag
-                       if self.bounds <> _rect.empty:
-                               self.flipenable(self.parent.begindrawing())
-       #
-       def hilite(self, flag):
-               if flag <> self.hilited:
-                       self.hilited = flag
-                       if self.bounds <> _rect.empty:
-                               self.fliphilite(self.parent.begindrawing())
-       #
-       def select(self, flag):
-               if flag <> self.selected:
-                       self.selected = flag
-                       if self.bounds <> _rect.empty:
-                               self.redraw()
-       #
-       # Recalculate the box bounds and text position.
-       # This can be overridden by buttons that draw different boxes
-       # or want their text in a different position.
-       #
-       def recalc(self):
-               if self.bounds <> _rect.empty:
-                       self.recalcbounds()
-                       self.recalctextpos()
-       #
-       def recalcbounds(self):
-               self.hilitebounds = _rect.inset(self.bounds, (3, 3))
-               self.crossbounds = self.bounds
-       #
-       def recalctextpos(self):
-               (left, top), (right, bottom) = self.bounds
-               m = self.parent.beginmeasuring()
-               h = (left + right - m.textwidth(self.text)) / 2
-               v = (top + bottom - m.lineheight()) / 2
-               self.textpos = h, v
-       #
-       # Generic drawing interface.
-       # Do not override redraw() or draw() methods; override drawit() c.s.
-       #
-       def redraw(self):
-               if self.bounds <> _rect.empty:
-                       d = self.parent.begindrawing()
-                       d.erase(self.bounds)
-                       self.draw(d, self.bounds)
-       #
-       def draw(self, d, area):
-               area = _rect.intersect([area, self.bounds])
-               if area == _rect.empty:
-                       return
-               d.cliprect(area)
-               self.drawit(d)
-               d.noclip()
-       #
-       # The drawit() method is fairly generic but may be overridden.
-       #
-       def drawit(self, d):
-               self.drawpict(d)
-               if self.text:
-                       d.text(self.textpos, self.text)
-               if not self.enabled:
-                       self.flipenable(d)
-               if self.hilited:
-                       self.fliphilite(d)
-       #
-       # Default drawing detail functions.
-       # Overriding these is normally sufficient to get different
-       # appearances.
-       #
-       def drawpict(self, d):
-               pass
-       #
-       def flipenable(self, d):
-               _xorcross(d, self.crossbounds)
-       #
-       def fliphilite(self, d):
-               d.invert(self.hilitebounds)
-
-
-# A Strut is a label with no width of its own.
-
-class StrutAppearance(LabelAppearance):
-       #
-       def getminsize(self, m, (width, height)):
-               height = max(height, m.lineheight() + 6)
-               return width, height
-       #
-
-
-# ButtonAppearance displays a centered string in a box.
-# selected --> bold border
-# disabled --> crossed out
-# hilited  --> inverted
-#
-class ButtonAppearance(LabelAppearance):
-       #
-       def drawpict(self, d):
-               d.box(_rect.inset(self.bounds, (1, 1)))
-               if self.selected:
-                       # Make a thicker box
-                       d.box(self.bounds)
-                       d.box(_rect.inset(self.bounds, (2, 2)))
-                       d.box(_rect.inset(self.bounds, (3, 3)))
-       #
-
-
-# CheckAppearance displays a small square box and a left-justified string.
-# selected --> a cross appears in the box
-# disabled --> whole button crossed out
-# hilited  --> box is inverted
-#
-class CheckAppearance(LabelAppearance):
-       #
-       def getminsize(self, m, (width, height)):
-               minwidth = m.textwidth(self.text) + 6
-               minheight = m.lineheight() + 6
-               width = max(width, minwidth + minheight + m.textwidth(' '))
-               height = max(height, minheight)
-               return width, height
-       #
-       def drawpict(self, d):
-               d.box(self.boxbounds)
-               if self.selected: _xorcross(d, self.boxbounds)
-       #
-       def recalcbounds(self):
-               LabelAppearance.recalcbounds(self)
-               (left, top), (right, bottom) = self.bounds
-               self.size = bottom - top - 4
-               self.boxbounds = (left+2, top+2), (left+2+self.size, bottom-2)
-               self.hilitebounds = self.boxbounds
-       #
-       def recalctextpos(self):
-               m = self.parent.beginmeasuring()
-               (left, top), (right, bottom) = self.boxbounds
-               h = right + m.textwidth(' ')
-               v = top + (self.size - m.lineheight()) / 2
-               self.textpos = h, v
-       #
-
-
-# RadioAppearance displays a round indicator and a left-justified string.
-# selected --> a dot appears in the indicator
-# disabled --> whole button crossed out
-# hilited  --> indicator is inverted
-#
-class RadioAppearance(CheckAppearance):
-       #
-       def drawpict(self, d):
-               (left, top), (right, bottom) = self.boxbounds
-               radius = self.size / 2
-               center = left + radius, top + radius
-               d.circle(center, radius)
-               if self.selected:
-                       d.fillcircle(center, radius*3/5)
-       #
-
-
-# NoReactivity ignores mouse events.
-#
-class NoReactivity:
-       def init_reactivity(self): pass
-
-
-# BaseReactivity defines hooks and asks for mouse events,
-# but provides only dummy mouse event handlers.
-# The trigger methods call the corresponding hooks set by the user.
-# Hooks (and triggers) mean the following:
-# down_hook    called on some mouse-down events
-# move_hook    called on some mouse-move events
-# up_hook      called on mouse-up events
-# on_hook      called for buttons with on/off state, when it goes on
-# hook         called when a button 'fires' or a radiobutton goes on
-# There are usually extra conditions, e.g., hooks are only called
-# when the button is enabled, or active, or selected (on).
-#
-class BaseReactivity:
-       #
-       def init_reactivity(self):
-               self.down_hook = self.move_hook = self.up_hook = \
-                       self.on_hook = self.off_hook = \
-                       self.hook = self.active = 0
-               self.parent.need_mouse(self)
-       #
-       def mousetest(self, hv):
-               return _rect.pointinrect(hv, self.bounds)
-       #
-       def mouse_down(self, detail):
-               pass
-       #
-       def mouse_move(self, detail):
-               pass
-       #
-       def mouse_up(self, detail):
-               pass
-       #
-       def down_trigger(self):
-               if self.down_hook: self.down_hook(self)
-       #
-       def move_trigger(self):
-               if self.move_hook: self.move_hook(self)
-       #
-       def up_trigger(self):
-               if self.up_hook: self.up_hook(self)
-       #
-       def on_trigger(self):
-               if self.on_hook: self.on_hook(self)
-       #
-       def off_trigger(self):
-               if self.off_hook: self.off_hook(self)
-       #
-       def trigger(self):
-               if self.hook: self.hook(self)
-
-
-# ToggleReactivity acts like a simple pushbutton.
-# It toggles its hilite state on mouse down events.
-#
-class ToggleReactivity(BaseReactivity):
-       #
-       def mouse_down(self, detail):
-               if self.enabled and self.mousetest(detail[_HV]):
-                       self.active = 1
-                       self.hilite(not self.hilited)
-                       self.down_trigger()
-       #
-       def mouse_move(self, detail):
-               if self.active:
-                       self.move_trigger()
-       #
-       def mouse_up(self, detail):
-               if self.active:
-                       self.up_trigger()
-                       self.active = 0
-       #
-       def down_trigger(self):
-               if self.hilited:
-                       self.on_trigger()
-               else:
-                       self.off_trigger()
-               self.trigger()
-       #
-
-
-# TriggerReactivity acts like a fancy pushbutton.
-# It hilites itself while the mouse is down within its bounds.
-#
-class TriggerReactivity(BaseReactivity):
-       #
-       def mouse_down(self, detail):
-               if self.enabled and self.mousetest(detail[_HV]):
-                       self.active = 1
-                       self.hilite(1)
-                       self.down_trigger()
-       #
-       def mouse_move(self, detail):
-               if self.active:
-                       self.hilite(self.mousetest(detail[_HV]))
-                       if self.hilited:
-                               self.move_trigger()
-       #
-       def mouse_up(self, detail):
-               if self.active:
-                       self.hilite(self.mousetest(detail[_HV]))
-                       if self.hilited:
-                               self.up_trigger()
-                               self.trigger()
-                       self.active = 0
-                       self.hilite(0)
-       #
-
-
-# CheckReactivity handles mouse events like TriggerReactivity,
-# It overrides the up_trigger method to flip its selected state.
-#
-class CheckReactivity(TriggerReactivity):
-       #
-       def up_trigger(self):
-               self.select(not self.selected)
-               if self.selected:
-                       self.on_trigger()
-               else:
-                       self.off_trigger()
-               self.trigger()
-
-
-# RadioReactivity turns itself on and the other buttons in its group
-# off when its up_trigger method is called.
-#
-class RadioReactivity(TriggerReactivity):
-       #
-       def init_reactivity(self):
-               TriggerReactivity.init_reactivity(self)
-               self.group = []
-       #
-       def up_trigger(self):
-               for b in self.group:
-                       if b <> self:
-                               if b.selected:
-                                       b.select(0)
-                                       b.off_trigger()
-               self.select(1)
-               self.on_trigger()
-               self.trigger()
-
-
-# Auxiliary class for 'define' method.
-# Call the initializers in the right order.
-#
-class Define:
-       #
-       def define(self, parent):
-               self.parent = parent
-               parent.addchild(self)
-               self.init_appearance()
-               self.init_reactivity()
-               return self
-       #
-       def destroy(self):
-               self.parent = 0
-       #
-       def definetext(self, parent, text):
-               self = self.define(parent)
-               self.settext(text)
-               return self
-
-
-# Subroutine to cross out a rectangle.
-#
-def _xorcross(d, bounds):
-       ((left, top), (right, bottom)) = bounds
-       # This is s bit funny to make it look better
-       left = left + 2
-       right = right - 2
-       top = top + 2
-       bottom = bottom - 3
-       d.xorline(((left, top), (right, bottom)))
-       d.xorline((left, bottom), (right, top))
-
-
-# Ready-made button classes.
-#
-class Label(NoReactivity, LabelAppearance, Define): pass
-class Strut(NoReactivity, StrutAppearance, Define): pass
-class PushButton(TriggerReactivity, ButtonAppearance, Define): pass
-class CheckButton(CheckReactivity, CheckAppearance, Define): pass
-class RadioButton(RadioReactivity, RadioAppearance, Define): pass
-class ToggleButton(ToggleReactivity, ButtonAppearance, Define): pass
diff --git a/Lib/lib-stdwin/CSplit.py b/Lib/lib-stdwin/CSplit.py
deleted file mode 100644 (file)
index 90d5111..0000000
+++ /dev/null
@@ -1,69 +0,0 @@
-# A CSplit is a Clock-shaped split: the children are grouped in a circle.
-# The numbering is a little different from a real clock: the 12 o'clock
-# position is called 0, not 12.  This is a little easier since Python
-# usually counts from zero.  (BTW, there needn't be exactly 12 children.)
-
-
-from math import pi, sin, cos
-from Split import Split
-
-class CSplit(Split):
-       #
-       def getminsize(self, m, (width, height)):
-               # Since things look best if the children are spaced evenly
-               # along the circle (and often all children have the same
-               # size anyway) we compute the max child size and assume
-               # this is each child's size.
-               for child in self.children:
-                       wi, he = child.getminsize(m, (0, 0))
-                       width = max(width, wi)
-                       height = max(height, he)
-               # In approximation, the diameter of the circle we need is
-               # (diameter of box) * (#children) / pi.
-               # We approximate pi by 3 (so we slightly overestimate
-               # our minimal size requirements -- not so bad).
-               # Because the boxes stick out of the circle we add the
-               # box size to each dimension.
-               # Because we really deal with ellipses, do everything
-               # separate in each dimension.
-               n = len(self.children)
-               return width + (width*n + 2)/3, height + (height*n + 2)/3
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       def setbounds(self, bounds):
-               self.bounds = bounds
-               # Place the children.  This involves some math.
-               # Compute center positions for children as if they were
-               # ellipses with a diameter about 1/N times the
-               # circumference of the big ellipse.
-               # (There is some rounding involved to make it look
-               # reasonable for small and large N alike.)
-               # XXX One day Python will have automatic conversions...
-               n = len(self.children)
-               fn = float(n)
-               if n == 0: return
-               (left, top), (right, bottom) = bounds
-               width, height = right-left, bottom-top
-               child_width, child_height = width*3/(n+4), height*3/(n+4)
-               half_width, half_height = \
-                       float(width-child_width)/2.0, \
-                       float(height-child_height)/2.0
-               center_h, center_v = center = (left+right)/2, (top+bottom)/2
-               fch, fcv = float(center_h), float(center_v)
-               alpha = 2.0 * pi / fn
-               for i in range(n):
-                       child = self.children[i]
-                       fi = float(i)
-                       fh, fv = \
-                               fch + half_width*sin(fi*alpha), \
-                               fcv - half_height*cos(fi*alpha)
-                       left, top = \
-                               int(fh) - child_width/2, \
-                               int(fv) - child_height/2
-                       right, bottom = \
-                               left + child_width, \
-                               top + child_height
-                       child.setbounds(((left, top), (right, bottom)))
-       #
diff --git a/Lib/lib-stdwin/DirList.py b/Lib/lib-stdwin/DirList.py
deleted file mode 100644 (file)
index 446d33b..0000000
+++ /dev/null
@@ -1,58 +0,0 @@
-# DirList -- Directory Listing widget
-
-# XXX Displays messy paths when following '..'
-
-import os
-import stdwin, rect
-from stdwinevents import *
-from Buttons import PushButton
-from WindowParent import WindowParent
-from HVSplit import HSplit, VSplit
-
-class DirList(VSplit):
-       #
-       def create(self, parent, dirname):
-               self = VSplit.create(self, parent)
-               names = os.listdir(dirname)
-               for name in names:
-                       if os.path.isdir(os.path.join(dirname, name)):
-                               fullname = os.path.join(dirname, name)
-                               btn = SubdirButton().definetext(self, fullname)
-                       elif name[-3:] == '.py':
-                               btn = ModuleButton().definetext(self, name)
-                       else:
-                               btn = FileButton().definetext(self, name)
-               return self
-       #
-
-class DirListWindow(WindowParent):
-       #
-       def create(self, dirname):
-               self = WindowParent.create(self, dirname, (0, 0))
-               child = DirList().create(self, dirname)
-               self.realize()
-               return self
-       #
-
-class SubdirButton(PushButton):
-       #
-       def drawpict(self, d):
-               PushButton.drawpict(self, d)
-               d.box(rect.inset(self.bounds, (3, 1)))
-       #
-       def up_trigger(self):
-               window = DirListWindow().create(self.text)
-       #
-
-class FileButton(PushButton):
-       #
-       def up_trigger(self):
-               stdwin.fleep()
-       #
-
-class ModuleButton(FileButton):
-       #
-       def drawpict(self, d):
-               PushButton.drawpict(self, d)
-               d.box(rect.inset(self.bounds, (1, 3)))
-       #
diff --git a/Lib/lib-stdwin/FormSplit.py b/Lib/lib-stdwin/FormSplit.py
deleted file mode 100644 (file)
index 271cb23..0000000
+++ /dev/null
@@ -1,58 +0,0 @@
-# A FormSplit lets you place its children exactly where you want them
-# (including silly places!).
-# It does no explicit geometry management except moving its children
-# when it is moved.
-# The interface to place children is as follows.
-# Before you add a child, you may specify its (left, top) position
-# relative to the FormSplit.  If you don't specify a position for
-# a child, it goes right below the previous child; the first child
-# goes to (0, 0) by default.
-# NB: This places data attributes named form_* on its children.
-# XXX Yes, I know, there should be options to do all sorts of relative
-# placement, but for now this will do.
-
-from Split import Split
-
-class FormSplit(Split):
-       #
-       def create(self, parent):
-               self.next_left = self.next_top = 0
-               self.last_child = None
-               return Split.create(self, parent)
-       #
-       def getminsize(self, m, sugg_size):
-               max_width, max_height = 0, 0
-               for c in self.children:
-                       c.form_width, c.form_height = c.getminsize(m, (0, 0))
-                       max_width = max(max_width, c.form_width + c.form_left)
-                       max_height = max(max_height, \
-                                        c.form_height + c.form_top)
-               return max_width, max_height
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       def setbounds(self, bounds):
-               self.bounds = bounds
-               fleft, ftop = bounds[0]
-               for c in self.children:
-                       left, top = c.form_left + fleft, c.form_top + ftop
-                       right, bottom = left + c.form_width, top + c.form_height
-                       c.setbounds(((left, top), (right, bottom)))
-       #
-       def placenext(self, left, top):
-               self.next_left = left
-               self.next_top = top
-               self.last_child = None
-       #
-       def addchild(self, child):
-               if self.last_child:
-                       width, height = \
-                           self.last_child.getminsize(self.beginmeasuring(), \
-                                                      (0, 0))
-                       self.next_top = self.next_top + height
-               child.form_left = self.next_left
-               child.form_top = self.next_top
-               Split.addchild(self, child)
-               self.last_child = child
-       #
diff --git a/Lib/lib-stdwin/HVSplit.py b/Lib/lib-stdwin/HVSplit.py
deleted file mode 100644 (file)
index 62e0de7..0000000
+++ /dev/null
@@ -1,62 +0,0 @@
-# HVSplit contains generic code for HSplit and VSplit.
-# HSplit and VSplit are specializations to either dimension.
-
-# XXX This does not yet stretch/shrink children if there is too much
-# XXX or too little space in the split dimension.
-# XXX (NB There is no interface to ask children for stretch preferences.)
-
-from Split import Split
-
-class HVSplit(Split):
-       #
-       def create(self, parent, hv):
-               # hv is 0 for HSplit, 1 for VSplit
-               self = Split.create(self, parent)
-               self.hv = hv
-               return self
-       #
-       def getminsize(self, m, sugg_size):
-               hv, vh = self.hv, 1 - self.hv
-               size = [0, 0]
-               sugg_size = [sugg_size[0], sugg_size[1]]
-               sugg_size[hv] = 0
-               sugg_size = sugg_size[0], sugg_size[1] # Make a tuple
-               for c in self.children:
-                       csize = c.getminsize(m, sugg_size)
-                       if csize[vh] > size[vh]: size[vh] = csize[vh]
-                       size[hv] = size[hv] + csize[hv]
-               return size[0], size[1]
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       def setbounds(self, bounds):
-               self.bounds = bounds
-               hv, vh = self.hv, 1 - self.hv
-               mf = self.parent.beginmeasuring
-               begin, end = bounds
-               sugg_size = end[0] - begin[0], end[1] - begin[1]
-               size = self.getminsize(mf(), sugg_size)
-               origin = [begin[0], begin[1]]
-               sugg_size = [sugg_size[0], sugg_size[1]] # Make a list
-               sugg_size[hv] = 0
-               sugg_size = sugg_size[0], sugg_size[1] # Make a tuple
-               for c in self.children:
-                       size = c.getminsize(mf(), sugg_size)
-                       corner = [0, 0]
-                       corner[vh] = end[vh]
-                       corner[hv] = origin[hv] + size[hv]
-                       c.setbounds(((origin[0], origin[1]), \
-                                       (corner[0], corner[1])))
-                       origin[hv] = corner[hv]
-                       # XXX stretch
-                       # XXX too-small
-       #
-
-class HSplit(HVSplit):
-       def create(self, parent):
-               return HVSplit.create(self, parent, 0)
-
-class VSplit(HVSplit):
-       def create(self, parent):
-               return HVSplit.create(self, parent, 1)
diff --git a/Lib/lib-stdwin/Histogram.py b/Lib/lib-stdwin/Histogram.py
deleted file mode 100644 (file)
index 74a75f3..0000000
+++ /dev/null
@@ -1,36 +0,0 @@
-# Module 'Histogram'
-
-from Buttons import *
-
-# A Histogram displays a histogram of numeric data.
-#
-class HistogramAppearance(LabelAppearance, Define):
-       #
-       def define(self, parent):
-               Define.define(self, (parent, ''))
-               self.ydata = []
-               self.scale = (0, 100)
-               return self
-       #
-       def setdata(self, ydata, scale):
-               self.ydata = ydata
-               self.scale = scale # (min, max)
-               self.parent.change(self.bounds)
-       #
-       def drawpict(self, d):
-               (left, top), (right, bottom) = self.bounds
-               min, max = self.scale
-               size = max-min
-               width, height = right-left, bottom-top
-               ydata = self.ydata
-               npoints = len(ydata)
-               v1 = top + height       # constant
-               h1 = left               # changed in loop
-               for i in range(npoints):
-                       h0 = h1
-                       v0 = top + height - (ydata[i]-min)*height/size
-                       h1 = left + (i+1) * width/npoints
-                       d.paint((h0, v0), (h1, v1))
-       #
-
-class Histogram(NoReactivity, HistogramAppearance): pass
diff --git a/Lib/lib-stdwin/Sliders.py b/Lib/lib-stdwin/Sliders.py
deleted file mode 100644 (file)
index cbf776d..0000000
+++ /dev/null
@@ -1,174 +0,0 @@
-# Module 'Sliders'
-
-
-import stdwin
-from stdwinevents import *
-import rect
-from Buttons import *
-from HVSplit import HSplit
-
-
-# Field indices in event detail
-#
-_HV = 0
-_CLICKS = 1
-_BUTTON = 2
-_MASK = 3
-
-
-# DragSlider is the simplest possible slider.
-# It looks like a button but dragging the mouse left or right
-# changes the controlled value.
-# It does not support any of the triggers or hooks defined by Buttons,
-# but defines its own setval_trigger and setval_hook.
-#
-class DragSliderReactivity(BaseReactivity):
-       #
-       def mouse_down(self, detail):
-               h, v = hv = detail[_HV]
-               if self.enabled and self.mousetest(hv):
-                       self.anchor = h
-                       self.oldval = self.val
-                       self.active = 1
-       #
-       def mouse_move(self, detail):
-               if self.active:
-                       h, v = detail[_HV]
-                       self.setval(self.oldval + (h - self.anchor))
-       #
-       def mouse_up(self, detail):
-               if self.active:
-                       h, v = detail[_HV]
-                       self.setval(self.oldval + (h - self.anchor))
-                       self.active = 0
-       #
-
-class DragSliderAppearance(ButtonAppearance):
-       #
-       # INVARIANTS maintained by the setval method:
-       #
-       #       self.min <= self.val <= self.max
-       #       self.text = self.pretext + `self.val` + self.postext
-       #
-       # (Notice that unlike Python ranges, the end point belongs
-       # to the range.)
-       #
-       def init_appearance(self):
-               ButtonAppearance.init_appearance(self)
-               self.min = 0
-               self.val = 0
-               self.max = 100
-               self.hook = 0
-               self.pretext = self.postext = ''
-               self.recalctext()
-       #
-       # The 'get*' and 'set*' methods belong to the generic slider interface
-       #
-       def getval(self): return self.val
-       #
-       def sethook(self, hook):
-               self.hook = hook
-       #
-       def setminvalmax(self, min, val, max):
-               self.min = min
-               self.max = max
-               self.setval(val)
-       #
-       def settexts(self, pretext, postext):
-               self.pretext = pretext
-               self.postext = postext
-               self.recalctext()
-       #
-       def setval(self, val):
-               val = min(self.max, max(self.min, val))
-               if val <> self.val:
-                       self.val = val
-                       self.recalctext()
-                       self.trigger()
-       #
-       def trigger(self):
-               if self.hook:
-                       self.hook(self)
-       #
-       def recalctext(self):
-               self.settext(self.pretext + `self.val` + self.postext)
-       #
-
-class DragSlider(DragSliderReactivity, DragSliderAppearance, Define):
-       def definetext(self, parent, text):
-               raise RuntimeError, 'DragSlider.definetext() not supported'
-
-
-# Auxiliary class for PushButton incorporated in ComplexSlider
-#
-class _StepButton(PushButton):
-       def define(self, parent):
-               self = PushButton.define(self, parent)
-               self.step = 0
-               return self
-       def setstep(self, step):
-               self.step = step
-       def definetextstep(self, parent, text, step):
-               self = self.definetext(parent, text)
-               self.setstep(step)
-               return self
-       def init_reactivity(self):
-               PushButton.init_reactivity(self)
-               self.parent.need_timer(self)
-       def step_trigger(self):
-               self.parent.setval(self.parent.getval() + self.step)
-       def down_trigger(self):
-               self.step_trigger()
-               self.parent.settimer(5)
-       def timer(self):
-               if self.hilited:
-                       self.step_trigger()
-               if self.active:
-                       self.parent.settimer(1)
-
-
-# A complex slider is an HSplit initialized to three buttons:
-# one to step down, a dragslider, and one to step up.
-#
-class ComplexSlider(HSplit):
-       #
-       # Override Slider define() method
-       #
-       def define(self, parent):
-               self = self.create(parent) # HSplit
-               #
-               self.downbutton = _StepButton().definetextstep(self, '-', -1)
-               self.dragbutton = DragSlider().define(self)
-               self.upbutton = _StepButton().definetextstep(self, '+', 1)
-               #
-               return self
-       #
-       # Override HSplit methods
-       #
-       def getminsize(self, m, (width, height)):
-               w1, h1 = self.downbutton.getminsize(m, (0, height))
-               w3, h3 = self.upbutton.getminsize(m, (0, height))
-               w1 = max(w1, h1)
-               w3 = max(w3, h3)
-               w2, h2 = self.dragbutton.getminsize(m, (width-w1-w3, height))
-               return w1+w2+w3, max(h1, h2, h3)
-       #
-       def setbounds(self, bounds):
-               (left, top), (right, bottom) = self.bounds = bounds
-               size = bottom - top
-               self.downbutton.setbounds(((left, top), (left+size, bottom)))
-               self.dragbutton.setbounds(((left+size, top), \
-                                               (right-size, bottom)))
-               self.upbutton.setbounds(((right-size, top), (right, bottom)))
-       #
-       # Pass other Slider methods on to dragbutton
-       #
-       def getval(self): return self.dragbutton.getval()
-       def sethook(self, hook): self.dragbutton.sethook(hook)
-       def setminvalmax(self, args): self.dragbutton.setminvalmax(args)
-       def settexts(self, args): self.dragbutton.settexts(args)
-       def setval(self, val): self.dragbutton.setval(val)
-       def enable(self, flag):
-               self.downbutton.enable(flag)
-               self.dragbutton.enable(flag)
-               self.upbutton.enable(flag)
diff --git a/Lib/lib-stdwin/Soundogram.py b/Lib/lib-stdwin/Soundogram.py
deleted file mode 100644 (file)
index e3c797e..0000000
+++ /dev/null
@@ -1,36 +0,0 @@
-# Module 'Soundogram'
-
-import audio
-from Histogram import Histogram
-
-class Soundogram(Histogram):
-       #
-       def define(self, win, chunk):
-               width, height = corner = win.getwinsize()
-               bounds = (0, 0), corner
-               self.chunk = chunk
-               self.step = (len(chunk)-1)/(width/2+1) + 1
-               ydata = _make_ydata(chunk, self.step)
-               return Histogram.define(self, (win, bounds, ydata, (0, 128)))
-       #
-       def setchunk(self, chunk):
-               self.chunk = chunk
-               self.recompute()
-       #
-       def recompute(self):
-               (left, top), (right, bottom) = self.bounds
-               width = right - left
-               self.step = (len(chunk)-1)/width + 1
-               ydata = _make_ydata(chunk, self.step)
-               self.setdata(ydata, (0, 128))
-       #
-
-
-def _make_ydata(chunk, step):
-       ydata = []
-       for i in range(0, len(chunk), step):
-               piece = audio.chr2num(chunk[i:i+step])
-               mi, ma = min(piece), max(piece)
-               y = max(abs(mi), abs(ma))
-               ydata.append(y)
-       return ydata
diff --git a/Lib/lib-stdwin/Split.py b/Lib/lib-stdwin/Split.py
deleted file mode 100644 (file)
index 5ff9808..0000000
+++ /dev/null
@@ -1,211 +0,0 @@
-# Generic Split implementation.
-# Use as a base class for other splits.
-# Derived classes should at least implement the methods that call
-# unimpl() below: getminsize(), getbounds() and setbounds().
-
-Error = 'Split.Error'  # Exception
-
-import rect
-from stdwinevents import *
-
-class Split:
-       #
-       # Calls from creator
-       # NB derived classes may add parameters to create()
-       #
-       def create(self, parent):
-               parent.addchild(self)
-               self.parent = parent
-               self.children = []
-               self.mouse_interest = []
-               self.keybd_interest = []
-               self.timer_interest = []
-               self.altdraw_interest = []
-               self.mouse_focus = None
-               self.keybd_focus = None
-               return self
-       #
-       # Downcalls from parent to child
-       #
-       def destroy(self):
-               self.parent = None
-               for child in self.children:
-                       child.destroy()
-               del self.children[:]
-               del self.mouse_interest[:]
-               del self.keybd_interest[:]
-               del self.timer_interest[:]
-               del self.altdraw_interest[:]
-               self.mouse_focus = None
-               self.keybd_focus = None
-       #
-       def getminsize(self, m, (width, height)):
-               return unimpl()                 # Should ask children
-       def getbounds(self):
-               return unimpl()
-       def setbounds(self, bounds):
-               unimpl()                        # Should tell children
-       #
-       def realize(self):
-               for child in self.children:
-                       child.realize()
-       #
-       def draw(self, d, detail):
-               # (Could avoid calls to children outside the area)
-               for child in self.children:
-                       child.draw(d, detail)
-       #
-       def altdraw(self, detail):
-               for child in self.altdraw_interest:
-                       child.altdraw(detail)
-       #
-       # Keyboard focus handling (used internally)
-       # XXX This is not enough if two levels of splits
-       # XXX surround text fields!
-       #
-       def set_keybd_focus(self, child):
-               if self.keybd_focus <> child:
-                       if self.keybd_focus:
-                               self.keybd_focus.deactivate()
-                               self.keybd_focus = None
-                       if child:
-                               child.activate()
-                               self.keybd_focus = child
-       def next_keybd_focus(self):
-               if not self.keybd_interest:
-                       self.set_keybd_focus(None)
-                       return
-               if self.keybd_focus in self.keybd_interest:
-                       i = self.keybd_interest.index(self.keybd_focus)
-                       i = (i+1) % len(self.keybd_interest)
-               else:
-                       i = 0
-               self.set_keybd_focus(self.keybd_interest[i])
-       #
-       # Downcalls only made after certain upcalls
-       #
-       def mouse_down(self, detail):
-               if self.mouse_focus:
-                       self.mouse_focus.mouse_down(detail)
-                       return
-               p = detail[0]
-               for child in self.mouse_interest:
-                       if rect.pointinrect(p, child.getbounds()):
-                               self.mouse_focus = child
-                               if child in self.keybd_interest:
-                                       self.set_keybd_focus(child)
-                               child.mouse_down(detail)
-       def mouse_move(self, detail):
-               if self.mouse_focus:
-                       self.mouse_focus.mouse_move(detail)
-       def mouse_up(self, detail):
-               if self.mouse_focus:
-                       self.mouse_focus.mouse_up(detail)
-                       self.mouse_focus = None
-       #
-       def activate(self):
-               if self.keybd_focus:
-                       self.keybd_focus.activate()
-               else:
-                       self.next_keybd_focus()
-       def deactivate(self):
-               if self.keybd_focus:
-                       self.keybd_focus.deactivate()
-       #
-       def keybd(self, type, detail):
-               if not self.keybd_focus:
-                       self.set_keybd_focus(self.keybd_interest[0])
-               if type == WE_COMMAND and detail == WC_TAB and \
-                                       len(self.keybd_interest) > 1:
-                       self.next_keybd_focus()
-                       return
-               self.keybd_focus.keybd(type, detail)
-       #
-       def timer(self):
-               for child in self.timer_interest:
-                       child.timer()
-       #
-       # Upcalls from child to parent
-       #
-       def addchild(self, child):
-               if child in self.children:
-                       raise Error, 'addchild: child already inlist'
-               self.children.append(child)
-       def delchild(self, child):
-               if child not in self.children:
-                       raise Error, 'delchild: child not in list'
-               self.children.remove(child)
-               if child in self.mouse_interest:
-                       self.mouse_interest.remove(child)
-               if child in self.keybd_interest:
-                       self.keybd_interest.remove(child)
-               if child in self.timer_interest:
-                       self.timer_interest.remove(child)
-               if child in self.altdraw_interest:
-                       self.altdraw_interest.remove(child)
-               if child == self.mouse_focus:
-                       self.mouse_focus = None
-               if child == self.keybd_focus:
-                       self.keybd_focus = None
-       #
-       def need_mouse(self, child):
-               if child not in self.mouse_interest:
-                       self.mouse_interest.append(child)
-                       self.parent.need_mouse(self)
-       def no_mouse(self, child):
-               if child == self.mouse_focus:
-                       self.mouse_focus = None
-               if child in self.mouse_interest:
-                       self.mouse_interest.remove(child)
-                       if not self.mouse_interest:
-                               self.parent.no_mouse(self)
-       #
-       def need_keybd(self, child):
-               if child not in self.keybd_interest:
-                       self.keybd_interest.append(child)
-                       self.parent.need_keybd(self)
-               if not self.keybd_focus:
-                       self.set_keybd_focus(child)
-       def no_keybd(self, child):
-               if child == self.keybd_focus:
-                       self.keybd_focus = None # Don't call child.deactivate()
-               if child in self.keybd_interest:
-                       self.keybd_interest.remove(child)
-                       if not self.keybd_interest:
-                               self.parent.no_keybd(self)
-       #
-       def need_timer(self, child):
-               if child not in self.timer_interest:
-                       self.timer_interest.append(child)
-                       self.parent.need_timer(self)
-       def no_timer(self, child):
-               if child in self.timer_interest:
-                       self.timer_interest.remove(child)
-                       if not self.timer_interest:
-                               self.parent.no_timer(self)
-       #
-       def need_altdraw(self, child):
-               if child not in self.altdraw_interest:
-                       self.altdraw_interest.append(child)
-                       self.parent.need_altdraw(self)
-       def no_altdraw(self, child):
-               if child in self.altdraw_interest:
-                       self.altdraw_interest.remove(child)
-                       if not self.altdraw_interest:
-                               self.parent.no_altdraw(self)
-       #
-       # The rest are transparent:
-       #
-       def begindrawing(self):
-               return self.parent.begindrawing()
-       def beginmeasuring(self):
-               return self.parent.beginmeasuring()
-       def getwindow(self):
-               return self.parent.getwindow()
-       #
-       def change(self, area):
-               self.parent.change(area)
-       def scroll(self, area, vector):
-               self.parent.scroll(area, vector)
-       def settimer(self, itimer):
-               self.parent.settimer(itimer)
diff --git a/Lib/lib-stdwin/StripChart.py b/Lib/lib-stdwin/StripChart.py
deleted file mode 100644 (file)
index afec007..0000000
+++ /dev/null
@@ -1,70 +0,0 @@
-# Module 'StripChart'
-
-import rect
-from Buttons import LabelAppearance, NoReactivity
-
-# A StripChart doesn't really look like a label but it needs a base class.
-# LabelAppearance allows it to be disabled and hilited.
-
-class StripChart(LabelAppearance, NoReactivity):
-       #
-       def define(self, parent, scale):
-               self.parent = parent
-               parent.addchild(self)
-               self.init_appearance()
-               self.init_reactivity()
-               self.ydata = []
-               self.scale = scale
-               self.resetbounds()
-               return self
-       #
-       def destroy(self):
-               self.parent = 0
-       #
-       def setbounds(self, bounds):
-               LabelAppearance.setbounds(self, bounds)
-               self.resetbounds()
-       #
-       def resetbounds(self):
-               (left, top), (right, bottom) = self.bounds
-               self.width = right-left
-               self.height = bottom-top
-               excess = len(self.ydata) - self.width
-               if excess > 0:
-                       del self.ydata[:excess]
-               elif excess < 0:
-                       while len(self.ydata) < self.width:
-                               self.ydata.insert(0, 0)
-       #
-       def append(self, y):
-               self.ydata.append(y)
-               excess = len(self.ydata) - self.width
-               if excess > 0:
-                       del self.ydata[:excess]
-                       if self.bounds <> rect.empty:
-                               self.parent.scroll(self.bounds, (-excess, 0))
-               if self.bounds <> rect.empty:
-                       (left, top), (right, bottom) = self.bounds
-                       i = len(self.ydata)
-                       area = (left+i-1, top), (left+i, bottom)
-                       self.draw(self.parent.begindrawing(), area)
-       #
-       def draw(self, d, area):
-               area = rect.intersect([area, self.bounds])
-               if area == rect.empty:
-                       return
-               d.cliprect(area)
-               d.erase(self.bounds)
-               (a_left, a_top), (a_right, a_bottom) = area
-               (left, top), (right, bottom) = self.bounds
-               height = bottom - top
-               i1 = a_left - left
-               i2 = a_right - left
-               for i in range(max(0, i1), min(len(self.ydata), i2)):
-                       split = bottom-self.ydata[i]*height/self.scale
-                       d.paint((left+i, split), (left+i+1, bottom))
-               if not self.enabled:
-                       self.flipenable(d)
-               if self.hilited:
-                       self.fliphilite(d)
-               d.noclip()
diff --git a/Lib/lib-stdwin/TextEdit.py b/Lib/lib-stdwin/TextEdit.py
deleted file mode 100644 (file)
index e08e496..0000000
+++ /dev/null
@@ -1,126 +0,0 @@
-# Text editing widget
-
-# NB: this always assumes fixed bounds.
-# For auto-growing TextEdit windows, different code would be needed.
-
-from stdwinevents import *
-
-class TextEdit:
-       #
-       def create(self, parent, (cols, rows)):
-               parent.addchild(self)
-               self.parent = parent
-               self.cols = cols
-               self.rows = rows
-               self.text = ''
-               # Creation of the editor is done in realize()
-               self.editor = None
-               self.dh = self.dv = 0
-               return self
-       #
-       def createboxed(self, parent, (cols, rows), (dh, dv)):
-               self = self.create(parent, (cols, rows))
-               self.dh = max(0, dh)
-               self.dv = max(0, dv)
-               return self
-       #
-       def settext(self, text):
-               self.editor.settext(text)
-       #
-       def gettext(self):
-               return self.editor.gettext(text)
-       #
-       # Downcalls from parent to child
-       #
-       def destroy(self):
-               del self.parent
-               del self.editor
-               del self.window
-       #
-       def getminsize(self, m, (width, height)):
-               width = max(0, width - 2*self.dh)
-               height = max(0, height - 2*self.dv)
-               if width > 0 and self.editor:
-                       (left, top), (right, bottom) = self.editor.getrect()
-                       act_width, act_height = right - left, bottom - top
-                       if width >= act_width:
-                               width = width + 2*self.dh
-                               height = max(height, act_height) + 2*self.dv
-                               return width, height
-               width = max(width, self.cols*m.textwidth('in')/2) + 2*self.dh
-               height = max(height, self.rows*m.lineheight()) + 2*self.dv
-               return width, height
-       #
-       def setbounds(self, bounds):
-               self.bounds = bounds
-               if self.editor:
-                       (left, top), (right, bottom) = bounds
-                       left = left + self.dh
-                       top = top + self.dv
-                       right = right - self.dh
-                       bottom = bottom - self.dv
-                       self.editor.move((left, top), (right, bottom))
-                       if self.dh and self.dv:
-                               (left, top), (right, bottom) = bounds
-                               left = left + 1
-                               top = top + 1
-                               right = right - 1
-                               bottom = bottom - 1
-                               bounds = (left, top), (right, bottom)
-                       self.editor.setview(bounds)
-       #
-       def getbounds(self):
-               return self.bounds
-       #
-       def realize(self):
-               self.window = self.parent.getwindow()
-               (left, top), (right, bottom) = self.bounds
-               left = left + self.dh
-               top = top + self.dv
-               right = right - self.dh
-               bottom = bottom - self.dv
-               self.editor = \
-                       self.window.textcreate((left, top), (right, bottom))
-               self.editor.setactive(0)
-               bounds = self.bounds
-               if self.dh and self.dv:
-                       (left, top), (right, bottom) = bounds
-                       left = left + 1
-                       top = top + 1
-                       right = right - 1
-                       bottom = bottom - 1
-                       bounds = (left, top), (right, bottom)
-               self.editor.setview(bounds)
-               self.editor.settext(self.text)
-               self.parent.need_mouse(self)
-               self.parent.need_keybd(self)
-               self.parent.need_altdraw(self)
-       #
-       def draw(self, d, area):
-               if self.dh and self.dv:
-                       d.box(self.bounds)
-       #
-       def altdraw(self, area):
-               self.editor.draw(area)
-       #
-       # Event downcalls
-       #
-       def mouse_down(self, detail):
-               x = self.editor.event(WE_MOUSE_DOWN, self.window, detail)
-       #
-       def mouse_move(self, detail):
-               x = self.editor.event(WE_MOUSE_MOVE, self.window, detail)
-       #
-       def mouse_up(self, detail):
-               x = self.editor.event(WE_MOUSE_UP, self.window, detail)
-       #
-       def keybd(self, type, detail):
-               x = self.editor.event(type, self.window, detail)
-       #
-       def activate(self):
-               self.editor.setfocus(0, 30000)
-               self.editor.setactive(1)
-       #
-       def deactivate(self):
-               self.editor.setactive(0)
-       #
diff --git a/Lib/lib-stdwin/TransParent.py b/Lib/lib-stdwin/TransParent.py
deleted file mode 100644 (file)
index 49dcd3d..0000000
+++ /dev/null
@@ -1,123 +0,0 @@
-# A class that sits transparently between a parent and one child.
-# First create the parent, then this thing, then the child.
-# Use this as a base class for objects that are almost transparent.
-# Don't use as a base class for parents with multiple children.
-
-Error = 'TransParent.Error'    # Exception
-
-class ManageOneChild:
-       #
-       # Upcalls shared with other single-child parents
-       #
-       def addchild(self, child):
-               if self.child:
-                       raise Error, 'addchild: one child only'
-               if not child:
-                       raise Error, 'addchild: bad child'
-               self.child = child
-       #
-       def delchild(self, child):
-               if not self.child:
-                       raise Error, 'delchild: no child'
-               if child <> self.child:
-                       raise Error, 'delchild: not my child'
-               self.child = 0
-
-class TransParent(ManageOneChild):
-       #
-       # Calls from creator
-       # NB derived classes may add parameters to create()
-       #
-       def create(self, parent):
-               parent.addchild(self)
-               self.parent = parent
-               self.child = None # No child yet
-               return self
-       #
-       # Downcalls from parent to child
-       #
-       def destroy(self):
-               del self.parent
-               if self.child: self.child.destroy()
-               del self.child
-       #
-       def getminsize(self, args):
-               if not self.child:
-                       m, size = args
-                       return size
-               else:
-                       return self.child.getminsize(args)
-       def getbounds(self, bounds):
-               if not self.child:
-                       raise Error, 'getbounds w/o child'
-               else:
-                       return self.child.getbounds()
-       def setbounds(self, bounds):
-               if not self.child:
-                       raise Error, 'setbounds w/o child'
-               else:
-                       self.child.setbounds(bounds)
-       def realize(self):
-               if self.child:
-                       self.child.realize()
-       def draw(self, d, area):
-               if self.child:
-                       self.child.draw(d, area)
-       def altdraw(self, area):
-               if self.child:
-                       self.child.altdraw(area)
-       #
-       # Downcalls only made after certain upcalls
-       #
-       def mouse_down(self, detail):
-               if self.child: self.child.mouse_down(detail)
-       def mouse_move(self, detail):
-               if self.child: self.child.mouse_move(detail)
-       def mouse_up(self, detail):
-               if self.child: self.child.mouse_up(detail)
-       #
-       def keybd(self, type_detail):
-               self.child.keybd(type_detail)
-       def activate(self):
-               self.child.activate()
-       def deactivate(self):
-               self.child.deactivate()
-       #
-       def timer(self):
-               if self.child: self.child.timer()
-       #
-       # Upcalls from child to parent
-       #
-       def need_mouse(self, child):
-               self.parent.need_mouse(self)
-       def no_mouse(self, child):
-               self.parent.no_mouse(self)
-       #
-       def need_timer(self, child):
-               self.parent.need_timer(self)
-       def no_timer(self, child):
-               self.parent.no_timer(self)
-       #
-       def need_altdraw(self, child):
-               self.parent.need_altdraw(self)
-       def no_altdraw(self, child):
-               self.parent.no_altdraw(self)
-       #
-       def need_keybd(self, child):
-               self.parent.need_keybd(self)
-       def no_keybd(self, child):
-               self.parent.no_keybd(self)
-       #
-       def begindrawing(self):
-               return self.parent.begindrawing()
-       def beginmeasuring(self):
-               return self.parent.beginmeasuring()
-       def getwindow(self):
-               return self.parent.getwindow()
-       #
-       def change(self, area):
-               self.parent.change(area)
-       def scroll(self, area, vector):
-               self.parent.scroll(area, vector)
-       def settimer(self, itimer):
-               self.parent.settimer(itimer)
diff --git a/Lib/lib-stdwin/VUMeter.py b/Lib/lib-stdwin/VUMeter.py
deleted file mode 100644 (file)
index ed9a473..0000000
+++ /dev/null
@@ -1,47 +0,0 @@
-# Module 'VUMeter'
-
-import audio
-from StripChart import StripChart
-
-K = 1024
-Rates = [0, 32*K, 16*K, 8*K]
-
-class VUMeter(StripChart):
-       #
-       # Override define() and timer() methods
-       #
-       def define(self, parent):
-               self = StripChart.define(self, (parent, 128))
-               self.parent.need_timer(self)
-               self.sampling = 0
-               self.rate = 3
-               self.enable(0)
-               return self
-       #
-       def timer(self):
-               if self.sampling:
-                       chunk = audio.wait_recording()
-                       self.sampling = 0
-                       nums = audio.chr2num(chunk)
-                       ampl = max(abs(min(nums)), abs(max(nums)))
-                       self.append(ampl)
-               if self.enabled and not self.sampling:
-                       audio.setrate(self.rate)
-                       size = Rates[self.rate]/10
-                       size = size/48*48
-                       audio.start_recording(size)
-                       self.sampling = 1
-               if self.sampling:
-                       self.parent.settimer(1)
-       #
-       # New methods: start() and stop()
-       #
-       def stop(self):
-               if self.sampling:
-                       chunk = audio.stop_recording()
-                       self.sampling = 0
-               self.enable(0)
-       #
-       def start(self):
-               self.enable(1)
-               self.timer()
diff --git a/Lib/lib-stdwin/WindowParent.py b/Lib/lib-stdwin/WindowParent.py
deleted file mode 100644 (file)
index cdec10b..0000000
+++ /dev/null
@@ -1,189 +0,0 @@
-# A 'WindowParent' is the only module that uses real stdwin functionality.
-# It is the root of the tree.
-# It should have exactly one child when realized.
-#
-# There is also an alternative interface to "mainloop" here.
-
-import stdwin
-from stdwinevents import *
-import mainloop
-
-from TransParent import ManageOneChild
-
-Error = 'WindowParent.Error'   # Exception
-
-class WindowParent(ManageOneChild):
-       #
-       def create(self, title, size):
-               self.title = title
-               self.size = size                # (width, height)
-               self._reset()
-               self.close_hook = WindowParent.delayed_destroy
-               return self
-       #
-       def _reset(self):
-               self.child = None
-               self.win = None
-               self.itimer = 0
-               self.do_mouse = 0
-               self.do_keybd = 0
-               self.do_timer = 0
-               self.do_altdraw = 0
-               self.pending_destroy = 0
-               self.close_hook = None
-               self.menu_hook = None
-       #
-       def destroy(self):
-               mainloop.unregister(self.win)
-               if self.child: self.child.destroy()
-               self._reset()
-       #
-       def delayed_destroy(self):
-               # This interface to be used by 'Close' buttons etc.;
-               # destroying a window from within a button hook
-               # is not a good idea...
-               self.pending_destroy = 1
-       #
-       def close_trigger(self):
-               if self.close_hook: self.close_hook(self)
-       #
-       def menu_trigger(self, menu, item):
-               if self.menu_hook:
-                       self.menu_hook(self, menu, item)
-       #
-       def need_mouse(self, child): self.do_mouse = 1
-       def no_mouse(self, child): self.do_mouse = 0
-       #
-       def need_keybd(self, child):
-               self.do_keybd = 1
-               self.child.activate()
-       def no_keybd(self, child):
-               self.do_keybd = 0
-               self.child.deactivate()
-       #
-       def need_timer(self, child): self.do_timer = 1
-       def no_timer(self, child): self.do_timer = 0
-       #
-       def need_altdraw(self, child): self.do_altdraw = 1
-       def no_altdraw(self, child): self.do_altdraw = 0
-       #
-       def realize(self):
-               if self.win:
-                       raise Error, 'realize(): called twice'
-               if not self.child:
-                       raise Error, 'realize(): no child'
-               # Compute suggested size
-               self.size = self.child.getminsize(self.beginmeasuring(), \
-                                                 self.size)
-               save_defsize = stdwin.getdefwinsize()
-               scrwidth, scrheight = stdwin.getscrsize()
-               width, height = self.size
-               if width > scrwidth:
-                       width = scrwidth * 2/3
-               if height > scrheight:
-                       height = scrheight * 2/3
-               stdwin.setdefwinsize(width, height)
-               self.hbar, self.vbar = stdwin.getdefscrollbars()
-               self.win = stdwin.open(self.title)
-               stdwin.setdefwinsize(save_defsize)
-               self.win.setdocsize(self.size)
-               if self.itimer:
-                       self.win.settimer(self.itimer)
-               width, height = self.win.getwinsize()
-               if self.hbar:
-                       width = self.size[0]
-               if self.vbar:
-                       height = self.size[1]
-               self.child.setbounds(((0, 0), (width, height)))
-               self.child.realize()
-               self.win.dispatch = self.dispatch
-               mainloop.register(self.win)
-       #
-       def fixup(self):
-               # XXX This could share code with realize() above
-               self.size = self.child.getminsize(self.beginmeasuring(), \
-                                                 self.win.getwinsize())
-               self.win.setdocsize(self.size)
-               width, height = self.win.getwinsize()
-               if self.hbar:
-                       width = self.size[0]
-               if self.vbar:
-                       height = self.size[1]
-               self.child.setbounds(((0, 0), (width, height)))
-               # Force a redraw of the entire window:
-               self.win.change((0, 0), self.size)
-       #
-       def beginmeasuring(self):
-               # Return something with which a child can measure text
-               if self.win:
-                       return self.win.begindrawing()
-               else:
-                       return stdwin
-       #
-       def begindrawing(self):
-               if self.win:
-                       return self.win.begindrawing()
-               else:
-                       raise Error, 'begindrawing(): not realized yet'
-       #
-       def getwindow(self):
-               if self.win:
-                       return self.win
-               else:
-                       raise Error, 'getwindow(): not realized yet'
-       #
-       def change(self, area):
-               if self.win:
-                       self.win.change(area)
-       #
-       def scroll(self, area, vector):
-               if self.win:
-                       self.win.scroll(area, vector)
-       #
-       def settimer(self, itimer):
-               if self.win:
-                       self.win.settimer(itimer)
-               else:
-                       self.itimer = itimer
-       #
-       # Only call dispatch once we are realized
-       #
-       def dispatch(self, (type, win, detail)):
-               if type == WE_DRAW:
-                       d = self.win.begindrawing()
-                       self.child.draw(d, detail)
-                       del d
-                       if self.do_altdraw: self.child.altdraw(detail)
-               elif type == WE_MOUSE_DOWN:
-                       if self.do_mouse: self.child.mouse_down(detail)
-               elif type == WE_MOUSE_MOVE:
-                       if self.do_mouse: self.child.mouse_move(detail)
-               elif type == WE_MOUSE_UP:
-                       if self.do_mouse: self.child.mouse_up(detail)
-               elif type in (WE_CHAR, WE_COMMAND):
-                       if self.do_keybd: self.child.keybd(type, detail)
-               elif type == WE_TIMER:
-                       if self.do_timer: self.child.timer()
-               elif type == WE_SIZE:
-                       self.fixup()
-               elif type == WE_CLOSE:
-                       self.close_trigger()
-               elif type == WE_MENU:
-                       self.menu_trigger(detail)
-               if self.pending_destroy:
-                       self.destroy()
-       #
-
-def MainLoop():
-       mainloop.mainloop()
-
-def Dispatch(event):
-       mainloop.dispatch(event)
-
-# Interface used by WindowSched:
-
-def CountWindows():
-       return mainloop.countwindows()
-
-def AnyWindow():
-       return mainloop.anywindow()
diff --git a/Lib/lib-stdwin/WindowSched.py b/Lib/lib-stdwin/WindowSched.py
deleted file mode 100644 (file)
index 119a41f..0000000
+++ /dev/null
@@ -1,62 +0,0 @@
-# Combine a real-time scheduling queue and stdwin event handling.
-# Keeps times in milliseconds.
-
-import stdwin, stdwinq
-from stdwinevents import WE_TIMER
-import mainloop
-import sched
-import time
-
-# Delay function called by the scheduler when it has nothing to do.
-# Return immediately when something is done, or when the delay is up.
-#
-def delayfunc(msecs):
-       msecs = int(msecs)
-       #
-       # Check for immediate stdwin event
-       #
-       event = stdwinq.pollevent()
-       if event:
-               mainloop.dispatch(event)
-               return
-       #
-       # Use sleep for very short delays or if there are no windows
-       #
-       if msecs < 100 or mainloop.countwindows() == 0:
-               if msecs > 0:
-                       time.sleep(msecs * 0.001)
-               return
-       #
-       # Post a timer event on an arbitrary window and wait for it
-       #
-       window = mainloop.anywindow()
-       window.settimer(msecs/100)
-       event = stdwinq.getevent()
-       window.settimer(0)
-       if event[0] <> WE_TIMER:
-               mainloop.dispatch(event)
-
-def millitimer():
-       return time.time() * 1000
-
-q = sched.scheduler(millitimer, delayfunc)
-
-# Export functions enter, enterabs and cancel just like a scheduler
-#
-enter = q.enter
-enterabs = q.enterabs
-cancel = q.cancel
-
-# Emptiness check must check both queues
-#
-def empty():
-       return q.empty() and mainloop.countwindows() == 0
-
-# Run until there is nothing left to do
-#
-def run():
-       while not empty():
-               if q.empty():
-                       mainloop.dispatch(stdwinq.getevent())
-               else:
-                       q.run()
diff --git a/Lib/lib-stdwin/anywin.py b/Lib/lib-stdwin/anywin.py
deleted file mode 100644 (file)
index 38ee869..0000000
+++ /dev/null
@@ -1,14 +0,0 @@
-# Module 'anywin'
-# Open a file or directory in a window
-
-import dirwin
-import filewin
-import os
-
-def open(name):
-       print 'opening', name, '...'
-       if os.path.isdir(name):
-               w = dirwin.open(name)
-       else:
-               w = filewin.open(name)
-       return w
diff --git a/Lib/lib-stdwin/basewin.py b/Lib/lib-stdwin/basewin.py
deleted file mode 100644 (file)
index 7a43536..0000000
+++ /dev/null
@@ -1,64 +0,0 @@
-# basewin.py
-
-import stdwin
-import mainloop
-from stdwinevents import *
-
-class BaseWindow:
-       
-       def __init__(self, title):
-               self.win = stdwin.open(title)
-               self.win.dispatch = self.dispatch
-               mainloop.register(self.win)
-       
-#      def reopen(self):
-#              title = self.win.gettitle()
-#              winpos = self.win.getwinpos()
-#              winsize = self.win.getwinsize()
-#              origin = self.win.getorigin()
-#              docsize = self.win.getdocsize()
-#              mainloop.unregister(self.win)
-#              del self.win.dispatch
-#              self.win.close()
-#              stdwin.setdefwinpos(winpos)
-#              stdwin.setdefwinsize(winsize)
-#              self.win = stdwin.open(title)
-#              stdwin.setdefwinpos(0, 0)
-#              stdwin.setdefwinsize(0, 0)
-#              self.win.setdocsize(docsize)
-#              self.win.setorigin(origin)
-#              self.win.dispatch = self.dispatch
-#              mainloop.register(self.win)
-       
-       def popup(self):
-               if self.win is not stdwin.getactive():
-                       self.win.setactive()
-       
-       def close(self):
-               mainloop.unregister(self.win)
-               del self.win.dispatch
-               self.win.close()
-       
-       def dispatch(self, event):
-               type, win, detail = event
-               if type == WE_CHAR:
-                       self.char(detail)
-               elif type == WE_COMMAND:
-                       self.command(detail)
-               elif type == WE_MOUSE_DOWN:
-                       self.mouse_down(detail)
-               elif type == WE_MOUSE_MOVE:
-                       self.mouse_move(detail)
-               elif type == WE_MOUSE_UP:
-                       self.mouse_up(detail)
-               elif type == WE_DRAW:
-                       self.draw(detail)
-               elif type == WE_CLOSE:
-                       self.close()
-       
-       def no_op(self, detail):
-               pass
-       char = command = mouse_down = mouse_move = mouse_up = draw = no_op
-       
-       def refreshall(self):
-               self.win.change((-10, 0), (10000, 30000))
diff --git a/Lib/lib-stdwin/dirwin.py b/Lib/lib-stdwin/dirwin.py
deleted file mode 100644 (file)
index e8b0170..0000000
+++ /dev/null
@@ -1,29 +0,0 @@
-# Module 'dirwin'
-
-# Directory windows, a subclass of listwin
-
-import os
-import gwin
-import listwin
-import anywin
-import dircache
-
-def action(w, string, i, detail):
-       (h, v), clicks, button, mask = detail
-       if clicks == 2:
-               name = os.path.join(w.name, string)
-               try:
-                       w2 = anywin.open(name)
-                       w2.parent = w
-               except os.error, why:
-                       stdwin.message('Can\'t open ' + name + ': ' + why[1])
-
-def open(name):
-       name = os.path.join(name, '')
-       list = dircache.opendir(name)[:]
-       list.sort()
-       dircache.annotate(name, list)
-       w = listwin.open(name, list)
-       w.name = name
-       w.action = action
-       return w
diff --git a/Lib/lib-stdwin/filewin.py b/Lib/lib-stdwin/filewin.py
deleted file mode 100644 (file)
index df6aa7d..0000000
+++ /dev/null
@@ -1,20 +0,0 @@
-# Module 'filewin'
-# File windows, a subclass of textwin (which is a subclass of gwin)
-
-import textwin
-import __builtin__
-
-
-# FILE WINDOW
-
-def open_readonly(fn): # Open a file window
-       fp = __builtin__.open(fn, 'r')
-       w = textwin.open_readonly(fn, fp.read())
-       w.fn = fn
-       return w
-
-def open(fn): # Open a file window
-       fp = __builtin__.open(fn, 'r')
-       w = textwin.open(fn, fp.read())
-       w.fn = fn
-       return w
diff --git a/Lib/lib-stdwin/formatter.py b/Lib/lib-stdwin/formatter.py
deleted file mode 100644 (file)
index 7ddfc1d..0000000
+++ /dev/null
@@ -1,207 +0,0 @@
-# A class to help applications that do fancy text formatting.
-# You create an instance each time you must redraw the window.
-# Set the initial left, top and right coordinates;
-# then feed it words, font changes and vertical movements.
-#
-# This class should eventually be extended to support much fancier
-# formatting, along the lines of TeX; for now, a very simple model
-# is sufficient.
-#
-class formatter:
-       #
-       # Initialize a formatter instance.
-       # Pass the window's drawing object, and left, top, right
-       # coordinates of the drawing space as arguments.
-       #
-       def __init__(self, d, left, top, right):
-               self.d = d              # Drawing object
-               self.left = left        # Left margin
-               self.right = right      # Right margin
-               self.v = top            # Top of current line
-               self.center = 0
-               self.justify = 1
-               self.setfont('')        # Default font
-               self._reset()           # Prepare for new line
-       #
-       # Reset for start of fresh line.
-       #
-       def _reset(self):
-               self.boxes = []         # Boxes and glue still to be output
-               self.sum_width = 0      # Total width of boxes
-               self.sum_space = 0      # Total space between boxes
-               self.sum_stretch = 0    # Total stretch for space between boxes
-               self.max_ascent = 0     # Max ascent of current line
-               self.max_descent = 0    # Max descent of current line
-               self.avail_width = self.right - self.left
-               self.hang_indent = 0
-       #
-       # Set the current font, and compute some values from it.
-       #
-       def setfont(self, font):
-               self.font = font
-               self.d.setfont(font)
-               self.font_space = self.d.textwidth(' ')
-               self.font_ascent = self.d.baseline()
-               self.font_descent = self.d.lineheight() - self.font_ascent
-       #
-       # Add a word to the list of boxes; first flush if line is full.
-       # Space and stretch factors are expressed in fractions
-       # of the current font's space width.
-       # (Two variations: one without, one with explicit stretch factor.)
-       #
-       def addword(self, word, spacefactor):
-               self.addwordstretch(word, spacefactor, spacefactor)
-       #
-       def addwordstretch(self, word, spacefactor, stretchfactor):
-               width = self.d.textwidth(word)
-               if width > self.avail_width:
-                       self._flush(1)
-               space = int(float(self.font_space) * float(spacefactor))
-               stretch = int(float(self.font_space) * float(stretchfactor))
-               box = (self.font, word, width, space, stretch)
-               self.boxes.append(box)
-               self.sum_width = self.sum_width + width
-               self.sum_space = self.sum_space + space
-               self.sum_stretch = self.sum_stretch + stretch
-               self.max_ascent = max(self.font_ascent, self.max_ascent)
-               self.max_descent = max(self.font_descent, self.max_descent)
-               self.avail_width = self.avail_width - width - space
-       #
-       # Flush current line and start a new one.
-       # Flushing twice is harmless (i.e. does not introduce a blank line).
-       # (Two versions: the internal one has a parameter for justification.)
-       #
-       def flush(self):
-               self._flush(0)
-       #
-       def _flush(self, justify):
-               if not self.boxes:
-                       return
-               #
-               # Compute amount of stretch needed.
-               #
-               if justify and self.justify or self.center:
-                       #
-                       # Compute extra space to fill;
-                       # this is avail_width plus glue from last box.
-                       # Also compute available stretch.
-                       #
-                       last_box = self.boxes[len(self.boxes)-1]
-                       font, word, width, space, stretch = last_box
-                       tot_extra = self.avail_width + space
-                       tot_stretch = self.sum_stretch - stretch
-               else:
-                       tot_extra = tot_stretch = 0
-               #
-               # Output the boxes.
-               #
-               baseline = self.v + self.max_ascent
-               h = self.left + self.hang_indent
-               if self.center:
-                       h = h + tot_extra / 2
-                       tot_extra = tot_stretch = 0
-               for font, word, width, space, stretch in self.boxes:
-                       self.d.setfont(font)
-                       v = baseline - self.d.baseline()
-                       self.d.text((h, v), word)
-                       h = h + width + space
-                       if tot_extra > 0 and tot_stretch > 0:
-                               extra = stretch * tot_extra / tot_stretch
-                               h = h + extra
-                               tot_extra = tot_extra - extra
-                               tot_stretch = tot_stretch - stretch
-               #
-               # Prepare for next line.
-               #
-               self.v = baseline + self.max_descent
-               self.d.setfont(self.font)
-               self._reset()
-       #
-       # Add vertical space; first flush.
-       # Vertical space is expressed in fractions of the current
-       # font's line height.
-       #
-       def vspace(self, lines):
-               self.vspacepixels(int(lines * self.d.lineheight()))
-       #
-       # Add vertical space given in pixels.
-       #
-       def vspacepixels(self, dv):
-               self.flush()
-               self.v = self.v + dv
-       #
-       # Set temporary (hanging) indent, for paragraph start.
-       # First flush.
-       #
-       def tempindent(self, space):
-               self.flush()
-               hang = int(float(self.font_space) * float(space))
-               self.hang_indent = hang
-               self.avail_width = self.avail_width - hang
-       #
-       # Add (permanent) left indentation.  First flush.
-       #
-       def addleftindent(self, space):
-               self.flush()
-               self.left = self.left \
-                       + int(float(self.font_space) * float(space))
-               self._reset()
-       #
-
-
-# Test procedure
-#
-def test():
-       import stdwin, stdwinq
-       from stdwinevents import *
-       try:
-               import mac
-               # Mac font assignments:
-               font1 = 'times', '', 12
-               font2 = 'times', 'b', 14
-       except ImportError:
-               # X11R4 font assignments
-               font1 = '*times-medium-r-*-120-*'
-               font2 = '*times-bold-r-*-140-*'
-       words = \
-           ['The','quick','brown','fox','jumps','over','the','lazy','dog.']
-       words = words * 2
-       stage = 0
-       stages = [(0,0,'ragged'), (1,0,'justified'), (0,1,'centered')]
-       justify, center, title = stages[stage]
-       stdwin.setdefwinsize(300,200)
-       w = stdwin.open(title)
-       winsize = w.getwinsize()
-       while 1:
-               type, window, detail = stdwinq.getevent()
-               if type == WE_CLOSE:
-                       break
-               elif type == WE_SIZE:
-                       newsize = w.getwinsize()
-                       if newsize <> winsize:
-                               w.change((0,0), winsize)
-                               winsize = newsize
-                               w.change((0,0), winsize)
-               elif type == WE_MOUSE_DOWN:
-                       stage = (stage + 1) % len(stages)
-                       justify, center, title = stages[stage]
-                       w.settitle(title)
-                       w.change((0, 0), (1000, 1000))
-               elif type == WE_DRAW:
-                       width, height = winsize
-                       f = formatter(w.begindrawing(), 0, 0, width)
-                       f.center = center
-                       f.justify = justify
-                       if not center:
-                               f.tempindent(5)
-                       for font in font1, font2, font1:
-                               f.setfont(font)
-                               for word in words:
-                                       space = 1 + (word[-1:] == '.')
-                                       f.addword(word, space)
-                                       if center and space > 1:
-                                               f.flush()
-                       f.flush()
-                       height = f.v
-                       del f
-                       w.setdocsize(0, height)
diff --git a/Lib/lib-stdwin/gwin.py b/Lib/lib-stdwin/gwin.py
deleted file mode 100644 (file)
index 626c8fa..0000000
+++ /dev/null
@@ -1,110 +0,0 @@
-# Module 'gwin'
-# Generic stdwin windows
-
-# This is used as a base class from which to derive other window types.
-# XXX DON'T USE THIS CODE ANY MORE!  It is ages old!
-
-import stdwin, stdwinq
-from stdwinevents import *
-from mainloop import mainloop, register, unregister, windows
-
-# Open a window
-
-def open(title):                       # Open a generic window
-       w = stdwin.open(title)
-       stdwin.setdefwinsize(0, 0)
-       # Set default event handlers
-       w.draw = nop
-       w.char = nop
-       w.mdown = nop
-       w.mmove = nop
-       w.mup = nop
-       w.m2down = m2down
-       w.m2up = m2up
-       w.size = nop
-       w.move = nop
-       w.activate = w.deactivate = nop
-       w.timer = nop
-       # default command handlers
-       w.close = close
-       w.tab = tab
-       w.enter = enter
-       w.backspace = backspace
-       w.arrow = arrow
-       w.kleft = w.kup = w.kright = w.kdown = nop
-       w.dispatch = treatevent
-       register(w)
-       return w
-
-
-def treatevent(e):                     # Handle a stdwin event
-       type, w, detail = e
-       if type == WE_DRAW:
-               w.draw(w, detail)
-       elif type == WE_MENU:
-               m, item = detail
-               m.action[item](w, m, item)
-       elif type == WE_COMMAND:
-               treatcommand(w, detail)
-       elif type == WE_CHAR:
-               w.char(w, detail)
-       elif type == WE_MOUSE_DOWN:
-               if detail[1] > 1: w.m2down(w, detail)
-               else: w.mdown(w, detail)
-       elif type == WE_MOUSE_MOVE:
-               w.mmove(w, detail)
-       elif type == WE_MOUSE_UP:
-               if detail[1] > 1: w.m2up(w, detail)
-               else: w.mup(w, detail)
-       elif type == WE_SIZE:
-               w.size(w, w.getwinsize())
-       elif type == WE_ACTIVATE:
-               w.activate(w)
-       elif type == WE_DEACTIVATE:
-               w.deactivate(w)
-       elif type == WE_MOVE:
-               w.move(w)
-       elif type == WE_TIMER:
-               w.timer(w)
-       elif type == WE_CLOSE:
-               w.close(w)
-
-def treatcommand(w, type):             # Handle a we_command event
-       if type == WC_CLOSE:
-               w.close(w)
-       elif type == WC_RETURN:
-               w.enter(w)
-       elif type == WC_TAB:
-               w.tab(w)
-       elif type == WC_BACKSPACE:
-               w.backspace(w)
-       elif type in (WC_LEFT, WC_UP, WC_RIGHT, WC_DOWN):
-               w.arrow(w, type)
-
-
-# Methods
-
-def close(w):                          # Close method
-       unregister(w)
-       del w.close     # Delete our close function
-       w.close()       # Call the close method
-
-def arrow(w, detail):                  # Arrow key method
-       if detail == WC_LEFT:
-               w.kleft(w)
-       elif detail == WC_UP:
-               w.kup(w)
-       elif detail == WC_RIGHT:
-               w.kright(w)
-       elif detail == WC_DOWN:
-               w.kdown(w)
-
-
-# Trivial methods
-
-def tab(w): w.char(w, '\t')
-def enter(w): w.char(w, '\n')          # 'return' is a Python reserved word
-def backspace(w): w.char(w, '\b')
-def m2down(w, detail): w.mdown(w, detail)
-def m2up(w, detail): w.mup(w, detail)
-def nop(*args): pass
diff --git a/Lib/lib-stdwin/listwin.py b/Lib/lib-stdwin/listwin.py
deleted file mode 100644 (file)
index 9480a81..0000000
+++ /dev/null
@@ -1,47 +0,0 @@
-# Module 'listwin'
-# List windows, a subclass of gwin
-
-import gwin
-import stdwin
-
-def maxlinewidth(a): # Compute maximum textwidth of lines in a sequence
-       max = 0
-       for line in a:
-               width = stdwin.textwidth(line)
-               if width > max: max = width
-       return max
-
-def action(w, string, i, detail): # Default item selection method
-       pass
-
-def mup(w, detail): # Mouse up method
-       (h, v), clicks, button, mask = detail
-       i = divmod(v, w.lineheight)[0]
-       if 0 <= i < len(w.data):
-               w.action(w, w.data[i], i, detail)
-
-def draw(w, ((left, top), (right, bottom))): # Text window draw method
-       data = w.data
-       d = w.begindrawing()
-       lh = w.lineheight
-       itop = top/lh
-       ibot = (bottom-1)/lh + 1
-       if itop < 0: itop = 0
-       if ibot > len(data): ibot = len(data)
-       for i in range(itop, ibot): d.text((0, i*lh), data[i])
-
-def open(title, data): # Display a list of texts in a window
-       lineheight = stdwin.lineheight()
-       h, v = maxlinewidth(data), len(data)*lineheight
-       h0, v0 = h + stdwin.textwidth(' '), v + lineheight
-       if h0 > stdwin.textwidth(' ')*80: h0 = 0
-       if v0 > stdwin.lineheight()*24: v0 = 0
-       stdwin.setdefwinsize(h0, v0)
-       w = gwin.open(title)
-       w.setdocsize(h, v)
-       w.lineheight = lineheight
-       w.data = data
-       w.draw = draw
-       w.action = action
-       w.mup = mup
-       return w
diff --git a/Lib/lib-stdwin/mainloop.py b/Lib/lib-stdwin/mainloop.py
deleted file mode 100644 (file)
index aa40c34..0000000
+++ /dev/null
@@ -1,256 +0,0 @@
-# Standard main loop for *all* STDWIN applications.
-# This requires that applications:
-# - register their windows on creation and unregister them when closed
-# - have a 'dispatch' function as a window member
-
-
-import stdwin, stdwinq
-from stdwinevents import *
-
-
-# List of windows known to the main loop.
-#
-windows = []
-
-
-# Last window that ever received an event
-#
-last_window = None
-
-
-# Function to register a window.
-#
-def register(win):
-       # First test the dispatch function by passing it a null event --
-       # this catches registration of unconforming windows.
-       win.dispatch((WE_NULL, win, None))
-       if win not in windows:
-               windows.append(win)
-
-
-# Function to unregister a window.
-# It is not an error to unregister an already unregistered window
-# (this is useful for cleanup actions).
-#
-def unregister(win):
-       global last_window
-       if win == last_window:
-               last_window = None
-       if win in windows:
-               windows.remove(win) # Not in 0.9.1
-               # 0.9.1 solution:
-               #for i in range(len(windows)):
-               #       if windows[i] = win:
-               #               del windows[i]
-               #               break
-
-
-# Interfaces used by WindowSched.
-#
-def countwindows():
-       return len(windows)
-#
-def anywindow():
-       if windows:
-               return windows[0]
-       else:
-               return None
-
-
-# NEW: register any number of file descriptors
-#
-fdlist = []
-select_args = None
-select_handlers = None
-#
-def registerfd(fd, mode, handler):
-       if mode not in ('r', 'w', 'x'):
-               raise ValueError, 'mode must be r, w or x'
-       if type(fd) <> type(0):
-               fd = fd.fileno() # If this fails it's not a proper select arg
-       for i in range(len(fdlist)):
-               if fdlist[i][:2] == (fd, mode):
-                       raise ValueError, \
-                               '(fd, mode) combination already registered'
-       fdlist.append((fd, mode, handler))
-       make_select_args()
-#
-def unregisterfd(fd, *args):
-       if type(fd) <> type(0):
-               fd = fd.fileno() # If this fails it's not a proper select arg
-       args = (fd,) + args
-       n = len(args)
-       for i in range(len(fdlist)):
-               if fdlist[i][:n] == args:
-                       del fdlist[i]
-       make_select_args()
-#
-def make_select_args():
-       global select_args, select_handlers
-       rlist, wlist, xlist = [], [], []
-       rhandlers, whandlers, xhandlers = {}, {}, {}
-       for fd, mode, handler in fdlist:
-               if mode == 'r':
-                       rlist.append(fd)
-                       rhandlers[`fd`] = handler
-               if mode == 'w':
-                       wlist.append(fd)
-                       whandlers[`fd`] = handler
-               if mode == 'x':
-                       xlist.append(fd)
-                       xhandlers[`fd`] = handler
-       if rlist or wlist or xlist:
-               select_args = rlist, wlist, xlist
-               select_handlers = rhandlers, whandlers, xhandlers
-       else:
-               select_args = None
-               select_handlers = None
-#
-def do_select():
-       import select
-       reply = apply(select.select, select_args)
-       for mode in 0, 1, 2:
-               list = reply[mode]
-               for fd in list:
-                       handler = select_handlers[mode][`fd`]
-                       handler(fd, 'rwx'[mode])
-
-
-# Event processing main loop.
-# Return when there are no windows left, or when an unhandled
-# exception occurs.  (It is safe to restart the main loop after
-# an unsuccessful exit.)
-# Python's stdwin.getevent() turns WE_COMMAND/WC_CANCEL events
-# into KeyboardInterrupt exceptions; these are turned back in events.
-#
-recursion_level = 0 # Hack to make it reentrant
-def mainloop():
-       global recursion_level
-       recursion_level = recursion_level + 1
-       try:
-               stdwin_select_handler() # Process events already in queue
-               while 1:
-                       if windows and not fdlist:
-                               while windows and not fdlist:
-                                       try:
-                                               event = stdwinq.getevent()
-                                       except KeyboardInterrupt:
-                                               event = (WE_COMMAND, \
-                                                        None, WC_CANCEL)
-                                       dispatch(event)
-                       elif windows and fdlist:
-                               fd = stdwin.fileno()
-                               if recursion_level == 1:
-                                   registerfd(fd, 'r', stdwin_select_handler)
-                               try:
-                                       while windows:
-                                               do_select()
-                                               stdwin_select_handler()
-                               finally:
-                                       if recursion_level == 1:
-                                               unregisterfd(fd)
-                       elif fdlist:
-                               while fdlist and not windows:
-                                       do_select()
-                       else:
-                               break
-       finally:
-               recursion_level = recursion_level - 1
-
-
-# Check for events without ever blocking
-#
-def check():
-       stdwin_select_handler()
-       # XXX Should check for socket stuff as well
-
-
-# Handle stdwin events until none are left
-#
-def stdwin_select_handler(*args):
-       while 1:
-               try:
-                       event = stdwinq.pollevent()
-               except KeyboardInterrupt:
-                       event = (WE_COMMAND, None, WC_CANCEL)
-               if event is None:
-                       break
-               dispatch(event)
-
-
-# Run a modal dialog loop for a window.  The dialog window must have
-# been registered first.  This prohibits most events (except size/draw
-# events) to other windows.  The modal dialog loop ends when the
-# dialog window unregisters itself.
-#
-passthrough = WE_SIZE, WE_DRAW
-beeping = WE_MOUSE_DOWN, WE_COMMAND, WE_CHAR, WE_KEY, WE_CLOSE, WE_MENU
-#
-def modaldialog(window):
-       if window not in windows:
-               raise ValueError, 'modaldialog window not registered'
-       while window in windows:
-               try:
-                       event = stdwinq.getevent()
-               except KeyboardInterrupt:
-                       event = WE_COMMAND, None, WC_CANCEL
-               etype, ewindow, edetail = event
-               if etype not in passthrough and ewindow <> window:
-                       if etype in beeping:
-                               stdwin.fleep()
-                       continue
-               dispatch(event)
-
-
-# Dispatch a single event.
-# Events for the no window in particular are sent to the active window
-# or to the last window that received an event (these hacks are for the
-# WE_LOST_SEL event, which is directed to no particular window).
-# Windows not in the windows list don't get their events:
-# events for such windows are silently ignored.
-#
-def dispatch(event):
-       global last_window
-       if event[1] == None:
-               active = stdwin.getactive()
-               if active: last_window = active
-       else:
-               last_window = event[1]
-       if last_window in windows:
-               last_window.dispatch(event)
-
-
-# Dialog base class
-#
-class Dialog:
-       #
-       def __init__(self, title):
-               self.window = stdwin.open(title)
-               self.window.dispatch = self.dispatch
-               register(self.window)
-       #
-       def close(self):
-               unregister(self.window)
-               del self.window.dispatch
-               self.window.close()
-       #
-       def dispatch(self, event):
-               etype, ewindow, edetail = event
-               if etype == WE_CLOSE:
-                       self.close()
-
-
-# Standard modal dialogs
-# XXX implemented using stdwin dialogs for now
-#
-def askstr(prompt, default):
-       return stdwin.askstr(prompt, default)
-#
-def askync(prompt, yesorno):
-       return stdwin.askync(prompt, yesorno)
-#
-def askfile(prompt, default, new):
-       return stdwin.askfile(prompt, default, new)
-#
-def message(msg):
-       stdwin.message(msg)
diff --git a/Lib/lib-stdwin/rect.py b/Lib/lib-stdwin/rect.py
deleted file mode 100644 (file)
index 393eafd..0000000
+++ /dev/null
@@ -1,89 +0,0 @@
-# Module 'rect'.
-#
-# Operations on rectangles.
-# There is some normalization: all results return the object 'empty'
-# if their result would contain no points.
-
-
-# Exception.
-#
-error = 'rect.error'
-
-
-# The empty rectangle.
-#
-empty = (0, 0), (0, 0)
-
-
-# Check if a rectangle is empty.
-#
-def is_empty(r):
-       (left, top), (right, bottom) = r
-       return left >= right or top >= bottom
-
-
-# Compute the intersection or two or more rectangles.
-# This works with a list or tuple argument.
-#
-def intersect(list):
-       if not list: raise error, 'intersect called with empty list'
-       if is_empty(list[0]): return empty
-       (left, top), (right, bottom) = list[0]
-       for rect in list[1:]:
-               if is_empty(rect):
-                       return empty
-               (l, t), (r, b) = rect
-               if left < l: left = l
-               if top < t: top = t
-               if right > r: right = r
-               if bottom > b: bottom = b
-               if is_empty(((left, top), (right, bottom))):
-                       return empty
-       return (left, top), (right, bottom)
-
-
-# Compute the smallest rectangle containing all given rectangles.
-# This works with a list or tuple argument.
-#
-def union(list):
-       (left, top), (right, bottom) = list[0]
-       for (l, t), (r, b) in list[1:]:
-               if not is_empty(((l, t), (r, b))):
-                       if l < left: left = l
-                       if t < top: top = t
-                       if r > right: right = r
-                       if b > bottom: bottom = b
-       res = (left, top), (right, bottom)
-       if is_empty(res):
-               return empty
-       return res
-
-
-# Check if a point is in a rectangle.
-#
-def pointinrect((h, v), ((left, top), (right, bottom))):
-       return left <= h < right and top <= v < bottom
-
-
-# Return a rectangle that is dh, dv inside another
-#
-def inset(((left, top), (right, bottom)), (dh, dv)):
-       left = left + dh
-       top = top + dv
-       right = right - dh
-       bottom = bottom - dv
-       r = (left, top), (right, bottom)
-       if is_empty(r):
-               return empty
-       else:
-               return r
-
-
-# Conversions between rectangles and 'geometry tuples',
-# given as origin (h, v) and dimensions (width, height).
-#
-def rect2geom((left, top), (right, bottom)):
-       return (left, top), (right-left, bottom-top)
-
-def geom2rect((h, v), (width, height)):
-       return (h, v), (h+width, v+height)
diff --git a/Lib/lib-stdwin/srcwin.py b/Lib/lib-stdwin/srcwin.py
deleted file mode 100644 (file)
index 29b7801..0000000
+++ /dev/null
@@ -1,129 +0,0 @@
-# srcwin.py -- a source listing window
-
-import stdwin
-from stdwinevents import *
-import basewin
-
-WIDTH = 40
-MAXHEIGHT = 24
-
-
-class TextWindow(basewin.BaseWindow):
-       
-       def __init__(self, title, contents):
-               self.contents = contents
-               self.linecount = countlines(self.contents)
-               #
-               self.lineheight = lh = stdwin.lineheight()
-               self.leftmargin = self.getmargin()
-               self.top = 0
-               self.rightmargin = 30000 # Infinity
-               self.bottom = lh * self.linecount
-               #
-               width = WIDTH*stdwin.textwidth('0')
-               height = lh*min(MAXHEIGHT, self.linecount)
-               stdwin.setdefwinsize(width, height)
-               basewin.BaseWindow.__init__(self, title)
-               #
-               self.win.setdocsize(0, self.bottom)
-               self.initeditor()
-       
-       def initeditor(self):
-               r = (self.leftmargin, self.top), (self.rightmargin, self.bottom)
-               self.editor = self.win.textcreate(r)
-               self.editor.settext(self.contents)
-       
-       def closeeditor(self):
-               self.editor.close()
-       
-#      def reopen(self):
-#              self.closeeditor()
-#              basewin.BaseWindow.reopen(self)
-#              self.initeditor()
-       
-       # Override the following two methods to format line numbers differently
-       
-       def getmark(self, lineno):
-               return `lineno`
-       
-       def getmargin(self):
-               return stdwin.textwidth(`self.linecount + 1` + ' ')
-       
-       # Event dispatcher, called from mainloop.mainloop()
-       
-       def dispatch(self, event):
-               if event[0] == WE_NULL: return # Dummy tested by mainloop
-               if event[0] == WE_DRAW or not self.editor.event(event):
-                       basewin.BaseWindow.dispatch(self, event)
-       
-       # Event handlers
-       
-       def close(self):
-               self.closeeditor()
-               basewin.BaseWindow.close(self)
-       
-       def draw(self, detail):
-               dummy = self.editor.draw(detail)
-               # Draw line numbers
-               (left, top), (right, bottom) = detail
-               topline = top/self.lineheight
-               botline = bottom/self.lineheight + 1
-               botline = min(self.linecount, botline)
-               d = self.win.begindrawing()
-               try:
-                       h, v = 0, self.lineheight * topline
-                       for lineno in range(topline+1, botline+1):
-                               d.text((h, v), self.getmark(lineno))
-                               v = v + self.lineheight
-               finally:
-                       d.close()
-       
-       # Calls from outside
-       
-       def changemark(self, lineno): # redraw the mark for a line
-               left = 0
-               top = (lineno-1) * self.lineheight
-               right = self.leftmargin
-               bottom = lineno * self.lineheight
-               d = self.win.begindrawing()
-               try:
-                       d.erase((left, top), (right, bottom))
-                       d.text((left, top), self.getmark(lineno))
-               finally:
-                       d.close()
-
-       def showline(self, lineno): # scroll to make a line visible
-               left = 0
-               top = (lineno-1) * self.lineheight
-               right = self.leftmargin
-               bottom = lineno * self.lineheight
-               self.win.show((left, top), (right, bottom))
-
-
-# Subroutine to count the number of lines in a string
-
-def countlines(text):
-       n = 0
-       for c in text:
-               if c == '\n': n = n+1
-       if text and text[-1] != '\n': n = n+1 # Partial last line
-       return n
-
-
-class SourceWindow(TextWindow):
-
-       def __init__(self, filename):
-               self.filename = filename
-               f = open(self.filename, 'r')
-               contents = f.read()
-               f.close()
-               TextWindow.__init__(self, self.filename, contents)
-
-# ------------------------------ testing ------------------------------
-
-TESTFILE = 'srcwin.py'
-
-def test():
-       import mainloop
-       sw = SourceWindow(TESTFILE)
-       mainloop.mainloop()
diff --git a/Lib/lib-stdwin/stdwinevents.py b/Lib/lib-stdwin/stdwinevents.py
deleted file mode 100644 (file)
index 62cf8d2..0000000
+++ /dev/null
@@ -1,61 +0,0 @@
-# Module 'stdwinevents' -- Constants for stdwin event types
-#
-# Suggested usage:
-#      from stdwinevents import *
-
-# The function stdwin.getevent() returns a tuple containing:
-#      (type, window, detail)
-# where detail may be <no value> or a value depending on type, see below:
-
-# Values for type:
-
-WE_NULL       =  0     # not reported -- means 'no event' internally
-WE_ACTIVATE   =  1     # detail is None
-WE_CHAR       =  2     # detail is the character
-WE_COMMAND    =  3     # detail is one of the WC_* constants below
-WE_MOUSE_DOWN =  4     # detail is ((h, v), clicks, button, mask)
-WE_MOUSE_MOVE =  5     # ditto
-WE_MOUSE_UP   =  6     # ditto
-WE_MENU       =  7     # detail is (menu, item)
-WE_SIZE       =  8     # detail is (width, height)
-WE_MOVE       =  9     # not reported -- reserved for future use
-WE_DRAW       = 10     # detail is ((left, top), (right, bottom))
-WE_TIMER      = 11     # detail is None
-WE_DEACTIVATE = 12     # detail is None
-WE_EXTERN     = 13     # detail is None
-WE_KEY        = 14     # detail is ???
-WE_LOST_SEL   = 15     # detail is selection number
-WE_CLOSE      = 16     # detail is None
-
-# Values for detail when type is WE_COMMAND:
-
-WC_CLOSE      =  1     # obsolete; now reported as WE_CLOSE
-WC_LEFT       =  2     # left arrow key
-WC_RIGHT      =  3     # right arrow key
-WC_UP         =  4     # up arrow key
-WC_DOWN       =  5     # down arrow key
-WC_CANCEL     =  6     # not reported -- turned into KeyboardInterrupt
-WC_BACKSPACE  =  7     # backspace key
-WC_TAB        =  8     # tab key
-WC_RETURN     =  9     # return or enter key
-
-# Selection numbers
-
-WS_CLIPBOARD   = 0
-WS_PRIMARY     = 1
-WS_SECONDARY   = 2
-
-# Modifier masks in key and mouse events
-
-WM_SHIFT       = (1 << 0)
-WM_LOCK        = (1 << 1)
-WM_CONTROL     = (1 << 2)
-WM_META        = (1 << 3)
-WM_OPTION      = (1 << 4)
-WM_NUM                 = (1 << 5)
-
-WM_BUTTON1     = (1 << 8)
-WM_BUTTON2     = (1 << 9)
-WM_BUTTON3     = (1 << 10)
-WM_BUTTON4     = (1 << 11)
-WM_BUTTON5     = (1 << 12)
diff --git a/Lib/lib-stdwin/stdwinq.py b/Lib/lib-stdwin/stdwinq.py
deleted file mode 100644 (file)
index af72986..0000000
+++ /dev/null
@@ -1,53 +0,0 @@
-# Replacements for getevent() and pollevent(),
-# and new functions ungetevent() and sync().
-
-
-# Every library module should ideally use this instead of
-# stdwin.{get,poll}event(), so applications can use the services
-# of ungetevent() and sync().
-
-
-import stdwin
-
-
-# Events read ahead are stored in this queue.
-#
-queue = []
-
-
-# Replacement for getevent().
-#
-def getevent():
-       if queue:
-               event = queue[0]
-               del queue[0]
-               return event
-       else:
-               return stdwin.getevent()
-
-
-# Replacement for pollevent().
-#
-def pollevent():
-       if queue:
-               return getevent()
-       else:
-               return stdwin.pollevent()
-
-
-# Push an event back in the queue.
-#
-def ungetevent(event):
-       queue.insert(0, event)
-
-
-# Synchronize the display.  It turns out that this is the way to
-# force STDWIN to call XSync(), which some (esoteric) applications need.
-# (This is stronger than just flushing -- it actually waits for a
-# positive response from the X server on the last command issued.)
-#
-def sync():
-       while 1:
-               event = stdwin.pollevent()
-               if not event: break
-               queue.append(event)
diff --git a/Lib/lib-stdwin/tablewin.py b/Lib/lib-stdwin/tablewin.py
deleted file mode 100644 (file)
index 43ce809..0000000
+++ /dev/null
@@ -1,236 +0,0 @@
-# Module 'tablewin'
-
-# Display a table, with per-item actions:
-
-#         A1   |   A2   |   A3   |  ....  |   AN
-#         B1   |   B2   |   B3   |  ....  |   BN
-#         C1   |   C2   |   C3   |  ....  |   CN
-#         ..   |   ..   |   ..   |  ....  |   ..
-#         Z1   |   Z2   |   Z3   |  ....  |   ZN
-
-# Not all columns need to have the same length.
-# The data structure is a list of columns;
-# each column is a list of items.
-# Each item is a pair of a string and an action procedure.
-# The first item may be a column title.
-
-import stdwin
-import gwin
-from stdwinevents import *
-
-def open(title, data): # Public function to open a table window
-       #
-       # Set geometry parameters (one day, these may be changeable)
-       #
-       margin = stdwin.textwidth('  ')
-       lineheight = stdwin.lineheight()
-       #
-       # Geometry calculations
-       #
-       colstarts = [0]
-       totwidth = 0
-       maxrows = 0
-       for coldata in data:
-               # Height calculations
-               rows = len(coldata)
-               if rows > maxrows: maxrows = rows
-               # Width calculations
-               width = colwidth(coldata) + margin
-               totwidth = totwidth + width
-               colstarts.append(totwidth)
-       #
-       # Calculate document and window height
-       #
-       docwidth, docheight = totwidth, maxrows*lineheight
-       winwidth, winheight = docwidth, docheight
-       if winwidth > stdwin.textwidth('n')*100: winwidth = 0
-       if winheight > stdwin.lineheight()*30: winheight = 0
-       #
-       # Create the window
-       #
-       stdwin.setdefwinsize(winwidth, winheight)
-       w = gwin.open(title)
-       #
-       # Set properties and override methods
-       #
-       w.data = data
-       w.margin = margin
-       w.lineheight = lineheight
-       w.colstarts = colstarts
-       w.totwidth = totwidth
-       w.maxrows = maxrows
-       w.selection = (-1, -1)
-       w.lastselection = (-1, -1)
-       w.selshown = 0
-       w.setdocsize(docwidth, docheight)
-       w.draw = draw
-       w.mup = mup
-       w.arrow = arrow
-       #
-       # Return
-       #
-       return w
-
-def update(w, data): # Change the data
-       #
-       # Hide selection
-       #
-       hidesel(w, w.begindrawing())
-       #
-       # Get old geometry parameters
-       #
-       margin = w.margin
-       lineheight = w.lineheight
-       #
-       # Geometry calculations
-       #
-       colstarts = [0]
-       totwidth = 0
-       maxrows = 0
-       for coldata in data:
-               # Height calculations
-               rows = len(coldata)
-               if rows > maxrows: maxrows = rows
-               # Width calculations
-               width = colwidth(coldata) + margin
-               totwidth = totwidth + width
-               colstarts.append(totwidth)
-       #
-       # Calculate document and window height
-       #
-       docwidth, docheight = totwidth, maxrows*lineheight
-       #
-       # Set changed properties and change window size
-       #
-       w.data = data
-       w.colstarts = colstarts
-       w.totwidth = totwidth
-       w.maxrows = maxrows
-       w.change((0, 0), (10000, 10000))
-       w.setdocsize(docwidth, docheight)
-       w.change((0, 0), (docwidth, docheight))
-       #
-       # Show selection, or forget it if out of range
-       #
-       showsel(w, w.begindrawing())
-       if not w.selshown: w.selection = (-1, -1)
-
-def colwidth(coldata): # Subroutine to calculate column width
-       maxwidth = 0
-       for string, action in coldata:
-               width = stdwin.textwidth(string)
-               if width > maxwidth: maxwidth = width
-       return maxwidth
-
-def draw(w, ((left, top), (right, bottom))): # Draw method
-       ileft = whichcol(w, left)
-       iright = whichcol(w, right-1) + 1
-       if iright > len(w.data): iright = len(w.data)
-       itop = divmod(top, w.lineheight)[0]
-       if itop < 0: itop = 0
-       ibottom, remainder = divmod(bottom, w.lineheight)
-       if remainder: ibottom = ibottom + 1
-       d = w.begindrawing()
-       if ileft <= w.selection[0] < iright:
-               if itop <= w.selection[1] < ibottom:
-                       hidesel(w, d)
-       d.erase((left, top), (right, bottom))
-       for i in range(ileft, iright):
-               col = w.data[i]
-               jbottom = len(col)
-               if ibottom < jbottom: jbottom = ibottom
-               h = w.colstarts[i]
-               v = itop * w.lineheight
-               for j in range(itop, jbottom):
-                       string, action = col[j]
-                       d.text((h, v), string)
-                       v = v + w.lineheight
-       showsel(w, d)
-
-def mup(w, detail): # Mouse up method
-       (h, v), nclicks, button, mask = detail
-       icol = whichcol(w, h)
-       if 0 <= icol < len(w.data):
-               irow = divmod(v, w.lineheight)[0]
-               col = w.data[icol]
-               if 0 <= irow < len(col):
-                       string, action = col[irow]
-                       action(w, string, (icol, irow), detail)
-
-def whichcol(w, h): # Return column number (may be >= len(w.data))
-       for icol in range(0, len(w.data)):
-               if h < w.colstarts[icol+1]:
-                       return icol
-       return len(w.data)
-
-def arrow(w, type):
-       if type == WC_LEFT:
-               incr = -1, 0
-       elif type == WC_UP:
-               incr = 0, -1
-       elif type == WC_RIGHT:
-               incr = 1, 0
-       elif type == WC_DOWN:
-               incr = 0, 1
-       else:
-               return
-       icol, irow = w.lastselection
-       icol = icol + incr[0]
-       if icol < 0: icol = len(w.data)-1
-       if icol >= len(w.data): icol = 0
-       if 0 <= icol < len(w.data):
-               irow = irow + incr[1]
-               if irow < 0: irow = len(w.data[icol]) - 1
-               if irow >= len(w.data[icol]): irow = 0
-       else:
-               irow = 0
-       if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]):
-               w.lastselection = icol, irow
-               string, action = w.data[icol][irow]
-               detail = (0, 0), 1, 1, 1
-               action(w, string, (icol, irow), detail)
-
-
-# Selection management
-# TO DO: allow multiple selected entries
-
-def select(w, selection): # Public function to set the item selection
-       d = w.begindrawing()
-       hidesel(w, d)
-       w.selection = selection
-       showsel(w, d)
-       if w.selshown: lastselection = selection
-
-def hidesel(w, d): # Hide the selection, if shown
-       if w.selshown: invertsel(w, d)
-
-def showsel(w, d): # Show the selection, if hidden
-       if not w.selshown: invertsel(w, d)
-
-def invertsel(w, d): # Invert the selection, if valid
-       icol, irow = w.selection
-       if 0 <= icol < len(w.data) and 0 <= irow < len(w.data[icol]):
-               left = w.colstarts[icol]
-               right = w.colstarts[icol+1]
-               top = irow * w.lineheight
-               bottom = (irow+1) * w.lineheight
-               d.invert((left, top), (right, bottom))
-               w.selshown = (not w.selshown)
-
-
-# Demonstration
-
-def demo_action(w, string, (icol, irow), detail): # Action function for demo
-       select(w, (irow, icol))
-
-def demo(): # Demonstration
-       da = demo_action # shorthand
-       col0 = [('a1', da), ('bbb1', da), ('c1', da)]
-       col1 = [('a2', da), ('bbb2', da)]
-       col2 = [('a3', da), ('b3', da), ('c3', da), ('d4', da), ('d5', da)]
-       col3 = []
-       for i in range(1, 31): col3.append(('xxx' + `i`, da))
-       data = [col0, col1, col2, col3]
-       w = open('tablewin.demo', data)
-       gwin.mainloop()
-       return w
diff --git a/Lib/lib-stdwin/textwin.py b/Lib/lib-stdwin/textwin.py
deleted file mode 100644 (file)
index 778717f..0000000
+++ /dev/null
@@ -1,117 +0,0 @@
-# Module 'textwin'
-
-# Text windows, a subclass of gwin
-
-import stdwin
-import gwin
-from stdwinevents import *
-
-
-def fixsize(w):
-       docwidth, docheight = w.text.getrect()[1]
-       winheight = w.getwinsize()[1]
-       if winheight > docheight: docheight = winheight
-       w.setdocsize(0, docheight)
-       fixeditmenu(w)
-
-def cut(w, m, id):
-       s = w.text.getfocustext()
-       if s:
-               stdwin.setcutbuffer(0, s)
-               w.text.replace('')
-               fixsize(w)
-
-def copy(w, m, id):
-       s = w.text.getfocustext()
-       if s:
-               stdwin.setcutbuffer(0, s)
-               fixeditmenu(w)
-
-def paste(w, m, id):
-       w.text.replace(stdwin.getcutbuffer(0))
-       fixsize(w)
-
-def addeditmenu(w):
-       m = w.editmenu = w.menucreate('Edit')
-       m.action = []
-       m.additem('Cut', 'X')
-       m.action.append(cut)
-       m.additem('Copy', 'C')
-       m.action.append(copy)
-       m.additem('Paste', 'V')
-       m.action.append(paste)
-
-def fixeditmenu(w):
-       m = w.editmenu
-       f = w.text.getfocus()
-       can_copy = (f[0] < f[1])
-       m.enable(1, can_copy)
-       if not w.readonly:
-               m.enable(0, can_copy)
-               m.enable(2, (stdwin.getcutbuffer(0) <> ''))
-
-def draw(w, area):                     # Draw method
-       w.text.draw(area)
-
-def size(w, newsize):                  # Size method
-       w.text.move((0, 0), newsize)
-       fixsize(w)
-
-def close(w):                          # Close method
-       del w.text  # Break circular ref
-       gwin.close(w)
-
-def char(w, c):                                # Char method
-       w.text.replace(c)
-       fixsize(w)
-
-def backspace(w):                      # Backspace method
-       void = w.text.event(WE_COMMAND, w, WC_BACKSPACE)
-       fixsize(w)
-
-def arrow(w, detail):                  # Arrow method
-       w.text.arrow(detail)
-       fixeditmenu(w)
-
-def mdown(w, detail):                  # Mouse down method
-       void = w.text.event(WE_MOUSE_DOWN, w, detail)
-       fixeditmenu(w)
-
-def mmove(w, detail):                  # Mouse move method
-       void = w.text.event(WE_MOUSE_MOVE, w, detail)
-
-def mup(w, detail):                    # Mouse up method
-       void = w.text.event(WE_MOUSE_UP, w, detail)
-       fixeditmenu(w)
-
-def activate(w):                       # Activate method
-       fixeditmenu(w)
-
-def open(title, str):                  # Display a string in a window
-       w = gwin.open(title)
-       w.readonly = 0
-       w.text = w.textcreate((0, 0), w.getwinsize())
-       w.text.replace(str)
-       w.text.setfocus(0, 0)
-       addeditmenu(w)
-       fixsize(w)
-       w.draw = draw
-       w.size = size
-       w.close = close
-       w.mdown = mdown
-       w.mmove = mmove
-       w.mup = mup
-       w.char = char
-       w.backspace = backspace
-       w.arrow = arrow
-       w.activate = activate
-       return w
-
-def open_readonly(title, str):         # Same with char input disabled
-       w = open(title, str)
-       w.readonly = 1
-       w.char = w.backspace = gwin.nop
-       # Disable Cut and Paste menu item; leave Copy alone
-       w.editmenu.enable(0, 0)
-       w.editmenu.enable(2, 0)
-       return w
diff --git a/Lib/lib-stdwin/wdb.py b/Lib/lib-stdwin/wdb.py
deleted file mode 100644 (file)
index 27bbe51..0000000
+++ /dev/null
@@ -1,316 +0,0 @@
-# wdb.py -- a window-based Python debugger
-
-# XXX To do:
-# - don't fall out of bottom frame
-
-
-import stdwin
-from stdwinevents import *
-import sys
-import basewin
-import bdb
-import repr
-
-WIDTH = 40
-HEIGHT = 8
-
-WdbDone = 'wdb.WdbDone' # Exception to continue execution
-
-
-class Wdb(bdb.Bdb, basewin.BaseWindow): # Window debugger
-       
-       def __init__(self):
-               self.sourcewindows = {}
-               self.framewindows = {}
-               bdb.Bdb.__init__(self)
-               width = WIDTH*stdwin.textwidth('0')
-               height = HEIGHT*stdwin.lineheight()
-               stdwin.setdefwinsize(width, height)
-               basewin.BaseWindow.__init__(self, '--Stack--')
-               self.closed = 0
-       
-       def reset(self):
-               if self.closed: raise RuntimeError, 'already closed'
-               bdb.Bdb.reset(self)
-               self.forget()
-       
-       def forget(self):
-               self.lineno = None
-               self.stack = []
-               self.curindex = 0
-               self.curframe = None
-               for fn in self.sourcewindows.keys():
-                       self.sourcewindows[fn].resetlineno()
-       
-       def setup(self, f, t):
-               self.forget()
-               self.stack, self.curindex = self.get_stack(f, t)
-               self.curframe = self.stack[self.curindex][0]
-               # Build a list of current frames
-               cfl = []
-               for f, i in self.stack: cfl.append(f)
-               # Remove deactivated frame windows
-               for name in self.framewindows.keys():
-                       fw = self.framewindows[name]
-                       if fw.frame not in cfl: fw.close()
-                       else: fw.refreshframe()
-               # Refresh the stack window
-               self.refreshstack()
-       
-       # Override Bdb methods (except user_call, for now)
-       
-       def user_line(self, frame):
-               # This function is called when we stop or break at this line
-               self.interaction(frame, None)
-       
-       def user_return(self, frame, return_value):
-               # This function is called when a return trap is set here
-               frame.f_locals['__return__'] = return_value
-               self.settitle('--Return--')
-               self.interaction(frame, None)
-               if not self.closed:
-                       self.settitle('--Stack--')
-       
-       def user_exception(self, frame, (exc_type, exc_value, exc_traceback)):
-               # This function is called if an exception occurs,
-               # but only if we are to stop at or just below this level
-               frame.f_locals['__exception__'] = exc_type, exc_value
-               if type(exc_type) == type(''):
-                       exc_type_name = exc_type
-               else: exc_type_name = exc_type.__name__
-               self.settitle(exc_type_name + ': ' + repr.repr(exc_value))
-               stdwin.fleep()
-               self.interaction(frame, exc_traceback)
-               if not self.closed:
-                       self.settitle('--Stack--')
-       
-       # Change the title
-       
-       def settitle(self, title):
-               self.savetitle = self.win.gettitle()
-               self.win.settitle(title)
-       
-       # General interaction function
-       
-       def interaction(self, frame, traceback):
-               import mainloop
-               self.popup()
-               self.setup(frame, traceback)
-               try:
-                       mainloop.mainloop()
-               except WdbDone:
-                       pass
-               self.forget()
-       
-       # Functions whose name is do_X for some character X
-       # are callable directly from the keyboard.
-       
-       def do_up(self):
-               if self.curindex == 0:
-                       stdwin.fleep()
-               else:
-                       self.curindex = self.curindex - 1
-                       self.curframe = self.stack[self.curindex][0]
-                       self.refreshstack()
-       do_u = do_up
-       
-       def do_down(self):
-               if self.curindex + 1 == len(self.stack):
-                       stdwin.fleep()
-               else:
-                       self.curindex = self.curindex + 1
-                       self.curframe = self.stack[self.curindex][0]
-                       self.refreshstack()
-       do_d = do_down
-       
-       def do_step(self):
-               self.set_step()
-               raise WdbDone
-       do_s = do_step
-       
-       def do_next(self):
-               self.set_next(self.curframe)
-               raise WdbDone
-       do_n = do_next
-       
-       def do_return(self):
-               self.set_return(self.curframe)
-               raise WdbDone
-       do_r = do_return
-       
-       def do_continue(self):
-               self.set_continue()
-               raise WdbDone
-       do_c = do_cont = do_continue
-       
-       def do_quit(self):
-               self.close()
-               raise WdbDone
-       do_q = do_quit
-       
-       def do_list(self):
-               fn = self.curframe.f_code.co_filename
-               if not self.sourcewindows.has_key(fn):
-                       import wdbsrcwin
-                       try:
-                               self.sourcewindows[fn] = wdbsrcwin. \
-                                         DebuggerSourceWindow(self, fn)
-                       except IOError:
-                               stdwin.fleep()
-                               return
-               w = self.sourcewindows[fn]
-               lineno = self.stack[self.curindex][1]
-               w.setlineno(lineno)
-               w.popup()
-       do_l = do_list
-       
-       def do_frame(self):
-               name = 'locals' + `self.curframe`[16:-1]
-               if self.framewindows.has_key(name):
-                       self.framewindows[name].popup()
-               else:
-                       import wdbframewin
-                       self.framewindows[name] = \
-                               wdbframewin.FrameWindow(self, \
-                                       self.curframe, \
-                                       self.curframe.f_locals, name)
-       do_f = do_frame
-       
-       def do_globalframe(self):
-               name = 'globals' + `self.curframe`[16:-1]
-               if self.framewindows.has_key(name):
-                       self.framewindows[name].popup()
-               else:
-                       import wdbframewin
-                       self.framewindows[name] = \
-                               wdbframewin.FrameWindow(self, \
-                                       self.curframe, \
-                                       self.curframe.f_globals, name)
-       do_g = do_globalframe
-       
-       # Link between the debugger and the window
-       
-       def refreshstack(self):
-               height = stdwin.lineheight() * (1 + len(self.stack))
-               self.win.setdocsize((0, height))
-               self.refreshall() # XXX be more subtle later
-               # Also pass the information on to the source windows
-               filename = self.curframe.f_code.co_filename
-               lineno = self.curframe.f_lineno
-               for fn in self.sourcewindows.keys():
-                       w = self.sourcewindows[fn]
-                       if fn == filename:
-                               w.setlineno(lineno)
-                       else:
-                               w.resetlineno()
-       
-       # The remaining methods override BaseWindow methods
-       
-       def close(self):
-               if not self.closed:
-                       basewin.BaseWindow.close(self)
-               self.closed = 1
-               for key in self.sourcewindows.keys():
-                       self.sourcewindows[key].close()
-               for key in self.framewindows.keys():
-                       self.framewindows[key].close()
-               self.set_quit()
-       
-       def char(self, detail):
-               try:
-                       func = eval('self.do_' + detail)
-               except (AttributeError, SyntaxError):
-                       stdwin.fleep()
-                       return
-               func()
-       
-       def command(self, detail):
-               if detail == WC_UP:
-                       self.do_up()
-               elif detail == WC_DOWN:
-                       self.do_down()
-       
-       def mouse_down(self, detail):
-               (h, v), clicks, button, mask = detail
-               i = v / stdwin.lineheight()
-               if 0 <= i < len(self.stack):
-                       if i != self.curindex:
-                               self.curindex = i
-                               self.curframe = self.stack[self.curindex][0]
-                               self.refreshstack()
-                       elif clicks == 2:
-                               self.do_frame()
-               else:
-                       stdwin.fleep()
-       
-       def draw(self, detail):
-               import linecache, string
-               d = self.win.begindrawing()
-               try:
-                       h, v = 0, 0
-                       for f, lineno in self.stack:
-                               fn = f.f_code.co_filename
-                               if f is self.curframe:
-                                       s = '> '
-                               else:
-                                       s = '  '
-                               s = s + fn + '(' + `lineno` + ')'
-                               s = s + f.f_code.co_name
-                               if f.f_locals.has_key('__args__'):
-                                       args = f.f_locals['__args__']
-                                       if args is not None:
-                                               s = s + repr.repr(args)
-                               if f.f_locals.has_key('__return__'):
-                                       rv = f.f_locals['__return__']
-                                       s = s + '->'
-                                       s = s + repr.repr(rv)
-                               line = linecache.getline(fn, lineno)
-                               if line: s = s + ': ' + string.strip(line)
-                               d.text((h, v), s)
-                               v = v + d.lineheight()
-               finally:
-                       d.close()
-
-
-# Simplified interface
-
-def run(statement, globals=None, locals=None):
-       x = Wdb()
-       try: x.run(statement, globals, locals)
-       finally: x.close()
-
-def runeval(expression, globals=None, locals=None):
-       x = Wdb()
-       try: return x.runeval(expression, globals, locals)
-       finally: x.close()
-
-def runctx(statement, globals, locals):
-       # B/W compatibility
-       run(statement, globals, locals)
-
-def runcall(*args):
-       x = Wdb()
-       try: return apply(x.runcall, args)
-       finally: x.close()
-
-def set_trace():
-       Wdb().set_trace()
-
-# Post-Mortem interface
-
-def post_mortem(traceback):
-       x = Wdb()
-       x.reset()
-       x.interaction(None, traceback)
-
-def pm():
-       import sys
-       post_mortem(sys.last_traceback)
-
-
-# Main program for testing
-
-TESTCMD = 'import x; x.main()'
-
-def test():
-       run(TESTCMD)
diff --git a/Lib/lib-stdwin/wdbframewin.py b/Lib/lib-stdwin/wdbframewin.py
deleted file mode 100644 (file)
index 7a0ff39..0000000
+++ /dev/null
@@ -1,146 +0,0 @@
-# wdbframewin.py -- frame window for wdb.py
-
-# XXX To do:
-# - display function name in window title
-# - execute arbitrary statements instead of just evaluating expressions
-# - allow setting variables by editing their values
-
-
-import stdwin
-from stdwinevents import *
-import basewin
-import sys
-
-WIDTH = 40
-MINHEIGHT = 8
-MAXHEIGHT = 16
-
-class FrameWindow(basewin.BaseWindow):
-
-       def __init__(self, debugger, frame, dict, name):
-               self.debugger = debugger
-               self.frame = frame # Not used except for identity tests
-               self.dict = dict
-               self.name = name
-               nl = max(MINHEIGHT, len(self.dict) + 5)
-               nl = min(nl, MAXHEIGHT)
-               width = WIDTH*stdwin.textwidth('0')
-               height = nl*stdwin.lineheight()
-               stdwin.setdefwinsize(width, height)
-               basewin.BaseWindow.__init__(
-                         self, '--Frame ' + name + '--')
-               # XXX Should use current function name
-               self.initeditor()
-               self.displaylist = ['>>>', '', '-'*WIDTH]
-               self.refreshframe()
-       
-       def initeditor(self):
-               r = (stdwin.textwidth('>>> '), 0), (30000, stdwin.lineheight())
-               self.editor = self.win.textcreate(r)
-       
-       def closeeditor(self):
-               self.editor.close()
-       
-       def dispatch(self, event):
-               type, win, detail = event
-               if type == WE_NULL: return # Dummy tested by mainloop
-               if type in (WE_DRAW, WE_COMMAND) \
-                               or not self.editor.event(event):
-                       basewin.BaseWindow.dispatch(self, event)
-       
-       def close(self):
-               del self.debugger.framewindows[self.name]
-               del self.debugger, self.dict
-               self.closeeditor()
-               basewin.BaseWindow.close(self)
-       
-       def command(self, detail):
-               if detail == WC_RETURN:
-                       self.re_eval()
-               else:
-                       dummy = self.editor.event(WE_COMMAND, \
-                                               self.win, detail)
-       
-       def mouse_down(self, detail):
-               (h, v), clicks, button, mask = detail
-               if clicks != 2:
-                       return
-               i = v / stdwin.lineheight()
-               if 5 <= i < len(self.displaylist):
-                       import string
-                       name = string.splitfields(self.displaylist[i],' = ')[0]
-                       if not self.dict.has_key(name):
-                               stdwin.fleep()
-                               return
-                       value = self.dict[name]
-                       if not hasattr(value, '__dict__'):
-                               stdwin.fleep()
-                               return
-                       name = 'instance ' + `value`
-                       if self.debugger.framewindows.has_key(name):
-                               self.debugger.framewindows[name].popup()
-                       else:
-                               self.debugger.framewindows[name] = \
-                                         FrameWindow(self.debugger,
-                                                 self.frame, value.__dict__,
-                                                 name)
-                       return
-               stdwin.fleep()
-
-       def re_eval(self):
-               import string, repr
-               expr = string.strip(self.editor.gettext())
-               if expr == '':
-                       output = ''
-               else:
-                       globals = self.frame.f_globals
-                       globals['__privileged__'] = 1
-                       locals = self.dict
-                       try:
-                               value = eval(expr, globals, locals)
-                               output = repr.repr(value)
-                       except:
-                               if type(sys.exc_type) == type(''):
-                                       exc_type_name = sys.exc_type
-                               else: exc_type_name = sys.exc_type.__name__
-                               output = exc_type_name + ': ' + `sys.exc_value`
-               self.displaylist[1] = output
-               lh = stdwin.lineheight()
-               r = (-10, 0), (30000, 2*lh)
-               self.win.change(r)
-               self.editor.setfocus(0, len(expr))
-       
-       def draw(self, detail):
-               (left, top), (right, bottom) = detail
-               dummy = self.editor.draw(detail)
-               d = self.win.begindrawing()
-               try:
-                       lh = d.lineheight()
-                       h, v = 0, 0
-                       for line in self.displaylist:
-                               if v+lh > top and v < bottom:
-                                       d.text((h, v), line)
-                               v = v + lh
-               finally:
-                       d.close()
-       
-       def refreshframe(self):
-               import repr
-               del self.displaylist[3:]
-               self.re_eval()
-               names = self.dict.keys()
-               for key, label in ('__args__', 'Args: '), \
-                                 ('__return__', 'Return: '):
-                       if self.dict.has_key(key):
-                               names.remove(key)
-                               value = self.dict[key]
-                               label = label + repr.repr(value)
-                       self.displaylist.append(label)
-               names.sort()
-               for name in names:
-                       value = self.dict[name]
-                       line = name + ' = ' + repr.repr(value)
-                       self.displaylist.append(line)
-               self.win.setdocsize(0, \
-                       stdwin.lineheight() * len(self.displaylist))
-               self.refreshall() # XXX Be more subtle later
diff --git a/Lib/lib-stdwin/wdbsrcwin.py b/Lib/lib-stdwin/wdbsrcwin.py
deleted file mode 100644 (file)
index f79fab9..0000000
+++ /dev/null
@@ -1,100 +0,0 @@
-# wdbsrcwin.py -- source window for wdb
-
-import stdwin
-from stdwinevents import *
-import srcwin
-
-
-class DebuggerSourceWindow(srcwin.SourceWindow):
-       
-       def __init__(self, debugger, filename):
-               self.debugger = debugger
-               self.curlineno = 0
-               self.focus = 0
-               srcwin.SourceWindow.__init__(self, filename)
-       
-       def close(self):
-               del self.debugger.sourcewindows[self.filename]
-               del self.debugger
-               srcwin.SourceWindow.close(self)
-       
-       def dispatch(self, event):
-               type, win, detail = event
-               if type == WE_CHAR:
-                       self.char(detail)
-               elif type == WE_COMMAND:
-                       self.command(detail)
-               elif type == WE_MOUSE_DOWN:
-                       self.mouse_down(detail)
-               else:
-                       srcwin.SourceWindow.dispatch(self, event)
-       
-       def char(self, detail):
-               self.debugger.char(detail)
-       
-       def command(self, detail):
-               self.debugger.command(detail)
-       
-       def mouse_down(self, detail):
-               (h, v), clicks, button, mask = detail
-               if h >= self.leftmargin:
-                       srcwin.SourceWindow.dispatch(self, \
-                               (WE_MOUSE_DOWN, self.win, detail))
-                       return
-               lineno = v/self.lineheight + 1
-               if 1 <= lineno <= self.linecount:
-                       if self.debugger.get_break(self.filename, lineno):
-                               f = self.debugger.clear_break
-                       else:
-                               f = self.debugger.set_break
-                       err = f(self.filename, lineno)
-                       if err: stdwin.message(err)
-                       else: self.changemark(lineno)
-               else:
-                       stdwin.fleep()
-       
-       def getmark(self, lineno):
-               s = `lineno`
-               if lineno == self.focus:
-                       s = '[' + s + ']'
-               else:
-                       s = ' ' + s + ' '
-               if lineno == self.curlineno:
-                       s = s + '->'
-               else:
-                       s = s + '  '
-               br = self.debugger.breaks
-               if br.has_key(self.filename) and lineno in br[self.filename]:
-                       s = s + 'B'
-               else:
-                       s = s + ' '
-               return s
-       
-       def getmargin(self):
-               return stdwin.textwidth('[' + `self.linecount+1` + ']->B ')
-       
-       def setlineno(self, newlineno):
-               if newlineno != self.curlineno:
-                       oldlineno = self.curlineno
-                       self.curlineno = newlineno
-                       self.changemark(oldlineno)
-                       self.changemark(newlineno)
-               if newlineno != 0:
-                       self.showline(newlineno)
-       
-       def resetlineno(self):
-               self.setlineno(0)
-       
-       def setfocus(self, newfocus):
-               if newfocus != self.focus:
-                       oldfocus = self.focus
-                       self.focus = newfocus
-                       self.changemark(oldfocus)
-                       self.changemark(newfocus)
-               if newfocus != 0:
-                       self.showline(newfocus)
-       
-       def resetfocus(self):
-               self.setfocus(0)
-
-# XXX Should get rid of focus stuff again