bitmap_empty() is more verbose and efficient, as it stops traversing
{r,t}xq_ena as soon as the 1st set bit found.
Tested-by: Rafal Romanowski <rafal.romanowski@intel.com>
Reviewed-by: Aleksandr Loktionov <aleksandr.loktionov@intel.com>
Reviewed-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: Yury Norov <ynorov@nvidia.com>
*/
bool ice_vf_has_no_qs_ena(struct ice_vf *vf)
{
- return (!bitmap_weight(vf->rxq_ena, ICE_MAX_RSS_QS_PER_VF) &&
- !bitmap_weight(vf->txq_ena, ICE_MAX_RSS_QS_PER_VF));
+ return bitmap_empty(vf->rxq_ena, ICE_MAX_RSS_QS_PER_VF) &&
+ bitmap_empty(vf->txq_ena, ICE_MAX_RSS_QS_PER_VF);
}
/**