#include "bitmap.h"
struct Bitmap {
- long long unsigned *bitmaps;
+ uint64_t *bitmaps;
size_t n_bitmaps;
size_t bitmaps_allocated;
};
/* This indicates that we reached the end of the bitmap */
#define BITMAP_END ((unsigned) -1)
-#define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(long long unsigned) * 8))
-#define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(long long unsigned) * 8))
-#define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(long long unsigned) * 8 + (rem))
+#define BITMAP_NUM_TO_OFFSET(n) ((n) / (sizeof(uint64_t) * 8))
+#define BITMAP_NUM_TO_REM(n) ((n) % (sizeof(uint64_t) * 8))
+#define BITMAP_OFFSET_TO_NUM(offset, rem) ((offset) * sizeof(uint64_t) * 8 + (rem))
Bitmap *bitmap_new(void) {
return new0(Bitmap, 1);
}
int bitmap_set(Bitmap *b, unsigned n) {
- long long unsigned bitmask;
+ uint64_t bitmask;
unsigned offset;
assert(b);
}
void bitmap_unset(Bitmap *b, unsigned n) {
- long long unsigned bitmask;
+ uint64_t bitmask;
unsigned offset;
assert(b);
}
bool bitmap_isset(Bitmap *b, unsigned n) {
- long long unsigned bitmask;
+ uint64_t bitmask;
unsigned offset;
if (!b || !b->bitmaps)
}
bool bitmap_iterate(Bitmap *b, Iterator *i, unsigned *n) {
- long long unsigned bitmask;
+ uint64_t bitmask;
unsigned offset, rem;
if (!b || i->idx == BITMAP_END)