PR #119321 added a comment about the magic number bump
but did not actually apply the new magic number.
# Whenever MAGIC_NUMBER is changed, the ranges in the magic_values array
# in PC/launcher.c must also be updated.
-MAGIC_NUMBER = (3571).to_bytes(2, 'little') + b'\r\n'
+MAGIC_NUMBER = (3600).to_bytes(2, 'little') + b'\r\n'
_RAW_MAGIC_NUMBER = int.from_bytes(MAGIC_NUMBER, 'little') # For import.c
{ 3450, 3499, L"3.11" },
{ 3500, 3549, L"3.12" },
{ 3550, 3599, L"3.13" },
+ { 3600, 3649, L"3.14" },
{ 0 }
};