bool const sbuff_char_class_hex[UINT8_MAX + 1] = { SBUFF_CHAR_CLASS_HEX };
bool const sbuff_char_alpha_num[UINT8_MAX + 1] = { SBUFF_CHAR_CLASS_ALPHA_NUM };
+bool const sbuff_char_whitespace[UINT8_MAX + 1] = {
+ ['\t'] = true, ['\n'] = true, ['\r'] = true, ['\f'] = true, ['\v'] = true, [' '] = true,
+};
+bool const sbuff_char_blank[UINT8_MAX + 1] = {
+ ['\t'] = true, [' '] = true,
+};
/** Escape rules to use when an escape_rules pointer is NULL
*/
extern bool const sbuff_char_class_float[UINT8_MAX + 1];
extern bool const sbuff_char_class_hex[UINT8_MAX + 1];
extern bool const sbuff_char_alpha_num[UINT8_MAX + 1];
+extern bool const sbuff_char_whitespace[UINT8_MAX + 1];
+extern bool const sbuff_char_blank[UINT8_MAX + 1];
/** Matches a-z,A-Z
*/