--- /dev/null
+ o Minor bugfixes (performance):
+ - Avoid frequent calls to the fairly expensive cull_wedged_cpuworkers
+ function. This was eating up hideously large amounts of time on some
+ busy servers. Fixes bug 4518.
{
char qbuf[1];
char tag[TAG_LEN];
+ time_t now = approx_time();
+ static time_t last_culled_cpuworkers = 0;
- cull_wedged_cpuworkers();
- spawn_enough_cpuworkers();
+ /* Checking for wedged cpuworkers requires a linear search over all
+ * connections, so let's do it only once a minute.
+ */
+#define CULL_CPUWORKERS_INTERVAL 60
+
+ if (last_culled_cpuworkers + CULL_CPUWORKERS_INTERVAL <= now) {
+ cull_wedged_cpuworkers();
+ spawn_enough_cpuworkers();
+ last_culled_cpuworkers = now;
+ }
if (1) {
if (num_cpuworkers_busy == num_cpuworkers) {