listener.listen(1)
# make connection
+ sock.setsockopt(socket.SOL_SOCKET, socket.SO_SNDBUF, 1024)
sock.setblocking(False)
task = asyncio.create_task(
self.loop.sock_connect(sock, listener.getsockname()))
with server:
await task
- # fill the buffer
- with self.assertRaises(BlockingIOError):
- while True:
- sock.send(b' ' * 5)
+ # fill the buffer until sending 5 chars would block
+ size = 8192
+ while size >= 4:
+ with self.assertRaises(BlockingIOError):
+ while True:
+ sock.send(b' ' * size)
+ size = int(size / 2)
# cancel a blocked sock_sendall
task = asyncio.create_task(
await asyncio.sleep(0)
task.cancel()
- # clear the buffer
- async def recv_until():
- data = b''
- while not data:
- data = await self.loop.sock_recv(server, 1024)
- data = data.strip()
- return data
- task = asyncio.create_task(recv_until())
+ # receive everything that is not a space
+ async def recv_all():
+ rv = b''
+ while True:
+ buf = await self.loop.sock_recv(server, 8192)
+ if not buf:
+ return rv
+ rv += buf.strip()
+ task = asyncio.create_task(recv_all())
- # immediately register another sock_sendall
+ # immediately make another sock_sendall call
await self.loop.sock_sendall(sock, b'world')
+ sock.shutdown(socket.SHUT_WR)
data = await task
- # ProactorEventLoop could deliver hello
+ # ProactorEventLoop could deliver hello, so endswith is necessary
self.assertTrue(data.endswith(b'world'))
# After the first connect attempt before the listener is ready,