if (!m->queued_message)
return 0;
- assert(m->queued_message_bus);
-
/* If we cannot get rid of this message we won't dispatch any
* D-Bus messages, so that we won't end up wanting to queue
* another message. */
- r = sd_bus_send(m->queued_message_bus, m->queued_message, NULL);
+ r = sd_bus_send(NULL, m->queued_message, NULL);
if (r < 0)
log_warning_errno(r, "Failed to send queued message: %m");
m->queued_message = sd_bus_message_unref(m->queued_message);
- m->queued_message_bus = sd_bus_unref(m->queued_message_bus);
return 0;
}
j->clients = sd_bus_track_unref(j->clients);
/* Get rid of queued message on this bus */
- if (m->queued_message_bus == *bus) {
- m->queued_message_bus = sd_bus_unref(m->queued_message_bus);
-
- if (m->queued_message)
- m->queued_message = sd_bus_message_unref(m->queued_message);
- }
+ if (m->queued_message && sd_bus_message_get_bus(m->queued_message) == *bus)
+ m->queued_message = sd_bus_message_unref(m->queued_message);
/* Possibly flush unwritten data, but only if we are
* unprivileged, since we don't want to sync here */
sd_bus_track *subscribed;
char **deserialized_subscribed;
- sd_bus_message *queued_message; /* This is used during reloading:
- * before the reload we queue the
- * reply message here, and
- * afterwards we send it */
- sd_bus *queued_message_bus; /* The connection to send the queued message on */
+ /* This is used during reloading: before the reload we queue
+ * the reply message here, and afterwards we send it */
+ sd_bus_message *queued_message;
Hashmap *watch_bus; /* D-Bus names => Unit object n:1 */