ao2_callback() is a much more efficient way of performing an operation on every
item in the container. This change makes hashtest2 run in about 25% of the
time it ran before on my system.
In general, I would say that it makes the most sense to use an ao2_iterator if
the operation being performed is going to take a long time and you don't want
to keep the container locked while you work with each object. Otherwise,
the use of ao2_callback is preferred.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@82282
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
els_added++; /* unprotected, sometimes off, but, not really important, either */
}
+static int do_nothing_cb(void *obj, void *arg, int flags)
+{
+ return 0;
+}
+
static void traverse_elements(void)
{
- struct ht_element *el;
- struct ao2_iterator it = ao2_iterator_init(glob_hashtab, 0);
#ifdef DEBUG
printf("Traverse hashtab\n");
#endif
- while ((el = ao2_iterator_next(&it))) {
- ao2_ref(el,-1);
- }
+ ao2_callback(glob_hashtab, OBJ_NODATA, do_nothing_cb, NULL);
els_traversals++; /* unprotected, sometimes off, but, not really important, either */
}