self.Info('Getting contents, required=%s' % required)
data = bytearray()
for entry_phandle in self.content:
- entry_data = self.section.GetContentsByPhandle(entry_phandle, self,
- required)
+ entry, entry_data = self.section.GetContentsByPhandle(
+ entry_phandle, self, required)
if not required and entry_data is None:
self.Info('Contents not available yet')
# Data not available yet
return None
+
+ # Mark referenced entries as build_done to avoid rebuilding
+ if required:
+ entry.mark_build_done()
+
data += entry_data
self.Info('Returning contents size %x' % len(data))
return None
Returns:
- data from associated entry (as a string), or None if not found
+ tuple: (entry, data) where entry is the Entry object and data is
+ from that entry (as a string), or (entry, None) if data not found
"""
node = self._node.GetFdt().LookupPhandle(phandle)
if not node:
entry = self.FindEntryByNode(node)
if not entry:
source_entry.Raise("Cannot find entry for node '%s'" % node.name)
- return entry.GetData(required)
+ return entry, entry.GetData(required)
def LookupEntry(self, entries, sym_name, msg):
"""Look up the entry for a binman symbol