ast_mutex_lock(&q->lock);
mem_iter = ao2_iterator_init(q->members, 0);
- while ((member = ao2_iterator_next(&mem_iter))) {
- if (max_penalty && (member->penalty > max_penalty)) {
- ao2_ref(member, -1);
+ for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) {
+ if (max_penalty && (member->penalty > max_penalty))
continue;
- }
switch (member->status) {
case AST_DEVICE_INVALID:
/* nothing to do */
- ao2_ref(member, -1);
break;
case AST_DEVICE_UNAVAILABLE:
if (result != QUEUE_NO_UNPAUSED_REACHABLE_MEMBERS)
result = QUEUE_NO_REACHABLE_MEMBERS;
- ao2_ref(member, -1);
break;
default:
if (member->paused) {