* lock type on a relation we have already locked using the fast-path, but
* for now we don't worry about that case either.
*/
- if (EligibleForRelationFastPath(locktag, lockmode) &&
- FastPathLocalUseCounts[FAST_PATH_REL_GROUP(locktag->locktag_field2)] < FP_LOCK_SLOTS_PER_GROUP)
+ if (EligibleForRelationFastPath(locktag, lockmode))
{
- uint32 fasthashcode = FastPathStrongLockHashPartition(hashcode);
- bool acquired;
-
- /*
- * LWLockAcquire acts as a memory sequencing point, so it's safe to
- * assume that any strong locker whose increment to
- * FastPathStrongRelationLocks->counts becomes visible after we test
- * it has yet to begin to transfer fast-path locks.
- */
- LWLockAcquire(&MyProc->fpInfoLock, LW_EXCLUSIVE);
- if (FastPathStrongRelationLocks->count[fasthashcode] != 0)
- acquired = false;
- else
- acquired = FastPathGrantRelationLock(locktag->locktag_field2,
- lockmode);
- LWLockRelease(&MyProc->fpInfoLock);
- if (acquired)
+ if (FastPathLocalUseCounts[FAST_PATH_REL_GROUP(locktag->locktag_field2)] <
+ FP_LOCK_SLOTS_PER_GROUP)
{
+ uint32 fasthashcode = FastPathStrongLockHashPartition(hashcode);
+ bool acquired;
+
/*
- * The locallock might contain stale pointers to some old shared
- * objects; we MUST reset these to null before considering the
- * lock to be acquired via fast-path.
+ * LWLockAcquire acts as a memory sequencing point, so it's safe
+ * to assume that any strong locker whose increment to
+ * FastPathStrongRelationLocks->counts becomes visible after we
+ * test it has yet to begin to transfer fast-path locks.
*/
- locallock->lock = NULL;
- locallock->proclock = NULL;
- GrantLockLocal(locallock, owner);
- return LOCKACQUIRE_OK;
+ LWLockAcquire(&MyProc->fpInfoLock, LW_EXCLUSIVE);
+ if (FastPathStrongRelationLocks->count[fasthashcode] != 0)
+ acquired = false;
+ else
+ acquired = FastPathGrantRelationLock(locktag->locktag_field2,
+ lockmode);
+ LWLockRelease(&MyProc->fpInfoLock);
+ if (acquired)
+ {
+ /*
+ * The locallock might contain stale pointers to some old
+ * shared objects; we MUST reset these to null before
+ * considering the lock to be acquired via fast-path.
+ */
+ locallock->lock = NULL;
+ locallock->proclock = NULL;
+ GrantLockLocal(locallock, owner);
+ return LOCKACQUIRE_OK;
+ }
}
}
* If awoken after the deadlock check interrupt has run, and
* log_lock_waits is on, then report about the wait.
*/
- if (log_lock_waits && deadlock_state != DS_NOT_YET_CHECKED)
+ if (deadlock_state != DS_NOT_YET_CHECKED)
{
- StringInfoData buf,
- lock_waiters_sbuf,
- lock_holders_sbuf;
- const char *modename;
long secs;
int usecs;
long msecs;
- int lockHoldersNum = 0;
- initStringInfo(&buf);
- initStringInfo(&lock_waiters_sbuf);
- initStringInfo(&lock_holders_sbuf);
-
- DescribeLockTag(&buf, &locallock->tag.lock);
- modename = GetLockmodeName(locallock->tag.lock.locktag_lockmethodid,
- lockmode);
TimestampDifference(get_timeout_start_time(DEADLOCK_TIMEOUT),
GetCurrentTimestamp(),
&secs, &usecs);
msecs = secs * 1000 + usecs / 1000;
usecs = usecs % 1000;
- /* Gather a list of all lock holders and waiters */
- LWLockAcquire(partitionLock, LW_SHARED);
- GetLockHoldersAndWaiters(locallock, &lock_holders_sbuf,
- &lock_waiters_sbuf, &lockHoldersNum);
- LWLockRelease(partitionLock);
-
- if (deadlock_state == DS_SOFT_DEADLOCK)
- ereport(LOG,
- (errmsg("process %d avoided deadlock for %s on %s by rearranging queue order after %ld.%03d ms",
- MyProcPid, modename, buf.data, msecs, usecs),
- (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
- "Processes holding the lock: %s. Wait queue: %s.",
- lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
- else if (deadlock_state == DS_HARD_DEADLOCK)
- {
- /*
- * This message is a bit redundant with the error that will be
- * reported subsequently, but in some cases the error report
- * might not make it to the log (eg, if it's caught by an
- * exception handler), and we want to ensure all long-wait
- * events get logged.
- */
- ereport(LOG,
- (errmsg("process %d detected deadlock while waiting for %s on %s after %ld.%03d ms",
- MyProcPid, modename, buf.data, msecs, usecs),
- (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
- "Processes holding the lock: %s. Wait queue: %s.",
- lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
- }
-
- if (myWaitStatus == PROC_WAIT_STATUS_WAITING)
+ if (log_lock_waits)
{
- /*
- * Guard the "still waiting on lock" log message so it is
- * reported at most once while waiting for the lock.
- *
- * Without this guard, the message can be emitted whenever the
- * lock-wait sleep is interrupted (for example by SIGHUP for
- * config reload or by client_connection_check_interval). For
- * example, if client_connection_check_interval is set very
- * low (e.g., 100 ms), the message could be logged repeatedly,
- * flooding the log and making it difficult to use.
- */
- if (!logged_lock_wait)
- {
+ StringInfoData buf,
+ lock_waiters_sbuf,
+ lock_holders_sbuf;
+ const char *modename;
+ int lockHoldersNum = 0;
+
+ initStringInfo(&buf);
+ initStringInfo(&lock_waiters_sbuf);
+ initStringInfo(&lock_holders_sbuf);
+
+ DescribeLockTag(&buf, &locallock->tag.lock);
+ modename = GetLockmodeName(locallock->tag.lock.locktag_lockmethodid,
+ lockmode);
+
+ /* Gather a list of all lock holders and waiters */
+ LWLockAcquire(partitionLock, LW_SHARED);
+ GetLockHoldersAndWaiters(locallock, &lock_holders_sbuf,
+ &lock_waiters_sbuf, &lockHoldersNum);
+ LWLockRelease(partitionLock);
+
+ if (deadlock_state == DS_SOFT_DEADLOCK)
ereport(LOG,
- (errmsg("process %d still waiting for %s on %s after %ld.%03d ms",
+ (errmsg("process %d avoided deadlock for %s on %s by rearranging queue order after %ld.%03d ms",
MyProcPid, modename, buf.data, msecs, usecs),
(errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
"Processes holding the lock: %s. Wait queue: %s.",
lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
- logged_lock_wait = true;
- }
- }
- else if (myWaitStatus == PROC_WAIT_STATUS_OK)
- ereport(LOG,
- (errmsg("process %d acquired %s on %s after %ld.%03d ms",
- MyProcPid, modename, buf.data, msecs, usecs)));
- else
- {
- Assert(myWaitStatus == PROC_WAIT_STATUS_ERROR);
-
- /*
- * Currently, the deadlock checker always kicks its own
- * process, which means that we'll only see
- * PROC_WAIT_STATUS_ERROR when deadlock_state ==
- * DS_HARD_DEADLOCK, and there's no need to print redundant
- * messages. But for completeness and future-proofing, print
- * a message if it looks like someone else kicked us off the
- * lock.
- */
- if (deadlock_state != DS_HARD_DEADLOCK)
+ else if (deadlock_state == DS_HARD_DEADLOCK)
+ {
+ /*
+ * This message is a bit redundant with the error that
+ * will be reported subsequently, but in some cases the
+ * error report might not make it to the log (eg, if it's
+ * caught by an exception handler), and we want to ensure
+ * all long-wait events get logged.
+ */
ereport(LOG,
- (errmsg("process %d failed to acquire %s on %s after %ld.%03d ms",
+ (errmsg("process %d detected deadlock while waiting for %s on %s after %ld.%03d ms",
MyProcPid, modename, buf.data, msecs, usecs),
(errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
"Processes holding the lock: %s. Wait queue: %s.",
lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ }
+
+ if (myWaitStatus == PROC_WAIT_STATUS_WAITING)
+ {
+ /*
+ * Guard the "still waiting on lock" log message so it is
+ * reported at most once while waiting for the lock.
+ *
+ * Without this guard, the message can be emitted whenever
+ * the lock-wait sleep is interrupted (for example by
+ * SIGHUP for config reload or by
+ * client_connection_check_interval). For example, if
+ * client_connection_check_interval is set very low (e.g.,
+ * 100 ms), the message could be logged repeatedly,
+ * flooding the log and making it difficult to use.
+ */
+ if (!logged_lock_wait)
+ {
+ ereport(LOG,
+ (errmsg("process %d still waiting for %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ logged_lock_wait = true;
+ }
+ }
+ else if (myWaitStatus == PROC_WAIT_STATUS_OK)
+ ereport(LOG,
+ (errmsg("process %d acquired %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs)));
+ else
+ {
+ Assert(myWaitStatus == PROC_WAIT_STATUS_ERROR);
+
+ /*
+ * Currently, the deadlock checker always kicks its own
+ * process, which means that we'll only see
+ * PROC_WAIT_STATUS_ERROR when deadlock_state ==
+ * DS_HARD_DEADLOCK, and there's no need to print
+ * redundant messages. But for completeness and
+ * future-proofing, print a message if it looks like
+ * someone else kicked us off the lock.
+ */
+ if (deadlock_state != DS_HARD_DEADLOCK)
+ ereport(LOG,
+ (errmsg("process %d failed to acquire %s on %s after %ld.%03d ms",
+ MyProcPid, modename, buf.data, msecs, usecs),
+ (errdetail_log_plural("Process holding the lock: %s. Wait queue: %s.",
+ "Processes holding the lock: %s. Wait queue: %s.",
+ lockHoldersNum, lock_holders_sbuf.data, lock_waiters_sbuf.data))));
+ }
+ pfree(buf.data);
+ pfree(lock_holders_sbuf.data);
+ pfree(lock_waiters_sbuf.data);
}
/*
* At this point we might still need to wait for the lock. Reset
- * state so we don't print the above messages again.
+ * state so we don't print the above messages again if
+ * log_lock_waits is on.
*/
deadlock_state = DS_NO_DEADLOCK;
-
- pfree(buf.data);
- pfree(lock_holders_sbuf.data);
- pfree(lock_waiters_sbuf.data);
}
} while (myWaitStatus == PROC_WAIT_STATUS_WAITING);