let isFlushing = false
let isFlushPending = false
+const RECURSION_LIMIT = 100
+type CountMap = Map<Function, number>
+
export function nextTick(fn?: () => void): Promise<void> {
return fn ? p.then(fn) : p
}
const dedupe = (cbs: Function[]): Function[] => [...new Set(cbs)]
-export function flushPostFlushCbs() {
+export function flushPostFlushCbs(seen?: CountMap) {
if (postFlushCbs.length) {
const cbs = dedupe(postFlushCbs)
postFlushCbs.length = 0
+ if (__DEV__) {
+ seen = seen || new Map()
+ }
for (let i = 0; i < cbs.length; i++) {
+ if (__DEV__) {
+ checkRecursiveUpdates(seen!, cbs[i])
+ }
cbs[i]()
}
}
}
-const RECURSION_LIMIT = 100
-type JobCountMap = Map<Function, number>
-
-function flushJobs(seenJobs?: JobCountMap) {
+function flushJobs(seen?: CountMap) {
isFlushPending = false
isFlushing = true
let job
if (__DEV__) {
- seenJobs = seenJobs || new Map()
+ seen = seen || new Map()
}
while ((job = queue.shift())) {
if (__DEV__) {
- const seen = seenJobs!
- if (!seen.has(job)) {
- seen.set(job, 1)
- } else {
- const count = seen.get(job)!
- if (count > RECURSION_LIMIT) {
- throw new Error(
- 'Maximum recursive updates exceeded. ' +
- "You may have code that is mutating state in your component's " +
- 'render function or updated hook.'
- )
- } else {
- seen.set(job, count + 1)
- }
- }
+ checkRecursiveUpdates(seen!, job)
}
callWithErrorHandling(job, null, ErrorCodes.SCHEDULER)
}
- flushPostFlushCbs()
+ flushPostFlushCbs(seen)
isFlushing = false
// some postFlushCb queued jobs!
// keep flushing until it drains.
if (queue.length || postFlushCbs.length) {
- flushJobs(seenJobs)
+ flushJobs(seen)
+ }
+}
+
+function checkRecursiveUpdates(seen: CountMap, fn: Function) {
+ if (!seen.has(fn)) {
+ seen.set(fn, 1)
+ } else {
+ const count = seen.get(fn)!
+ if (count > RECURSION_LIMIT) {
+ throw new Error(
+ 'Maximum recursive updates exceeded. ' +
+ "You may have code that is mutating state in your component's " +
+ 'render function or updated hook or watcher source function.'
+ )
+ } else {
+ seen.set(fn, count + 1)
+ }
}
}