#include "msm_drv.h"
#include "msm_fence.h"
+#include "msm_gpu_trace.h"
#include "msm_ringbuffer.h"
#include "msm_gem.h"
static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
{
+ trace_msm_gpu_regaccess(reg);
writel(data, gpu->mmio + (reg << 2));
}
static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
{
+ trace_msm_gpu_regaccess(reg);
return readl(gpu->mmio + (reg << 2));
}
static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or)
{
+ trace_msm_gpu_regaccess(reg);
msm_rmw(gpu->mmio + (reg << 2), mask, or);
}
* when the lo is read, so make sure to read the lo first to trigger
* that
*/
+ trace_msm_gpu_regaccess(reg);
val = (u64) readl(gpu->mmio + (reg << 2));
+ trace_msm_gpu_regaccess(reg+1);
val |= ((u64) readl(gpu->mmio + ((reg + 1) << 2)) << 32);
return val;
static inline void gpu_write64(struct msm_gpu *gpu, u32 reg, u64 val)
{
+ trace_msm_gpu_regaccess(reg);
/* Why not a writeq here? Read the screed above */
writel(lower_32_bits(val), gpu->mmio + (reg << 2));
+ trace_msm_gpu_regaccess(reg+1);
writel(upper_32_bits(val), gpu->mmio + ((reg + 1) << 2));
}
TP_printk("count=%u, remaining=%u", __entry->count, __entry->remaining)
);
+TRACE_EVENT(msm_gpu_regaccess,
+ TP_PROTO(u32 offset),
+ TP_ARGS(offset),
+ TP_STRUCT__entry(
+ __field(u32, offset)
+ ),
+ TP_fast_assign(
+ __entry->offset = offset;
+ ),
+ TP_printk("offset=0x%x", __entry->offset)
+);
+
#endif
#undef TRACE_INCLUDE_PATH