#include <ruby.h>
-
const char modname[] = "mod_ruby";
-
-
static void ruby_function(switch_core_session_t *session, char *data)
{
char *uuid = switch_core_session_get_uuid(session);
int argc, state;
char *argv[5];
char ruby_code[1024];
- //void*** tsrm_ls = NULL;
snprintf(mydata, len, "%s %s", uuid, data);
ruby_script("embedded");
rb_load_file(data);
- rb_p(rb_eval_string_protect(argv[1], &state));
- if (state) {
+ rb_p(rb_eval_string_protect(argv[1], &state));
+ if (state) {
VALUE error = rb_inspect(rb_gv_get("$!"));
switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_NOTICE, "Your code is broken. \nHere is the error I found: %s\n",error);
- }
+ }
state = ruby_exec();
state = ruby_cleanup(state);
ruby_finalize();
-
-
}
static const switch_application_interface_t ruby_application_interface = {
/* connect my internal structure to the blank pointer passed to me */
*module_interface = &ruby_module_interface;
- //switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_NOTICE, "Hello World!\n");
-
/* indicate that the module should continue to be loaded */
return SWITCH_STATUS_SUCCESS;
}
-
-/*
- Called when the system shuts down
- SWITCH_MOD_DECLARE(switch_status) switch_module_shutdown(void)
- {
- return SWITCH_STATUS_SUCCESS;
- }
-*/
-
-/*
- If it exists, this is called in it's own thread when the module-load completes
- SWITCH_MOD_DECLARE(switch_status) switch_module_shutdown(void)
- {
- return SWITCH_STATUS_SUCCESS;
- }
-*/