namespace datasrc {
namespace memory {
+/// \brief Does an update to a zone.
+///
+/// This abstract base class represents the work of a reload of a zone.
+/// The work is divided into three stages -- load(), install() and cleanup().
+/// They should be called in this order for the effect to take place.
+///
+/// We divide them so the update of zone data can be done asynchronously,
+/// in a different thread. The install() operation is the only one that needs
+/// to be done in a critical section.
class ZoneUpdater {
public:
+ /// \brief Get the zone data into memory.
+ ///
+ /// This is the part that does the time-consuming loading into the memory.
+ /// This can be run in a separate thread, for example. It has no effect on
+ /// the data actually served, it only prepares them for future use.
+ ///
+ /// This is the first method you should call on the object. Never call it
+ /// multiple times.
+ ///
+ /// \note As this contains reading of files or other data sources, or with
+ /// some other source of the data to load, it may throw quite anything.
+ /// If it throws, do not call any other methods on the object and
+ /// discard it.
+ /// \note After successful load(), you have to call cleanup() some time
+ /// later.
+ /// \throw isc::Unexpected if called second time.
virtual void load() = 0;
+ /// \brief Put the changes to effect.
+ ///
+ /// This replaces the old version of zone with the one previously prepared
+ /// by load(). It takes ownership of the old zone data, if any.
+ ///
+ /// You may call it only after successful load() and at most once.
+ ///
+ /// The operation is expected to be fast and is meant to be used inside
+ /// a critical section.
+ ///
+ /// This may throw in rare cases, depending on the concrete implementation.
+ /// If it throws, you still need to call cleanup().
+ ///
+ /// \throw isc::Unexpected if called without previous load() or for the
+ /// second time.
virtual void install() = 0;
+ /// \brief Clean up resources.
+ ///
+ /// This releases all resources held by owned zone data. That means the
+ /// one loaded by load() in case install() was not called or was not
+ /// successful, or the one replaced in install().
+ ///
+ /// Generally, this should never throw.
virtual void cleanup() = 0;
};