/*
* Data padding functions.
*/
-void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height)
+void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, const u8 *src, u32 s_pitch, u32 height)
{
__fb_pad_aligned_buffer(dst, d_pitch, src, s_pitch, height);
}
EXPORT_SYMBOL(fb_pad_aligned_buffer);
-void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height,
- u32 shift_high, u32 shift_low, u32 mod)
+void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, const u8 *src, u32 idx, u32 height,
+ u32 shift_high, u32 shift_low, u32 mod)
{
u8 mask = (u8) (0xff << shift_high), tmp;
int i, j;
extern void unregister_framebuffer(struct fb_info *fb_info);
extern int devm_register_framebuffer(struct device *dev, struct fb_info *fb_info);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
-extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
- u32 height, u32 shift_high, u32 shift_low, u32 mod);
-extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
+void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, const u8 *src, u32 idx, u32 height,
+ u32 shift_high, u32 shift_low, u32 mod);
+void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, const u8 *src, u32 s_pitch, u32 height);
extern void fb_set_suspend(struct fb_info *info, int state);
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
struct fb_fix_screeninfo *fix);
#endif
}
-static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
- u8 *src, u32 s_pitch, u32 height)
+static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, const u8 *src, u32 s_pitch,
+ u32 height)
{
u32 i, j;