Let's log the error messages if we get any at debug level.
"ssi", unit, who == KILL_LEADER ? "main" : "all", signo);
}
-int manager_unit_is_active(Manager *manager, const char *unit) {
+int manager_unit_is_active(Manager *manager, const char *unit, sd_bus_error *ret_error) {
_cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
_cleanup_(sd_bus_message_unrefp) sd_bus_message *reply = NULL;
_cleanup_free_ char *path = NULL;
sd_bus_error_has_name(&error, BUS_ERROR_LOAD_FAILED))
return false;
+ sd_bus_error_move(ret_error, &error);
return r;
}
r = sd_bus_message_read(reply, "s", &state);
if (r < 0)
- return -EINVAL;
+ return r;
- return !streq(state, "inactive") && !streq(state, "failed");
+ return !STR_IN_SET(state, "inactive", "failed");
}
-int manager_job_is_active(Manager *manager, const char *path) {
+int manager_job_is_active(Manager *manager, const char *path, sd_bus_error *ret_error) {
_cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
_cleanup_(sd_bus_message_unrefp) sd_bus_message *reply = NULL;
int r;
if (sd_bus_error_has_name(&error, SD_BUS_ERROR_UNKNOWN_OBJECT))
return false;
+ sd_bus_error_move(ret_error, &error);
return r;
}
}
bool session_may_gc(Session *s, bool drop_not_started) {
+ int r;
+
assert(s);
if (drop_not_started && !s->started)
return false;
}
- if (s->scope_job && manager_job_is_active(s->manager, s->scope_job))
- return false;
+ if (s->scope_job) {
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
+
+ r = manager_job_is_active(s->manager, s->scope_job, &error);
+ if (r < 0)
+ log_debug_errno(r, "Failed to determine whether job '%s' is pending, ignoring: %s", s->scope_job, bus_error_message(&error, r));
+ if (r != 0)
+ return false;
+ }
- if (s->scope && manager_unit_is_active(s->manager, s->scope))
- return false;
+ if (s->scope) {
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
+
+ r = manager_unit_is_active(s->manager, s->scope, &error);
+ if (r < 0)
+ log_debug_errno(r, "Failed to determine whether unit '%s' is active, ignoring: %s", s->scope, bus_error_message(&error, r));
+ if (r != 0)
+ return false;
+ }
return true;
}
}
bool user_may_gc(User *u, bool drop_not_started) {
+ int r;
+
assert(u);
if (drop_not_started && !u->started)
if (user_check_linger_file(u) > 0)
return false;
- if (u->slice_job && manager_job_is_active(u->manager, u->slice_job))
- return false;
+ /* Check if our job is still pending */
+ if (u->service_job) {
+ _cleanup_(sd_bus_error_free) sd_bus_error error = SD_BUS_ERROR_NULL;
- if (u->service_job && manager_job_is_active(u->manager, u->service_job))
- return false;
+ r = manager_job_is_active(u->manager, u->service_job, &error);
+ if (r < 0)
+ log_debug_errno(r, "Failed to determine whether job '%s' is pending, ignoring: %s", u->service_job, bus_error_message(&error, r));
+ if (r != 0)
+ return false;
+ }
+
+ /* Note that we don't care if the three units we manage for each user object are up or not, as we are managing
+ * their state rather than tracking it. */
return true;
}
int manager_stop_unit(Manager *manager, const char *unit, sd_bus_error *error, char **job);
int manager_abandon_scope(Manager *manager, const char *scope, sd_bus_error *error);
int manager_kill_unit(Manager *manager, const char *unit, KillWho who, int signo, sd_bus_error *error);
-int manager_unit_is_active(Manager *manager, const char *unit);
-int manager_job_is_active(Manager *manager, const char *path);
+int manager_unit_is_active(Manager *manager, const char *unit, sd_bus_error *error);
+int manager_job_is_active(Manager *manager, const char *path, sd_bus_error *error);
/* gperf lookup function */
const struct ConfigPerfItem* logind_gperf_lookup(const char *key, GPERF_LEN_TYPE length);