public uint get_current_pos ();
public unowned Json.Node get_root ();
public bool has_assignment (out unowned string variable_name);
- public bool load_from_data (string data, ssize_t length) throws GLib.Error;
+ public bool load_from_data (string data, ssize_t length = -1) throws GLib.Error;
public bool load_from_file (string filename) throws GLib.Error;
public virtual signal void array_element (Json.Array array, int index_);
public virtual signal void array_end (Json.Array array);
json_object_add_member.node transfer_ownership="1"
json_object_set_array_member.value transfer_ownership="1"
json_object_set_object_member.value transfer_ownership="1"
-
+json_parser_load_from_data.length default_value="-1"