sys.modules[main_name] = saved_main
-def _get_code_from_file(run_name, fname):
+def _get_code_from_file(fname):
# Check for a compiled file first
from pkgutil import read_code
- decoded_path = os.path.abspath(os.fsdecode(fname))
- with io.open_code(decoded_path) as f:
+ code_path = os.path.abspath(fname)
+ with io.open_code(code_path) as f:
code = read_code(f)
if code is None:
# That didn't work, so try it as normal source code
- with io.open_code(decoded_path) as f:
+ with io.open_code(code_path) as f:
code = compile(f.read(), fname, 'exec')
- return code, fname
+ return code
def run_path(path_name, init_globals=None, run_name=None):
"""Execute code located at the specified filesystem location.
pkg_name = run_name.rpartition(".")[0]
from pkgutil import get_importer
importer = get_importer(path_name)
+ path_name = os.fsdecode(path_name)
if isinstance(importer, type(None)):
# Not a valid sys.path entry, so run the code directly
# execfile() doesn't help as we want to allow compiled files
- code, fname = _get_code_from_file(run_name, path_name)
+ code = _get_code_from_file(path_name)
return _run_module_code(code, init_globals, run_name,
- pkg_name=pkg_name, script_name=fname)
+ pkg_name=pkg_name, script_name=path_name)
else:
# Finder is defined for path, so add it to
# the start of sys.path
mod_name = 'script'
script_name = pathlib.Path(self._make_test_script(script_dir,
mod_name))
- self._check_script(script_name, "<run_path>", script_name,
- script_name, expect_spec=False)
+ self._check_script(script_name, "<run_path>",
+ os.fsdecode(script_name),
+ os.fsdecode(script_name),
+ expect_spec=False)
def test_basic_script_no_suffix(self):
with temp_dir() as script_dir: