#include <Windows.h>
#include <shellapi.h>
-#ifdef PYTHON_UWP_SUPPORTED
#include <winrt\Windows.ApplicationModel.h>
#include <winrt\Windows.Storage.h>
-#else
-#include <string>
-#endif
#ifdef PYTHONW
#ifdef _DEBUG
static void
set_user_base()
{
-#ifdef PYTHON_UWP_SUPPORTED
wchar_t envBuffer[2048];
try {
const auto appData = winrt::Windows::Storage::ApplicationData::Current();
}
} catch (...) {
}
-#endif
}
static const wchar_t *
get_argv0(const wchar_t *argv0)
{
-#ifdef PYTHON_UWP_SUPPORTED
winrt::hstring installPath;
-#else
- std::wstring installPath;
-#endif
const wchar_t *launcherPath;
wchar_t *buffer;
size_t len;
return buffer;
}
-#ifdef PYTHON_UWP_SUPPORTED
try {
const auto package = winrt::Windows::ApplicationModel::Package::Current();
if (package) {
}
catch (...) {
}
-#endif
if (!installPath.empty()) {
len = installPath.size() + wcslen(PROGNAME) + 2;