Stop playing games with the namespace id and use a boolean instead:
* This will remove the special-casing we need to do everywhere for mount
namespaces.
* It will allow us to use asserts on the namespace id for initial
namespaces everywhere.
* It will allow us to put anonymous mount namespaces on the namespaces
trees in the future and thus make them available to statmount() and
listmount().
Link: https://patch.msgid.link/20251110-work-namespace-nstree-fixes-v1-10-e8a9264e0fb9@kernel.org
Signed-off-by: Christian Brauner <brauner@kernel.org>
unsigned int nr_mounts; /* # of mounts in the namespace */
unsigned int pending_mounts;
refcount_t passive; /* number references not pinning @mounts */
+ bool is_anon;
} __randomize_layout;
struct mnt_pcp {
static inline bool is_anon_ns(struct mnt_namespace *ns)
{
- return ns->ns.ns_id == 0;
+ return ns->is_anon;
}
static inline bool anon_ns_root(const struct mount *m)
dec_mnt_namespaces(ucounts);
return ERR_PTR(ret);
}
- if (!anon)
- ns_tree_gen_id(new_ns);
+ ns_tree_gen_id(new_ns);
+
+ new_ns->is_anon = anon;
refcount_set(&new_ns->passive, 1);
new_ns->mounts = RB_ROOT;
init_waitqueue_head(&new_ns->poll);