Fix: 32bit integer used in HttpStateData to store the bytes received from next hop
A simple integer used to store the bytes received from the next hop
(http server of proxy), which my cause problems when receives huge
http objects on 32bit systems.
http_state_flags flags;
size_t read_sz;
int header_bytes_read; // to find end of response,
- int reply_bytes_read; // without relying on StoreEntry
+ int64_t reply_bytes_read; // without relying on StoreEntry
int body_bytes_truncated; // positive when we read more than we wanted
MemBuf *readBuf;
bool ignoreCacheControl;