it. For units with multiple command lines, e.g. <varname>Type=oneshot</varname> services with
multiple <varname>ExecStart=</varname>, or services with <varname>ExecCondition=</varname>,
<varname>ExecStartPre=</varname> or <varname>ExecStartPost=</varname>, the output file is reopened
- and therefore re-truncated for each command line. Any <varname>ExecReload=</varname> will likewise
- truncate the file when run.</para>
+ and therefore re-truncated for each command line. If the output file is truncated while another
+ process still has the file open, e.g. by an <varname>ExecReload=</varname> running concurrently with
+ an <varname>ExecStart=</varname>, and the other process continues writing to the file without
+ adjusting its offset, then the space between the file pointers of the two processes may be filled
+ with <constant>NUL</constant> bytes, producing a sparse file. Thus,
+ <option>truncate:<replaceable>path</replaceable></option> is typically only useful for units where
+ only one process runs at a time, such as services with a single <varname>ExecStart=</varname> and no
+ <varname>ExecStartPost=</varname>, <varname>ExecReload=</varname>, <varname>ExecStop=</varname> or
+ similar.</para>
<para><option>socket</option> connects standard output to a socket acquired via socket activation. The
semantics are similar to the same option of <varname>StandardInput=</varname>, see above.</para>