Apparently 2G is too low for various real-life systems. But raising it
universally above 2^32 sounds wrong to me, since that makes no sense on
32bit systems, that we still support.
Hence, let's raise the limit to 32G on 64bit systems, and *lower* it to
1G on 32bit systems.
32G is 4 orders of magnitude higher then the old settings. Let's hope
that's enough for now. Should this not be enough we can raise it
further.
Fixes: #22076
#include "uid-alloc-range.h"
#include "user-util.h"
-/* The maximum size up to which we process coredumps */
-#define PROCESS_SIZE_MAX ((uint64_t) (2LLU*1024LLU*1024LLU*1024LLU))
+/* The maximum size up to which we process coredumps. We use 1G on 32bit systems, and 32G on 64bit systems */
+#if __SIZEOF_POINTER__ == 4
+#define PROCESS_SIZE_MAX ((uint64_t) (1LLU*1024LLU*1024LLU*1024LLU))
+#elif __SIZEOF_POINTER__ == 8
+#define PROCESS_SIZE_MAX ((uint64_t) (32LLU*1024LLU*1024LLU*1024LLU))
+#else
+#error "Unexpected pointer size"
+#endif
/* The maximum size up to which we leave the coredump around on disk */
#define EXTERNAL_SIZE_MAX PROCESS_SIZE_MAX